Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.08 @ 17:03:59 Player: J1ang-5h1 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (89) 445 Value Destroyed (2404) 2404 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6049 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 228/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Cargo Storage Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads Compact Wheel > --- UTILITY ---------- Cargo Storage Unit Machine Analyzer Advanced Visual Processing Unit Seismic Detector Improved Light Armor Plating > --- WEAPON ----------- Flak Gun Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Heat Sink Huge Storage Unit Large Battery High-capacity Matter Pod Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Recoil Stabilizer Kinecellerator Weapon Cycler ECM Suite Improved Utility Shielding Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Improved Hacking Suite Pulse Rifle Pulse Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle High-powered Shotgun Grenade Launcher Grenade Launcher Flail [Rating: 36] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Cargo Storage Unit Device Seismic Detector Storage Cargo Storage Unit Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Flail Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 4 | . . . 2 2 . Utility 4 | . . 2 . . 2 Weapon . | . . . . . . Parts Attached 91 | 2 17 22 18 3 29 Power 8 | . 1 2 2 . 3 Engine 6 | . 1 2 2 . 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 23 | 2 3 6 6 2 4 Treads 4 | . . . 4 . . Leg . | . . . . . . Wheel 19 | 2 3 6 2 2 4 Hover . | . . . . . . Flight . | . . . . . . Utility 19 | . 6 6 1 . 6 Device 4 | . 1 2 . . 1 Storage 5 | . 4 1 . . . Processor 3 | . . 1 . . 2 Hackware . | . . . . . . Protection 7 | . 1 2 1 . 3 Artifact . | . . . . . . Weapon 41 | . 7 8 9 1 16 Energy Gun 15 | . 2 4 4 . 5 Energy Cannon . | . . . . . . Ballistic Gun 10 | . 3 1 3 1 2 Ballistic Cannon 4 | . . . . . 4 Launcher 9 | . 2 2 1 . 4 Special Weapon . | . . . . . . Impact Weapon 3 | . . 1 1 . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 41 | . 5 7 3 . 26 Power 5 | . 1 1 . . 3 Propulsion 17 | . 2 3 2 . 10 Utility 11 | . 1 2 1 . 7 Weapon 8 | . 1 1 . . 6 Highest Loss Streak 14 | . 3 2 3 . 14 To Critical Strikes . | . . . . . . Average Slot Usage (%) 87 | . 99 82 87 92 79 Engine 9 | . 14 11 9 7 4 Treads 9 | . . . 16 30 20 Wheel 17 | . 27 20 18 15 6 Device 5 | . 3 3 13 7 4 Storage 11 | . 20 11 9 7 5 Processor 5 | . . 8 . . 12 Protection 6 | . 3 10 3 7 7 Energy Gun 5 | . 5 9 8 . 1 Ballistic Gun 10 | . 21 4 9 15 7 Impact Weapon 1 | . . 3 . . . Peak Build Rating 36 | 7 13 19 26 29 36 Average Rating 20 | 6 9 14 23 28 33 On Entrance 16 | 6 7 11 19 25 29 Naked Turns 14 | . . . . . 14 Heaviest Build 164 | 13 93 155 155 156 164 Greatest Support 80 | 26 26 20 80 26 26 Greatest Overweight (x) 52 | 4 4 15 7 5 52 Average Overweight (x) 4 | . 2 7 2 5 8 Largest Inventory Capacity 30 | 8 25 30 30 30 30 Average Capacity 27 | 8 20 30 30 30 29 Most Carried 30 | 8 25 30 30 30 30 Average Carried 24 | 7 16 25 29 29 28 Final Capacity 30 | 8 25 30 30 30 5 Final Carried 30 | 8 24 30 30 30 5 Class Distribution -------------------- 73% | Hauler-Mutant 26% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1878 | 240 305 524 287 . 522 Remotely . | . . . . . . Salvage Created 2915 | 91 502 1139 441 . 742 Parts 160 | 8 36 48 31 . 37 Haulers Intercepted 4 | . 1 1 2 . . Recyclers Shooed 5 | 1 . 2 . