Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.20 @ 23:30:49 Player: Trione Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (420) 420 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1325 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 187/300 Energy 168/250 System Corruption 0% Temperature Cool (7) Movement Treading (240) Ox4 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Humpback > --- WEAPON (2) ------- EM Pulse Gun EM Pulse Gun > --- INVENTORY (24) --- Light Ion Engine Deuterium Engine Compact Wheel Large Storage Unit Large Storage Unit Humpback High-capacity Battery (400) Particle Charger EM Pulse Gun Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Humpback > --- WEAPON ----------- Light Cannon Light Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Deuterium Engine Light Treads Compact Wheel Large Storage Unit Large Storage Unit Humpback High-capacity Battery Particle Charger EM Pulse Gun EM Pulse Gun EM Pulse Gun Grenade Launcher Grenade Launcher [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Storage Large Storage Unit Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 17 | 6 4 2 1 4 Power 2 | 1 . . . 1 Engine 2 | 1 . . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 . . . 1 Treads 3 | 2 . . . 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 3 . 1 . Device . | . . . . . Storage 5 | 1 3 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 1 2 . 2 Energy Gun 4 | 1 1 . . 2 Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 2 | . . 2 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . . 1 . 5 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility . | . . . . . Weapon 3 | . . 1 . 2 Highest Loss Streak 5 | . . 1 . 5 Average Slot Usage (%) 96 | . 94 100 95 85 Engine 14 | . 14 14 14 14 Treads 28 | . 28 28 28 28 Storage 24 | . 22 28 23 14 Energy Gun 6 | . 14 3 . . Ballistic Gun 7 | . 14 5 . . Ballistic Cannon 14 | . . 19 28 28 Naked Turns . | . . . . . Heaviest Build 91 | 12 40 43 91 91 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 2 | . . 1 2 2 Average Overweight (x) . | . . . 1 2 Largest Inventory Capacity 24 | 6 16 16 24 24 Average Capacity 14 | 5 11 16 17 24 Most Carried 16 | 6 10 11 16 16 Average Carried 9 | 4 6 10 11 15 Final Capacity 24 | 6 16 16 24 24 Final Carried 16 | 6 10 11 16 12 Class Distribution -------------------- 90% | Mutant 9% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 425 | 265 66 94 . . Remotely . | . . . . . Salvage Created 653 | 85 403 165 . . Parts 40 | 3 26 11 . . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 2 | . 1 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 17 | . 9 7 . 1 Guns 11 | . 9 2 . . Cannons 5 | . . 4 . 1 AOE 1 | . . 1 . . Classes Destroyed 5 | 1 3 . . 1 Hauler 2 | . 2 . . . Recycler 2 | 1 . 1 . . Swarmer 9 | . 3 6 . . Grunt 7 | . 6 1 . . Demolisher 1 | . . . . 1 Best Kill Streak 5 | 1 5 3 . 1 Combat Bots Only 4 | . 4 3 . 1 Max Kills in Single Turn 1 | 1 1 1 . 1 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 1353 | . 210 214 . 929 Core 252 | . 55 20 . 177 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 62 | 5 26 21 . 10 Largest 2 | 1 2 2 . 2 Hottest 80 | 20 60 70 . 80 Shots Fired 119 | 5 52 42 . 20 Gun 81 | 5 52 22 . 2 Cannon 38 | . . 20 . 18 Launcher . | . . . . . Special . | . . . . . Kinetic 84 | 5 26 35 . 18 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 35 | . 26 7 . 2 Robot Hit Streak 15 | 3 7 15 . 8 Robot Miss Streak 4 | 1 2 3 . 4 Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 79 | 4 34 29 . 12 Core Hits 38 | 2 21 10 . 5 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 998 | 30 379 375 . 214 Guns 552 | 30 379 132 . 11 Cannons 425 | . . 222 . 203 Explosions 21 | . . 21 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 646 | 30 118 295 . 203 Thermal 21 | . . 21 . . Explosive . | . . . . . Electromagnetic 331 | . 261 59 . 11 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 6 | . . 6 . . Projectiles 6 | . . 6 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 6 | . . 3 . 3 Impact . | . . . . . Kinetic 5 | . . 3 . 2 Secondary 1 | . . . . 1 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 82 | . 82 40 . 41 Average Temperature 22 | . 27 17 . 20 Received Heat Transfer 93 | . 81 12 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 246 | 5 246 135 . 30 Average Influence 52 | 2 95 24 . 2 Maximum Alert Level 1 | . 1 . . . Low Security (%) 90 | 100 78 100 . 100 Level 1 9 | . 