Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.31 @ 22:11:56 // Halloween2019/Abominations Player: Gitida Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (568) 568 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1518 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (525) Location -9/Materials Parts ------- Power (1) Propulsion (2) Utility (3) Weapon (3) Inventory (4) Light Ion Engine Advanced Sensor Array Peak State ------------ Power Ion Engine Propulsion Light Treads Light Treads Utility Heat Sink Small Storage Unit Advanced Sensor Array Weapon Small Laser Small Laser Assault Rifle Inventory Light Ion Engine Advanced Sensor Array Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Advanced Sensor Array Storage Small Storage Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 14 | 6 . 8 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 . 2 Device 2 | . . 2 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 . 6 Energy Gun 3 | 1 . 2 Energy Cannon . | . . . Ballistic Gun 4 | 1 . 3 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 12 | . . 12 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 7 | . . 7 Highest Loss Streak 11 | . . 11 Average Slot Usage (%) 86 | . 85 87 Engine 11 | . 14 10 Treads 22 | . 28 19 Device 9 | . . 16 Storage 11 | . 14 10 Energy Gun 16 | . 14 17 Ballistic Gun 13 | . 14 12 Naked Turns 12 | . . 12 Heaviest Build 15 | 12 12 15 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 4 6 5 Most Carried 6 | 4 6 6 Average Carried 4 | 1 3 5 Final Capacity 6 | 6 6 4 Final Carried 6 | 2 6 2 Class Distribution -------------------- 51% | Skirmisher 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 424 | 247 31 146 Remotely . | . . . Salvage Created 407 | . 68 339 Parts 37 | . 6 31 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 10 | . 2 8 Guns 9 | . 2 7 AOE 1 | . . 1 Classes Destroyed 2 | . 2 . Grunt 2 | . 1 1 Abomination 8 | . 1 7 Best Kill Streak 4 | . 1 4 Combat Bots Only 4 | . 1 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1347 | . 46 1301 Core 429 | . 11 418 Absorbed by Shields . | . . . Core Remaining (%) 97 | 100 95 . Volleys Fired 36 | . 6 30 Largest 3 | . 2 3 Hottest 100 | . 60 100 Shots Fired 93 | . 12 81 Gun 91 | . 12 79 Cannon . | . . . Launcher 2 | . . 2 Special . | . . . Kinetic 49 | . 6 43 Thermal 42 | . 6 36 Explosive 2 | . . 2 Electromagnetic . | . . . Robot Hit Streak 20 | . 6 20 Robot Miss Streak 1 | . 1 1 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 79 | . 10 69 Core Hits 28 | . 3 25 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1048 | . 127 921 Guns 875 | . 127 748 Cannons . | . . . Explosions 171 | . . 171 Melee . | . . . Ramming 2 | . . 2 Kinetic 434 | . 62 372 Thermal 441 | . 65 376 Explosive 171 | . . 171 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . . 4 Average Corruption 2 | . . 2 Corruption Purged . | . . . Effects 3 | . . 3 Message Errors 1 | . . 1 Data Loss (minor) 1 | . . 1 Targeting Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage 15 | . . 15 Projectiles . | . . . Explosions 15 | . . 15 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 80 | . . 80 Shots 2 | . . 2 Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 693 | . 18 693 Average Temperature 169 | . 12 179 Received Heat Transfer 273 | . 18 255 Effects 7 | . . 7 Shutdowns 1 | . . 1 Short Circuit 1 | . . 1 Damage (major) 2 | . . 2 Damage (core) 3 | . . 3 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 400 | . 68 332 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 71 | . 30 71 Average Influence 19 | . 5 34 Maximum Alert Level . | . . . Low Security (%) 100 | . . . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 7 | . 3 4 Investigation 3 | . 1 2 Extermination . | . . . Reinforcement 4 | . 2 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 7 | . 1 6 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 2 15 Peak Tracking Total 6 | . 2 6 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 2 | . . 2 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . . 1 Terminals 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . . 3 Successful 2 | . . 2 Failed 1 | . . 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . . 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . . 2 Emergency Access Points 1 | . . 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 453 | 62 149 242 Spaces Moved 204 | 37 80 87 Core 32 | 9 . 23 Treads 172 | 28 80 64 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 50 Average Speed 142 | 133 160 130 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 3 28 21 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 6 | . . 6 Melee . | . . . Projectile . | . . . AOE 6 | . . 6 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 279 | 50 89 140 Wait 10 | . . 10 Move 202 | 36 79 87 Hop . | . . . Pick Up 14 | 8 4 2 Fast Attach 1 | . . 1 Attach 12 | 6 . 6 Detach . | . . . Swap 1 | . . 1 Drop 2 | . . 2 Fire 36 | . 6 30 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 9) 212 | -10/Materials | Entered another Materials area 212 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 213 | -9/Materials | Discovered new exit (range 8) 444 | -9/Materials | Core integrity fell below 50% 446 | -9/Materials | Core integrity fell below 20% 455 | -9/Materials | Core destroyed Last Messages --------------- Terminal disabled. Heat Sink destroyed. Destroyed Heat Sink. Purification Channel disabled. Power failure, Ion Engine shutdown. Overheating: Sml. Storage Unit damaged (-51). Overheating: Grenade Launcher damaged (-15). Lesser Abomination spits out Aluminum Leg. Lesser Abomination absorbs Aluminum Leg. Ion Engine destroyed. Destroyed Ion Engine. Lesser Abomination destroyed. Adv. Sensor Array destroyed. Grenade Launcher destroyed. Dropped Sml. Storage Unit. Acquired 14 matter. Overheating: Core damaged (-64). System corrupted: Component data lost. Overheating: Core damaged (-40). Overheating: Core damaged (-52). 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