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 57 | . 13 20 10 . 14 Melee 1 | . . 1 . . . Guns 35 | . 9 12 6 . 8 Cannons 1 | . . . . . 1 AOE 16 | . 4 3 4 . 5 Classes Destroyed 13 | 2 7 2 1 . 1 Worker 11 | . 2 3 1 . 5 Builder 5 | . 2 1 . . 2 Tunneler 3 | 1 . 2 . . . Hauler 4 | . 1 1 2 . . Recycler 5 | 1 . 2 . . 2 Operator 1 | . 1 . . . . Watcher 3 | . 1 . 2 . . Swarmer 9 | . 5 . 4 . . Grunt 39 | . 8 18 3 . 10 Brawler 1 | . . 1 . . . Sentry 3 | . . 1 2 . . Hunter 2 | . . . 1 . 1 Programmer 3 | . . . . . 3 Best Kill Streak 12 | 2 4 4 6 . 12 Combat Bots Only 6 | . 3 3 6 . 3 Max Kills in Single Turn 4 | 1 2 2 3 . 4 Gunslinging 1 | . . 1 . . . Exploded 3 | . 1 1 3 . 3 Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 458 | . 76 100 30 . 252 Missed 122 | . 19 28 8 . 67 Damage Taken 5457 | . 741 919 387 . 3410 Core 1308 | . 156 216 81 . 855 Absorbed by Shields . | . . . . . . Redirected to Shielding 111 | . . . . . 111 Regen/Repaired (Parts) 107 | . . 107 . . . Core Remaining (%) 73 | 100 37 46 85 100 . Volleys Fired 197 | 5 51 53 23 . 65 Largest 2 | 2 2 2 2 . 2 Hottest 122 | 40 112 112 112 . 122 Shots Fired 363 | 10 95 99 43 . 116 Gun 320 | 10 88 93 40 . 89 Cannon 15 | . . . . . 15 Launcher 28 | . 7 6 3 . 12 Special . | . . . . . . Kinetic 188 | 10 81 30 18 . 49 Thermal 147 | . 7 63 22 . 55 Explosive 28 | . 7 6 3 . 12 Electromagnetic . | . . . . . . Robot Hit Streak 13 | 6 11 13 5 . 11 Robot Miss Streak 8 | 2 3 5 5 . 8 Penetration Max . | . . . . . . Secondary Targets 7 | . 1 3 . . 3 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 261 | 7 61 78 28 . 87 Core Hits 172 | 3 34 33 26 . 76 Critical Kills 1 | 1 . . . . . Critical Parts Destroyed 4 | . . 4 . . . Critical Strikes 17 | 1 1 11 . . 4 Burn 12 | . 1 7 . . 4 Destroy 1 | 1 . . . . . Smash 4 | . . 4 . . . Melee Attacks 29 | . . 19 8 . 2 Impact 29 | . . 19 8 . 2 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . 1 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6958 | 75 1159 1828 683 . 3213 Guns 3460 | 75 661 911 460 . 1353 Cannons 304 | . . . . . 304 Explosions 2719 | . 498 446 223 . 1552 Melee 471 | . . 471 . . . Ramming 4 | . . . . . 4 Kinetic 1671 | 75 536 122 236 . 702 Thermal 2772 | . 125 789 224 . 1634 Explosive 2040 | . 498 446 223 . 873 Electromagnetic . | . . . . . . Impact 471 | . . 471 . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . 1 . 5 Average Corruption 1 | . . . 1 . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . . . 4 . 10 Matter Fused 5 | . . . . . 5 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 2 | . . . 2 . . Data Loss (minor) 3 | . . . 1 . 2 Data Loss (major) 1 | . . . 1 . . Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 415 | . 18 262 19 . 116 Projectiles . | . . . . . . Explosions 196 | . 18 43 19 . 116 Melee 219 | . . 219 . . . Knockbacks 8 | . . 2 . . 6 Impact 2 | . . 2 . . . Kinetic 6 | . . . . . 6 Secondary . | . . . . . . Self-Inflicted Damage 144 | . 78 . 65 . 1 Shots 6 | . 3 . 3 . . Rammed 3 | . . . . . 3 Targets Rammed 3 | . . . . . 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 271 | . 151 271 2 . 258 Average Temperature 70 | . 44 70 2 . 82 Received Heat Transfer 2238 | . 297 474 117 . 1350 Effects 4 | . . 4 . . . Interference 4 | . . 4 . . . Siege Activations . | . . . . . . Robots Corrupted 4 | . . 4 . . . Combat Hostiles 3 | . . 3 . . . Parts Fried 5 | . . 5 . . . Impact Corruptions 9 | . . 9 . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 11 | . 2 2 2 . 5 Heat Transferred 5395 | . 333 2183 481 . 