Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.29 @ 16:29:35 Player: Zirov Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (74) 370 Value Destroyed (2089) 2089 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6139 Bonus ------- None Cogmind --------- Core Integrity 457/850 Matter 6/300 Energy 100/100 System Corruption 25% Temperature Cool (0) Movement Flying (40) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Nuclear Pulse Thruster > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooled VTOL Module Cooling System Enhanced Optical Array Transport Network Coupler Hacking Suite Peak State ------------ > --- POWER ------------ Makeshift Power Source Makeshift Power Source > --- PROPULSION ------- Makeshift Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Advanced Signal Interpreter Phase Shifter Hardened Light Armor Plating Hardened Light Armor Plating Tractor Beam > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Fission Core Improved Treads Spiked Medium Treads Cooling System Large Storage Unit High-capacity Battery Structural Scanner Makeshift Terrain Scan Processor Makeshift Salvage Targeting Computer Hardened Light Armor Plating Drone Bay Bomb Factory No. 2 High-powered Shock Rifle Autogun Flak Cannon Heavy Missile Launcher Ripper CR-A16's Pointy Stick [Rating: 60] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Flexi-carbon Leg Flight Unit Nuclear Pulse Thruster Utility Hardened Light Armor Plating Device Cooling System Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Hardened Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher Mini Grenade Launcher Slashing Weapon Ripper Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Slots Evolved 8 | . . 2 . . . 6 . . Power 1 | . . . . . . 1 . . Propulsion 2 | . . 1 . . . 1 . . Utility 5 | . . 1 . . . 4 . . Weapon . | . . . . . . . . . Parts Attached 79 | 6 12 7 4 2 18 26 3 1 Power 5 | 1 . 2 . . . 2 . . Engine 4 | 1 . 1 . . . 2 . . Core 1 | . . 1 . . . . . . Reactor . | . . . . . . . . . Propulsion 14 | 2 2 2 . . 1 6 . 1 Treads 8 | 2 2 2 . . 1 1 . . Leg 5 | . . . . . . 5 . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . . . . . 1 Utility 40 | 1 5 3 2 1 12 13 3 . Device 24 | . 4 . 1 1 9 7 2 . Storage 3 | 1 1 1 . . . . . . Processor 1 | . . . . . . 1 . . Hackware . | . . . . . . . . . Protection 12 | . . 2 1 . 3 5 1 . Artifact . | . . . . . . . . . Weapon 20 | 2 5 . 2 1 5 5 . . Energy Gun 4 | . 3 . . . . 1 . . Energy Cannon 1 | . . . . 1 . . . . Ballistic Gun 7 | 2 . . . . 3 2 . . Ballistic Cannon . | . . . . . . . . . Launcher 6 | . 2 . 2 . 2 . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . Piercing Weapon 1 | . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 15 | . 1 . . . 4 7 3 . Power 3 | . . . . . . 2 1 . Propulsion 4 | . . . . . 1 2 1 . Utility 5 | . 1 . . . 1 2 1 . Weapon 3 | . . . . . 2 1 . . Highest Loss Streak 6 | . 1 . . . 3 6 1 . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 95 | . 98 99 100 100 99 98 86 1 Engine 11 | . 14 11 11 11 11 12 5 . Treads 27 | . 28 32 33 33 32 13 . . Leg 1 | . . . . . . 11 23 . Device 11 | . 12 11 11 11 7 20 15 . Storage 10 | . 14 11 11 11 11 6 5 . Protection 9 | . . 11 11 11 13 17 15 . Energy Gun 8 | . 12 22 2 . . . . . Energy Cannon 1 | . . . . 1 7 . . . Ballistic Gun 5 | . 15 . . . 6 11 . . Launcher 6 | . . . 19 20 7 . . . Naked Turns 183 | . . . . . . . 8 175 Heaviest Build 79 | 13 33 61 64 64 66 79 67 . Greatest Support 97 | 40 46 69 69 69 69 97 77 6 Greatest Overweight (x) 1 | . . . . . 1 1 1 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 5 Average Capacity 16 | 6 10 19 20 20 20 20 19 5 Most Carried 20 | 2 10 20 20 20 20 20 20 5 Average Carried 15 | . 