Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.16 @ 00:53:30 Player: Mr Goldstein Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (10) 50 Value Destroyed (320) 320 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1470) 1470 TOTAL SCORE: 8380 Bonus ------- Pacifist 470 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1300 Matter 187/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (16) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Enhanced Optical Array Improved Hacking Suite Advanced Hacking Suite Improved System Shield Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Armored Scrap Engine Enhanced Optical Array > --- WEAPON ----------- (None) > --- INVENTORY -------- Enhanced Optical Array Enhanced Optical Array Enhanced Optical Array Improved Hacking Suite Grenade Launcher [Rating: 25] Favorites ----------- Power None Propulsion None Utility Enhanced Optical Array Device Armored Scrap Engine Processor Enhanced Optical Array Weapon Grenade Launcher Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac DSF Fac Was Fac DSF Fac Res Slots Evolved 14 | . . . 2 . 2 . . 4 . 2 . . . 2 2 Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 14 | . . . 2 . 2 . . 4 . 2 . . . 2 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 11 | . . . . . . 2 1 . 1 . . . . 1 6 Power . | . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 6 | . . . . . . . 1 . 1 . . . . . 4 Device 2 | . . . . . . . 1 . . . . . . . 1 Storage . | . . . . . . . . . . . . . . . . Processor 4 | . . . . . . . . . 1 . . . . . 3 Hackware . | . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 5 | . . . . . . 2 . . . . . . . 1 2 Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 5 | . . . . . . 2 . . . . . . . 1 2 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . . . . . 2 Parts Lost 5 | . . . . . . . . . . . . . . 3 2 Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 3 | . . . . . . . . . . . . . . 2 1 Weapon 2 | . . . . . . . . . . . . . . 1 1 Highest Loss Streak 2 | . . . . . . . . . . . . . . 2 2 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 6 | . . . . . . . 9 6 7 11 11 11 11 10 5 Device 2 | . . . . . . . 9 6 6 5 5 5 5 4 . Processor 2 | . . . . . . . . . 1 5 5 5 5 5 4 Naked Turns 464 | . 26 144 53 50 4 97 . . . . . . . . 90 Heaviest Build 3 | . . . . . . 3 1 1 1 1 1 1 1 1 . Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . . 1 1 1 1 1 5 5 5 5 5 5 5 Average Carried 2 | . . . . . 1 . 1 1 1 4 5 5 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . . 1 1 1 1 1 5 5 5 5 5 4 4 Scrap Engine Consumption 2 | . . . . . . . 1 . . 1 . . . . . Class Distribution -------------------- 95% | Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -3 ----------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac DSF Fac Was Fac DSF Fac Res Matter Collected 298 | 173 . . . 13 . 43 27 . . . . . . . 42 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 174 | . . . . . . 85 . . . . . . . 26 63 Parts 21 | . . . . . . 4 . . . . . . . 10 7 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac DSF Fac Was Fac DSF Fac Res Combat Hostiles Destroyed 8 | . . . . . . 2 . . . . . . . 3 3 AOE 8 | . . . . . . 2 . . . . . . . 3 3 Classes Destroyed 4 | . . . . . . 1 . . . . . . . 3 . Worker 1 | . . . . . . . . . . . . . . 1 . Builder 1 | . . . . . . . . . . . . . . 1 . Swarmer 6 | . . . . . . . . . . . . . . 3 3 Grunt 2 | . . . . . . 2 . . . . . . . . . Best Kill Streak 5 | . . . . . . 2 . . . . . . . 5 3 Combat Bots Only 3 | . . . . . . 2 . . . . . . . 3 3 Max Kills in Single Turn 3 | . . . . . . 2 . . . . . . . 2 3 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 2 . . . . . . . 2 3 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -3 -------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac DSF Fac Was Fac DSF Fac Res Damage Taken 3658 | . . 93 153 15 . 458 42 . 277 213 57 . . 908 1442 Core 2865 | . . 93 153 15 . 441 30 . 161 148 . . . 