Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 18:46:57 Player: dyedquartz Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (48) 240 Value Destroyed (1402) 1402 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4762 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 95/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Hacking Suite > --- WEAPON (3) ------- Katana > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Medium Matter Pod Improved Sensor Array Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Proton Cannon Heavy Assault Rifle Advanced Assault Cannon > --- INVENTORY -------- Improved Ion Engine Improved Treads Recoil Stabilizer Improved EM Shotgun Field Laser [Rating: 42] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Medium Matter Pod Device Improved Sensor Array Storage Medium Matter Pod Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Light Cannon Energy Gun Improved EM Shotgun Energy Cannon Proton Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Slots Evolved 6 | . . . 2 . 2 2 . . Power 2 | . . . 1 . . 1 . . Propulsion 1 | . . . . . . 1 . . Utility 2 | . . . 1 . 1 . . . Weapon 1 | . . . . . 1 . . . Parts Attached 71 | 7 5 6 10 2 6 16 12 7 Power 13 | 1 1 . 2 . . 4 4 1 Engine 12 | 1 1 . 2 . . 4 3 1 Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 24 | 2 1 4 3 1 1 8 2 2 Treads 12 | . . . . 1 1 8 2 . Leg 6 | . . 1 3 . . . . 2 Wheel 4 | 2 1 1 . . . . . . Hover . | . . . . . . . . . Flight 2 | . . 2 . . . . . . Utility 14 | 2 1 . 2 1 3 2 2 1 Device 8 | 1 1 . . . 2 1 2 1 Storage 1 | 1 . . . . . . . . Processor 1 | . . . 1 . . . . . Hackware 1 | . . . . . 1 . . . Protection 3 | . . . 1 1 . 1 . . Artifact . | . . . . . . . . . Weapon 20 | 2 2 2 3 . 2 2 4 3 Energy Gun 9 | 2 1 . 2 . 1 . 2 1 Energy Cannon 1 | . . . . . . . 1 . Ballistic Gun 5 | . . 1 . . 1 1 1 1 Ballistic Cannon 2 | . . . 1 . . 1 . . Launcher 2 | . 1 1 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Parts Lost 34 | . . 5 3 1 . 1 9 15 Power 6 | . . . 1 . . . 1 4 Propulsion 10 | . . 1 2 . . . 3 4 Utility 7 | . . 1 . 1 . . 2 3 Weapon 11 | . . 3 . . . 1 3 4 Highest Loss Streak 9 | . . 4 2 1 . 1 9 9 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 87 | . 100 88 71 95 95 97 84 57 Engine 17 | . 14 14 14 22 18 20 20 8 Treads 10 | . . . . 3 14 22 17 7 Leg 4 | . . . 15 15 . . . 3 Wheel 3 | . 28 20 1 . . . . . Device 6 | . 14 12 . . 3 9 4 5 Storage 8 | . 14 14 11 11 9 7 7 5 Processor 2 | . . . 6 11 5 . . . Hackware 4 | . . . . . 8 7 7 7 Protection 4 | . . . 4 9 9 4 4 . Energy Gun 7 | . 18 11 8 11 9 7 2 1 Ballistic Gun 3 | . . 5 . . 8 . 4 8 Ballistic Cannon 8 | . . . 10 11 9 13 7 3 Launcher 1 | . 9 7 . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 48 | 8 14 14 22 22 26 43 47 48 Greatest Support 84 | 20 20 20 20 23 43 84 84 51 Greatest Overweight (x) 2 | . . 1 2 1 1 1 2 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 4 5 5 5 5 2 Average Carried 3 | 1 3 4 3 4 3 4 3 . Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 4 3 4 5 4 5 1 . Class Distribution -------------------- 28% | Scavenger-Mutant 26% | Mutant 19% | Scavenger-Tank 9% | Tank 8% | Scavenger-Skirmisher 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Matter Collected 1639 | 370 120 37 234 84 144 215 313 122 Remotely . | . . . . . . . . . Salvage Created 1589 | 72 340 93 168 117 267 187 158 187 Parts 111 | 6 26 12 19 6 19 15 3 5 Haulers Intercepted 2 | . . . 1 . 1 . . . Recyclers Shooed 1 | . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . 3 3 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Combat Hostiles Destroyed 31 | 1 7 5 3 4 2 2 3 4 Guns 13 | 1 2 1 . 3 1 1 1 3 Cannons 9 | . . . 3 1 1 1 2 1 AOE 9 | . 5 4 . . . . . . Classes Destroyed 14 | 3 3 1 2 2 1 1 1 . Worker 4 | 1 1 1 . . . 1 . . Builder 1 | . 1 . . . . . . . Tunneler 1 | 1 . . . . . . . . Hauler 2 | . . . 1 . 1 . . . Recycler 4 | . 2 . . . 1 1 . . Operator 1 | . . . . . . 1 . . Watcher 6 | . 2 . 2 . 2 . . . Swarmer 3 | . . 3 . . . . . . Grunt 16 | 1 7 2 1 1 . . . 4 Duelist 1 | . . . . 