2398 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 368 | 10 257 368 365 118 227 Initial 118 | . 6 108 45 118 57 Average 133 | 8 76 234 171 118 77 Maximum Alert Level 1 | . 1 1 1 . 1 Low Security (%) 73 | 100 95 38 47 100 94 Level 1 26 | . 4 61 52 . 5 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 2 5 . . 4 Investigation 5 | . 2 3 . . . Extermination 2 | . . . . . 2 Reinforcement 4 | . . 2 . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 3 | . 1 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 89 | . 21 21 15 . 32 Peak Tracking Total 7 | . 3 7 7 . 6 Tactical Retreats 8 | . 1 1 3 . 3 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 3 | . . 1 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 5 | . . 2 . . 3 Max in Single Turn 2 | . . 1 . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 22 | . 9 7 3 . 3 Terminals 17 | . 7 5 3 . 2 Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units 2 | . 2 . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 68 | . 27 27 8 . 6 Successful 42 | . 18 18 4 . 2 Failed 25 | . 8 9 4 . 4 Catastrophic 4 | . 1 2 . . 1 Database Lockouts 1 | . 1 . . . . Manual 42 | . 19 15 7 . 1 Terminals 59 | . 24 23 8 . 4 Fabricators . | . . . . . . Repair Stations 4 | . . 4 . . . Recycling Units 3 | . 3 . . . . Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Terminal Hacks 18 | . 7 9 1 . 1 Robot Analysis 2 | . 1 1 . . . Prototype ID Bank 4 | . 2 1 . . 1 Terminal Index 1 | . 1 . . . . Recycling Unit Index 1 | . 1 . . . . Alert Level 3 | . . 2 1 . . Unreport Threat 1 | . . 1 . . . Locate Traps 2 | . . 2 . . . Hauler Manifests 2 | . 1 1 . . . Registered Components 1 | . 1 . . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . 4 . . . Scan Component 2 | . . 2 . . . Repair 2 | . . 2 . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer 1 | . . . . . 1 Insert Component 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 18 | . 10 5 3 . . Terminals 16 | . 8 5 3 . . Botnet 7 | . 3 2 2 . . Skim 9 | . 5 3 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Tunnel 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 18 | . 6 6 3 . 3 Full Trace Events 2 | . . 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . 2 . . . Time 77 | . . 77 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total 2 | . 1 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 5276 | 55 1340 1371 783 299 1428 Spaces Moved 2488 | 32 910 538 336 177 495 Core 18 | 1 . . . . 17 Treads 137 | . . . 137 . . Legs 15 | 15 . . . . . Wheels 2318 | 16 910 538 199 177 478 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 90 90 185 130 165 50 Average Speed 171 | 109 120 196 181 165 235 Slowest Speed 2650 | 250 140 305 720 165 2650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 3 74 39 25 5 19 Regions Visited 5 Branch Regions . Pre-discovered Areas 3 | . 3 . . . . Known Exits Taken 2 | . 1 1 . . . Unknown Exits Taken 3 | 1 . . 1 1 . Scrap Searched . | . . . . . . Spaces Dug 9 | . . . 7 . 2 Terrain Destroyed 168 | . 56 31 29 . 52 Melee 9 | . . . 7 . 2 Projectile 2 | . . . . . 2 AOE 157 | . 56 31 22 . 48 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3121 | 42 1064 730 463 186 636 Wait 171 | . 43 73 36 . 19 Move 2483 | 31 909 537 335 176 495 Hop . | . . . . . . Pick Up 91 | 2 31 20 21 4 13 Fast Attach 8 | 2 2 . 4 . . Attach 41 | . 6 12 5 2 16 Detach 3 | . . 2 1 . . Swap 42 | . 9 10 9 1 13 Drop 53 | 2 13 4 21 3 10 Fire 197 | 5 51 53 23 . 65 Melee 29 | . . 19 8 . 2 Ram 3 | . . . . . 