522 1302 Absorbed by Shields 50 | . . . . . . . . . . . . . . 50 . Regen/Repaired (Parts) 100 | . . . . . . . . . . 100 . . . . . Core Remaining (%) 64 | 100 . 62 . 58 . . 14 . 81 . . . 85 54 . Volleys Fired 12 | . . . . . . 4 . . . . . . . 6 2 Largest 1 | . . . . . . 1 . . . . . . . 1 1 Hottest 52 | . . . . . . 30 . . . . . . . 30 52 Shots Fired 12 | . . . . . . 4 . . . . . . . 6 2 Gun . | . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher 12 | . . . . . . 4 . . . . . . . 6 2 Special . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 12 | . . . . . . 4 . . . . . . . 6 2 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 1 | . . . . . . . . . . . . . . . 1 Robot Miss Streak 1 | . . . . . . . . . . . . . . 1 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 1 | . . . . . . . . . . . . . . . 1 Core Hits 21 | . . 2 . 1 . 7 . . . . . . . 7 4 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 988 | . . 13 4 32 . 208 . . . . . . . 328 403 Guns . | . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 934 | . . . . . . 208 . . . . . . . 328 398 Melee . | . . . . . . . . . . . . . . . . Ramming 54 | . . 13 4 32 . . . . . . . . . . 5 Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 934 | . . . . . . 208 . . . . . . . 328 398 Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . . . . . 2 Matter Fused 1 | . . . . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 7 | . . . . . . . . . . . . . . 4 3 Projectiles . | . . . . . . . . . . . . . . . . Explosions 7 | . . . . . . . . . . . . . . 4 3 Melee . | . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . 1 . . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 201 | . . 5 2 15 . 37 . . . . . . . 31 111 Shots 4 | . . . . . . 1 . . . . . . . 1 2 Rammed 9 | . . 3 1 3 . . . . . . . . . . 2 Targets Rammed 9 | . . 3 1 3 . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 330 | . . . . . . 5 . . . . . . . . 330 Average Temperature 139 | . . . . . . 5 . . . . . . . . 150 Received Heat Transfer 468 | . . 48 84 . . 225 9 . . 18 . . . 21 63 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac DSF Fac Was Fac DSF Fac Res Peak Influence 369 | . 15 65 40 30 11 321 132 55 42 89 46 32 25 222 369 Initial 117 | . . 5 25 15 11 4 117 55 42 29 31 32 25 12 111 Average 79 | . 9 30 30 17 11 146 120 55 42 54 38 32 25 58 178 Maximum Alert Level 1 | . . . . . . 1 . . . . . . . 1 1 Low Security (%) 90 | 100 100 100 100 100 100 75 100 100 100 100 100 100 100 87 71 Level 1 9 | . . . . . . 24 . . . . . . . 12 28 Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 10 | . 1 . 2 . . 1 . . . 1 . . . . 5 Investigation 4 | . . . 1 . . . . . . 1 . . . . 2 Extermination . | . . . . . . . . . . . . . . . . Reinforcement 6 | . 1 . 1 . . 1 . . . . . . . . 3 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -3 --------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac DSF Fac Was Fac DSF Fac Res Distress Signals 3 | . . . 1 . . . . . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 82 | . 2 4 8 2 . 13 1 . 1 4 6 . 1 15 25 Peak Tracking Total 15 | . 2 4 7 2 . 14 1 . 1 3 6 . 1 13 15 Tactical Retreats 12 | . . 1 . . . 3 1 . 1 2 . . . 2 2 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac DSF Fac Was Fac DSF Fac Res Traps Triggered 10 | . . . 1 . . . . . 1 5 . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -3 ---------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac DSF Fac Was Fac DSF Fac Res Machines Disabled 1 | . . . . . . 1 . . . . . . . . . Max in Single Turn 1 | . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -3 --------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac DSF Fac Was Fac DSF Fac Res Machines Accessed 6 | . . . . . . 1 . 1 . . . 1 . . 3 Terminals 6 | . . . . . . 1 . 1 . . . 1 . . 3 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 13 | . . . . . . 2 . 1 . . . 3 . . 7 Successful 3 | . . . . . . 1 . 1 . . . 1 . . . Failed 10 | . . . . . . 1 . . . . . 2 . . 7 Catastrophic 2 | . . . . . . 1 . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 3 | . . . . . . 3 . . . . . . . . . Terminals 13 | . . . . . . 2 . 1 . . . 3 . . 7 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 3 | . . . . . . 1 . 1 . . . 1 . . . Open DSF 2 | . . . . . . . . 1 . . . 1 . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 4 | . . . . . . 1 . . . . . . . . 3 Full Trace Events 2 | . . . . . . . . . . . . . . . 2 Feedback Events 1 | . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -3 ------------ Run | Jun Mat Min Mat Min Mat Sto Rec Fac DSF Fac Was Fac DSF Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -3 -------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac DSF Fac Was Fac DSF Fac Res Total Allies 8 | . . . . . . 8 . . . . . . . . . Largest Group 7 | . . . . . . 7 . . . . . . . . . Highest-Rated Group 125 | . . . . . . 125 . . . . . . . . . Highest-Rated Ally 29 | . . . . . . 29 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 10 | . . . . . . 10 . . . . . . . . . Total Damage 125 | . . . . . . 125 . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac DSF Fac Was Fac DSF Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -3 ------------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac DSF Fac Was Fac DSF Fac Res Turns Passed 1207 | 10 26 144 53 50 4 108 90 18 43 142 43 55 17 198 206 Spaces Moved 2247 | 21 52 282 104 92 8 157 175 36 74 279 86 110 34 367 370 Core 2247 | 21 52 282 104 92 8 157 175 36 74 279 86 110 34 367 370 Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 3 16 65 20 26 3 47 43 2 89 12 97 4 51 19 19 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . . 1 . 1 . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 . 1 . . . . . . 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . Spaces Dug 38 | . . . . . . 30 . . . . . . . 8 . Terrain Destroyed 119 | . . . . . . 30 . . . . . . . 25 64 Melee . | . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . AOE 119 | . . . . . . 30 . . . . . . . 25 64 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -3 --------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac DSF Fac Was Fac DSF Fac Res Total 2305 | 20 51 284 104 95 7 182 176 35 79 282 85 109 33 374 389 Wait 6 | . . . . . . . 1 . . 1 . . . . 4 Move 2233 | 20 51 281 103 91 7 156 174 35 73 279 85 109 33 366 370 Hop . | . . . . . . . . . . . . . . . . Pick Up 9 | . . . . 1 . . . . 4 1 . . . . 3 Fast Attach 4 | . . . . . . . 1 . 1 . . . . . 2 Attach 7 | . . . . . . 2 . . . . . . . 1 4 Detach 3 | . . . . . . 2 . . . . . . . . 1 Swap . | . . . . . . . . . . . . . . . . Drop 2 | . . . . . . . . . . 1 . . . . 1 Fire 12 | . . . . . . 4 . . . . . . . 6 2 Melee . | . . . . . . . . . . . . . . . . Ram 9 | . . 3 1 3 . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . 1 . Rewire 19 | . . . . . . 18 . . 1 . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -8/Storage -8/Recycling -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory -3/Research History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 16) 11 | -11/Junkyard | Entered Materials 29 | -10/Materials | Discovered new exit (range 11) 37 | -10/Materials | Entered Mines 57 | -10/Mines | Met a Derelict bent on vengeance 111 | -10/Mines | Learned location of Storage (-8) 161 | -10/Mines | Learned 2 Materials zone layouts 179 | -10/Mines | Discovered new exit (range 4) 181 | -10/Mines | Entered Materials 181 | -9/Materials | Evolved 2 slots: Utility x2 182 | -9/Materials | Identified exit to Mines 234 | -9/Materials | Entered Mines 246 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 281 | -9/Mines | Discovered new exit (range 8) 284 | -9/Mines | Entered Materials 284 | -8/Materials | Evolved 2 slots: Utility x2 284 | -8/Materials | Discovered new exit (range 8) 288 | -8/Materials | Entered Storage 293 | -8/Storage | Identified exit to Recycling 305 | -8/Storage | Build established: Mutant 341 | -8/Storage | Core integrity fell below 50% 385 | -8/Storage | Core