Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.01 @ 20:17:49 Player: lepire Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (92) 460 Value Destroyed (2363) 2363 Prototype IDs (32) 640 Alien Tech Used (2) 400 Bonus (500) 500 TOTAL SCORE: 11063 Bonus ------- Pacifist 200 Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 237/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Enhanced Optical Array Advanced Signal Interpreter 0b10 Decoder Chip [Looter] Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Biometal Leg Particle Accelerator Improved Light Armor Plating Tactical Quantum Warhead Lance Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Nuclear Pulse Thruster > --- UTILITY ---------- Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] Particle Accelerator Cloaking Device Experimental Power Shielding Thermal Shield Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Improved Reaction Control System Improved Light Armor Plating Graphene Brace Improved Proton Missile Launcher Great Maul [Rating: 94] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Propulsion Improved Carbon-fiber Leg Treads Armored Treads Leg Improved Carbon-fiber Leg Wheel Wheel Flight Unit Nuclear Pulse Thruster Utility Improved Signal Interpreter Device Improved Reaction Control System Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Grenade Launcher Impact Weapon Great Maul Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . 2 2 2 . . . . 2 2 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 . . . . . Propulsion 3 | . . . . 1 . . . . 1 . . . . . . 1 Utility 10 | . . 2 2 1 . . . . 1 2 1 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 92 | 3 3 11 13 1 4 11 5 1 21 2 4 2 . 5 . 6 Power 8 | . . 1 1 . 1 2 . . 2 . . 1 . . . . Engine 5 | . . 1 . . 1 2 . . . . . 1 . . . . Core 3 | . . . 1 . . . . . 2 . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 21 | 2 . 1 3 1 . 2 2 . 5 . . . . 3 . 2 Treads 4 | 1 . 1 . . . 2 . . . . . . . . . . Leg 9 | . . . 3 1 . . 1 . . . . . . 3 . 1 Wheel 1 | 1 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 7 | . . . . . . . 1 . 5 . . . . . . 1 Utility 45 | . 3 4 6 . 2 4 2 1 11 2 4 1 . 2 . 3 Device 16 | . 1 1 1 . 1 . 1 1 5 1 1 1 . 1 . 1 Storage 3 | . 1 . 1 . . . . . . . 1 . . . . . Processor 12 | . 1 2 2 . 1 . . . 3 1 1 . . . . 1 Hackware 6 | . . . . . . 3 . . 2 . 1 . . . . . Protection 8 | . . 1 2 . . 1 1 . 1 . . . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 18 | 1 . 5 3 . 1 3 1 . 3 . . . . . . 1 Energy Gun 9 | 1 . 3 3 . . 2 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . . 1 . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . 1 1 . . 1 . . . . . . . Launcher 3 | . . 1 . . . . . . 1 . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 2 1 . . . 1 . 1 . 1 . . 5 . 2 Corrupted Parts 1 | . . 1 . . . . . . . . . . . . . . System Corruption 2 | . . 2 . . . . . . . . . . . . . . Parts Lost 41 | . . 1 . . 1 14 . 5 3 . . 3 1 . 1 12 Power 5 | . . 1 . . . 3 . . . . . . . . . 1 Propulsion 12 | . . . . . . 5 . 1 1 . . 2 1 . . 2 Utility 19 | . . . . . . 4 . 3 2 . . 1 . . 1 8 Weapon 5 | . . . . . 1 2 . 1 . . . . . . . 1 Highest Loss Streak 7 | . . 1 . . 1 7 . 3 2 . . 2 1 . 