Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.11 @ 19:35:58 Player: C0GU55Y Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (139) 695 Value Destroyed (4484) 4484 Prototype IDs (20) 400 Alien Tech Used (1) 200 Bonus (1896) 1896 TOTAL SCORE: 12575 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 1019 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 MAIN.C Attacked Proxy Base 500 Friendly Fire -557 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ 0b10 Decoder Chip [Looter] Advanced Target Analyzer Hacking Drone Bay (0/1) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- GAL Module Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Light Treads Medium Treads Medium Treads Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Trap Scanner Improved Sensor Array Improved Targeting Computer Improved Weapon Cycler > --- WEAPON ----------- Advanced Beam Rifle Gatling Laser Dispersion Rifle Heavy Shock Bomb Launcher > --- INVENTORY -------- Makeshift Power Source Angular Momentum Engine Advanced Heat Sink Matter Compressor Advanced Target Analyzer Hardened Heavy Armor Plating Improved Light Armor Plating Hacking Drone Bay Gatling Laser Storm Laser HERF Cannon Barrage Gun Bore Cannon Hardcell Cannon Improved Plasma Cutter GAL Module [Rating: 69] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Improved Targeting Computer Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . . . 6 . . . . 2 Power . | . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . . . 1 Utility 5 | . . . 1 . . . 3 . . . . 1 Weapon 2 | . . . . . . . 2 . . . . . Parts Attached 125 | 7 12 7 27 2 4 6 17 6 12 . 13 12 Power 14 | 1 4 1 3 . . 1 . 1 2 . 1 . Engine 12 | 1 3 . 3 . . 1 . 1 2 . 1 . Core 2 | . 1 1 . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 25 | 2 1 2 6 . . 2 3 . 4 . 2 3 Treads 16 | 1 1 1 4 . . 1 3 . 3 . 2 . Leg 1 | . . . . . . . . . 1 . . . Wheel 7 | 1 . 1 2 . . 1 . . . . . 2 Hover . | . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . 1 Utility 40 | 2 3 . 8 2 2 2 8 . 4 . 4 5 Device 17 | 1 1 . 3 2 2 . 4 . 1 . 2 1 Storage 5 | 1 1 . 3 . . . . . . . . . Processor 5 | . . . . . . 1 1 . . . 2 1 Hackware 2 | . . . . . . . . . . . . 2 Protection 11 | . 1 . 2 . . 1 3 . 3 . . 1 Artifact . | . . . . . . . . . . . . . Weapon 46 | 2 4 4 10 . 2 1 6 5 2 . 6 4 Energy Gun 15 | 1 1 . 4 . . . 4 . . . 3 2 Energy Cannon 2 | . . . 1 . . . . . . . 1 . Ballistic Gun 13 | 1 2 1 2 . . . 2 3 2 . . . Ballistic Cannon 8 | . . 2 2 . . 1 . 1 . . 1 1 Launcher 5 | . . 1 1 . 1 . . 1 . . . 1 Special Weapon 1 | . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . 1 . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 2 1 2 . 2 1 . . 1 1 Parts Lost 46 | . 1 2 3 . . 3 . . 13 . 15 9 Power 3 | . . . . . . . . . 1 . 2 . Propulsion 16 | . . 1 1 . . 2 . . 4 . 6 2 Utility 14 | . . 1 1 . . 1 . . 2 . 4 5 Weapon 13 | . 1 . 1 . . . . . 6 . 3 2 Highest Loss Streak 11 | . 1 2 2 . . 3 . . 10 . 11 3 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 14 | 2 8 13 16 20 18 15 14 15 13 14 13 2 Power 1 | . 1 1 1 1 1 1 1 1 1 3 1 . Propulsion 1 | 1 2 2 2 2 2 1 1 1 . . . . Utility 5 | . 1 2 4 6 7 6 4 5 6 5 5 1 Weapon 6 | . 2 6 8 10 8 6 8 7 5 6 5 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 23 | . 3 . 2 1 4 1 3 2 . . 6 1 Power 1 | . . . . . . . . . . . 1 . Propulsion 3 | . 1 . 1 1 . . . . . . . . Utility 4 | . 1 . . . . . 1 . . . 1 1 Weapon 14 | . 1 . 1 . 4 1 2 2 . . 3 . Tool/Special 1 | . . . . . . . . . . . 1 . Average Slot Usage (%) 90 | . 99 97 97 100 99 99 98 99 83 73 79 33 Engine 7 | . 11 6 9 11 11 11 6 6 5 6 5 . Treads 17 | . 14 16 22 22 22 21 19 20 19 20 13 . Leg 1 | . . . . . . . . . 