Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.10 @ 18:58:19 Player: Skysub Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (644) 644 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1639 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 270/300 Energy 99/100 System Corruption 18% Temperature Cool (0) Movement Rolling (155) Ox5 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Beam Rifle Subdweller Laser > --- INVENTORY (20) --- Makeshift Flight Unit Flightbrick Cooling System Subdweller Optics Subdweller Optics Improved Signal Interpreter Makeshift Targeting Computer Makeshift Kinetic Plating System Shield Beam Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Mining Laser Flail Makeshift Axe Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Wheel > --- UTILITY ---------- High-capacity Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Subdweller Laser Subdweller Beam Cannon > --- INVENTORY -------- Makeshift Flight Unit Flightbrick Cooling System Small Storage Unit Subdweller Optics Improved Signal Interpreter Makeshift Targeting Computer Makeshift Kinetic Plating System Shield Beam Rifle Beam Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Mining Laser Flail Makeshift Axe [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Makeshift Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Flail Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 30 | 6 6 2 16 Power 4 | 1 . 1 2 Engine 4 | 1 . 1 2 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 1 . 3 Treads 2 | 2 . . . Leg . | . . . . Wheel 4 | . 1 . 3 Hover . | . . . . Flight . | . . . . Utility 8 | 1 3 . 4 Device 3 | . 1 . 2 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 12 | 2 2 1 7 Energy Gun 3 | . . 1 2 Energy Cannon 1 | . . . 1 Ballistic Gun 3 | 2 . . 1 Ballistic Cannon . | . . . . Launcher 3 | . 2 . 1 Special Weapon 1 | . . . 1 Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . . 1 System Corruption 4 | . . . 4 Parts Lost 13 | . . 1 12 Power 3 | . . . 3 Propulsion 4 | . . . 4 Utility 2 | . . . 2 Weapon 4 | . . 1 3 Highest Loss Streak 5 | . . 1 5 To Critical Strikes . | . . . . Average Backups 12 | 3 10 17 16 Power 1 | . 1 1 . Propulsion 2 | 1 2 3 1 Utility 3 | . 2 5 6 Weapon 5 | . 4 7 7 Tool/Special . | . . . . Unused Backups 11 | . 1 1 9 Power . | . . . . Propulsion 2 | . . . 2 Utility 6 | . . . 6 Weapon 3 | . 1 1 1 Tool/Special . | . . . . Average Slot Usage (%) 95 | . 98 95 85 Engine 13 | . 13 14 10 Treads 13 | . 16 14 7 Wheel 12 | . 11 14 13 Device 11 | . 13 14 5 Storage 14 | . 14 14 14 Protection 1 | . . . 6 Energy Gun 4 | . . 4 14 Energy Cannon 1 | . . . 4 Ballistic Gun 19 | . 27 15 4 Launcher 1 | . . 3 1 Peak Build Rating 20 | 6 8 11 20 Average Rating 9 | 5 7 9 13 On Entrance 6 | . 6 8 11 Naked Turns . | . . . . Heaviest Build 61 | 11 47 48 61 Greatest Support 40 | 40 40 16 20 Greatest Overweight (x) 6 | . 2 2 6 Average Overweight (x) 2 | . 1 2 3 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 7 18 20 20 Most Carried 20 | 5 14 20 20 Average Carried 13 | 3 10 17 17 Final Capacity 20 | 8 20 20 20 Final Carried 19 | 5 14 18 19 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1081 | 364 57 275 385 Remotely . | . . . . Salvage Created 695 | 203 187 92 213 Parts 65 | 15 25 6 19 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 1 | . . . 1 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 23 | . 10 4 9 Guns 8 | . 1 1 6 Cannons 1 | . . . 1 AOE 14 | . 9 3 2 Classes Destroyed 9 | 3 5 . 1 Worker 2 | 1 . 1 . Builder 1 | . 1 . . Tunneler 5 | 5 . . . Hauler 1 | . 1 . . Recycler 1 | 1 . . . Watcher 2 | . 2 . . Swarmer 12 | . 9 3 . Grunt 4 | . 1 1 2 Subdweller 7 | . . . 7 Best Kill Streak 5 | 5 4 4 2 Combat Bots Only 3 | . 3 3 2 Max Kills in Single Turn 4 | 1 3 4 1 Gunslinging . | . . . . Exploded 3 | . 3 3 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 91 | . 25 16 50 Missed 30 | . 5 4 21 Hits 61 | . 20 12 29 Projectile 61 | . 20 12 29 Critical Strikes 1 | . . . 1 Damage Taken 1489 | . 223 190 1076 Core 266 | . . 62 204 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 137 | 26 29 8 74 Largest 2 | 2 2 2 2 Hottest 140 | 40 40 76 140 Shots Fired 215 | 52 53 14 96 Gun 165 | 52 48 13 52 Cannon 30 | . . . 30 Launcher 20 | . 5 1 14 Special . | . . . . Kinetic 132 | 52 48 12 20 Thermal 63 | . . 1 62 Explosive 20 | . 5 1 14 Electromagnetic . | . . . . Robot Hit Streak 16 | 6 9 3 16 Robot Miss Streak 5 | 2 5 2 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 109 | 31 32 6 40 Core Hits 54 | 9 18 8 19 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . . 4 Burn 3 | . . . 3 Destroy 1 | . . . 1 Melee Attacks 2 | . . . 