1 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 6 | 6 4 7 8 6 8 9 4 4 4 4 5 7 5 5 5 3 Power . | 1 1 1 . . . . . . . . . . . . . . Propulsion . | 4 2 2 2 . . . . . . . . . . . . . Utility 3 | . 1 3 2 2 4 5 3 4 2 2 3 4 3 3 4 2 Weapon 2 | 1 . 1 3 4 3 3 1 . . 2 1 2 2 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 22 | . 3 2 3 . 1 . 3 1 4 . . 3 . . 1 1 Power 3 | . 1 1 1 . . . . . . . . . . . . . Propulsion 4 | . . 1 1 . . . . . 2 . . . . . . . Utility 11 | . 1 . 1 . 1 . 1 1 2 . . 3 . . 1 . Weapon 4 | . 1 . . . . . 2 . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 92 97 90 92 96 81 63 41 88 93 89 76 68 69 58 41 Engine 3 | . 14 9 3 . 6 4 . . . . . 1 5 5 5 1 Core 1 | . . . 5 7 . . . . 5 5 5 5 5 2 . . Treads 2 | . 14 11 . . . 4 . . . . . . . . . . Leg 8 | . . . 16 23 23 13 3 . . . . . . 5 1 1 Wheel 1 | . 14 11 . . . . . . . . . . . . . . Flight 4 | . . . . . . . 3 3 25 23 21 15 10 5 5 1 Device 8 | . 5 6 11 15 15 5 . . 5 17 13 13 15 17 14 5 Storage 4 | . 14 11 9 7 7 6 . . . . 1 3 . . . . Processor 20 | . 1 15 18 15 22 23 23 16 25 22 21 21 21 21 21 20 Hackware 5 | . . . . . . . 23 11 11 11 15 11 10 10 10 6 Protection 5 | . . 10 9 7 7 6 3 6 4 5 5 1 . 1 . 1 Energy Gun 5 | . 14 12 17 15 10 1 . . . . . . . . . . Ballistic Gun 1 | . 14 9 . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . 13 1 . 5 . . . . . . . Peak Build Rating 94 | 6 7 15 33 37 44 48 34 32 68 76 86 85 66 94 94 66 Average Rating 41 | 6 6 10 30 36 41 41 28 19 59 74 81 72 66 72 56 50 On Entrance 41 | 6 6 7 15 33 36 41 19 32 11 64 76 81 66 61 94 53 Avg Prop Armor Cover (%) 8 | . 12 9 9 . . 5 . . 9 . . . . 3 . 5 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 55 | 14 34 34 51 31 35 55 11 14 27 24 26 34 14 14 11 23 Greatest Support 90 | 10 10 10 36 54 54 54 20 8 28 28 28 28 14 90 90 28 Greatest Overweight (x) 7 | 1 3 3 5 . . 3 . 1 . . . 1 1 1 . 7 Average Overweight (x) . | 1 1 2 . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 10 10 10 5 5 5 5 10 10 5 5 5 5 Average Capacity 8 | 8 12 15 10 10 10 9 5 5 5 5 6 8 5 5 5 5 Most Carried 10 | 6 9 9 10 8 10 10 5 5 5 5 8 10 5 5 5 5 Average Carried 7 | 5 4 7 9 7 9 9 4 4 4 4 5 7 5 4 4 3 Final Capacity 15 | 8 15 15 10 10 10 5 5 5 5 5 10 5 5 5 5 5 Final Carried 10 | 3 9 9 8 8 10 5 5 5 5 5 8 5 5 5 5 5 Class Distribution -------------------- 56% | Mutant 14% | Hacker-Mutant 9% | Skirmisher 8% | Hacker-Scout 7% | Hacker-Sprinter 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Mutant | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Scout | -3/Proximity Caves Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Matter Collected 2597 | 212 54 247 357 20 259 534 139 . 322 32 . 256 . . . 165 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2676 | . . 369 1214 20 66 499 . . 234 32 . 130 . . . 112 Parts 158 | . . 25 77 2 12 12 . . 13 . . 7 . . . 10 Haulers Intercepted 6 | . . 2 4 . . . . . . . . . . . . . Recyclers Shooed 4 | . . . 3 . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . 9 11 . . . . . 3 . . . . Prevented 3 | . . . . . . . . . . . . 3 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 64 | . . 11 22 . 8 15 . . 3 . . 1 . . . 4 Melee 1 | . . . . . . . . . . . . . . . . 1 Guns 23 | . . 9 12 . 