Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.01 @ 04:31:18 Player: shapeshifter Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (73) 365 Value Destroyed (1713) 1713 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4178 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 5/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (800) Ox15 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Hacking Suite > --- WEAPON (3) ------- Gauss Cannon > --- INVENTORY (20) --- Arachnoskeleton Large Storage Unit Hardlight Generator Hacking Suite High-powered Tractor Beam Ion Burst Cannon Gauss Cannon Subdweller Shrapnel Launcher Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Hacking Suite > --- WEAPON ----------- Autogun Gauss Cannon Gauss Cannon > --- INVENTORY -------- Arachnoskeleton Large Storage Unit Recoil Stabilizer Hardlight Generator Hacking Suite High-powered Tractor Beam Ion Burst Cannon Gauss Cannon Gauss Cannon Subdweller Shrapnel Launcher Remote Datajack Plasma Cutter [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Hackware Hacking Suite Weapon Autogun Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Slots Evolved 4 | . . . 4 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 2 . Weapon 1 | . . . 1 . Parts Attached 51 | 7 12 6 20 6 Power 8 | 1 3 . 3 1 Engine 6 | 1 2 . 2 1 Core 2 | . 1 . 1 . Reactor . | . . . . . Propulsion 14 | 2 3 3 5 1 Treads . | . . . . . Leg 14 | 2 3 3 5 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 2 3 . 7 1 Device 7 | 1 2 . 3 1 Storage 5 | 1 1 . 3 . Processor . | . . . . . Hackware 1 | . . . 1 . Protection . | . . . . . Artifact . | . . . . . Weapon 16 | 2 3 3 5 3 Energy Gun 5 | 2 2 1 . . Energy Cannon 3 | . . 1 2 . Ballistic Gun 5 | . 1 1 3 . Ballistic Cannon 3 | . . . . 3 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 28 | . 6 4 5 13 Power 3 | . 1 1 . 1 Propulsion 9 | . 1 1 3 4 Utility 5 | . 1 1 . 3 Weapon 11 | . 3 1 2 5 Highest Loss Streak 8 | . 3 4 1 8 To Critical Strikes 1 | . . . . 1 Average Backups 8 | 2 6 8 10 12 Power . | . . . . . Propulsion 1 | . 1 2 1 1 Utility 4 | . 3 3 4 4 Weapon 1 | . . 1 2 4 Tool/Special . | . . . . . Unused Backups 23 | . 1 3 10 9 Power . | . . . . . Propulsion 5 | . 1 . 3 1 Utility 12 | . . 3 6 3 Weapon 4 | . . . 1 3 Tool/Special 2 | . . . . 2 Average Slot Usage (%) 90 | . 90 96 86 90 Engine 6 | . 5 12 3 8 Core 3 | . 8 . 1 . Leg 26 | . 28 28 23 23 Device 13 | . 9 13 16 16 Storage 11 | . 14 14 9 9 Hackware 3 | . . . 6 9 Energy Gun 9 | . 19 10 1 . Energy Cannon 2 | . . 5 4 . Ballistic Gun 11 | . 3 10 19 13 Peak Build Rating 39 | 7 12 15 37 39 Average Rating 17 | 4 8 13 27 34 On Entrance 12 | . 7 10 8 37 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 67 | 14 19 27 60 67 Greatest Support 47 | 20 20 20 47 47 Greatest Overweight (x) 4 | . . 1 1 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 10 10 20 20 Average Capacity 11 | 7 9 10 14 19 Most Carried 20 | 4 10 10 20 16 Average Carried 9 | 2 6 9 12 14 Final Capacity 20 | 8 10 10 15 20 Final Carried 15 | 4 9 8 15 12 Class Distribution -------------------- 33% | Scavenger-Mutant 33% | Mutant 21% | Gunner 12% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Gunner | -8/Materials Gunner | -8/Storage Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Mat Sto Matter Collected 1376 | 260 117 270 603 126 Remotely . | . . . . . Salvage Created 2342 | 47 738 442 903 212 Parts 146 | 8 38 28 60 12 Haulers Intercepted 4 | . 2 . 2 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 10 | . . 10 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Combat Hostiles Destroyed 54 | . 14 11 17 12 Melee 1 | . . . . 