Cogmind - Beta 14 --- EXPLORER MODE // 2025.02.16 @ 14:45:57 Player: Xax Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (912) 912 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1962 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 196/450 Energy 146/150 System Corruption 2% Temperature Cool (2) Movement Walking (400) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (3) ------ High-capacity Storage Unit Large Matter Pod Makeshift Kinetic Plating > --- WEAPON (2) ------- Light Assault Rifle Subdweller Shrapnel Launcher > --- INVENTORY (20) --- Light Ion Engine Light Ion Engine Cooled Ion Engine Cooled Ion Engine Aluminum Leg Aluminum Leg Makeshift Leg Improved Heat Sink Medium Storage Unit High-capacity Battery (250) Large Matter Pod (150) Large Matter Pod (150) Large Matter Pod (150) Large Matter Pod (82) Large Matter Pod (120) Sensor Drone Bay (19/20) Subdweller Machine Gun Scrap Shield Fragment (48) Scrap Shield Fragment (26) Scrap Shield Fragment (24) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Scrap Shield > --- WEAPON ----------- Light Assault Rifle Subdweller Machine Gun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Light Nuclear Core Carbon-fiber Leg Improved Heat Sink Medium Storage Unit High-capacity Battery Large Matter Pod Large Matter Pod Large Matter Pod Large Matter Pod Large Matter Pod Large Matter Pod Propulsion Shielding Sensor Drone Bay Blade Trap Scrap Shield Fragment [Rating: 27] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Sensor Drone Bay Storage High-capacity Storage Unit Processor Targeting Computer Protection Scrap Shield Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Subdweller Shrapnel Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved 1 | . 1 . . Power . | . . . . Propulsion . | . . . . Utility 1 | . 1 . . Weapon . | . . . . Parts Attached 35 | 6 5 6 18 Power 5 | 1 1 1 2 Engine 4 | 1 1 . 2 Core 1 | . . 1 . Reactor . | . . . . Propulsion 8 | 1 1 . 6 Treads 2 | 1 1 . . Leg 6 | . . . 6 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 16 | 2 2 5 7 Device 3 | . . 3 . Storage 5 | . 1 1 3 Processor 1 | 1 . . . Hackware . | . . . . Protection 7 | 1 1 1 4 Artifact . | . . . . Weapon 6 | 2 1 . 3 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 4 | 1 1 . 2 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . 1 1 . Parts Lost 7 | . . 1 6 Power . | . . . . Propulsion 4 | . . . 4 Utility 3 | . . 1 2 Weapon . | . . . . Highest Loss Streak 1 | . . 1 1 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 99 99 92 Engine 10 | . 12 10 10 Core 1 | . . 1 1 Treads 10 | . 24 25 3 Leg 13 | . . . 21 Device 1 | . . 9 . Storage 15 | . 7 12 18 Protection 14 | . 25 14 11 Ballistic Gun 21 | . 23 25 19 Launcher 3 | . . . 5 Peak Build Rating 27 | 6 12 21 27 Average Rating 18 | 4 8 17 21 On Entrance 8 | . 6 11 15 Naked Turns . | . . . . Heaviest Build 76 | 7 54 67 76 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 3 | . 1 1 3 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 20 | 5 20 20 20 Average Capacity 18 | 5 14 20 20 Most Carried 20 | 5 16 20 20 Average Carried 17 | 4 8 19 19 Final Capacity 20 | 5 20 20 20 Final Carried 20 | 5 15 20 20 Class Distribution -------------------- 73% | Hacker-Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1621 | 260 416 189 756 Remotely . | . . . . Salvage Created 898 | . 303 127 468 Parts 60 | . 15 9 36 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 26 | . 8 4 14 Guns 24 | . 8 4 12 AOE 2 | . . . 2 Classes Destroyed 3 | . 2 . 1 Swarmer 4 | . 2 2 . Grunt 10 | . 6 2 2 Subdweller 12 | . . . 12 Best Kill Streak 2 | . 2 2 2 Combat Bots Only 2 | . 2 2 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 195 | . 45 34 116 Missed 61 | . 12 13 36 Damage Taken 1930 | . 236 157 1537 Core 273 | . 55 20 198 Absorbed by Shields . | . . . . Redirected to Shielding 36 | . 20 . 16 Ignored by Resistances 934 | . 154 99 681 Core Remaining (%) 100 | 100 . . . Volleys Fired 117 | . 25 13 79 Largest 2 | . 2 2 2 Hottest 60 | . 40 40 60 Shots Fired 228 | . 50 26 152 Gun 214 | . 