3 6 5 . Wheel 7 | . 14 11 10 11 11 10 6 6 . . . 2 Device 10 | . 13 9 12 11 10 7 10 13 7 13 14 1 Storage 8 | . 14 14 11 11 11 11 6 6 6 6 5 . Processor 6 | . . . . . . 3 12 13 13 13 8 15 Protection 5 | . . 2 7 11 11 11 8 6 1 6 2 . Energy Gun 10 | . 9 4 7 11 11 7 12 10 14 . 15 2 Ballistic Gun 5 | . 17 19 8 . . . 9 7 5 . 2 . Ballistic Cannon 2 | . . 3 6 . . 14 1 2 2 . . . Launcher 3 | . . . . 11 10 . . 4 . . 3 . Peak Build Rating 69 | 7 11 11 25 25 33 30 61 64 66 48 69 51 Average Rating 34 | 5 7 10 18 21 22 25 53 60 48 41 52 34 On Entrance 27 | . 7 9 11 24 21 24 30 57 64 51 41 21 Avg Prop Armor Cover (%) 14 | 11 11 10 15 15 15 14 16 16 4 5 4 26 Naked Turns 5 | . . . . . . . . . . . 5 . Heaviest Build 91 | 13 31 34 60 57 58 66 77 87 90 59 91 6 Greatest Support 76 | 10 10 40 46 10 10 12 12 12 68 68 76 28 Greatest Overweight (x) 7 | 1 3 3 5 5 5 5 6 7 6 . 3 . Average Overweight (x) 2 | . 1 2 3 5 5 4 5 6 . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 5 Average Capacity 17 | 7 9 15 17 20 20 20 20 20 20 20 18 5 Most Carried 20 | 5 11 14 20 20 20 20 20 20 20 20 20 5 Average Carried 16 | 2 8 13 16 19 19 19 19 19 18 19 18 3 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 5 11 14 20 20 20 20 20 20 17 20 5 1 Class Distribution -------------------- 43% | Mutant 36% | Scavenger-Gunner 14% | Scavenger-Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Matter Collected 5788 | 241 583 297 843 86 88 199 692 664 916 . 798 381 Remotely . | . . . . . . . . . . . . . Salvage Created 4843 | 19 405 148 784 145 . 121 576 365 969 . 1063 248 Parts 239 | 4 29 3 57 22 . 5 32 13 33 . 31 10 Haulers Intercepted 6 | . 2 . 4 . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 89 | . . . . . . 6 . 4 28 . 51 . Prevented 49 | . . . . . . 4 . 2 3 . 40 . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 120 | . 8 7 22 7 . 1 12 13 24 . 20 6 Guns 56 | . 8 5 10 1 . . 9 2 13 . 7 1 Cannons 10 | . . 2 4 . . 1 1 . 1 . . 1 AOE 50 | . . . 8 6 . . 2 11 9 . 10 4 Classes Destroyed 17 | 1 6 1 1 1 . 2 2 1 1 . 1 . Worker 7 | . 1 . 2 . . . 1 . . . . 3 Builder 3 | . . . . 1 . . 2 . . . . . Tunneler 1 | 1 . . . . . . . . . . . . Hauler 6 | . 2 . 4 . . . . . . . . . Recycler 3 | . 1 . 1 1 . . . . . . . . Watcher 3 | . 1 . 2 . . . . . . . . . Swarmer 48 | . 6 . 16 7 . . 3 5 8 . 3 . Grunt 36 | . 2 . 2 . . . 2 4 11 . 13 2 Brawler 4 | . . . . . . 1 . 1 1 . 1 . Duelist 4 | . . . . . . . . 2 1 . 1 . Protector 1 | . . . . . . . . . . . 1 . Sentry 10 | . . . 4 . . . 2 1 2 . 1 . Hunter 3 | . . . . . . . 3 . . . . . Programmer 6 | . . . . . . . 2 . . . . 4 Behemoth 1 | . . . . . . . . . 1 . . . Decomposer 1 | . . . . . . . . 1 . . . . Assembled 6 | . . 6 . . . . . . . . . . Thug 1 | . . . 1 . . . . . . . . . Mutant 1 | . . . . . . 1 . . . . . . Best Kill Streak 13 | 1 4 2 10 4 . 1 5 5 13 . 9 4 Combat Bots Only 13 | . 3 2 9 4 . 1 3 5 13 . 9 2 Max Kills in Single Turn 4 | 1 1 1 4 4 . 2 2 4 3 . 2 1 Gunslinging 1 | . . . . . . . . . 1 . 1 . Exploded 4 | . . . 3 4 . . 2 4 3 . 2 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Hostile Shots Fired 781 | . 56 31 107 7 . 20 72 22 184 . 124 158 Missed 226 | . 11 10 27 3 . 7 26 6 47 . 34 55 Hits 555 | . 45 21 80 4 . 13 46 16 137 . 90 103 Melee 21 | . . 10 . . . . . . 2 . 9 . Projectile 534 | . 45 11 80 4 . 13 46 16 135 . 81 103 AOE 5 | . . 4 . . . . . . . . . 1 Critical Strikes 19 | . . 1 . . . . 1 1 6 . 5 5 Damage Taken 9652 | . 443 563 807 66 . 259 594 348 2719 . 1935 1918 Core 2045 | . 42 155 113 . . 40 113 12 247 . 314 1009 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 162 | . . . . . . . . . . . 162 . Core Remaining (%) 50 | 100 . 