Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.01 @ 12:40:07 Player: Minty Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (262) 1310 Value Destroyed (9398) 9398 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (2847) 2847 TOTAL SCORE: 20115 Bonus ------- High Alert Combat Kills 1769 Follower Combat Kills 497 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -319 Cogmind --------- Core Integrity 723/1150 Matter 90/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Enhanced Optical Array IFF Parser Advanced Melee Analysis Suite Improved Target Analyzer > --- WEAPON (3) ------- Backup Laser I > --- INVENTORY (5) ---- Experimental Heat Sink Advanced Transmission Jammer Improved Core Shielding CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Angular Momentum Engine Reinforced Fission Core > --- PROPULSION ------- Armored Treads Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Power Amplifier Experimental Heat Sink Improved Cooling System Huge Storage Unit Enhanced Optical Array Improved Particle Charger Medium Insulated Plating Thermal Shield > --- WEAPON ----------- Thermic Laser Thermic Laser Thermic Laser > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Advanced Heat Sink Enhanced Optical Array Improved Particle Charger Launcher Loader Advanced Transmission Jammer Experimental Utility Shielding Improved Weapon Shielding Improved Heavy Laser Cooled Particle Cannon 8R-AWN's Boregun Mini Grenade Launcher Heavy Rocket Launcher Guided Missile Launcher Scatter Rocket Array Dirty Datajack Dirty Datajack Dirty Datajack Dirty Datajack CR-A16's Pointy Stick [Rating: 87] Favorites ----------- Power Reinforced Fission Core Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Utility Huge Storage Unit Device Experimental Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Improved Weapon Shielding Weapon Makeshift Shrapnel Gun Energy Gun Thermic Laser Energy Cannon Ion Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Impact Weapon Great Maul Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . 1 . Propulsion 3 | . . . . . . . 1 1 . . . . . . 1 Utility 7 | . . . 1 . . . 1 1 . . . . 2 1 1 Weapon 1 | . . . 1 . . . . . . . . . . . . Parts Attached 148 | . 5 1 10 6 15 1 18 4 3 4 4 4 43 14 16 Power 9 | . . 1 . 1 1 . . . . . . . . 4 2 Engine 4 | . . 1 . . . . . . . . . . . 3 . Core 3 | . . . . 1 1 . . . . . . . . 1 . Reactor 2 | . . . . . . . . . . . . . . . 2 Propulsion 46 | . 2 . 4 . 3 . 6 3 1 4 . 2 10 5 6 Treads 19 | . . . 4 . . . 5 3 1 3 . 2 1 . . Leg 19 | . . . . . 3 . 1 . . 1 . . 8 5 1 Wheel 7 | . 2 . . . . . . . . . . . 1 . 4 Hover 1 | . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . Utility 47 | . 1 . 3 2 6 . 2 1 1 . 1 2 19 3 6 Device 27 | . 1 . 2 2 3 . . 1 1 . 1 . 12 2 2 Storage 4 | . . . 1 . 2 . . . . . . . 1 . . Processor 8 | . . . . . 1 . 1 . . . . 1 2 . 3 Hackware . | . . . . . . . . . . . . . . . . Protection 8 | . . . . . . . 1 . . . . 1 4 1 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 46 | . 2 . 3 3 5 1 10 . 1 . 3 . 14 2 2 Energy Gun 15 | . . . 1 . . . 1 . . . 1 . 10 1 1 Energy Cannon 8 | . 2 . 1 . . . 4 . . . . . 1 . . Ballistic Gun 10 | . . . 1 2 3 . 1 . 1 . 1 . . . 1 Ballistic Cannon 2 | . . . . . . . 2 . . . . . . . . Launcher 8 | . . . . . 2 . 2 . . . 1 . 3 . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 . Unidentified Prototypes 20 | . . . 2 1 6 . 3 . . . 1 . 7 . . Parts Lost 66 | . . . 1 1 5 . 4 . 6 . . . 12 15 22 Power 9 | . . . . 1 1 . . . . . . . . 3 4 Propulsion 30 | . . . . . 2 . 2 . 4 . . . 7 5 10 Utility 14 | . . . . . 1 . 1 . . . . . 5 3 4 Weapon 13 | . . . 1 . 1 . 1 . 2 . . . . 4 4 Highest Loss Streak 7 | . . . 1 1 3 . 1 . 3 . . . 2 5 7 To Critical Strikes 4 | . . . . . 4 . . . . . . . . . . Average Backups 17 | . 7 8 9 8 12 20 20 19 20 19 18 18 21 18 12 Power 1 | . 1 1 1 1 1 . . . 2 2 2 2 2 . . Propulsion . | . 2 2 2 . . 5 3 . . . . . . . . Utility 7 | . 1 2 2 4 6 11 10 11 9 7 7 5 6 5 3 Weapon 5 | . 2 3 3 3 3 3 6 7 5 4 4 7 8 8 5 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 43 | . 4 . 4 . 14 3 4 . 3 . 5 . . . 6 Power 5 | . . . . . 5 . . . . . . . . . . Propulsion 4 | . . . . . . . 4 . . . . . . . . Utility 23 | . . . 2 . 9 3 . . 3 . 4 . . . 2 Weapon 7 | . 4 . 2 . . . . . . . . . . . 1 Tool/Special 4 | . . . . . . . . . . . 1 . . . 3 Average Slot Usage (%) 93 | . 92 100 98 99 95 98 96 99 85 90 99 100 90 87 69 Engine 1 | . 14 14 11 2 . . . . . . . . . 