50 26 138 Cannon . | . . . . Launcher 14 | . . . 14 Special . | . . . . Kinetic 228 | . 50 26 152 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 59 | . 16 15 59 Robot Miss Streak 2 | . 1 2 1 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 191 | . 43 21 127 Core Hits 61 | . 19 8 34 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Destroy 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2238 | . 346 178 1714 Guns 1740 | . 346 178 1216 Cannons . | . . . . Explosions 498 | . . . 498 Melee . | . . . . Ramming . | . . . . Kinetic 2238 | . 346 178 1714 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 84 | . . . 84 Shots 5 | . . . 5 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 43 | . 43 28 1 Average Temperature 12 | . 13 10 1 Received Heat Transfer 669 | . 192 126 351 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 164 | . 164 70 . Initial 31 | . . 31 . Average 38 | . 41 38 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 20 6 15 Peak Tracking Total 5 | . 5 2 5 Tactical Retreats 4 | . 2 1 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 4 | . . 4 4 Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 9 | . 6 1 2 Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 25 | . 12 1 12 Successful 20 | . 7 1 12 Failed 5 | . 5 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 11 | . 11 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 19 | . 6 1 12 Record 11 | . . . 11 Prototype ID Bank 2 | . 2 . . Open Door 1 | . . 1 . Registered Components 1 | . 1 . . Registered Prototypes 1 | . 1 . . Zone Layout 2 | . 2 . . Derelict Proto ID Bank 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 1 1 Drone Launches 40 | . . 40 . Drone Recoveries 39 | . . 39 . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 5986 | 66 1042 1004 3874 Spaces Moved 2353 | 41 467 379 1466 Core 12 | 12 . . . Treads 1040 | 29 467 379 165 Legs 1301 | . . . 1301 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 190 Average Speed 231 | 127 200 240 241 Slowest Speed 400 | 160 240 240 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 53 | 5 65 87 58 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched 3 | . . 1 2 Spaces Dug 100 | . . . 100 Terrain Destroyed 204 | . . . 204 Melee . | . . . . Projectile . | . . . . AOE 204 | . . . 204 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2717 | 52 536 452 1677 Wait 124 | . 17 39 68 Move 2349 | 40 466 378 1465 Hop . | . . . . Pick Up 51 | 6 18 7 20 Fast Attach 7 | 5 . 1 1 Attach 13 | 1 3 . 9 Detach 2 | . . . 2 Swap 15 | . 2 5 8 Drop 25 | . 5 2 18 Fire 117 | . 25 13 79 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 7 | . . 7 . Trap . | . . . . Miscellaneous 7 | . . . 7 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) History --------- Turn | Location | Event 15 | -11/Scrapyard | Identified exit to Materials 15 | -11/Scrapyard | Discovered exit to Materials (range 15) 67 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Evolved 1 slot: Utility x1 258 | -10/Materials | Identified exit to Materials 258 | -10/Materials | Discovered exit to Materials (range 16) 302 | -10/Materials | Build established: Hacker-Mutant 686 | -10/Materials | Discovered exit to Materials (range 13) 766 | -10/Materials | Identified exit to Mines 766 | -10/Materials | Discovered exit to Mines (range 15) 948 | -10/Materials | Discovered exit to Mines (range 8) 1109 | -10/Materials | Entered Mines 1143 | -10/Mines | Found a hidden stash of uninstalled traps 1201 | -10/Mines | Met a Derelict bent on vengeance 1268 | -10/Mines | Found the Drone Emporium 1282 | -10/Mines | Found Prototype Device 1283 | -10/Mines | Identified Sensor Drone Bay 1347 | -10/Mines | Discovered exit to Materials (range 10) 1417 | -10/Mines | Learned location of Mines (-8) 2099 | -10/Mines | Identified exit to Subcaves 2099 | -10/Mines | Discovered exit to Subcaves (range 7) 2113 | -10/Mines | Entered Subcaves 2159 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2458 | -10/Subcaves | Ambushed by swarm of Subdwellers 2530 | -10/Subcaves | Core integrity fell