1 1 . . . . . . . . . . Cannons 5 | . . . . . . 3 . . 2 . . . . . . . AOE 34 | . . 2 10 . 7 11 . . 1 . . . . . . 3 Classes Destroyed 14 | . . 4 4 . . 2 . . 1 . . 2 . . . 1 Worker 6 | . . . 3 . . . . . 3 . . . . . . . Builder 3 | . . . 3 . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . . 1 Hauler 6 | . . 2 4 . . . . . . . . . . . . . Recycler 4 | . . . 3 . . . . . 1 . . . . . . . Minesweeper 2 | . . . . . . . . . . . . 2 . . . . Operator 4 | . . . 1 1 . . . . 1 . . . . . . 1 Watcher 2 | . . . . . . . . . 1 1 . . . . . . Swarmer 35 | . . 6 11 . 8 4 . . 3 . . . . . . 3 Grunt 20 | . . 3 8 . . 8 . . . . . . . . . 1 Brawler 1 | . . . . . . . . . . . . 1 . . . . Sentry 6 | . . 2 3 . . 1 . . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . Mutant 1 | . . . . . . 1 . . . . . . . . . . Best Kill Streak 19 | . . 4 19 1 4 4 . . 4 1 . 1 . . . 4 Combat Bots Only 7 | . . 3 7 . 4 4 . . 3 . . 1 . . . 3 Max Kills in Single Turn 4 | . . 2 3 1 2 3 . . 1 1 . 1 . . . 4 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 3 . 2 3 . . 1 . . . . . . 3 Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Hostile Shots Fired 726 | . 1 62 66 . 30 160 . 92 31 8 . 11 2 . 26 237 Missed 228 | . . 13 17 . 11 49 . 34 13 3 . 4 . . 14 70 Hits 498 | . 1 49 49 . 19 111 . 58 18 5 . 7 2 . 12 167 Projectile 498 | . 1 49 49 . 19 111 . 58 18 5 . 7 2 . 12 167 Critical Strikes 13 | . . . . . . 1 . 1 . . . . . . . 11 Actively Blocked 5 | . . . . . . . . . . . . . . . . 5 Part Disruptions 1 | . . . . . . . . . . . . . . . . 1 Damage Taken 8373 | . 8 506 656 . 321 1822 . 666 320 23 . 306 40 . 175 3530 Core 2289 | . . 60 64 . 29 313 . 276 63 . . 72 20 . 85 1307 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Ignored by Resistances 10 | . . . . . . . . . . . . 10 . . . . Regen/Repaired (Parts) 53 | . . 53 . . . . . . . . . . . . . . Core Remaining (%) 81 | 100 100 85 88 . . . . 11 92 100 . . . . 77 . Volleys Fired 179 | . 3 39 49 2 13 46 4 . 18 . . 4 . . . 1 Largest 2 | . 2 2 2 2 1 2 1 . 1 . . 1 . . . 1 Hottest 112 | . 70 106 112 90 45 100 40 . 44 . . 43 . . . 20 Shots Fired 282 | . 6 76 86 4 13 70 4 . 18 . . 4 . . . 1 Gun 177 | . 6 74 78 4 1 14 . . . . . . . . . . Cannon 65 | . . . . . 3 42 4 . 16 . . . . . . . Launcher 40 | . . 2 8 . 9 14 . . 2 . . 4 . . . 1 Special . | . . . . . . . . . . . . . . . . . Kinetic 101 | . 3 33 . . 3 42 4 . 16 . . . . . . . Thermal 87 | . 3 39 31 . . 14 . . . . . . . . . . Explosive 34 | . . 2 8 . 9 14 . . . . . . . . . 1 Electromagnetic 60 | . . 2 47 4 1 . . . 2 . . 4 . . . . Robot Hit Streak 20 | . 1 20 20 2 4 16 . . 4 . . 2 . . . . Robot Miss Streak 6 | . 3 4 2 6 2 5 . . 6 . . . . . . 1 Penetration Max 1 | . . . . . . 1 . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . Shots Hit Robots 185 | . 2 55 61 1 4 32 . . 19 1 . 4 . . . 6 Core Hits 164 | . . 19 54 1 13 42 . . 21 . . 4 . . . 10 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . 1 . . 1 . . . 1 Critical Strikes 10 | . . 3 . . . 4 . . 1 . . 1 . . . 1 Burn 6 | . . 3 . . . 3 . . . . . . . . . . Blast 1 | . . . . . . 1 . . . . . . . . . . Smash 3 | . . . . . . . . . 1 . . 1 . . . 1 Melee Attacks 47 | . . . . . . . 1 . 9 9 3 7 . . . 18 Impact 46 | . . . . . . . . . 9 9 3 7 . . . 