21 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 2 1 . . Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 26 | . 17 7 . 2 Peak Tracking Total 5 | . 5 3 . 2 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 4 | . 2 1 1 . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 4 1 1 . Successful 6 | . 4 1 1 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 4 | . 4 . . . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 1 1 . Record 1 | . . . 1 . Open Door 1 | . . 1 . . Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 4 . . . Terminals 2 | . 2 . . . Track 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 2478 | 132 859 840 512 135 Spaces Moved 1266 | 74 469 436 271 16 Core 9 | 9 . . . . Treads 1257 | 65 469 436 271 16 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 200 Average Speed 169 | 146 160 174 183 200 Slowest Speed 200 | 160 160 180 200 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 6 75 89 63 7 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 3 | . . 2 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 5 | . . 5 . . Melee . | . . . . . Projectile . | . . . . . AOE 5 | . . 5 . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1484 | 91 531 476 285 101 Wait 110 | . 23 16 . 71 Move 1262 | 73 468 435 270 16 Hop . | . . . . . Pick Up 27 | 7 6 2 12 . Fast Attach 7 | 5 1 . 1 . Attach 6 | 1 . 1 . 4 Detach . | . . . . . Swap 4 | . 3 1 . . Drop 6 | . 4 . 2 . Fire 62 | 5 26 21 . 10 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 133 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 9) 616 | -10/Materials | Discovered new exit (range 16) 666 | -10/Materials | Discovered new exit (range 4) 992 | -10/Materials | Entered Mines 1018 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1143 | -10/Mines | Discovered new exit (range 11) 1402 | -10/Mines | Discovered new exit (range 9) 1516 | -10/Mines | Met a Derelict shopkeep closing up shop 1823 | -10/Mines | Discovered new exit (range 5) 1832 | -10/Mines | Entered Exiles 1881 | -10/Exiles | Met 8R-AWN 1910 | -10/Exiles | Met EX-HEX 2031 | -10/Exiles | Met EX-DEC 2076 | -10/Exiles | Met EX-BIN 2141 | -10/Exiles | Learned location of Zion (-7) 2324 | -10/Exiles | Discovered new exit (range 11) 2344 | -10/Exiles | Entered Mines 2345 | -9/Mines | Assembled infested the area 2363 | -9/Mines | Met a Derelict bent on vengeance 2467 | -9/Mines | Core integrity fell below 50% 2479 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 02465_ U-05 Engineer lays Concrete. 02466_ The unstable cave ceiling collapses. 02466_ U-05 Engineer lays Concrete. 02467_ The unstable cave ceiling collapses. 02468_ U-05 Engineer lays Concrete. 02470_ The unstable cave ceiling collapses. 02470_ U-05 Engineer lays Concrete. 02470_ D-53 Grenadier knocked back. 02471_ Lgt. Treads destroyed. 02472_ U-05 Engineer lays Concrete. 02473_ D-53 Grenadier destroyed. 02475_ The unstable cave ceiling collapses. 02475_ U-05 Engineer lays Concrete. 02475_ Lgt. Cannon destroyed. 02476_ U-05 Engineer lays Concrete. 02477_ The unstable cave ceiling collapses. 02477_ U-05 Engineer lays Concrete. 02477_ Lgt. Cannon destroyed. 02478_ U-05 Engineer lays Concrete. 02479_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ????????????? | | ?????????????????????????????????? ????????????? | | ????????????????????????????????? ???????????? | | ???????????????????????????????? ???????????? | | ???????????????????????####???? #????????? | | ??????????????????????## ##?? ????????? | | ??????????????????????# ### # u ???????? | | ?????????????????????## # ????????? | | ????????????????????## #???????????? | | ????????????????????# d #????????????? | | ????????????????????# #????????????? | | ????????????????????# @ #????????????? | | ????????????????????# #?????????????? | | ????????????????????# ##?????????????? | | ????????????????????## ##??????????????? | | ?????????????????????## #####???????????????? | | ??????????????????????#### ##???????????????????? | | ?????????????????????????####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonPlasmaPit Manual? 0 Play Time 00:14:56 Cumulative 973.2 hours Start 2020.03.20 @ 23:07:29 End 2020.03.20 @ 23:30:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 366 Rogue 366 Adventurer 0 Explorer 0 Win Type - Total 24 Types 13/1/7/0/0/0/3 Lore% 96 Gallery% 97 Achievement% 83 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 12/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1921994b-e6fa-4a5e-bbce-535fb7c5eacf