6 17 19 19 19 17 18 4 Final Capacity 20 | 8 15 20 20 20 20 20 5 5 Final Carried 20 | 2 10 20 20 20 18 20 5 5 Class Distribution -------------------- 93% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 ----------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Matter Collected 1264 | 255 368 77 34 56 313 161 . . Remotely 96 | . . . . . . 96 . . Salvage Created 2134 | . 649 704 34 . 612 135 . . Parts 132 | . 39 56 3 . 25 9 . . Haulers Intercepted 7 | . 2 5 . . . . . . Recyclers Shooed 2 | . 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 8 | . . . . 2 6 . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Combat Hostiles Destroyed 60 | . 14 22 1 . 21 2 . . Guns 37 | . 11 22 . . 2 2 . . Cannons 2 | . . . . . 2 . . . AOE 20 | . 3 . 1 . 16 . . . Classes Destroyed 10 | . 6 1 . . 2 1 . . Worker 4 | . 2 2 . . . . . . Hauler 7 | . 2 5 . . . . . . Recycler 1 | . 1 . . . . . . . Watcher 2 | . 1 1 . . . . . . Swarmer 23 | . 3 11 . . 9 . . . Grunt 22 | . 11 5 1 . 5 . . . Sentry 7 | . . 6 . . 1 . . . Hunter 2 | . . . . . . 2 . . Thug 4 | . . . . . 4 . . . Butcher 1 | . . . . . 1 . . . Mutant 1 | . . . . . 1 . . . Best Kill Streak 8 | . 4 7 1 . 8 2 . . Combat Bots Only 8 | . 3 6 1 . 8 2 . . Max Kills in Single Turn 2 | . 2 2 1 . 2 1 . . Gunslinging . | . . . . . . . . . Exploded 2 | . 2 . 1 . 2 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Damage Taken 4120 | . 452 639 . . 1187 1084 609 149 Core 646 | . 33 119 . . 101 33 232 128 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 286 | . . 125 . 161 . . . . Core Remaining (%) 77 | 100 86 . . . 45 . . . Volleys Fired 160 | . 65 44 1 . 35 15 . . Largest 2 | . 2 2 1 . 2 2 . . Hottest 130 | . 130 130 30 . 98 83 . . Shots Fired 290 | . 125 88 1 . 46 30 . . Gun 250 | . 120 88 . . 12 30 . . Cannon 14 | . . . . . 14 . . . Launcher 26 | . 5 . 1 . 20 . . . Special . | . . . . . . . . . Kinetic 139 | . 104 . . . 12 23 . . Thermal 118 | . 16 88 . . 14 . . . Explosive 26 | . 5 . 1 . 20 . . . Electromagnetic 7 | . . . . . . 7 . . Robot Hit Streak 18 | . 10 18 . . 9 7 . . Robot Miss Streak 8 | . 6 8 . . 2 2 . . Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . 3 . . . 1 . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . Shots Hit Robots 210 | . 78 77 . . 35 20 . . Core Hits 208 | . 54 107 1 . 38 8 . . Critical Kills 3 | . 2 . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 3 | . 2 . . . 1 . . . Meltdown 1 | . . . . . 1 . . . Destroy 2 | . 2 . . . . . . . Melee Attacks 31 | . . . . . . . 31 . Impact . | . . . . . . . . . Slashing 8 | . . . . . . . 8 . Piercing 23 | . . . . . . . 23 . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4459 | . 1117 1107 48 . 1897 290 . . Guns 2416 | . 896 1049 . . 181 290 . . Cannons 184 | . . . . . 184 . . . Explosions 1801 | . 221 . 48 . 1532 . . . Melee . | . . . . . . . . . Ramming 58 | . . 58 . . . . . . Kinetic 1038 | . 688 . . . 181 169 . . Thermal 1441 | . 208 1049 . . 184 . . . Explosive 1801 | . 221 . 48 . 1532 . . . Electromagnetic 121 | . . . . . . 121 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 25 | . 4 2 2 2 . . 25 25 Average Corruption 5 | . 3 1 2 2 . . 16 25 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 36 | . 1 13 3 3 . . 8 8 Message Errors 9 | . . 4 3 1 . . . 1 Matter Fused 4 | . . 2 . . . . 1 1 Heat Flow Errors 4 | . . 2 . . . . 2 . Energy Discharges 6 | . . 1 . 1 . . 2 2 Parts Fused 1 | . 1 . . . . . . . Data Loss (minor) 3 | . . 2 . . . . . 1 Data Loss (major) 6 | . . 2 . 1 . . 1 2 Misdirections 3 | . . . . . . . 