8 3 Core 6 | . . . . 8 10 11 9 7 7 7 7 7 6 1 3 Treads 15 | . . . 20 22 6 . 22 30 20 27 30 30 7 3 . Leg 7 | . 8 . . . 11 22 4 . . . . . 15 17 10 Device 16 | . 6 14 21 22 17 11 9 14 15 15 15 15 21 23 15 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 5 3 Processor 9 | . . . . . 4 11 16 15 15 15 15 9 7 5 12 Protection 1 | . . . . . . . 1 . . . . 5 3 8 6 Energy Gun 3 | . 2 . . . . . . . . . 2 7 8 4 2 Energy Cannon 4 | . 25 28 32 1 . . 13 7 6 7 1 . . 1 . Ballistic Gun 9 | . . . . 30 25 3 3 7 7 7 12 15 6 . 3 Launcher 1 | . . . . . . 9 4 3 1 . . . 1 . . Impact Weapon 2 | . . . . . 7 19 1 . . . 4 . 1 . . Peak Build Rating 87 | . 7 7 12 21 63 63 73 64 70 58 58 59 86 87 87 Average Rating 56 | . 6 7 9 18 43 50 54 62 54 54 55 57 75 75 70 On Entrance 41 | 6 6 7 7 10 21 63 49 55 64 50 54 56 59 78 71 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 161 | 12 15 17 26 26 115 115 161 117 121 118 118 119 146 141 127 Greatest Support 104 | 20 20 20 40 40 50 50 66 86 86 88 88 104 104 65 80 Greatest Overweight (x) 14 | . . . . . 6 2 5 1 2 2 1 1 14 6 6 Average Overweight (x) 1 | . . . . . . 2 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 25 | . 8 8 10 10 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | . 8 8 9 10 14 25 25 25 25 25 25 25 25 25 17 Most Carried 25 | . 8 8 10 10 25 25 25 25 25 25 25 25 25 24 22 Average Carried 21 | . 7 8 9 8 14 24 24 23 24 24 23 25 24 20 13 Final Capacity 25 | 8 8 8 10 10 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 8 8 10 9 25 24 25 25 25 20 25 25 25 20 4 Class Distribution -------------------- 23% | Scavenger-Mutant 21% | Scavenger-Gunner 16% | Mutant 13% | Gunner 8% | Scavenger-Tank 6% | Derelict-Tank 4% | Derelict-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Derelict-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Matter Collected 6208 | 189 77 185 134 273 863 399 646 287 415 100 35 198 1485 369 553 Remotely 464 | . . . . . 416 . . . 48 . . . . . . Salvage Created 10676 | . 105 150 803 355 554 196 1899 512 406 64 . 287 3651 934 760 Parts 551 | . 6 6 43 24 79 2 114 22 21 3 . 20 143 28 40 Haulers Intercepted 14 | . 1 . 4 . . . 5 2 . . . . 1 . 1 Recyclers Shooed 13 | . . . . . . . 2 1 . . . . 6 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . . 18 2 . 26 . . . Prevented 15 | . . . . . . . . . . 1 . 14 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Combat Hostiles Destroyed 178 | . . 2 10 7 7 4 36 7 11 2 . 8 55 20 9 Guns 66 | . . . . 7 1 . 3 2 2 2 . 8 32 5 4 Cannons 48 | . . 2 9 . . . 25 4 4 . . . . 4 . AOE 55 | . . . . . 6 4 8 1 5 . . . 16 10 5 Classes Destroyed 23 | . 3 1 5 2 2 1 3 1 2 . . 2 . . 1 Worker 15 | . 1 2 . . . . 5 . . . . . . . 7 Builder 14 | . . . . . . . 2 1 . . . . 4 1 6 Tunneler 7 | . . . . 3 . 2 1 . . . . . 1 . . Hauler 14 | . 1 . 4 . . . 5 2 . . . . 1 . 1 Recycler 12 | . . . 1 1 . 2 1 2 . . . . 4 1 . Carrier 1 | . . . . . . . . . . . . . . . 1 Mechanic 4 | . . . 1 . . . . . . . . . 2 . 1 Operator 4 | . . . 1 . . . 2 . . . . . 1 . . Watcher 7 | . 1 . . . . . 3 . . . . . 1 . 2 Swarmer 25 | . . . . 3 . 3 3 . 5 . . 3 3 5 . Saboteur 1 | . . . . . . . . . . . . 1 . . . Grunt 69 | . . 2 6 4 . . 20 4 3 . . 2 20 6 2 Brawler 6 | . . . . . . . . 3 1 . . . 1 1 . Duelist 6 | . . . 1 . . . 2 . . . . 1 1 . 1 Sentry 14 | . . . 3 . . . 7 . 1 . . . 2 1 . Specialist 9 | . . . . . . . 2 . . . . . 7 . . Hunter 19 | . . . . . . 1 1 . . 2 . . 8 3 4 Programmer 17 | . . . . . . . . . . . . 1 10 4 2 Heavy 4 | . . . . . . . 1 . . . . . 3 . . Behemoth 1 | . . . . . . . . . 1 . . . . . . Zionite 7 | . . . . . 7 . . . . . . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . Assembled 6 | . . . . . 6 . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . 2 . . Best Kill Streak 12 | . 1 4 4 4 6 2 7 4 7 1 . 3 12 7 10 Combat Bots Only 7 | . . 2 4 3 6 2 6 3 7 1 . 3 7 7 2 Max Kills in Single Turn 4 | . 1 1 2 1 2 2 4 1 2 1 . 1 4 2 4 Gunslinging 1 | . . . . . . . . . . . . . . . 1 Exploded 4 | . . . . . 2 2 2 1 2 . . . 4 2 2 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . 4 . . . . . . . . . . 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Hostile Shots Fired 1058 | . 4 . 64 25 61 22 155 12 87 9 . 28 311 127 153 Missed 327 | . . . 23 5 26 8 49 2 31 3 . 12 84 36 48 Hits 731 | . 4 . 41 20 35 14 106 10 56 6 . 16 227 91 105 Melee 9 | . . . . . . . . 4 1 4 . . . . . Projectile 722 | . 4 . 41 20 35 14 106 6 55 2 . 16 227 91 105 Critical Strikes 32 | . . . 1 . 