integrity fell below 20% 389 | -8/Storage | Used back door to open Recycling access 393 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 396 | -8/Storage | Entered Recycling 396 | -8/Recycling | Found Scrap Engine 469 | -8/Recycling | Discovered new exit (range 15) 486 | -8/Recycling | Entered Factory 486 | -6/Factory | Evolved 4 slots: Utility x4 504 | -6/Factory | Identified exit to DSF 504 | -6/Factory | Entered DSF 525 | -6/DSF | Additional patrols routed to DSF 530 | -6/DSF | Discovered new exit (range 15) 547 | -6/DSF | Entered Factory 547 | -5/Factory | Evolved 2 slots: Utility x2 689 | -5/Factory | Sucked down chute 689 | -5/Factory | Entered Waste 694 | -5/Waste | Spotted C-40 Crusher 708 | -5/Waste | Spotted C-40 Crusher 711 | -5/Waste | Spotted C-40 Crusher 711 | -5/Waste | Spotted C-40 Crusher 717 | -5/Waste | Spotted C-40 Crusher 721 | -5/Waste | Spotted C-40 Crusher 726 | -5/Waste | Discovered new exit (range 13) 732 | -5/Waste | Entered Factory 787 | -5/Factory | Identified exit to DSF 787 | -5/Factory | Entered DSF 791 | -5/DSF | Discovered new exit (range 22) 804 | -5/DSF | Entered Factory 804 | -4/Factory | Evolved 2 slots: Utility x2 997 | -4/Factory | Discovered new exit (range 9) 1002 | -4/Factory | Entered Research 1002 | -3/Research | Evolved 2 slots: Utility x2 1019 | -3/Research | Found Prototype Device 1019 | -3/Research | Identified Exp. Thermal Shield 1059 | -3/Research | Found Fusion Bomb Launcher 1162 | -3/Research | Core integrity fell below 50% 1185 | -3/Research | Core integrity fell below 20% 1208 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 01149_ S-43 Plague destroyed. 01152_ Acquired 23 matter. 01152_ Acquired 19 matter. 01153_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 01154_ Destroyed Xenon Bombardment Thruster. 01155_ Fusion Bomb Launcher destroyed. 01158_ The unstable cave ceiling collapses. 01163_ Knocked back. 01165_ Enh. Optical Array destroyed. 01165_ Critical hit (Blast). 01165_ Knocked back. 01169_ System corrupted: Heat flow error (+258). 01175_ Slug penetrates Wall. 01183_ Acquired Imp. System Shield. 01185_ Connecting with Terminal... 01185_ ALERT: Suspicious activity at Terminal R013. Dispatching Investigation squad. 01189_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01199_ Penetrated by Slug. 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""" """ # k """ #????????????? | | ???????????# """ """ # p #????????????? | | ???????????# # #????????????? | | ????????????? #@ p #????????????? | | ???????????# """ """ + """ #????????????? | | ???????????/ """ """ # """ ???????????????? | | ???????????# """ """ # """ ???????????????? | | ???????????# # ??????????????? | | ???????????# # ?????????????? | | ????#####??#/#######"####gg #????????????? | | ????# ?# #???# g #????????????? | | ????# !# #???# g #????????????? | | ????# # ##### #????????????? | | ????# + #????????????? | | ????# # #############+##########????????????? | | ????# ????# #???????????????????????????????????? | | ???######### ##?????????? ???????????????????????? | | ???# # #?????????? ????? #????????????????? | | ???# / #????#???"" ???? #????????????????? | | ???# ]== # #????# """ """ !#????????????????? | | ???# ]= ## ##????# #????????######+## | | ???# ]= ## ####### ! #????????# | | ???# / + "F "" #????????# | | ???#########/## # """"" #????????+ | | ??????????? # # """"" ??????????# #??## | | ??????????? # / ????????????# #???? | | ??????????? # # ??????????????# #???? | | ??????????? # #####+#####+#?????????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterDeliveryFacilitator Manual? 0 Play Time 00:15:45 Cumulative 216.2 hours Start 2023.05.16 @ 00:40:44 End 2023.05.16 @ 00:53:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 644 Rogue 644 Adventurer 0 Explorer 0 Win Type - Total 9 Types 7/0/1/1/0/0/0/0/0 Lore% 82 Gallery% 80 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea2ae326-fac2-4010-9084-aad963640a78