2 Impact 2 | . . . 2 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2480 | 253 777 169 1281 Guns 1081 | 253 316 54 458 Cannons 110 | . . . 110 Explosions 1286 | . 461 112 713 Melee . | . . . . Ramming 3 | . . 3 . Kinetic 721 | 253 316 54 98 Thermal 470 | . . . 470 Explosive 1286 | . 461 112 713 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 18 | . . . 18 Average Corruption 17 | . . . 17 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 15 | . . . 15 Message Errors 2 | . . . 2 Matter Fused 2 | . . . 2 Heat Flow Errors 1 | . . . 1 Energy Discharges 3 | . . . 3 Data Loss (minor) 2 | . . . 2 Data Loss (major) 3 | . . . 3 Weapon Failures 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 59 | . 34 . 25 Projectiles . | . . . . Explosions 59 | . 34 . 25 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 2 | . 1 1 . Shots 1 | . 1 . . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 138 | . 6 36 138 Average Temperature 31 | . 6 14 36 Received Heat Transfer 264 | . 30 45 189 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 1173 | . . . 1173 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 148 | 10 148 84 . Initial . | . . . . Average 35 | 1 51 12 . Influence Increases 565 | 35 366 114 50 Destroy 0b10 Robot/C 320 | . 200 80 40 Destroy 0b10 Robot/NC 60 | 35 20 5 . Destroy Leader 76 | . 46 20 10 Successful Hack 25 | . 25 . . Select Force Hacks 60 | . 60 . . Destroy Structure 24 | . 15 9 . Influence Decreases 565 | 35 366 114 50 Time Decay 545 | 35 366 114 30 Lost Part 20 | . . . 20 Squads Dispatched 2 | . 2 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 17 4 9 Peak Tracking Total 4 | . 4 3 2 Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 6 | . 3 2 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 12 | . 9 1 2 Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 28 | . 22 1 5 Successful 19 | . 13 1 5 Failed 9 | . 9 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 20 | . 20 . . Terminals 18 | . 18 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 2 1 5 Record 4 | . . . 4 Robot Analysis 1 | . 1 . . Open Door 1 | . . 1 . Terminal Index 1 | . 1 . . Proto ID Catalog 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 9 . . Terminals 7 | . 7 . . Botnet 2 | . 2 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 2341 | . 1428 647 266 Optics 156 | . . . 156 Seismic 2185 | . 1428 647 110 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3051 | 255 1507 647 642 Spaces Moved 1403 | 109 556 460 278 Core 5 | 5 . . . Treads 248 | 104 144 . . Legs . | . . . . Wheels 1150 | . 412 460 278 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 130 130 130 Average Speed 138 | 154 137 130 149 Slowest Speed 170 | 160 160 130 170 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 11 | . . . 11 Cave-ins Triggered 3 | . . . 3 Exploration Rate (%) 52 | 6 95 92 16 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 3 | . 3 . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 7 | . . 3 4 Spaces Dug 22 | . . . 22 Terrain Destroyed 131 | . 15 9 107 Melee 2 | . . . 2 Projectile 25 | . . . 25 AOE 104 | . 15 9 80 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2283 | 145 1244 495 399 Wait 651 | . 633 13 5 Move 1397 | 108 555 459 275 Hop . | . . . . Pick Up 32 | 5 10 7 10 Fast Attach 12 | 6 5 . 1 Attach 13 | . 1 2 10 Detach 2 | . 1 . 1 Swap 27 | . 8 3 16 Drop 7 | . 2 2 3 Fire 137 | 26 29 8 74 Melee 2 | . . . 2 Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis 2 | . . . 2 Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / Sub) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: Mat x2 / Rec) History --------- Turn | Location | Event 50 | -11/Scrapyard | Discovered new exit (range 12) 256 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 15) 724 | -10/Materials | Discovered new exit (range 14) 802 | -10/Materials | Discovered new exit (range 9) 1087 | -10/Materials | Discovered new exit (range 4) 1312 | -10/Materials | Learned 4 Subcaves zone layouts 1450 | -10/Materials | Identified exit to Subcaves 1503 | -10/Materials | Learned location of 2 exits from Subcaves 1626 | -10/Materials | Loaded intel: 2 recycling unit locations 1680 | -10/Materials | Learned 4 Subcaves zone layouts 1763 | -10/Materials | Entered Mines 1828 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1842 | -10/Mines | Learned Materials trap positions 1951 | -10/Mines | Learned Materials security intel 2039 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2082 | -10/Mines | Discovered new exit (range 9) 2095 | -10/Mines | Discovered new exit (range 5) 2208 | -10/Mines | Found a hidden stash of uninstalled traps 2403 | -10/Mines | Discovered exit to Subcaves (range 6) 2410 | -10/Mines | Entered Subcaves 2411 | -10/Subcaves | Approached by a straggling Scientist 2411 | -10/Subcaves | Identified exit to Recycling 2412 | -10/Subcaves | Identified exit to Materials 2413 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2522 | -10/Subcaves | Lost 3 parts (1n1u1w) 2574 | -10/Subcaves | Visited Clippyterm 2578 | -10/Subcaves | Learned Research machine intel 2578 | -10/Subcaves | Learned Factory stockpile data 2645 | -10/Subcaves | Ambushed by Subdweller buried in earth 2675 | -10/Subcaves | Ambushed by Subdweller buried in earth 2695 | -10/Subcaves | Ambushed by Subdweller buried in earth 2737 | -10/Subcaves | Ambushed by Subdweller buried in earth 2751 | -10/Subcaves | Crushed by falling debris 2752 | -10/Subcaves | System corruption reached 10% 2753 | -10/Subcaves | Crushed by falling debris 2766 | -10/Subcaves | Visited 4L-MR0's lab 2783 | -10/Subcaves | Found Flightbrick 2784 | -10/Subcaves | Lost 5 parts (1p2n1u1w) 2946 | -10/Subcaves | Ambushed by Subdweller buried in earth 2947 | -10/Subcaves | Core integrity fell below 50% 2959 | -10/Subcaves | Core integrity fell below 20% 3052 | -10/Subcaves | Crushed by falling debris 3052 | -10/Subcaves | Smashed by cave-in Last Messages --------------- 02909_ Dropped Sml. Storage Unit. 02910_ Acquired Broken Sub. Optics. 02913_ System corrupted: Component data lost. EK-U3I(c): "I think it's somewhere northeast of here" 02929_ System corrupted: Sub. Beam Cannon failed to cycle. 02947_ 3V-QK4(R): "GOODGOOD!" 02950_ Lgt. Deuterium Engine destroyed. 02954_ Sub. Beam Cannon destroyed. 02956_ System corrupted: Substantial component data lost. 02958_ 3V-QK4(R) destroyed. 02959_ The unstable cave ceiling collapses. 02959_ 30 Matter crushed. EK-U3I(c): "I think it's somewhere northeast of here" 02972_ System corrupted: Energy discharge (-17). 02991_ System corrupted: Energy discharge (-33). 03013_ System corrupted: Heat flow error (+172). EK-U3I(c): "I think it's somewhere northeast of here" 03029_ System corrupted: Matter fused (-5). 03052_ The unstable cave ceiling collapses. 03052_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | "X | #????????????????????????? | | "" ## ###????????????????????????? | | """## ##??????????????????????????? | | #### ##??????????????????????????? | | ?## ## !|& #??????????????????????????? | | ?# ## & &# #??????????????????????????? | | ?#### ###### ##?????????????????????????? | | ????## ###???# #?????????????????????????? | | ?????#"#?????# ####?????????????????????????? | | ?????# #?????## ### #??????????????????????????? | | ????#############&= ##??????????????????????????? | | ????#!"#"""""" "# &*##???????????????????????????? | | ????# "X" "##!##????????????????????????????? | | ????### ####"#??????????????##?????????????? | | ???#### + ##?????????????##??????????????? | | ???#"###########" #??????????????#???????????????? | | ???# ###########" #??????????????#???????????????? | | ???#" " #####" "#?????????????##???????????????? | | ???##" # |"#????????????##????????????????? | | ????#""## ##???????????##?????????????????? | | ????####" ## ""##????????????#??????????????????? | | ????####" "#######???????????##?????????????????? | | ???### " ### #???????######??? ?????????????? | | ??## ###???#####?###????????????????? | | ??# ### ##### #??##????????????????? | | ?## ## ###@# ####?????????????????? | | ?# # ### # #######???????????? | | ?## # # #?# !# # ###?????????? | | ??# ##########?#### # #?????????? | | ??## ##?????????????## /#####?????????? | | ???### #???????????????#####?????????????? | | ?????# # #????????????????????????????????? | | ?????# # # #????????????????????????????????? | | ????## ## # ##????????????????????????????????? | | ????# # ####?????????????????????????????????? | | ????# #????????????????????????????????????? | | ????# #????????????????????????????????????? | | ????# ## ##????????????????????????????????????? | | ????# ####?????????????????????????????????????? | | ????# ##????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# ##?????????????????????????????????????????? | | ????###??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 140 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderTitaniumCorpse Manual? 0 Play Time 00:17:46 Cumulative 248.9 hours Start 2025.08.10 @ 18:43:50 End 2025.08.10 @ 18:58:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 262 Rogue 262 Adventurer 0 Explorer 0 Win Type - Total 11 Types 5/0/3/1/0/0/0/1/0/1 Lore% 75 Gallery% 71 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3095dc61-05c5-4241-add1-b30d35a24ef8