18 . 2 1 1 . . . 5 2 2 Part Disruptions 4 | . . . . . . . . . . . . . 3 . 1 Damage Taken 12592 | . 54 . 544 216 794 195 1917 196 866 31 . 272 3427 1835 2245 Core 1744 | . 18 . 35 17 232 70 282 . 178 . . 11 287 187 427 Absorbed by Shields 460 | . . . . . . . . . 100 8 . 72 280 . . Redirected to Shielding 373 | . . . . . . . . . . . . 47 25 187 114 Ignored by Resistances 307 | . . . . . . . . . . . . . 267 40 . Regen/Repaired (Parts) 1578 | . . . . . . . . 246 . . 907 . 425 . . Core Remaining (%) 67 | 100 . 92 . . . 11 48 . . . . 73 66 81 . Volleys Fired 507 | . 14 5 29 22 67 6 84 21 26 5 . 11 129 41 47 Largest 3 | . 2 2 3 3 3 1 3 3 3 2 . 3 3 3 3 Hottest 255 | . 120 120 180 69 69 30 180 122 122 84 . 112 255 255 90 Shots Fired 1157 | . 28 10 87 66 141 6 190 48 73 10 . 33 305 76 84 Gun 736 | . . . . 66 135 . 31 15 40 5 . 33 289 47 75 Cannon 333 | . 28 10 87 . . . 136 24 29 5 . . . 14 . Launcher 88 | . . . . . 6 6 23 9 4 . . . 16 15 9 Special . | . . . . . . . . . . . . . . . . Kinetic 543 | . . . . 66 135 . 45 24 54 5 . 22 138 . 54 Thermal 515 | . 28 10 87 . . . 122 15 15 5 . . 151 61 21 Explosive 88 | . . . . . 6 6 23 9 4 . . . 16 15 9 Electromagnetic 11 | . . . . . . . . . . . . 11 . . . Robot Hit Streak 25 | . 7 9 15 18 25 2 17 17 9 13 . 9 17 9 8 Robot Miss Streak 7 | . 6 . 3 1 5 1 4 3 5 5 . 6 7 3 5 Penetration Max 2 | . . . . . 1 . 2 . . . . . 2 . 1 Secondary Targets 7 | . . . . 3 . . . . . . . . 2 . 2 Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . 1 . 1 Autonomous 71 | . . . . . . . 5 . . . . . 66 . . Shots Hit Robots 786 | . 13 8 54 47 93 7 116 35 50 8 . 22 227 55 51 Core Hits 564 | . 3 3 20 14 42 5 102 27 41 6 . 22 170 44 65 Critical Kills 23 | . . . . . 2 . 4 . . . . . 11 . 6 Critical Parts Destroyed 53 | . . . . . 13 . 6 . 3 . . 1 15 . 15 Critical Strikes 102 | . . . . . 19 . 10 . 4 . . 1 46 1 21 Burn 21 | . . . . . . . . . . . . . 20 1 . Destroy 77 | . . . . . 17 . 9 . 4 . . 1 25 . 21 Smash 4 | . . . . . 2 . 1 . . . . . 1 . . Melee Attacks 46 | . . . . 4 11 5 1 2 . 5 . . 13 5 . Impact 41 | . . . . 4 11 5 1 2 . 5 . . 13 . . Slashing . | . . . . . . . . . . . . . . . . Piercing 5 | . . . . . . . . . . . . . . 5 . Sneak Attacks 8 | . . . . . . 4 1 1 . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 26978 | . 226 140 1062 688 2144 599 4607 1345 1311 173 . 424 8075 2755 3429 Guns 11046 | . . . . 688 1492 . 438 177 593 64 . 368 5886 730 610 Cannons 5520 | . 226 140 1062 . . . 2491 494 475 68 . . . 564 . Explosions 9072 | . . . . . 469 272 1568 465 243 . . 56 1783 1406 2810 Melee 1139 | . . . . . 183 327 61 159 . 41 . . 356 12 . Ramming 201 | . . . . . . . 49 50 . . . . 50 43 9 Kinetic 8191 | . . . . 688 1492 . 1046 377 833 64 . 286 2916 . 489 Thermal 8525 | . 226 140 1062 . . . 1883 470 235 68 . 56 2970 1294 121 Explosive 8840 | . . . . . 469 272 1568 289 243 . . . 1783 1406 2810 Electromagnetic 82 | . . . . . . . . . . . . 82 . . . Impact 1127 | . . . . . 183 327 61 159 . 41 . . 356 . . Slashing . | . . . . . . . . . . . . . . . . Piercing 12 | . . . . . . . . . . . . . . 12 . Highest Corruption 7 | . . . . . . . . . . . . . 4 5 7 Average Corruption 2 | . . . . . . . . . . . . . 2 2 3 Corruption Purged 5 | . . . . . . . . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 55 | . . . . . . . . . . . . . 41 9 5 Message Errors 14 | . . . . . . . . . . . . . 12 2 . Matter Fused 13 | . . . . . . . . . . . . . 7 4 2 Heat Flow Errors 9 | . . . . . . . . . . . . . 6 1 2 Energy Discharges 5 | . . . . . . . . . . . . . 5 . . Parts Rejected 1 | . . . . . . . . . . . . . 1 . . Parts Fused 2 | . . . . . . . . . . . . . 2 . . Data Loss (minor) 4 | . . . . . . . . . . . . . 1 2 1 Data Loss (major) 3 | . . . . . . . . . . . . . 3 . . Misfires 1 | . . . . . . . . . . . . . 1 . . Alerts 2 | . . . . . . . . . . . . . 2 . . Weapon Failures 1 | . . . . . . . . . . . . . 1 . . Overload Shots 10 | . . . . . . . . . . . . . . 10 . Overflow Damage 800 | . 12 12 . . 96 228 82 62 . . . . 60 132 116 Projectiles 123 | . 12 12 . . . . . . . . . . . 99 . Explosions 262 | . . . . . 10 18 21 62 . . . . 2 33 116 Melee 415 | . . . . . 86 210 61 . . . . . 58 . . Knockbacks 17 | . . . . . 1 1 1 1 6 1 . . 5 1 . Impact 10 | . . . . . 1 1 . 1 . 1 . . 5 1 . Kinetic 7 | . . . . . . . 1 . 6 . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 860 | . . . . . 49 40 129 . 37 . . 52 156 114 283 Shots 29 | . . . . . 1 1 4 . 1 . . 1 5 5 11 Rammed 9 | . . . . 