1 . . . . Sentry 5 | . . . 2 . 1 2 . . Hunter 3 | . . . . . 1 . 2 . Behemoth 1 | . . . . . . . 1 . Assembled 2 | . . . . 2 . . . . Best Kill Streak 7 | 2 7 3 4 2 5 2 2 2 Combat Bots Only 5 | 1 5 3 2 2 1 1 2 2 Max Kills in Single Turn 3 | 1 3 2 1 1 1 2 1 2 Gunslinging . | . . . . . . . . . Exploded 2 | . 2 1 . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Hostile Shots Fired 267 | 3 16 25 29 9 12 27 64 82 Missed 79 | . 10 7 9 3 4 8 17 21 Damage Taken 3536 | 34 164 294 281 140 58 142 1188 1235 Core 922 | 12 30 73 55 19 20 11 149 553 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 14 | . 14 . . . . . . . Core Remaining (%) 81 | 95 . 54 . 81 96 . . . Volleys Fired 136 | 6 22 15 15 10 14 15 24 15 Largest 3 | 2 2 2 2 2 3 3 3 3 Hottest 150 | 80 95 95 84 84 107 150 146 139 Shots Fired 256 | 12 40 24 20 20 39 27 44 30 Gun 156 | 12 28 17 5 10 25 10 24 25 Cannon 81 | . . . 15 10 14 17 20 5 Launcher 19 | . 12 7 . . . . . . Special . | . . . . . . . . . Kinetic 142 | . . 8 15 10 28 22 33 26 Thermal 62 | 12 28 9 . . . 5 4 4 Explosive 19 | . 12 7 . . . . . . Electromagnetic 33 | . . . 5 10 11 . 7 . Robot Hit Streak 8 | 5 8 4 8 6 6 4 5 5 Robot Miss Streak 5 | 1 4 3 2 3 5 3 4 4 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 140 | 7 20 13 16 12 14 13 27 18 Core Hits 96 | 4 23 11 8 8 13 8 11 10 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 3 | . . . . . . . . 3 Burn 1 | . . . . . . . . 1 Blast 1 | . . . . . . . . 1 Sever 1 | . . . . . . . . 1 Melee Attacks 4 | . . . . . . . . 4 Impact . | . . . . . . . . . Slashing 4 | . . . . . . . . 4 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3589 | 86 837 390 360 186 303 331 584 512 Guns 1351 | 86 134 97 87 99 188 66 245 349 Cannons 1111 | . . . 270 87 102 253 339 60 Explosions 996 | . 703 293 . . . . . . Melee 103 | . . . . . . . . 103 Ramming 28 | . . . 3 . 13 12 . . Kinetic 1652 | . . 46 270 87 171 287 431 360 Thermal 425 | 86 134 51 . . . 32 73 49 Explosive 996 | . 703 293 . . . . . . Electromagnetic 385 | . . . 87 99 119 . 80 . Impact . | . . . . . . . . . Slashing 103 | . . . . . . . . 103 Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 55 | . 8 31 . 16 . . . . Projectiles 16 | . . . . 16 . . . . Explosions 39 | . 8 31 . . . . . . Melee . | . . . . . . . . . Knockbacks 5 | . . . 1 3 . 1 . . Impact . | . . . . . . . . . Kinetic 5 | . . . 1 3 . 1 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 133 | . 92 41 . . . . . . Shots 5 | . 3 2 . . . . . . Rammed 4 | . . . . 1 1 2 . . Targets Rammed 5 | . . . 1 1 1 2 . . Kicked 1 | . . . 1 . . . . . Crushed . | . . . . . . . . . Highest Temperature 590 | 48 149 150 29 215 188 422 590 398 Average Temperature 132 | 22 36 63 16 98 53 184 259 214 Received Heat Transfer 1214 | 18 39 171 117 . . 42 452 375 Effects 24 | . . . . . . 6 16 2 Shutdowns 7 | . . . . . . 3 3 1 Energy Bleed 3 | . . . . . . 1 1 1 Interference 8 | . . . . . . 2 6 . Matter Decay 1 | . . . . . . . 1 . Short Circuit 1 | . . . . . . . 1 . Damage (minor) 3 | . . . . . . . 3 . Damage (core) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1041 | 200 323 111 . . . 74 148 185 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Peak Influence 373 | 31 373 320 203 128 150 84 . . Initial 145 | . 20 145 115 78 . 67 . . Average 110 | 11 183 269 186 101 64 56 . . Maximum Alert Level 1 | . 1 1 1 . . . . . Low Security (%) 80 | 100 54 4 34 100 100 100 . . Level 1 19 | . 45 95 65 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 4 | . 3 . . . . 1 . . Investigation 2 | . 1 . . . . 1 . . Extermination . | . . . . . . . . . Reinforcement 2 | . 2 . . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Distress Signals 6 | . 2 . 2 . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 46 | 1 11 6 6 3 7 4 3 5 Peak Tracking Total 7 | 1 7 3 4 2 3 2 1 4 Tactical Retreats 1 | . . . . . 1 . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Traps Triggered 2 | . . . . . . 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Machines Disabled 3 | . 