21 . . . 61 . . . . 19 . Volleys Fired 327 | 9 46 20 79 6 . 12 28 17 38 . 42 30 Largest 4 | 2 2 2 2 2 . 2 4 3 4 . 4 1 Hottest 257 | 60 85 95 131 91 . 101 167 107 211 . 257 80 Shots Fired 656 | 10 92 40 138 10 . 24 93 26 110 . 83 30 Gun 512 | 10 92 33 98 6 . 4 81 10 94 . 67 17 Cannon 88 | . . 7 35 . . 20 10 4 8 . 2 2 Launcher 56 | . . . 5 4 . . 2 12 8 . 14 11 Special . | . . . . . . . . . . . . . Kinetic 345 | 1 69 37 95 . . 20 46 12 43 . 20 2 Thermal 197 | . 12 3 38 6 . 4 26 2 49 . 49 8 Explosive 44 | . . . 5 4 . . 2 10 4 . 8 11 Electromagnetic 70 | 9 11 . . . . . 19 2 14 . 6 9 Robot Hit Streak 33 | 6 18 6 11 3 . 8 13 12 33 . 17 5 Robot Miss Streak 7 | 1 5 2 4 2 . 2 7 2 2 . 5 3 Penetration Max 1 | . . . . . . . 1 . . . . . Secondary Targets 9 | . 1 1 2 . . . 1 . 2 . 2 . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . 1 . 1 . Shots Hit Robots 442 | 8 57 27 82 6 . 17 65 15 86 . 62 17 Core Hits 350 | 2 21 13 45 8 . 6 50 34 59 . 89 23 Critical Kills 2 | . 1 . . . . . . . . . 1 . Critical Parts Destroyed 5 | . . . . . . . 1 . 3 . 1 . Critical Strikes 21 | . 2 . 1 1 . 1 4 . 7 . 4 1 Burn 11 | . 1 . 1 1 . 1 2 . 3 . 2 . Destroy 7 | . 1 . . . . . 1 . 3 . 2 . Blast 2 | . . . . . . . 1 . 1 . . . Corrupt 1 | . . . . . . . . . . . . 1 Melee Attacks 4 | . 2 . . . 1 . . 1 . . . . Impact . | . . . . . . . . . . . . . Slashing 4 | . 2 . . . 1 . . 1 . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 15251 | 106 677 358 1849 344 . 418 1545 1516 2651 . 4107 1680 Guns 6318 | 106 677 289 937 62 . 60 1200 95 1330 . 1280 282 Cannons 1396 | . . 69 428 . . 358 97 58 250 . 58 78 Explosions 7515 | . . . 479 282 . . 248 1363 1071 . 2769 1303 Melee . | . . . . . . . . . . . . . Ramming 22 | . . . 5 . . . . . . . . 17 Kinetic 3966 | 15 469 327 1026 . . 358 613 153 629 . 298 78 Thermal 3268 | . 128 31 339 62 . 60 425 . 933 . 1153 137 Explosive 6055 | . . . 479 282 . . 248 1222 789 . 1732 1303 Electromagnetic 1940 | 91 80 . . . . . 259 141 300 . 924 145 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 8 | . . 5 . . . . 5 5 6 6 6 8 Average Corruption 5 | . . 5 . . . . 2 5 5 6 6 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 137 | . . 9 . . . . 8 26 29 3 46 16 Message Errors 35 | . . 4 . . . . 1 6 5 . 15 4 Matter Fused 34 | . . 2 . . . . 2 11 9 . 8 2 Heat Flow Errors 12 | . . . . . . . . 1 3 1 4 3 Energy Discharges 19 | . . . . . . . . 4 4 1 7 3 Parts Rejected 1 | . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . 1 . 1 . Data Loss (minor) 12 | . . 1 . . . . 2 1 2 . 4 2 Data Loss (major) 12 | . . 2 . . . . 3 1 1 1 3 1 Misfires 4 | . . . . . . . . 1 1 . 2 . Alerts 2 | . . . . . . . . 1 1 . . . Weapon Failures 4 | . . . . . . . . . 2 . 2 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 118 | . . 14 7 30 . . 2 21 16 . 26 2 Projectiles 21 | . . 14 7 . . . . . . . . . Explosions 97 | . . . . 30 . . 2 21 16 . 26 2 Melee . | . . . . . . . . . . . . . Knockbacks 14 | . . 1 3 . . 7 2 . 1 . . . Impact . | . . . . . . . . . . . . . Kinetic 14 | . . 1 3 . . 7 2 . 1 . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 310 | . . . 52 31 . . . 31 156 . 33 7 Shots 13 | . . . 2 1 . . . 2 6 . 2 . Rammed 10 | . . . 1 . . . . . . . . 9 Targets Rammed 10 | . . . 1 . . . . . . . . 9 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 304 | . 216 126 45 . . 75 304 117 287 229 292 230 Average Temperature 68 | . 52 43 17 . . 39 80 50 94 125 78 48 Received Heat Transfer 2200 | . 93 40 60 . . 117 72 81 853 . 612 272 Effects 3 | . . . . . . . . . . . 3 . Interference 3 | . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . 1 . 1 . 1 . Combat Hostiles 2 | . . . . . . . . . 