2 1 Overload Shots . | . . . . . . . . . Overflow Damage 47 | . 30 . . . 17 . . . Projectiles . | . . . . . . . . . Explosions 47 | . 30 . . . 17 . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 204 | . 16 . . . 188 . . . Shots 10 | . 1 . . . 9 . . . Rammed 3 | . . 3 . . . . . . Targets Rammed 5 | . . 5 . . . . . . Kicked . | . . . . . . . . . Crushed 2 | . . 2 . . . . . . Highest Temperature 259 | . 96 117 . . 172 86 259 . Average Temperature 29 | . 19 29 . . 41 10 104 . Received Heat Transfer 766 | . 237 162 . . 319 24 . 24 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Melted 1 | . . 1 . . . . . . Heat Transferred 1868 | . 255 1280 . . 333 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Peak Influence 245 | . 218 245 102 . . 51 17 95 Initial 61 | . . 22 61 . . . 1 . Average 82 | . 103 113 90 . . 4 5 25 Maximum Alert Level 1 | . 1 1 . . . . . . Low Security (%) 91 | 100 96 79 100 . . 100 100 100 Level 1 8 | . 3 20 . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 4 | . 2 . 1 . . . . 1 Investigation 1 | . . . 1 . . . . . Extermination . | . . . . . . . . . Reinforcement 3 | . 2 . . . . . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Distress Signals 5 | . 1 2 1 . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 112 | . 31 36 . . 21 7 6 11 Peak Tracking Total 8 | . 5 6 . . 5 5 2 8 Tactical Retreats 7 | . 2 1 . . . . 2 2 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Traps Triggered 5 | . 2 2 . . . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 ---------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Machines Disabled 1 | . 1 . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Machines Accessed 18 | . 6 7 1 . . . . 4 Terminals 13 | . 6 4 . . . . . 3 Fabricators . | . . . . . . . . . Repair Stations 2 | . . 2 . . . . . . Recycling Units 1 | . . . . . . . . 1 Scanalyzers 1 | . . 1 . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 41 | . 13 15 1 . . . . 12 Successful 25 | . 6 13 1 . . . . 5 Failed 16 | . 7 2 . . . . . 7 Catastrophic 5 | . 2 1 . . . . . 2 Database Lockouts . | . . . . . . . . . Manual 15 | . 9 1 . . . . . 5 Terminals 27 | . 13 6 . . . . . 8 Fabricators . | . . . . . . . . . Repair Stations 4 | . . 4 . . . . . . Recycling Units 4 | . . . . . . . . 4 Scanalyzers 5 | . . 5 . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 9 | . 4 4 1 . . . . . Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . Open Door 1 | . . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . . Unreport Threat 1 | . . 1 . . . . . . Locate Traps 2 | . 1 1 . . . . . . Hauler Manifests 1 | . . 1 . . . . . . Registered Components 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . 4 . . . . . . Scan Component 2 | . . 2 . . . . . . Repair 2 | . . 2 . . . . . . Recycling Unit Hacks 3 | . . . . . . . . 3 Process 1 | . . . . . . . . 1 Retrieve Matter 2 | . . . . . . . . 2 Scanalyzer 5 | . . 5 . . . . . . Insert Component 3 | . . 3 . . . . . . Analyze 2 | . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 4 | . 2 . . . . . . 2 Terminals 4 | . 2 . . . . . . 2 Botnet 4 | . 2 . . . . . . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 6 5 . . . . . 3 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . 2 . . . . . . Time 96 | . . 96 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 16 | . . . . . . . . 16 Retrieved Matter 16 | . . . . . . . . 16 Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . Parts Damaged 1 | . . 1 . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------------ Run | Jun Mat Mat Min Zio Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Total Allies 2 | . . . 2 . . . . . Largest Group 2 | . . . 