1 Guns 36 | . 14 4 13 5 Cannons 16 | . . 6 4 6 Classes Destroyed 10 | 1 6 2 1 . Worker 5 | . 2 . 3 . Builder 3 | . . . 3 . Tunneler 2 | 2 . . . . Hauler 4 | . 2 . 2 . Operator 2 | . 1 . 1 . Watcher 3 | . 3 . . . Swarmer 23 | . 3 6 7 7 Grunt 22 | . 11 . 6 5 Sentry 5 | . . 1 4 . Subdweller 4 | . . 4 . . Best Kill Streak 5 | 1 4 3 4 5 Combat Bots Only 5 | . 3 3 4 5 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging 1 | . . . . 1 Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Hostile Shots Fired 452 | . 90 83 111 168 Missed 120 | . 27 20 40 33 Hits 332 | . 63 63 71 135 Projectile 332 | . 63 63 71 135 Critical Strikes 11 | . 1 1 4 5 Damage Taken 4050 | . 756 621 1029 1644 Core 780 | . 85 141 166 388 Absorbed by Shields . | . . . . . Core Remaining (%) 54 | 100 . 9 . . Volleys Fired 273 | 3 104 75 67 24 Largest 3 | 2 2 2 3 3 Hottest 200 | 80 90 108 200 103 Shots Fired 529 | 6 167 137 176 43 Gun 443 | 6 167 103 150 17 Cannon 86 | . . 34 26 26 Launcher . | . . . . . Special . | . . . . . Kinetic 283 | . 32 61 147 43 Thermal 221 | 3 113 76 29 . Explosive . | . . . . . Electromagnetic 25 | 3 22 . . . Robot Hit Streak 13 | 1 7 13 10 7 Robot Miss Streak 7 | 2 7 4 4 7 Penetration Max . | . . . . . Secondary Targets 4 | . 1 1 1 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 277 | 2 97 56 98 24 Core Hits 117 | 2 40 20 40 15 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . 5 1 . 1 Burn 5 | . 5 . . . Meltdown 1 | . . 1 . . Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4593 | 22 1124 1132 1591 724 Guns 3237 | 22 1124 716 1215 160 Cannons 1265 | . . 416 376 473 Explosions . | . . . . . Melee . | . . . . . Ramming 91 | . . . . 91 Kinetic 2455 | . 182 446 1194 633 Thermal 1904 | 22 799 686 397 . Explosive . | . . . . . Electromagnetic 143 | . 143 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 85 | . . 63 . 22 Projectiles 85 | . . 63 . 22 Explosions . | . . . . . Melee . | . . . . . Knockbacks 8 | . . . . 8 Impact . | . . . . . Kinetic 7 | . . . . 7 Secondary 1 | . . . . 1 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 17 | . . . . 17 Kicked 17 | . . . . 17 Crushed . | . . . . . Highest Temperature 201 | 36 201 . 102 5 Average Temperature 44 | 18 48 . 19 5 Received Heat Transfer 1548 | . 354 24 504 666 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . 2 . . . Impact Corruptions . | . . . . . Robots Melted 2 | . 1 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 9 | . 6 2 1 . Heat Transferred 4210 | 50 2538 980 642 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 197 | 5 130 . 197 153 Initial 91 | . . . 91 76 Average 45 | . 27 . 55 91 Influence Increases 1705 | 10 511 300 568 316 Destroy 0b10 Robot/C 1000 | . 280 140 340 240 Destroy 0b10 Robot/NC 95 | 10 40 . 45 . Destroy Leader 204 | . 80 10 84 30 Successful Hack 69 | . 34 . 29 6 Select Force Hacks 30 | . 30 . . . Disable Machine 60 | . 15 . 15 30 Destroy Structure 22 | . 2 . 10 10 Partial Spotted 15 | . 15 . . . Lose Combat Pursuer 210 | . 15 150 45 . Influence Decreases 1613 | 10 389 246 563 405 Entered New Map 249 | . . 59 85 105 Time Decay 1139 | 10 369 147 443 170 Lost Part 225 | . 20 40 35 130 Squads Dispatched 6 | . 3 . 1 2 Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 4 | . 1 . 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 86 | . 26 15 26 19 Peak Tracking Total 8 | . 5 6 6 8 Tactical Retreats 4 | . 1 2 1 . Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Mat Sto Machines Disabled 5 | . 1 1 1 2 Max in Single Turn 1 | . 1 1 1 1 Garrison Access 2 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Machines Accessed 26 | . 8 2 11 5 Terminals 16 | . 6 . 