1 . 1 . Robots Corrupted 3 | . . . . . . . . . . . 3 . Combat Hostiles 3 | . . . . . . . . . . . 3 . Parts Fried 9 | . . . . . . . 2 . . . 6 1 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . Parts Melted 9 | . . . . . . . 1 . 7 . . 1 Heat Transferred 6750 | . 370 74 814 185 . 185 888 . 1815 . 2169 250 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . 1 . 3 . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Maximum Alert Level 2 | . . . 1 1 . . 1 . . . . 2 Low Security (%) 77 | 100 100 100 41 97 . . 96 . . . . 30 Level 1 19 | . . . 58 2 . . 3 . . . . 40 Level 2 3 | . . . . . . . . . . . . 28 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 600 | 5 100 . 356 204 . . 220 . . . . 600 Initial 95 | . . . . 95 . . 55 . . . . 67 Average 117 | . 32 . 195 61 . . 98 . . . . 321 Influence Increases 4517 | 5 266 . 644 216 . 204 561 280 549 . 751 1041 Destroy 0b10 Robot/C 2820 | . 160 . 440 140 . 140 360 260 480 . 520 320 Destroy 0b10 Robot/NC 125 | 5 25 . 45 10 . . 15 . . . 10 15 Destroy Leader 388 | . 36 . 82 20 . 20 90 20 50 . . 70 Allied During Kill 299 | . . . . . . 29 70 . 4 . 86 110 Successful Hack 41 | . 28 . 13 . . . . . . . . . Disable Machine 60 | . 15 . 15 15 . . 15 . . . . . Destroy Structure 199 | . 2 . 49 31 . . 11 . . . . 106 Partial Spotted 75 | . . . . . . . . . . . . 75 Lose Combat Pursuer 510 | . . . . . . 15 . . 15 . 135 345 Influence Decreases 3959 | 5 266 . 398 462 . 116 554 321 531 72 643 591 Entered New Map 344 | . . . . 151 . . 33 36 11 72 . 41 Time Decay 2812 | 5 256 . 368 311 . 66 441 285 388 . 382 310 Lost Part 352 | . 10 . 30 . . 30 . . 111 . 81 90 Lost Ally 451 | . . . . . . 20 80 . 21 . 180 150 Squads Dispatched 16 | . 1 . . . . . 10 . 1 . . 4 Investigation . | . . . . . . . . . . . . . Extermination 4 | . . . . . . . 2 . . . . 2 Reinforcement 5 | . 1 . . . . . 2 . . . . 2 Assault 1 | . . . . . . . . . 1 . . . Garrison 6 | . . . . . . . 6 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Distress Signals 9 | . 2 . 5 . . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 246 | . 20 13 34 7 . 7 19 12 29 . 47 58 Peak Tracking Total 15 | . 5 6 6 4 . 5 4 5 10 . 9 15 Tactical Retreats 17 | . . 2 . . . 1 . . 1 . 4 9 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Traps Triggered 7 | . 3 1 . . . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Machines Disabled 8 | . 2 . 1 1 . . 1 2 1 . . . Max in Single Turn 1 | . 1 . 1 1 . . 1 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Machines Accessed 26 | . 7 1 5 1 . . 1 3 1 4 1 2 Terminals 12 | . 7 . 4 . . . . . . . 1 . Fabricators 1 | . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . 1 Total Hacks 72 | . 16 1 14 1 . . 2 3 1 30 1 3 Successful 50 | . 4 1 8 1 . . . 3 1 30 1 1 Failed 22 | . 12 . 6 . . . 2 . . . . 2 Catastrophic 6 | . 6 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 38 | . 10 . 12 . . . 10 . . . . 6 Terminals 29 | . 16 . 12 . . . . . . . 1 . Fabricators 2 | . . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 3 | . . . 2 . . . . . . . . 1 Garrison Access 2 | . . . . . . . . . . . . 2 Terminal Hacks 43 | . 3 1 3 1 . . . 3 1 30 1 . Record 12 | . . . . . . . . 1 . 11 . . Part Schematic 12 | . . . . . . . . . . 12 . . Robot Schematic 4 | . . . . . . . . . . 4 . . Robot Analysis 1 | . . . 1 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . Open Door 6 | . . 1 . 1 . . . 2 1 . 1 . Branch Access Points 2 | . 1 . 1 . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 3 | . . . 2 . . . . . . . . 1 Retrieve Study 3 | . . . 2 . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 4 | . 1 . 3 . . . . . . . . . Terminals 4 | . 