1 . . 3 4 . . . . 1 . . Targets Rammed 22 | . . . . 1 . . 5 4 . . . . 7 4 1 Kicked 12 | . . . . . . . 1 . . . . . 6 4 1 Crushed 1 | . . . . . . . 1 . . . . . . . . Highest Temperature 407 | . 300 60 354 . 84 . 288 52 75 . . 14 407 135 193 Average Temperature 73 | . 95 36 124 . 29 . 75 19 30 . . 6 56 73 102 Received Heat Transfer 2156 | . 30 . 273 87 20 . 612 54 239 . . 40 555 117 129 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . . . . 2 . . . Robots Corrupted 2 | . . . . . . 2 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . 6 . . . . . . . . . Impact Corruptions 10 | . . . . . 3 5 1 . . . . . 1 . . Robots Melted 10 | . . . 1 . . . . . . . . . 8 1 . Combat Hostiles 9 | . . . 1 . . . . . . . . . 7 1 . Parts Melted 68 | . 1 . 8 . . . 7 1 . . . 2 36 13 . Heat Transferred 16758 | . 481 296 2220 . . . 2987 581 370 111 . 100 7198 1933 481 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . 2 . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Maximum Alert Level 4 | . . . . . . . 3 1 . . . . 4 3 3 Low Security (%) 41 | . 100 100 100 100 . 100 25 . . . . . 39 . . Level 1 16 | . . . . . . . 37 100 . . . . 8 . . Level 2 11 | . . . . . . . 33 . . . . . 4 21 39 Level 3 24 | . . . . . . . 3 . . . . . 34 78 60 Level 4 5 | . . . . . . . . . . . . . 12 . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1338 | . 16 50 158 80 . 74 708 379 . . . . 1338 959 1082 Initial 655 | . . . 19 50 . . 23 309 . . . . 53 655 453 Average 415 | . 4 10 88 29 . 23 357 296 . . . . 536 768 772 Influence Increases 6863 | . 35 60 341 195 . 195 1219 257 250 60 . 532 2022 692 1005 Destroy 0b10 Robot/C 3700 | . . 40 220 140 . 80 720 140 220 40 . 340 1160 400 200 Destroy 0b10 Robot/NC 395 | . 15 10 35 20 . 20 95 25 . . . . 70 10 95 Destroy Leader 864 | . 4 10 58 20 . 20 196 24 30 20 . 50 284 90 58 Allied During Kill 178 | . . . 7 . . . . . . . . 127 36 . 8 Successful Hack 43 | . 16 . 5 . . . 18 . . . . . 4 . . Disable Machine 495 | . . . 15 15 . 15 45 30 . . . . 45 . 330 Anti-Garrison Action 200 | . . . . . . . . . . . . . 200 . . Destroy Structure 868 | . . . 1 . . 45 130 38 . . . . 148 192 314 Lose Combat Pursuer 120 | . . . . . . 15 15 . . . . 15 75 . . Influence Decreases 5875 | . 35 10 261 301 24 135 599 633 554 60 . 446 770 1103 944 Entered New Map 1847 | . . . 31 80 24 . 37 371 114 . . . 33 683 474 Time Decay 3293 | . 35 10 200 201 . 135 522 262 380 60 . 406 582 270 230 Lost Part 610 | . . . 10 10 . . 40 . 60 . . . 120 150 220 Lost Ally 125 | . . . 20 10 . . . . . . . 40 35 . 20 Squads Dispatched 43 | . 3 . 2 . . . 6 2 . . . 1 19 5 5 Investigation 12 | . 1 . 1 . . . 2 2 . . . . 4 2 . Extermination 9 | . . . . . . . . . . . . . 7 1 1 Reinforcement 18 | . 2 . 1 . . . 3 . . . . . 7 2 3 Assault 3 | . . . . . . . 1 . . . . 1 1 . . Garrison 1 | . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . 1 2 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Distress Signals 12 | . . . 2 1 . . 4 1 . . . . 4 . . Communications Jammed 21 | . . . . . . . . 1 . . . . . . 20 Distress Signals 20 | . . . . . . . . 1 . . . . . . 19 Times Spotted 282 | . 6 2 21 7 28 5 48 10 11 4 . 18 81 20 21 Peak Tracking Total 9 | . 3 1 8 2 9 3 5 3 4 2 . 5 9 5 6 Tactical Retreats 20 | . . . . . 12 1 1 . . . . 1 5 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Traps Triggered 2 | . . . . . . . . . . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Machines Disabled 52 | . . . 1 1 19 1 3 2 . . . . 3 . 22 Max in Single Turn 4 | . . . 1 1 2 1 1 2 . . . . 1 . 4 Garrison Access 2 | . . . . . . . . 1 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Machines Accessed 33 | . 3 . 4 1 1 . 7 5 2 . 1 . 6 2 1 Terminals 15 | . 2 . 4 . . . 7 1 . . . . 1 . . Fabricators 2 | . . . . . . . . 1 . . . . . 1 . Repair Stations 8 | . 1 . . . . . . 2 . . . . 3 1 1 Recycling Units 1 | . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . 1 . . Total Hacks 82 | . 8 . 14 1 1 . 29 7 2 . 3 . 11 5 1 Successful 41 | . 4 . 6 1 1 . 12 3 2 . 3 . 7 1 1 Failed 40 | . 4 . 7 . . . 17 4 . . . . 4 4 . Catastrophic 13 | . . . 3 . . . 5 1 . . . . 2 2 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . Manual 59 | . 2 . 9 . 1 . 16 2 . . . . 27 2 . Terminals 51 | . 6 . 14 . . . 29 1 . . . . 1 . . Fabricators 6 | . . . . . . . . 3 . . . . . 3 . Repair Stations 14 | . 2 . . . . . . 2 . . . . 7 2 1 Recycling Units 1 | . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . 2 . . Terminal Hacks 24 | . 