below 50% 2562 | -10/Subcaves | Lost 6 allies 2945 | -10/Subcaves | Visited 4L-MR0's lab 3053 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3205 | -10/Subcaves | Build established: Scavenger-Mutant 3224 | -10/Subcaves | Identified exit to Materials 3224 | -10/Subcaves | Discovered exit to Materials (range 8) 4298 | -10/Subcaves | Learned location of Zion (-7) 4320 | -10/Subcaves | Core integrity fell below 20% 4440 | -10/Subcaves | Shifting Twisted Machinery released Mak. Kinetic Plating 4616 | -10/Subcaves | Visited Clippyterm 4623 | -10/Subcaves | Build established: Hacker-Mutant 4624 | -10/Subcaves | Identified exit to Recycling 5931 | -10/Subcaves | Ambushed by Subdweller buried in earth 5987 | -10/Subcaves | Crushed by falling debris 5987 | -10/Subcaves | Smashed by cave-in Last Messages --------------- --DD-NU8 >>Record! "^q" It looks like you're in search of a way out of here, would you like help? Loading 2 Subcaves exits... >>Record! "Letterhead" It looks like you're writing a letter, sorry I don't know how to do that. 04754_ Acquired Scrap Shield Fragment. 05080_ Subatomizers dissect the Sub. Machine Gun. 05264_ Subatomizers dissect the Lgt. Treads, destroying it. 05869_ Acquired 5 matter. 05932_ SN-7BJ(R): "ARGHSUB!" 05932_ SK-VOZ(R): "HIDIE!" 05936_ SN-7BJ(R) destroyed. 05938_ The unstable cave ceiling collapses. 05941_ SK-VOZ(R) destroyed. 05945_ Acquired 28 matter. 05963_ The unstable cave ceiling collapses. 05987_ Crushed by falling debris. 05987_ Aluminum Leg destroyed. 05987_ System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | ?# ##?????# ##???????????????????????# " | | ## ##???## #??????????????????????## # # | | # ##### #??????????????????????#" #####""# | | ## ### ##??##?####?????????#### #???# ## | | ?# ##??# #?## ## ########### #???###? | | ## ###### #?# # # # "" ##?????? | | ## ## #???# "" ##????? | | /* #### #???## "" ###??? | | # # ## ##??# ###### #### "" ##?? | | ##########???# ##??### "" ## ""#?? | | ????????????## #????# "" #### " ##? | | ??????####### ####????# ## "" ##### ## | | ?????## #???????######## ## | | ????## # ####????????????# ## | | ##?## ## # ##???????????# ### | | ### ## ## & ##??????????# #####?# | | ## ####### #! ##?????????# ##????## | | #### #????## ! #?????????###???### | | #??# ######?????## ##???????????????# | | #??###???????????# #???????????????# | | #???????????????## #????????????##### /# | | #???????????????# # ###????????### ## # | | ????????????????## #???????## ## | | ?????????????????# #?????### | | ?????????????????## #????## | | ??????????????????### @ ;###?### | | #####???????????????##; <### | | ## #????????????????##### ### | | #?????????????????#""# ;; <## ! | | ##?????????????????# #+## ! <## | | ##?????????????????#" ##< # | | #?????????????????#" #### ## # ## | | #?????????????????#"" #?# #" *## #### ] | | #?????????????????#"X #?# ! !* #####??# | | #?????????????????#"" #?# [[ #??# ?? | | # ##?????????????????#" #?# # " #??# ? | | # #??????????????????## ## ###" #?## ? | | ##?????????????????#""####" ??# ### | | #?????????????????# *#??# "??## #? ####### | | #?????????????????####?? #???# ##? ??###?? | | #???????????????????????##????## #?# ?## ### | | ###?????????????????????????????# ### #?# | | #???????????????????????????##### ## ### | | ##??????????????????#######?## ## ### | | ##???#####????####?### #?# ## ### | | ##??## ###### ### ### ## ##### | | #?## ### ## ##??# | | ### ## ## #### | | # # ## ### | | ###### ### ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 18 Energy Capacity 400 Matter Stores 420 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 45 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BeamLaserRegenerator Manual? 0 Play Time 00:36:22 Cumulative 211.4 hours Start 2025.02.16 @ 14:11:43 End 2025.02.16 @ 14:45:57 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 67 Rogue 1 Adventurer 0 Explorer 66 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 23 Gallery% 58 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed771d9c-13e8-4652-a97e-0f3ac128a0f1