1 . 3 . . . . . . . . . Botnet 2 | . . . 2 . . . . . . . . . Detonate 1 | . 1 . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 12 | . 7 . 3 . . . 1 . . . . 1 Full Trace Events 2 | . 2 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . 3 . . . . 4 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . 15 . . . . 12 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 3 | . . . 2 . . . . . . . . 1 Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . 1 1 . 8 . Allies Hacked 1 | . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Total Allies 32 | . . 3 . . 4 . 5 1 1 . 10 8 Largest Group 8 | . . 3 . . 4 4 4 1 1 . 8 3 Highest-Rated Group 192 | . . 40 . . 160 160 112 32 32 . 184 192 Highest-Rated Ally 96 | . . 16 . . 41 41 41 32 32 . 96 96 Zionite Dispatches 4 | . . . . . . . 2 . . . . 2 Fire 2 | . . . . . . . 1 . . . . 1 Hacker 1 | . . . . . . . . . . . . 1 Heavy Resupply 1 | . . . . . . . 1 . . . . . Total Orders 5 | . . . . . . . 1 . . . 3 1 STAY 1 | . . . . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . . . 1 . GUARD 1 | . . . . . . . . . . . 1 . DROP 1 | . . . . . . . 1 . . . . . EXPLORE 1 | . . . . . . . . . . . . 1 Ally Attacks 212 | . . 16 . . . 25 29 . 3 . 84 55 Total Damage 3796 | . . 189 . . . 624 261 . 157 . 1377 1188 Kills 29 | . . . . . . 6 6 . . . 7 10 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Active Infowar (turns) 5624 | 8 784 519 343 . . . 1206 1212 367 . 500 685 Sensors 4223 | . 443 519 343 . . . 823 1212 366 . 338 179 Traps 2436 | . . . . . . . 838 1212 63 . 323 . Seismic 349 | 8 341 . . . . . . . . . . . Decoding 847 | . . . . . . . . . . . 162 685 Robot Analysis Total 1 | . . . 1 . . . . . . . . . Derelict Logs Recovered 9 | . . 3 . 2 . 1 . 1 . . 2 . Drone Launches 2 | . . . . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . . . . 1 Decoded 0b10 Intel 44 | . . . . . . . . . . . . 44 Items 44 | . . . . . . . . . . . . 44 Zionite Intel Received 1 | . . . . . . . 1 . . . . . Depthwide Sectors/0 1 | . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Turns Passed 12219 | 88 851 780 1358 866 1589 535 1278 1212 1239 148 1590 685 Spaces Moved 7959 | 60 597 566 745 568 1077 320 705 647 582 92 824 1176 Core 709 | 4 . . . . . . . . . . 279 426 Treads 1263 | . . 50 24 . . . . . 552 92 545 . Legs . | . . . . . . . . . . . . . Wheels 5261 | 56 597 516 721 568 1077 320 705 647 30 . . 24 Hover . | . . . . . . . . . . . . . Flight 726 | . . . . . . . . . . . . 726 Fastest Speed 40 | 50 95 110 110 145 145 140 155 170 160 160 50 40 Average Speed 131 | 90 101 118 135 145 145 147 160 173 182 160 155 47 Slowest Speed 400 | 100 125 160 240 145 145 155 170 185 400 160 400 100 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . 6 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 62 | 4 92 69 58 89 89 59 16 85 70 75 80 23 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 17 | . . 1 . 3 1 . 10 1 . 1 . . Known Exits Taken 3 | . 1 . 1 . . . . . . . 1 . Unknown Exits Taken 9 | 1 . 1 . 1 1 1 1 1 1 1 . . Scrap Searched 11 | . . . . 1 2 2 . 3 1 . 2 . Spaces Dug 1 | . 1 . . . . . . . . . . . Terrain Destroyed 301 | . 1 . 48 32 . 3 9 81 34 . 18 75 Melee 1 | . 1 . . . . . . . . . . . Projectile 8 | . . . 2 . . 3 . 1 . . 2 . AOE 292 | . . . 46 32 . . 9 80 34 . 16 75 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Total 9124 | 80 755 629 958 600 1104 359 789 713 692 94 1086 1265 Wait 344 | . 67 26 46 20 5 8 7 5 13 . 118 29 Move 7936 | 59 596 565 744 567 1076 319 704 646 581 91 823 1165 Hop 5 | . . . . . . . . . . . . 5 Pick Up 91 | 5 11 4 21 2 4 7 8 5 7 . 17 . Fast Attach 62 | 7 6 1 8 . 3 1 9 5 4 . 