3 . 6 1 1 . 7 . 2 . 3 . 1 . . Record 1 | . . . . . 1 . . . . . . . . . . Part Schematic 3 | . . . . . . . . . . . 3 . . . . Robot Analysis 3 | . . . 1 . . . 2 . . . . . . . . Prototype ID Bank 5 | . 1 . 2 . . . 2 . . . . . . . . Open Door 4 | . . . . 1 . . . . 2 . . . 1 . . Alert Level 2 | . . . 1 . . . 1 . . . . . . . . Locate Traps 4 | . 1 . 1 . . . 2 . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . . . 1 . Repair Station Hacks 3 | . . . . . . . . . . . . . 2 . 1 Scan Component 1 | . . . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . . . 1 . . Refit 1 | . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . . Report Inventory 1 | . . . . . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . Unauthorized Hacks 11 | . 1 . . . . . 5 2 . . . . 3 . . Terminals 6 | . 1 . . . . . 5 . . . . . . . . Track 2 | . 1 . . . . . 1 . . . . . . . . Assimilate 2 | . . . . . . . 2 . . . . . . . . Botnet 1 | . . . . . . . 1 . . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . 2 . . . . 2 . . Patch 4 | . . . . . . . . 2 . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . Jam 1 | . . . . . . . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 20 | . 3 . 4 . . . 7 2 . . . . 2 2 . Full Trace Events 10 | . 1 . 3 . . . 3 . . . . . 1 2 . Feedback Events 1 | . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 3 . 5 . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . . . . 18 . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . Time 44 | . . . . . . . . . . . . . 44 . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 1 . . 1 Allies Hacked 2 | . . . . . . . . . . . . . 1 . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Total Allies 13 | . . 1 . 2 . . . . . . 4 1 4 . 1 Largest Group 6 | . . 1 1 2 . . . . . . 4 4 6 . 1 Highest-Rated Group 189 | . . 31 31 42 . . . . . . 153 153 189 . 49 Highest-Rated Ally 49 | . . 31 31 31 . . . . . . 39 39 39 . 49 Zionite Dispatches 2 | . . . . . . . . . . . . . 2 . . Fire 1 | . . . . . . . . . . . . . 1 . . Thermal Resupply 1 | . . . . . . . . . . . . . 1 . . Total Orders 1 | . . . . . . . . . . . . . 1 . . DROP 1 | . . . . . . . . . . . . . 1 . . Ally Attacks 98 | . . . 6 5 21 . . . . . . 25 30 . 11 Total Damage 1947 | . . . 106 66 103 . . . . . . 734 667 . 271 Kills 16 | . . . 1 1 . . . . . . . 9 3 . 2 Allies Corrupted 2 | . . . . . . . . . . . . . 2 . . Allies Melted . | . . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Active Infowar (turns) 5599 | . . . 179 22 723 . . 569 118 . . . 2904 589 495 Optics 2941 | . . . . . . . . . . . . . 1857 589 495 IFF 56 | . . . . . . . . . . . . . . . 56 Terrain 745 | . . . . 22 723 . . . . . . . . . . Traps 1046 | . . . . . . . . . . . . . 1046 . . Seismic 179 | . . . 179 . . . . . . . . . . . . Jamming 1032 | . . . . . . . . 569 118 . . . 1 . 344 Robot Analysis Total 3 | . . . 1 . . . 2 . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . . . 3 1 . . . . Drone Launches 7 | . . . . . 7 . . . . . . . . . . Drone Recoveries 4 | . . . . . 4 . . . . . . . . . . Zionite Intel Received 3 | . . . . . . . . . . . . . 3 . . Guard Positions 1 | . . . . . . . . . . . . . 1 . . Unaware Schematics 1 | . . . . . . . . . . . . . 1 . . Active Garrisons 1 | . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Turns Passed 15026 | . 180 78 464 487 1861 556 1446 570 1092 769 1847 1013 3579 589 495 Spaces Moved 5840 | 1 135 75 228 239 762 193 503 214 348 294 758 402 1291 180 217 Core 37 | . . . . . 1 . . . . . . . . . 36 Treads 3537 | . . . 194 239 303 . 418 214 348 294 758 402 367 . . Legs 1942 | 1 39 . . . 458 193 85 . . . . . 918 180 68 Wheels 321 | . 96 75 34 . . . . . . . . . 6 . 110 Hover 3 | . . . . . . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 80 80 80 160 120 270 196 228 228 240 240 240 190 190 50 Average Speed 216 | 120 91 80 148 160 196 270 221 228 284 248 240 240 225 239 128 Slowest Speed 810 | 120 120 80 160 160 350 270 545 228 320 320 240 240 810 540 540 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 2 28 25 20 47 90 55 60 9 61 58 82 66 38 8 8 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 4 | . . . 1 . 1 . . . . . 2 . . . . Known Exits Taken 1 | . . . . . . . . . . 1 . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 11 | . . 1 . 1 . 2 . . 1 2 2 2 . . . Spaces Dug 23 | . . . . . . . . 8 . . . . 15 . . Terrain Destroyed 837 | . . . . . 47 60 158 35 26 . . 5 198 120 188 Melee 7 | . . . . . . . . . . . . . 