7 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 2 . 2 1 Scanalyzers 1 | . . . 1 . Garrison Access 2 | . . . 1 1 Total Hacks 64 | . 23 5 27 9 Successful 38 | . 13 5 14 6 Failed 26 | . 10 . 13 3 Catastrophic 6 | . 2 . 3 1 Database Lockouts . | . . . . . Manual 36 | . 17 . 18 1 Terminals 39 | . 18 . 18 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 13 | . 5 . 5 3 Scanalyzers 3 | . . . 3 . Garrison Access 4 | . . . 1 3 Terminal Hacks 11 | . 2 5 2 2 Record 4 | . . 4 . . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Open Door 2 | . . . . 2 Branch Access Points 1 | . . . 1 . Zone Layout 1 | . . . 1 . Proto ID Catalog 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 7 | . 2 . 2 3 Process 1 | . . . . 1 Retrieve Matter 1 | . . . . 1 Retrieve Components 5 | . 2 . 2 1 Scanalyzer 3 | . . . 3 . Retrieve Study 3 | . . . 3 . Garrison Access Hacks 2 | . . . 1 1 Seal Access 2 | . . . 1 1 Unauthorized Hacks 15 | . 9 . 6 . Terminals 14 | . 8 . 6 . Botnet 3 | . 2 . 1 . Skim 11 | . 6 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 18 | . 7 . 9 2 Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 3 | . . . 3 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 14 | . 9 . 4 1 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Active Infowar (turns) 678 | 41 637 . . . Seismic 678 | 41 637 . . . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Mat Sto Turns Passed 4227 | 92 1479 906 1394 356 Spaces Moved 2364 | 61 954 479 727 143 Core 10 | 10 . . . . Treads . | . . . . . Legs 2354 | 51 954 479 727 143 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 105 113 Average Speed 131 | 108 120 140 137 159 Slowest Speed 385 | 120 120 190 190 385 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 3 94 36 64 22 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 3 | . 2 . 1 . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug 1 | . . . 1 . Terrain Destroyed 21 | . . 7 4 10 Melee . | . . . . . Projectile 21 | . . 7 4 10 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Total 3024 | 81 1127 580 1014 222 Wait 213 | . 35 7 146 25 Move 2360 | 60 953 478 726 143 Hop . | . . . . . Pick Up 68 | 11 17 5 32 3 Fast Attach 7 | . . 1 5 1 Attach 31 | 7 6 2 10 6 Detach . | . . . . . Swap 19 | . 6 4 8 1 Drop 36 | . 6 8 20 2 Fire 273 | 3 104 75 67 24 Melee . | . . . . . Ram . | . . . . . Kick 17 | . . . . 17 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 93 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 629 | -10/Materials | Discovered new exit (range 4) 763 | -10/Materials | Discovered new exit (range 16) 771 | -10/Materials | Lost 3 parts (1n1u1w) 964 | -10/Materials | Discovered new exit (range 5) 1051 | -10/Materials | Identified exit to Materials 1051 | -10/Materials | Identified exit to Subcaves 1199 | -10/Materials | Learned Recycling recycling unit intel 1232 | -10/Materials | Learned 4 Materials zone layouts 1254 | -10/Materials | Loaded intel: 31 non-interactive machine locations 1329 | -10/Materials | Learned 4 Subcaves zone layouts 1383 | -10/Materials | Learned Storage security intel 1460 | -10/Materials | Build established: Scavenger-Mutant 1572 | -10/Materials | Entered Subcaves 1583 | -10/Subcaves | Visited Clippyterm 1587 | -10/Subcaves | Identified exit to Materials 1587 | -10/Subcaves | Identified exit to Recycling 1587 | -10/Subcaves | Learned Factory stockpile data 1741 | -10/Subcaves | Visited 4L-MR0's lab 1769 | -10/Subcaves | Found Arachnoskeleton 2120 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2193 | -10/Subcaves | Core integrity fell below 50% 2403 | -10/Subcaves | Core integrity fell below 20% 2444 | -10/Subcaves | Lost 