3 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 56 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 694 | -10/Materials | Discovered new exit (range 16) 697 | -10/Materials | Lost 3 parts (2n1w) 773 | -10/Materials | Discovered new exit (range 16) 892 | -10/Materials | Central database locked down 951 | -10/Materials | Core integrity fell below 50% 960 | -10/Materials | Identified exit to Materials 998 | -10/Materials | Learned Storage trap positions 1027 | -10/Materials | Identified exit to Mines 1044 | -10/Materials | Loaded intel: 19 trap records 1052 | -10/Materials | Learned Recycling recycling unit intel 1054 | -10/Materials | Loaded intel: 1 repair station location 1058 | -10/Materials | Learned 8 Materials zone layouts 1396 | -10/Materials | Entered another Materials area 1396 | -9/Materials | Evolved 2 slots: Utility x2 1397 | -9/Materials | Identified exit to Materials 1479 | -9/Materials | Discovered new exit (range 14) 1543 | -9/Materials | Repaired Grenade Launcher 1704 | -9/Materials | Build established: Hauler-Mutant 1921 | -9/Materials | Repaired Imp. Medium Laser 2288 | -9/Materials | Discovered new exit (range 7) 2412 | -9/Materials | Core integrity fell below 50% 2767 | -9/Materials | Entered another Materials area 2767 | -8/Materials | Evolved 2 slots: Propulsion x2 3162 | -8/Materials | Lost 3 parts (2n1u) 3514 | -8/Materials | Discovered new exit (range 16) 3550 | -8/Materials | Entered Factory 3550 | -7/Factory | Evolved 2 slots: Propulsion x2 3821 | -7/Factory | Discovered new exit (range 5) 3849 | -7/Factory | Entered another Factory area 3849 | -6/Factory | Evolved 2 slots: Utility x2 4994 | -6/Factory | Lost 5 parts (3n1u1w) 5154 | -6/Factory | Lost 6 parts (1p4n1u) 5226 | -6/Factory | Core integrity fell below 50% 5263 | -6/Factory | Released all parts (2) 5265 | -6/Factory | Core integrity fell below 20% 5277 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05250_ K-01 Serf collects debris. 05259_ Machine Analyzer destroyed. 05263_ Released Cargo Storage Unit. 05263_ Released Adv. Visual Processing Unit. 05265_ Dropped ECM Suite. 05265_ Dropped Kinecellerator. 05265_ Critical hit (Burn: +37). 05266_ System corrupted: Matter fused (-9). 05266_ Dropped Flak Gun. 05266_ Acquired Huge Storage Unit. 05268_ Acquired Cargo Storage Unit. 05268_ K-01 Serf collects debris. 05269_ Slammed into G-50 Soldier. 05269_ K-01 Serf collects debris. 05270_ Slammed into G-50 Soldier. 05272_ Acquired 46 matter. 05272_ K-01 Serf collects debris. 05272_ R-10 Processor collects Lgt. Armor Plating. 05276_ R-10 Processor collects Weapon Cycler. 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"""""" #+######% #?????????????#" | | ""?"""????"""""" # ## # #?????????????#" "" | | ""?"""????"""""" # ###### #?????????????#" "" | | ???????????? ?# ###### #?????????????#T "" | | ""?"""????""""""?# * #?????????????#" "" | | ""?"""????""""""?# +?????????????#" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 14 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 66 Evasion (%) 45 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssembledTacticalStabilizer Manual? 0 Play Time 00:58:25 Cumulative 237.8 hours Start 2024.08.08 @ 16:04:58 End 2024.08.08 @ 17:03:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 175 Rogue 165 Adventurer 0 Explorer 10 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 67 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e0c18689-3497-4554-a080-7eba184ab2aa