7 . . Projectile 82 | . . . . . 17 . 19 . 3 . . . 32 9 2 AOE 747 | . . . . . 29 60 139 35 23 . . 5 159 111 186 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Total 7214 | . 163 83 291 286 985 219 674 254 400 313 789 427 1703 270 357 Wait 265 | . 2 2 1 8 49 4 32 . 2 3 3 3 122 2 32 Move 5825 | . 134 74 227 238 761 192 502 213 347 293 757 401 1290 179 217 Hop . | . . . . . . . . . . . . . . . . Pick Up 115 | . 5 . 10 2 38 5 10 3 6 . 9 1 20 3 3 Fast Attach 62 | . 1 . 2 1 7 . 5 . . 3 5 . 19 6 13 Attach 71 | . 2 . 3 3 4 1 8 2 5 1 . . 14 17 11 Detach 43 | . . . 1 . 1 . 3 . 2 . 2 . 13 10 11 Swap 124 | . 2 1 8 5 17 1 14 6 8 1 3 5 49 3 1 Drop 131 | . 3 1 10 2 30 6 10 3 4 2 10 4 27 . 19 Fire 507 | . 14 5 29 22 67 6 84 21 26 5 . 11 129 41 47 Melee 45 | . . . . 4 11 4 1 2 . 5 . . 13 5 . Ram 1 | . . . . . . . . . . . . . 1 . . Kick 12 | . . . . . . . 1 . . . . . 6 4 1 Crush 9 | . . . . 1 . . 4 4 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 4 | . . . . . . . . . . . . 2 . . 2 Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / [*Ext]) -5/Factory -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 7) 181 | -10/Materials | Entered Mines 236 | -10/Mines | Discovered new exit (range 8) 249 | -10/Mines | Escorted by a lone wolf Derelict 259 | -10/Mines | Entered Materials 259 | -9/Materials | Accompanied by 1 ally 259 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 269 | -9/Materials | Learned location of Storage (-7) 389 | -9/Materials | Discovered new exit (range 15) 561 | -9/Materials | Build established: Gunner 566 | -9/Materials | Discovered new exit (range 16) 691 | -9/Materials | Central database locked down 723 | -9/Materials | Entered Mines 734 | -9/Mines | Found the Drone Emporium 739 | -9/Mines | Found Prototype Device 739 | -9/Mines | Identified Thief Drone Bay 1029 | -9/Mines | Build established: Scavenger-Gunner 1101 | -9/Mines | Excavation squad dispatched 1101 | -9/Mines | A large section of the Mines collapsed 1164 | -9/Mines | Learned Materials terminal intel 1202 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1204 | -9/Mines | Discovered new exit (range 5) 1210 | -9/Mines | Entered Exiles 1234 | -9/Exiles | Discovered new exit (range 15) 1254 | -9/Exiles | Met 8R-AWN 1320 | -9/Exiles | Met EX-HEX 1366 | -9/Exiles | Met EX-BIN 1384 | -9/Exiles | Aligned with FarCom system 1386 | -9/Exiles | Given EX-Vault access code 1427 | -9/Exiles | Opened EX-Vault 1453 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1484 | -9/Exiles | Build established: Scavenger-Skirmisher 1509 | -9/Exiles | Met EX-DEC 1541 | -9/Exiles | Learned location of Zion (-7) 1665 | -9/Exiles | Attacked by the Exiles 1814 | -9/Exiles | Found Prototype Ballistic Gun 1821 | -9/Exiles | Lost 3 parts (1p2n) 1865 | -9/Exiles | Identified 8R-AWN's Boregun 1895 | -9/Exiles | Core integrity fell below 50% 1899 | -9/Exiles | Destroyed 8R-AWN 1911 | -9/Exiles | Found 8R-AWN's Boregun 2088 | -9/Exiles | Found Prototype Ballistic Gun 2088 | -9/Exiles | Identified AWS/Gauss 2109 | -9/Exiles | Found Prototype Ballistic Cannon 2118 | -9/Exiles | Found Prototype Storage 2118 | -9/Exiles | Identified Superbattery 2140 | -9/Exiles | Build established: Mutant 2353 | -9/Exiles | Destroyed EX-DEC 2498 | -9/Exiles | Found Deploy-a-Sentry 2587 | -9/Exiles | Destroyed EX-HEX 2593 | -9/Exiles | Destroyed EX-BIN 3030 | -9/Exiles | Discovered new exit (range 14) 3071 | -9/Exiles | Stole four prototypes: AWS/Autocannon, Deploy-a-Sentry, AWS/Gauss, Superbattery 3071 | -9/Exiles | Entered Mines 3584 | -8/Mines | Core integrity fell below 20% 3589 | -8/Mines | Discovered new exit (range 15) 3627 | -8/Mines | Entered Materials 3627 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3628 | -8/Materials | Loaded intel: 12 terminal locations 3991 | -8/Materials | Identified AWS/Autocannon 4039 | -8/Materials | Build established: Gunner 4068 | -8/Materials | Discovered new exit (range 8) 4652 | -8/Materials | Discovered new exit (range 11) 4827 | -8/Materials | First assault squad dispatched 4923 | -8/Materials | Core integrity fell below 50% 5073 | -8/Materials | Entered Factory 5073 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5363 | -7/Factory | Build established: Scavenger-Gunner 5566 | -7/Factory | Discovered new exit (range 6) 5643 | -7/Factory | Entered Lower Caves 5644 | -7/Lower Caves | Encountered a Warlord checkpoint 