7 11 Attach 56 | . 1 3 4 . . 3 6 1 17 . 16 5 Detach 24 | . . 1 3 . . . 2 . 8 3 4 3 Swap 95 | . 14 9 26 3 5 4 10 6 13 . 4 1 Drop 100 | . 12 . 26 2 10 5 13 10 3 . 14 5 Fire 327 | 9 46 20 79 6 . 12 28 17 38 . 42 30 Melee 4 | . 2 . . . 1 . . 1 . . . . Ram 10 | . . . 1 . . . . . . . . 9 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 69 | . . . . . . . 2 17 8 . 41 1 Trap . | . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 4 exits: [*Mat] / *Min x2 / Sto) -9/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 533 | -10/Materials | Discovered new exit (range 15) 682 | -10/Materials | Discovered new exit (range 14) 701 | -10/Materials | Discovered new exit (range 11) 882 | -10/Materials | Identified exit to Mines 940 | -10/Materials | Entered Mines 944 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1017 | -10/Mines | Destroyed YI-UF0 1027 | -10/Mines | Found Prototype Launcher 1027 | -10/Mines | Identified YI-UF0's Doublenader 1036 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1051 | -10/Mines | Learned Materials stockpile data 1169 | -10/Mines | Assembled infested the area 1174 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1222 | -10/Mines | Lost 4 allies 1291 | -10/Mines | Core integrity fell below 50% 1397 | -10/Mines | Learned location of Zion (-7) 1406 | -10/Mines | Discovered new exit (range 9) 1685 | -10/Mines | Discovered new exit (range 10) 1696 | -10/Mines | Learned location of 1 exit from Materials 1703 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1720 | -10/Mines | Entered Materials 1720 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1721 | -9/Materials | Identified exit to Mines 2131 | -9/Materials | Identified exit to Storage 2203 | -9/Materials | Build established: Scavenger-Mutant 2331 | -9/Materials | Destroyed 9 combat bots 2923 | -9/Materials | Discovered new exit (range 16) 3078 | -9/Materials | Entered Mines 3153 | -9/Mines | Found a hidden stash of uninstalled traps 3158 | -9/Mines | Discovered new exit (range 16) 3250 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3250 | -9/Mines | Discovered new exit (range 5) 3467 | -9/Mines | Found the Drone Emporium 3478 | -9/Mines | Found Prototype Device 3479 | -9/Mines | Identified Splice Drone Bay 3544 | -9/Mines | Discovered new exit (range 9) 3545 | -9/Mines | Learned location of Storage (-9) 3786 | -9/Mines | Build established: Mutant 3938 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3944 | -9/Mines | Entered Zion 4394 | -7/Zion | Met Imprinter 4417 | -7/Zion | Imprinted 4419 | -7/Zion | Declared Zion's savior 4598 | -7/Zion | Found Prototype Energy Gun 4650 | -7/Zion | Found Prototype Device 4650 | -7/Zion | Identified Phasing AFG 4733 | -7/Zion | Given A8's code to call for help 4961 | -7/Zion | Learned location of Data Miner (-6) 5251 | -7/Zion | Given the Hacking Drone Bay 5252 | -7/Zion | Found Prototype Device 5253 | -7/Zion | Identified Hacking Drone Bay 5441 | -7/Zion | Discovered new exit (range 13) 5506 | -7/Zion | Found GAL Module 5533 | -7/Zion | Entered Proximity Caves 5533 | -6/Proximity Caves | Accompanied by 4 allies 5767 | -6/Proximity Caves | Learned Factory stockpile data 5946 | -6/Proximity Caves | Lost 3 allies 5957 | -6/Proximity Caves | Lost 3 parts (2n1u) 6045 | -6/Proximity Caves | Discovered new exit (range 15) 6068 | -6/Proximity Caves | Entered Factory 6068 | -6/Factory | Accompanied by 1 ally 6068 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x3, Weapon x2 6363 | -6/Factory | Zion Fire squad teleported in 6373 | -6/Factory | Garrison activated, responded to threat 6555 | -6/Factory | Build