18 Slashing . | . . . . . . . . . . . . . . . . . Piercing 1 | . . . . . . . 1 . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . 1 . . 2 . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 7241 | . 24 940 2033 15 508 1829 . . 582 62 . 427 . . . 821 Guns 1992 | . 24 707 1031 15 9 206 . . . . . . . . . . Cannons 807 | . . . . . . 537 . . 270 . . . . . . . Explosions 3527 | . . 233 985 . 499 1086 . . 122 . . 170 . . . 432 Melee 829 | . . . . . . . . . 190 62 . 257 . . . 320 Ramming 86 | . . . 17 . . . . . . . . . . . . 69 Kinetic 1153 | . 24 322 . . . 537 . . 270 . . . . . . . Thermal 1100 | . . 361 533 . . 206 . . . . . . . . . . Explosive 3059 | . . 233 809 . 499 1086 . . . . . . . . . 432 Electromagnetic 1014 | . . 24 674 15 9 . . . 122 . . 170 . . . . Impact 829 | . . . . . . . . . 190 62 . 257 . . . 320 Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . 2 . . . . . . 1 . 4 5 5 5 5 6 Average Corruption 4 | . . 2 . . . . . . 1 . 4 4 5 5 5 3 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 25 | . . . . . . . . . . . 2 7 3 4 7 2 Message Errors 6 | . . . . . . . . . . . . 2 1 . 3 . Matter Fused 7 | . . . . . . . . . . . 1 1 . 3 2 . Heat Flow Errors 2 | . . . . . . . . . . . . . . 1 1 . Energy Discharges 3 | . . . . . . . . . . . . 1 . . 1 1 Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . Data Loss (minor) 4 | . . . . . . . . . . . . 1 2 . . 1 Data Loss (major) 1 | . . . . . . . . . . . 1 . . . . . Alerts 1 | . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 489 | . . . 25 . 23 64 . . 116 27 . 103 . . . 131 Projectiles 64 | . . . . . . 64 . . . . . . . . . . Explosions 55 | . . . 25 . 23 . . . . . . . . . . 7 Melee 370 | . . . . . . . . . 116 27 . 103 . . . 124 Knockbacks 20 | . . . . . . 5 . . 12 . . 1 . . . 2 Impact 4 | . . . . . . . . . 1 . . 1 . . . 2 Kinetic 15 | . . . . . . 4 . . 11 . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 107 | . . . 49 . 23 35 . . . . . . . . . . Shots 6 | . . . 2 . 1 3 . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . 1 Targets Rammed 23 | . . . 2 . . . . . . . . . . . . 21 Kicked 22 | . . . 2 . . . . . . . . . . . . 20 Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 361 | . 18 144 361 24 . 135 . . 20 . . . . 221 214 313 Average Temperature 78 | . 9 54 108 13 . 51 . . 8 . . . . 121 114 175 Received Heat Transfer 1619 | . . 108 207 . . 309 . 114 27 . . 18 . . . 836 Effects 2 | . . . 2 . . . . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . 1 . . 2 . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . Parts Fried 11 | . . . 7 . . . . . 2 . . . . . . 2 Impact Corruptions 12 | . . . . . . . . . 4 1 . 4 . . . 3 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 2 | . . 1 1 . . . . . . . . . . . . . Heat Transferred 2964 | . . 1221 1077 . . 666 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 3 . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Maximum Alert Level 1 | . . 1 1 . . . . . . . . . . . . 1 Low Security (%) 79 | 100 100 62 65 100 . . . . 100 100 100 . . . . 62 Level 1 20 | . . 37 34 . . . . . . . . . . . . 37 Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 370 | . 9 264 370 140 . . . . 110 42 23 . . . . 348 Initial 150 | . . . 104 140 . . . . 