5681 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5815 | -7/Lower Caves | Destroyed 7 combat bots 5820 | -7/Lower Caves | Lost 3 parts (2n1w) 6044 | -7/Lower Caves | Spotted B-75 Beast 6073 | -7/Lower Caves | Destroyed B-75 Beast 6103 | -7/Lower Caves | Lost 3 parts (2n1w) 6456 | -7/Lower Caves | Build established: Scavenger-Mutant 6554 | -7/Lower Caves | Found DRS Beacon 6715 | -7/Lower Caves | Discovered new exit (range 7) 6735 | -7/Lower Caves | Entered another Lower Caves area 6816 | -7/Lower Caves | Entered a destroyed Warlord outpost 6912 | -7/Lower Caves | Discovered new exit (range 7) 6994 | -7/Lower Caves | Identified exit to Zion 7044 | -7/Lower Caves | Learned Factory terminal intel 7063 | -7/Lower Caves | Learned Factory non-interactive machine intel 7442 | -7/Lower Caves | Spotted DL-VPJ(f) 7443 | -7/Lower Caves | Encountered a Master Thief 7443 | -7/Lower Caves | Spotted F2-HLF(f) 7443 | -7/Lower Caves | Superbattery stolen by Master Thief 7444 | -7/Lower Caves | Encountered a Master Thief 7454 | -7/Lower Caves | AWS/Autocannon stolen by Master Thief 7504 | -7/Lower Caves | Entered Zion 7653 | -7/Zion | Learned location of Recycling (-7) 7879 | -7/Zion | Learned Factory terminal intel 8133 | -7/Zion | Learned location of Warlord (-4) 8342 | -7/Zion | Learned Factory stockpile data 8412 | -7/Zion | Given the Hacking Drone Bay 8462 | -7/Zion | Met Imprinter 8505 | -7/Zion | Imprinted 8508 | -7/Zion | Declared Zion's savior 8654 | -7/Zion | Learned Factory repair station intel 8745 | -7/Zion | Found CR-A16's Pointy Stick 8824 | -7/Zion | Visited the Megawrench Repair Shop 8824 | -7/Zion | Megawrench repaired 13 parts 8978 | -7/Zion | Build established: Scavenger-Gunner 9096 | -7/Zion | Found Prototype Launcher 9096 | -7/Zion | Identified Gui. Missile Launcher 9213 | -7/Zion | Discovered new exit (range 11) 9351 | -7/Zion | Entered Proximity Caves 9351 | -6/Proximity Caves | Accompanied by 4 allies 9382 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9901 | -6/Proximity Caves | Build established: Derelict-Tank 10328 | -6/Proximity Caves | Discovered new exit (range 15) 10364 | -6/Proximity Caves | Entered Factory 10364 | -6/Factory | Accompanied by 3 allies 10364 | -6/Factory | Evolved 2 slots: Utility x2 10366 | -6/Factory | Loaded intel: 206 non-interactive machine locations 10367 | -6/Factory | Loaded intel: 28 terminal locations 10368 | -6/Factory | Loaded intel: 6 repair station locations 10398 | -6/Factory | Zion Thermal Resupply teleported in 10572 | -6/Factory | Zion Fire squad teleported in 10773 | -6/Factory | Retrieved Zion intel report: Active Garrisons 10786 | -6/Factory | P-60 Hacker assimilated allied 0S-W61(i) 10840 | -6/Factory | Lost 5 allies 10883 | -6/Factory | Retrieved Zion intel report: Guard Positions 11025 | -6/Factory | Repaired Mak. Shrapnel Gun 11152 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 11323 | -6/Factory | Discovered new exit (range 6) 11330 | -6/Factory | Build established: Derelict-Mutant 11418 | -6/Factory | Cargo convoy interrupted 11423 | -6/Factory | DAS Turret deployed 11482 | -6/Factory | Destroyed 7 combat bots 11848 | -6/Factory | Destroyed 7 combat bots 11853 | -6/Factory | Terminal network hard line cut 12126 | -6/Factory | Build established: Scavenger-Tank 12438 | -6/Factory | Found Launcher Loader 12933 | -6/Factory | Build established: Scavenger-Gunner 12954 | -6/Factory | Found Prototype Launcher 12954 | -6/Factory | Identified Scatter Rocket Array 12961 | -6/Factory | Found Scatter Rocket Array 13394 | -6/Factory | Allied Derelicts emerged from ambush trap array 13514 | -6/Factory | First assault squad dispatched 13796 | -6/Factory | Build established: Gunner 13892 | -6/Factory | Discovered new exit (range 10) 13943 | -6/Factory | Entered another Factory area 13943 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13944 | -5/Factory | Loaded intel: 25 terminal locations 14113 | -5/Factory | Destroyed 7 combat bots 14118 | -5/Factory | Lost 5 parts (1p2u2w) 14427 | -5/Factory | Lost 5 parts (1p3n1w) 14462 | -5/Factory | Discovered new exit (range 13) 14532 | -5/Factory | Entered another Factory area 14532 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14656 | -4/Factory | Garrison activated, responded to threat 14670 | -4/Factory | Build established: Scavenger-Mutant 14719 | -4/Factory | Lost 3 parts (3n) 14859 | -4/Factory | Lost 7 parts (2p2n3u) 14946 | -4/Factory | Lost 3 parts (1n2w) 15027 | -4/Factory | Self-destructed Last Messages --------------- 15018_ Arm. Wheel destroyed. 