2 2 . . . . Highest-Rated Group 48 | . . . 48 48 . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . Total Orders 2 | . . . . . . 2 . . EXPLORE 1 | . . . . . . 1 . . RETURN 1 | . . . . . . 1 . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 . . . Drone Launches 1 | . . . . . . 1 . . Drone Recoveries 1 | . . . . . . 1 . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Turns Passed 7204 | 82 1672 1625 282 1588 830 692 174 259 Spaces Moved 4321 | 50 870 823 166 984 445 363 86 534 Core 357 | 7 . . . . . . 16 334 Treads 3518 | 43 870 823 166 984 445 187 . . Legs 246 | . . . . . . 176 70 . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 200 | . . . . . . . . 200 Fastest Speed 40 | 50 160 160 160 160 160 122 50 40 Average Speed 143 | 144 160 160 160 160 160 143 114 46 Slowest Speed 250 | 160 160 160 160 160 240 250 190 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 8 | . . . . . . . . 8 Cave-ins Triggered 2 | . . . . . . . 2 . Exploration Rate (%) 50 | 4 99 72 38 84 63 9 68 14 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 5 | . . . . 3 2 . . . Spaces Dug 47 | . 12 . 12 . . . 23 . Terrain Destroyed 191 | . 22 . 12 . 134 . 23 . Melee 23 | . . . . . . . 23 . Projectile 1 | . . . . . 1 . . . AOE 167 | . 22 . 12 . 133 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Jun Mat Mat Min Zio Pro Fac Was Fac Total 4992 | 57 1042 1040 183 1002 515 503 111 539 Wait 308 | . 70 143 3 . 8 82 . 2 Move 4299 | 49 869 822 165 983 444 363 85 519 Hop 7 | . . . . . . . . 7 Pick Up 70 | 2 15 15 5 8 4 15 . 6 Fast Attach 9 | 6 1 1 . . . 1 . . Attach 23 | . 1 2 . . 7 11 1 1 Detach 3 | . . . . . 3 . . . Swap 47 | . 10 4 4 2 11 14 2 . Drop 38 | . 11 4 5 9 3 2 . 4 Fire 160 | . 65 44 1 . 35 15 . . Melee 23 | . . . . . . . 23 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 5 | . . 5 . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 83 | -11/Junkyard | Entered Materials 300 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 11) 474 | -10/Materials | Discovered new exit (range 12) 1480 | -10/Materials | Discovered new exit (range 16) 1690 | -10/Materials | Discovered new exit (range 10) 1755 | -10/Materials | Entered another Materials area 1755 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2346 | -9/Materials | Discovered new exit (range 3) 2491 | -9/Materials | Discovered new exit (range 16) 3232 | -9/Materials | Repaired Imp. Treads 3274 | -9/Materials | Discovered new exit (range 10) 3333 | -9/Materials | Repaired Broken Adv. Beam Cannon 3380 | -9/Materials | Entered Mines 3388 | -9/Mines | Assembled infested the area 3389 | -9/Mines | Met a Derelict shopkeep closing up shop 3393 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3648 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3662 | -9/Mines | Entered Zion 3662 | -7/Zion | Accompanied by 2 allies 3712 | -7/Zion | Led the pair of lost Derelicts to a safe place 3838 | -7/Zion | Discovered new exit (range 12) 3926 | -7/Zion | System corruption cleaned by Quarantine Array 3985 | -7/Zion | Learned location of Quarantine (-2) 4120 | -7/Zion | Loaded intel: 4 derelict terminal locations 4418 | -7/Zion | Visited the Megawrench Repair Shop 4418 | -7/Zion | Megawrench repaired 4 parts 4818 | -7/Zion | Found CR-A16's Pointy Stick 5046 | -7/Zion | Found Prototype Device 5250 | -7/Zion | Entered Proximity Caves 5288 | -6/Proximity Caves | Destroyed 8 combat bots 5289 | -6/Proximity Caves | Identified Bomb Factory No. 2 5432 | -6/Proximity Caves | Learned Factory emergency access door positions 5731 | -6/Proximity Caves | Attacked by a faux Warlord 5844 