21 . 12 . . . . 150 Average 100 | . . 131 153 124 . . . . 28 14 8 . . . . 195 Influence Increases 3091 | . 13 474 658 5 180 435 . 135 276 84 89 60 . . . 682 Destroy 0b10 Robot/C 1260 | . . 220 440 . 160 280 . . 60 . . 20 . . . 80 Destroy 0b10 Robot/NC 150 | . . 10 70 5 . 10 . . 30 5 . 10 . . . 10 Destroy Leader 216 | . . 44 88 . 20 40 . . 12 2 . . . . . 10 Successful Hack 98 | . 13 4 5 . . . . . 33 20 23 . . . . . Disable Machine 45 | . . . 15 . . . . . . . . . . . . 30 Destroy Structure 152 | . . 16 40 . . . . . 6 12 6 . . . . 72 Advance Influence 150 | . . . . . . . . . . . . . . . . 150 Partial Spotted 75 | . . . . . . . . . 15 15 45 . . . . . Lose Combat Pursuer 945 | . . 180 . . . 105 . 135 120 30 15 30 . . . 330 Influence Decreases 2743 | . 13 226 596 210 285 332 103 100 311 58 110 65 . . . 334 Entered New Map 488 | . . . 144 170 40 . 103 . 14 . 14 3 . . . . Time Decay 1945 | . 13 216 452 40 235 284 . 70 215 58 96 52 . . . 214 Lost Part 258 | . . 10 . . 10 48 . 30 30 . . 10 . . . 120 Purge Threat 52 | . . . . . . . . . 52 . . . . . . . Squads Dispatched 17 | . 1 2 4 1 . . . . 5 1 1 . . . . 2 Investigation 6 | . 1 1 1 . . . . . 3 . . . . . . . Extermination 4 | . . . . . . . . . 2 . 1 . . . . 1 Reinforcement 7 | . . 1 3 1 . . . . . 1 . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Distress Signals 9 | . 1 4 1 . . . . . . 1 . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 179 | . 3 25 30 1 8 25 . 14 24 7 3 3 1 . 6 29 Peak Tracking Total 12 | . 3 6 5 1 4 10 . 5 6 4 2 3 1 . 3 12 Tactical Retreats 30 | . . 7 . . . 2 . 7 4 1 1 1 . . . 7 ECM-based Alert Blocks 3 | . . . . . . . . 1 2 . . . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Traps Triggered 10 | . 1 . 1 . . . . . 4 . 2 1 . . . 1 Indirectly 1 | . . . . . . . . . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 8 | . . . . . . . . . . . . 8 . . . . Triggered . | . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . . . 2 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Machines Disabled 4 | . . . 1 . . 1 . . . . . . . . . 2 Max in Single Turn 1 | . . . 1 . . 1 . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Machines Accessed 48 | . 3 8 5 . 1 . 1 . 16 2 3 . . 9 . . Terminals 27 | . 3 6 5 . . . . . 10 1 2 . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . . . . . Recycling Units 6 | . . 1 . . . . . . 4 . 1 . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . Total Hacks 152 | . 8 17 14 . 1 . 8 . 39 5 12 . . 48 . . Successful 117 | . 4 9 5 . 1 . 8 . 30 3 9 . . 48 . . Failed 34 | . 4 8 9 . . . . . 8 2 3 . . . . . Catastrophic 1 | . . . 1 . . . . . . . . . . . . . Database Lockouts 1 | . . . . . . . . . 1 . . . . . . . Manual 39 | . 8 9 7 . . . . . 9 2 4 . . . . . Terminals 79 | . 8 12 14 . . . . . 30 4 11 . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . Repair Stations 3 | . . 3 . . . . . . . . . . . . . . Recycling Units 9 | . . 2 . . . . . . 6 . 1 . . . . . Scanalyzers 2 | . . . . . . . . . 2 . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . Terminal Hacks 86 | . 1 2 3 . 1 . 8 . 17 1 5 . . 48 . . Record 36 | . . . . . . . . . . . . . . 36 . . Part Schematic 12 | . . . . . . . 8 . . . . . . 4 . . Robot Analysis 9 | . 1 . 