15019_ U-05 Engineer lays Concrete. 15019_ Arm. Wheel destroyed. 15019_ U-05 Engineer lays Concrete. 15019_ 8R-AWN's Boregun destroyed. 15020_ K-01 Serf collects debris. 15020_ U-05 Engineer builds a Wall. 15021_ Arm. Wheel destroyed. 15021_ U-05 Engineer lays Concrete. 15021_ P-70 Sage resets U-05 Engineer, system corruption cleaned. 15021_ U-05 Engineer lays Concrete. 15021_ K-01 Serf collects debris. 15022_ System corrupted: Matter fused (-8). 15022_ U-05 Engineer lays Concrete. 15023_ U-05 Engineer builds a Wall. 15024_ U-05 Engineer lays Concrete. 15024_ K-01 Serf collects debris. 15026_ U-05 Engineer lays Concrete. 15026_ Backup Power I destroyed. 15027_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????# #???????????????????????????? | | ??????# = !!] #???????????????????????????? | | ?????? =%! !!] #???????????????????????????? | | ?????? * !]] #???????????????????????????? | | ??????# % ? #???????????????????????????? | | ??????# ? #???????????????????????????? | | ??????# #??########??????????????????????????? | | ??????# # #???????##############?????? | | ??????+ " """" #???????# #?????? | | ??????# # """" #???????# """ !#?????? | | ??????# #??"""" #???????# "R #?????? | | ??????# #????"" #???????# "" #?????? | | ??????# *#?????? #???????# = ###???? | | ??????# ! #???????? ????????# #???? | | ??????# ^ #?????????????????# #???? | | ??????#^^^%^#?????????????????# ##??? | | ??????# [ #?????????????????# #??? | | ??????# #????????????###### k #???? | | #####?# #???????????## ## " #???? | | ?# #???????????# ### " #???? | | # ##################### ## # ;;###?? | | """ # u k uu% #?? | | """ + u #?? | | """ # s s #?? | | # s s p #?? | | ?# @ p #?? | | ?### ##########################+# #?? | | ####????# #?????????????????# """ # #?? | | ????????# #?????????????????#%"R" """" #? #?? | | ????????# #?????????????????# " " """" #?? #?? | | ????????# #?????????????????# """" #???? #?? | | ????????# #?????????????????# """" #?????#?? | | ????????# #?????????????????# #???????? | | ????##### ###+############### """" """" #???????? | | ????# ^ + """" """" #???????? | | ????# ^ # """" """" #???????? | | + """ """ """ + """" """" #???????? | | ????#" """^""" """ ###### #???????? | | ????#T """ """ """ #????# #???????? | | ????#" #????##############???????? | | ????# #?????????????????????????? | | ????# #?????????????????????????? | | ????# ####+### #?????????????????????????? | | ????# ????????# #?????????????????????????? | | ??????? ?????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# ?????????????????????????? | | ?????????????????####### ????????????????????????? | | ????????????????????????# ???????????????????????? | | ????????????????????????? #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 37 Energy Capacity 510 Matter Stores 500 Matter Capacity 500 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 20 Additional Mass Support 12 Armor Coverage 600 Resistance: TH 20 Resistance: EM 20 Core Shielding 30 Utility Shielding 90 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Particle Charging 30 Kinecelleration 30 Item Schematics ----------------- Hvy. Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Arc Thrower | -7/Zion | Free Hvy. Ion Cannon | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Med. Treads | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Antigrav System | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Focal Shield | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Coil Gun | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive H-66 Slayer | -6/Factory | Z-intel G-50 Soldier | -6/Factory | Z-intel R-10 Processor | -6/Factory | Z-intel O-24 Administrator | -6/Factory | Z-intel A-15 Conveyor | -6/Factory | Z-intel Fabricated ------------ Nothing Repaired ---------- Mak. Shrapnel Gun | 10% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConstructVortexBoregun Manual? 0 Play Time 01:08:39 Cumulative 1157.2 hours Start 2025.08.01 @ 11:32:37 End 2025.08.01 @ 12:40:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1425 Rogue 1141 Adventurer 124 Explorer 160 Win Type - Total 52 Types 38/0/8/4/1/0/0/1/0/0 Lore% 92 Gallery% 88 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1bc63a1-abe1-433e-b5de-584fcd0586e2