4 parts (1p1n1u1w) 2478 | -10/Subcaves | Entered Materials 2478 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3124 | -8/Materials | Build established: Gunner 3298 | -8/Materials | Identified exit to Storage 3454 | -8/Materials | Build established: Scavenger-Gunner 3769 | -8/Materials | Learned location of 3 exits from Factory 3799 | -8/Materials | Learned Storage stockpile data 3817 | -8/Materials | Identified exit to Factory 3826 | -8/Materials | Learned location of Zion (-7) 3827 | -8/Materials | Learned location of 2 exits from Factory 3828 | -8/Materials | Learned Factory emergency access door positions 3831 | -8/Materials | Learned location of 1 exit from Extension 3843 | -8/Materials | Learned 4 Lower Caves zone layouts 3866 | -8/Materials | Learned Factory trap positions 3872 | -8/Materials | Entered Storage 4121 | -8/Storage | Core integrity fell below 50% 4151 | -8/Storage | Lost 3 parts (2n1w) 4205 | -8/Storage | Core integrity fell below 20% 4228 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04188_ Recoil Stabilizer destroyed. 04190_ Gauss Cannon destroyed. 04191_ Dropped Carbon-fiber Leg+. 04192_ Acquired Carbon-fiber Leg+. 04198_ Critical hit (Burn: +37). 04199_ U-05 Engineer builds a Wall. 04199_ Slug penetrates G-47 Trooper. 04200_ Gauss Cannon destroyed. 04201_ Destroyed Lgt. Nuclear Core. 04201_ G-47 Trooper destroyed. 04202_ Carbon-fiber Leg+ destroyed. 04203_ U-05 Engineer builds a Wall. 04205_ G-47 Trooper destroyed. 04207_ U-05 Engineer builds a Wall. 04210_ Hvy. Ion Engine destroyed. 04211_ G-47 Trooper destroyed. 04213_ Cryofiber Web destroyed. 04220_ Critical hit (Burn: +37). 04225_ R-06 Scavenger collects Lgt. Nuclear Core. 04225_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????# ######???????? | | ????????????????# #T####???????? | | ????????????????# # "]]#???????? | | ????????????????# + ]]#???????? | | ????????"" """??# # "]]#???????? | | ???????""" """??# ######???????? | | ??????? ?# ##"#?????????? | | ?????#] ## =###??????????? | | ??????####+###"" #???????????? | | ????? "= #???????????? | | ???? " #???????????? | | ???? % = #???????????? | | ???####+##+##### #???????????? | | ????????? ????## ###########??? | | ???????? "??????# # !!! #??? | | ??????# ????????# # !!! #??? | | ?????? ?????????# # """ !!! ##?? | | ????????????????# # """ T#?? | | ????????????????# + """ ##?? | | ????????????????# # """ / #??? | | ????????????????# + " #??? | | ???????????????+ # r%% #??? | | ???????????????## #####g##g##??? | | ??????????????#?##+##???#%=%!#???? | | ??????????????# ?????#[ #???? | | ??????????????# ##@ #???? | | ??????????????# /Y #???? | | ??????????????# ## #???? | | ?????????????# == %## #???? | | ?????????????## == ?# #???? | | ??????????????# == ??# #???? | | ??????????????# ???# #???? | | ??????????????# ????# #???? | | ??????????????#####?????# #???? | | ????????????????????????# #???? | | ???????????????????????? #???? | | ????????????????????????#+####???? | | ???????????????????????? ???????? | | ???????????????????????? ???????? | | ???????????????????????? ???????? | | ???????????????????????? ???????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Autogun | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ServoShadingPerforator Manual? 0 Play Time 00:28:24 Cumulative 580.4 hours Start 2025.12.01 @ 03:14:21 End 2025.12.01 @ 04:31:18 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 753 Rogue 753 Adventurer 0 Explorer 0 Win Type - Total 21 Types 10/1/2/2/2/0/2/2/0/0 Lore% 94 Gallery% 90 Achievement% 75 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c384c3da-30c3-4aed-8b3b-1539075638f0