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5857 | -6/Proximity Caves | Core integrity fell below 50% 5887 | -6/Proximity Caves | Lost 3 parts (1u2w) 5978 | -6/Proximity Caves | Discovered new exit (range 5) 6080 | -6/Proximity Caves | Entered Factory 6080 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 6449 | -6/Factory | Lost 6 parts (1p2n2u1w) 6725 | -6/Factory | Spotted B-75 Beast 6770 | -6/Factory | Build established: Scavenger-Mutant 6772 | -6/Factory | Sucked down chute 6772 | -6/Factory | Entered Waste 6787 | -6/Waste | EMP discharged 6787 | -6/Waste | System corruption reached 10% 6797 | -6/Waste | Spotted C-40 Crusher 6815 | -6/Waste | Spotted C-40 Crusher 6843 | -6/Waste | Crushed by falling debris 6865 | -6/Waste | Spotted C-40 Crusher 6865 | -6/Waste | Spotted C-40 Crusher 6887 | -6/Waste | EMP discharged 6903 | -6/Waste | Crushed by falling debris 6935 | -6/Waste | Spotted C-40 Crusher 6936 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6937 | -6/Waste | Discovered new exit (range 16) 6938 | -6/Waste | Released all parts (11) 6946 | -6/Waste | Entered Factory 7205 | -6/Factory | Self-destructed Last Messages --------------- 07128_ K-01 Serf collects debris. 07159_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. 07165_ Connecting with Scanalyzer... 07173_ System corrupted: Substantial component data lost. 07174_ Dropped Gauss Cannon. 07178_ Acquired Hacking Suite. 07183_ C-30 ARC bursts open, deploying its payload. 07183_ G-67 Veteran unfolds itself. 07183_ G-50 Soldier unfolds itself. 07185_ K-01 Serf cleans the Power Conduit. 07189_ =GCYETN,VHF4UL SRH5&UMEXFP 07190_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 07191_ W-25 Informer sends out distress signal. 07205_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????###############??????????????????? | | ????????????????# = ! """ #??????????????????? | | ????????????????# c c@"Y" #??????????????????? | | ????????????????# """ """ " " #??????????????????? | | ????????????????# """ """ #??????????????????? | | ????????????#???# """ """ #??????????????????? | | ??????????### #?# !#??????????????????? | | ??????????# ##+#############?????????????????? | | ??????????# ######????????????? | | ??????????# +????????????? | | ??????????# #?????????????????? | | ??????????# ##/######## #?????????????????? | | ??????????###+### ??????# #?????????????????? | | ????????????????# ??????# +?????????????????? | | ????????????????# !!|?????# #?????????????????? | | ????????????????# !!| ## #?????????????????? | | ????????????????# !|! / #?????????????????? | | ????????????????# ## #?????????????????? | | ????????????????# ??# #?????????????????? | | ????????????????# "" ""???# #?????????????????? | | ????????????????# ""G"????# #?????????????????? | | ????????????????######????# #?????????????????? | | ??????????????????????????+ #?????????????????? | | ??????????????????????????#### #?????????????????? | | ?????????????????????????????# #?????????????????? | | ?????????????????????????????# #?????????????????? | | ?????????????????????????????# #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 525 Resistance: EX 25 Phase Shifting 5 Evasion (%) 62 Recoil Reduction 4 Item Schematics ----------------- Adv. Beam Cannon | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LatentHardlightGravjet Manual? 0 Play Time 01:19:55 Cumulative 120.1 hours Start 2023.09.29 @ 14:52:30 End 2023.09.29 @ 16:29:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 41 Achievement% 32 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec7b29cc-6589-4fdb-82c4-58422b7fba4c