2 1 . . . . . . Max in Single Turn 1 | . 1 1 . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Machines Accessed 7 | . 3 . 1 . . 3 . . Terminals 4 | . 2 . . . . 2 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . Recycling Units 2 | . . . 1 . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 19 | . 10 . 3 . . 6 . . Successful 11 | . 6 . 2 . . 3 . . Failed 7 | . 3 . 1 . . 3 . . Catastrophic 2 | . . . . . . 2 . . Database Lockouts 1 | . 1 . . . . . . . Manual . | . . . . . . . . . Terminals 8 | . 5 . . . . 3 . . Fabricators . | . . . . . . . . . Repair Stations 5 | . 5 . . . . . . . Recycling Units 6 | . . . 3 . . 3 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 5 | . 3 . . . . 2 . . Record 3 | . 2 . . . . 1 . . Emergency Access Points 1 | . . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . 3 . . . . . . . Scan Component 2 | . 2 . . . . . . . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks 3 | . . . 2 . . 1 . . Process 1 | . . . 1 . . . . . Report Inventory 1 | . . . 1 . . . . . Retrieve Components 1 | . . . . . . 1 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . 2 . . . . 2 . . Full Trace Events 2 | . 1 . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . Time 26 | . 26 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 340 | . . . 340 . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 4 | . . . . . . 4 . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 127 | . . . . . . . . 127 Highest-Rated Ally 127 | . . . . . . . . 127 Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . 2 . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Turns Passed 3009 | 112 225 195 217 500 277 669 463 351 Spaces Moved 1778 | 88 187 170 114 256 119 374 209 261 Core 135 | 30 . . 7 . . . . 98 Treads 879 | . . . . 79 119 374 209 98 Legs 328 | . . . 86 177 . . . 65 Wheels 436 | 58 187 170 21 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 80 160 160 160 160 50 Average Speed 138 | 69 80 85 140 180 182 160 181 108 Slowest Speed 320 | 80 80 95 190 190 240 240 320 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 28 | 6 31 51 11 64 14 12 35 36 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 11 | . . . . 3 . . 3 5 Spaces Dug . | . . . . . . . . . Terrain Destroyed 112 | . 53 49 1 . 2 3 1 3 Melee . | . . . . . . . . . Projectile 10 | . . . 1 . 2 3 1 3 AOE 102 | . 53 49 . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Total 2084 | 126 220 200 152 273 149 415 250 299 Wait 24 | 17 . . . . . . . 7 Move 1770 | 87 186 169 113 255 118 373 208 261 Hop . | . . . . . . . . . Pick Up 51 | 9 5 4 11 2 5 5 5 5 Fast Attach 9 | . . . . 1 1 7 . . Attach 42 | 7 . 5 10 . 4 2 8 6 Detach 5 | . . 2 1 1 1 . . . Swap 20 | . 5 1 . 1 1 7 4 1 Drop 18 | . 2 4 1 2 4 4 1 . Fire 136 | 6 22 15 15 10 14 15 24 15 Melee 4 | . . . . . . . . 4 Ram . | . . . . . . . . . Kick 1 | . . . 1 . . . . . Crush 4 | . . . . 1 1 2 . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat / [*Exi] / [*Zio]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 65 | -11/Scrapyard | Discovered new exit (range 8) 113 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Repaired Lgt. Ion Engine? 311 | -10/Materials | Discovered new exit (range 12) 316 | -10/Materials | Central database locked down 326 | -10/Materials | Discovered new exit (range 16) 338 | -10/Materials | Entered Mines 346 | -10/Mines | Met a Derelict bent on vengeance 529 | -10/Mines | Discovered new exit (range 6) 533 | -10/Mines | Entered Materials 533 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 551 | -9/Materials | Lost 4 parts (1u3w) 700 | -9/Materials | Met 8R-AWN 713 | -9/Materials | Discovered new exit (range 17) 750 | -9/Materials | Entered Mines 753 | -9/Mines | Followed 8R-AWN into the Mines 826 | -9/Mines | Discovered new exit (range 5) 874 | -9/Mines | Build established: Scavenger-Mutant 882 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 884 | -9/Mines | Assembled infested the area 889 | -9/Mines | Assisted by a Guerilla fighting off Assembled 898 | -9/Mines | Learned location of Recycling (-7) 1022 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1073 | -9/Mines | Learned Materials garrison access intel 1232 | -9/Mines | Discovered new exit (range 12) 1250 | -9/Mines | Entered Materials 1250 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1251 | -8/Materials | Loaded intel: 1 garrison access location 1474 | -8/Materials | Discovered new exit (range 15) 1527 | -8/Materials | Entered Factory 1527 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2105 | -7/Factory | Discovered new exit (range 9) 2196 | -7/Factory | Entered Lower Caves 2426 | -7/Lower Caves | Build established: Scavenger-Tank 2443 | -7/Lower Caves | Spotted B-75 Beast 2503 | -7/Lower Caves | Destroyed B-75 Beast 2531 | -7/Lower Caves | Lost 9 parts (1p3n2u3w) 2606 | -7/Lower Caves | Discovered new exit (range 12) 2659 | -7/Lower Caves | Entered another Lower Caves area 2882 | -7/Lower Caves | Lost 9 parts (3p2n1u3w) 2894 | -7/Lower Caves | Spotted B-75 Beast 2920 | -7/Lower Caves | Core integrity fell below 50% 2975 | -7/Lower Caves | Lost 6 parts (1p2n2u1w) 3008 | -7/Lower Caves | Core integrity fell below 20% 3010 | -7/Lower Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- Critical hit (Blast). Knocked back. Carbon-fiber Leg destroyed. Searching scrap... Found Katana. Found 18 Matter. Acquired Katana. Bump into an enemy to attack with the active melee weapon. Even while active, melee weapons do not fire together with ranged weapons in the same volley. Knocked back. A strange signal echoes through the caves. Move into an ally to swap places with them. B-75 Beast Rnf. Deuterium Engine severed. [Achievement: First Step to Greatness] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ????????????????? | | ?????????????????????????????? ???????????????? | | ?????????????????????????????? ???????????????? | | ?????????????????????????????? ???????????????? | | ???????????????????????##??### #???????????????? | | ???????????????????????# ### ##??????????????# | | ???????????????????????# ####?#####?#### | | ???????????????????????# ?? ### | | ???????????????????????# ??? ## | | ????????????????????????# #????# ## | | ?????????????????????????# #???### ## | | ??????????????????????????# #???## #?# | | ????????????????????##????# #??## #??## | | ????????????????????#;#####; ##### #?## | | ????????????????????# BB ### | | ????????????????????# @BB | | ???????????????????## #%%## ####### | | ???????????????????# ;#### #?????###### | | ???????????????????# ##### #??????????# | | ???????????????????# % ### #??????????## | | ???????????????????## ####?####??????###### | | ????????????????????# #?### ##??????????## | | ????????????????????# ### #?######???## | | ????????????????????# ### ###?#" | | ????????????????????# ### ### | | ???????????????????## #?## ### | | ???????????????????# """"""" #??###?# | | ???????????????????## """""" #??????# | | ????????????????????# " " " #??????# | | ????????????????????# #??????# | | ???????????????????# """"""" #?????#"# #"% | | ???????????????????## """""" %## #????# #####" | | ????????????????????# " " " ### #????#?????## | | ????????????????????# # #??????##### % | | ????????????????????# #??????# | | ????????????????????#################??????# | | ???????????????????????????????????????????## % | | ????????????????????????????????????????????###### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 37 Energy Capacity 670 Matter Stores 400 Matter Capacity 400 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 7 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness I Survived The Infestation Loot Pinata Made in Tau Ceti IV One Hack Too Far Part-time Mechanic Risk Taker Storm Trooper Tourist Uninvited Guest Challenges ------------ None Game ------ Seed LinkedFieldBeamcaster Manual? 0 Play Time 01:21:47 Cumulative 1.3 hours Start 2024.04.05 @ 19:50:57 End 2024.04.06 @ 18:46:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e441207a-a0e5-4415-bd93-9a73e3c86d20