established: Scavenger-Gunner 6656 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 6657 | -6/Factory | Zion Heavy Resupply teleported in 6719 | -6/Factory | Garrison activated, responded to threat 6765 | -6/Factory | Lost 3 allies 7320 | -6/Factory | Terminal network hard line cut 7329 | -6/Factory | Discovered new exit (range 10) 7346 | -6/Factory | Entered Lower Caves 7751 | -6/Lower Caves | Entered a destroyed Warlord outpost 8331 | -6/Lower Caves | Found Alien Artifact 8331 | -6/Lower Caves | Identified Dimensional Node Initializer 8331 | -6/Lower Caves | Initialized slip node 8385 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8434 | -6/Lower Caves | Build established: Gunner 8522 | -6/Lower Caves | Discovered new exit (range 13) 8558 | -6/Lower Caves | Entered another Lower Caves area 8558 | -6/Lower Caves | Accompanied by 1 ally 8562 | -6/Lower Caves | Discovered new exit (range 9) 8609 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8681 | -6/Lower Caves | Lost 10 parts (1p4n2u3w) 8685 | -6/Lower Caves | Destroyed 13 combat bots 8917 | -6/Lower Caves | Build established: Scavenger-Gunner 8931 | -6/Lower Caves | Encountered a Warlord checkpoint 8985 | -6/Lower Caves | Spotted B-75 Beast 9074 | -6/Lower Caves | Lost 3 allies 9074 | -6/Lower Caves | Destroyed B-75 Beast 9580 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9718 | -6/Lower Caves | Discovered new exit (range 9) 9797 | -6/Lower Caves | Entered Data Miner 9799 | -6/Data Miner | Discovered new exit (range 6) 9829 | -6/Data Miner | Met Data Miner 9882 | -6/Data Miner | Learned location of Section 7 (-2) 9882 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9908 | -6/Data Miner | Received God Mode back door access code from Data Miner 9945 | -6/Data Miner | Entered Proximity Caves 9947 | -5/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 10190 | -5/Proximity Caves | Former 0b10 base attacked by MAIN.C 10487 | -5/Proximity Caves | Lost 23 allies 10545 | -5/Proximity Caves | 0b10 base defense nominally successful 10551 | -5/Proximity Caves | Lost 4 allies 10557 | -5/Proximity Caves | Destroyed 9 combat bots 11324 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 11327 | -5/Proximity Caves | Core integrity fell below 50% 11348 | -5/Proximity Caves | Identified Storm Laser 11363 | -5/Proximity Caves | Escorted by Enhanced Grunt 11368 | -5/Proximity Caves | Released all parts (3) 11369 | -5/Proximity Caves | Core integrity fell below 20% 11391 | -5/Proximity Caves | Lost 11 parts (2p4n3u2w) 11483 | -5/Proximity Caves | Learned location of 1 exit from Factory 11499 | -5/Proximity Caves | Identified exit to Factory 11535 | -5/Proximity Caves | Entered Factory 11535 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11536 | -5/Factory | Identified exit to Upper Caves 11626 | -5/Factory | Zion Hacker squad teleported in 11628 | -5/Factory | Build established: Mutant 11700 | -5/Factory | Zion Fire squad teleported in 11712 | -5/Factory | Lost 3 allies 11723 | -5/Factory | Found Prototype Launcher 11723 | -5/Factory | Identified Smartbomb Launcher 11887 | -5/Factory | P-70 Sage assimilated allied KX-99Z(i) 12002 | -5/Factory | Enhanced Grunt warped into view, answering call for help 12003 | -5/Factory | Enhanced Grunt warped into view, answering call for help 12195 | -5/Factory | Core integrity fell below 50% 12204 | -5/Factory | Core integrity fell below 20% 12220 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 12213_ Slammed into P-70 Sage. 12214_ Hacking Drone retrieved by Hacking Drone Bay (no repairs). 12214_ Slammed into P-70 Sage. 12215_ Hacking Drone released from Hacking Drone Bay. 12216_ Chain reaction triggered in Mak. Power Source. 12216_ Hacking Drone destroyed. 12216_ K-01 Serf cleans the Fusion Modulator. 12216_ U-05 Engineer lays Concrete. 12218_ >> DECODED: Lyr. Medium Armor Plating location. 12218_ U-05 Engineer builds a Door. 12219_ Imp. Target Analyzer destroyed. 12219_ Slammed into A-15 Conveyor. 12219_ A-15 Conveyor calls for reinforcements. 12219_ ALERT: Hostile activity reported, dispatching reinforcements to area. 12220_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | [ / """ # # #????????????? " | | ######### # # #????????????? | | #???????# ! + + #??????????????## | | #???????# # # """" #???????????????? | | ??############## # """"??????????????????? | | ## # #? """"??????????????????? | | ## [# #? """"??????????????????? | | ## # #?? ??????????????????? | | ## # #??######?????????????????? | | ## """ """ # #?????????????????????????? | | ## """ """ + #?????????????????????????? | | ## """ """ # #?????????????????????????? | | ## # #?????????????????????????? | | ## """ """ ##### #?????????????????????????? | | ## """ """ #???#%#?????????????????????????? | | ] ## """ """ #?### ###???????????????????????? | | ##### #?# % #???????????????????????? | | ????##############?# ! % ##??????????????????????? | | ???????????????????# s "#??????????????????????? | | ???????????????????# ! % "#??????????????????????? | | ???????????????????# p% "#??????????????????????? | | ???????????????????##;/;###??????????????????????? | | ???????????????????# uAku#??????????????????????? | | ???????????????????# """pu#??????????????????????? | | ???????????????????# """uu#??????????????????????? | | ???????????????????# """ @#??????????????????????? | | ???????????????????# ku????????=????????????? | | ???????????????????# # ???????????????????? | | ???????????????????####+### #??????????????????? | | ?????????????????????? ??? +??????????????????? | | ????????????????????? ???? #??????????????????? | | ????????????????????? ?????#??????????????????? | | ???????????????????? ??????????????????????????? | | ???????????????????####??????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????!!???????????????????????????????????? | | ????????????!????????????????????????????????????? | | ?????????????!???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Weapon Cycling 20 Evasion (%) 62 Targeting Accuracy 12 Target Analysis 11 Recoil Reduction 3 Offensive Hacking 12 Defensive Hacking 14 Item Schematics ----------------- Remote Datajack | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Gravmag System | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Coil Gun | -7/Zion | Archive Med. Treads | -7/Zion | Archive Adv. Drone Bay | -7/Zion | Archive Adv. System Restoration Module | -7/Zion | Archive Fission Core | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Point Defense System | -6/Data Miner | Free Shield Leg | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive W-25 Informer | -7/Zion | Archive B-60 Warrior | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Xenon Bombardment Thruster | -5/Factory | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Thread The Needle Around The Corner Challenges ------------ None Game ------ Seed CarbideIntegrityMaul Manual? 0 Play Time 02:18:39 Cumulative 146.6 hours Start 2026.09.10 @ 23:17:07 End 2026.09.11 @ 19:35:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 159 Rogue 159 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 53 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e05a3d1-f57d-47c1-97bc-3cca414062a3