1 . . . . . 2 . 1 . . 4 . . Prototype ID Bank 9 | . . . 1 . . . . . 3 . 1 . . 4 . . Open Door 1 | . . . . . 1 . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . 1 1 . . . . . . Branch Access Points 2 | . . . . . . . . . 1 . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . . Locate Traps 2 | . . . . . . . . . 2 . . . . . . . Patrol Status 1 | . . . . . . . . . . . 1 . . . . . Recall Extermination 1 | . . . . . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . Zone Layout 8 | . . 2 . . . . . . 5 . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . . 1 . . . . . . 5 . 1 . . . . . Report Inventory 6 | . . 1 . . . . . . 4 . 1 . . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 . . . . . . . Retrieve Study 2 | . . . . . . . . . 2 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 18 | . 3 4 2 . . . . . 5 1 3 . . . . . Terminals 18 | . 3 4 2 . . . . . 5 1 3 . . . . . Track 3 | . . . . . . . . . 1 1 1 . . . . . Assimilate 1 | . . 1 . . . . . . . . . . . . . . Botnet 11 | . 3 2 2 . . . . . 3 . 1 . . . . . Operators 2 | . . . . . . . . . 1 . 1 . . . . . Sabotage 1 | . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 3 6 5 . . . . . 11 1 2 . . . . . Full Trace Events 4 | . . . 1 . . . . . 3 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . . . 22 . . . . . . 4 . . Parts Built 2 | . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 47 | . . . . . . . . . 47 . . . . . . . Total Part Build Rating 10 | . . . . . . . . . 10 . . . . . . . Part Studies Acquired 2 | . . . . . . . . . 2 . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . . . . Time 26 | . . 26 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . 3 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Total Allies 1 | . . . . . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . . . . . 1 . . . . . Highest-Rated Group 49 | . . . . . . . . . . . 49 . . . . . Highest-Rated Ally 49 | . . . . . . . . . . . 49 . . . . . Total Orders 1 | . . . . . . . . . . . 1 . . . . . ROAM 1 | . . . . . . . . . . . 1 . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Active Infowar (turns) 8414 | . 112 298 1095 86 1075 2096 780 279 799 167 224 375 156 223 203 446 Optics 6789 | . . . . . 1053 2096 780 279 788 166 224 375 156 223 203 446 Sensors 3165 | . . . 317 86 1075 259 . . 11 167 224 257 156 223 203 187 Seismic 1744 | . 112 298 1095 86 153 . . . . . . . . . . . Decoding 2593 | . . . . . . . . . 799 167 224 375 156 223 203 446 Cloaking 1659 | . . . . . . . . . 555 167 144 201 156 223 147 66 ECM 84 | . . . . . . . . 14 66 2 1 1 . . . . Robot Analysis Total 9 | . 1 . 1 . . . . . 2 . 1 . . 4 . . Derelict Logs Recovered 9 | . . . . . 1 2 1 1 . . . 1 3 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 127 | . . . . . . . . . 62 19 17 . . . . 29 Traps 22 | . . . . . . . . . 13 5 4 . . . . . Emergency Access 1 | . . . . . . . . . . . 1 . . . . . Items 104 | . . . . . . . . . 49 14 12 . . . . 29 Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Turns Passed 8834 | 7 275 523 1120 86 1075 2096 780 279 799 167 224 375 156 223 203 446 Spaces Moved 9095 | 2 211 273 496 62 773 1029 1005 377 1873 391 494 690 362 219 331 507 Core 496 | . . . . . . 67 69 163 35 . . . . . . 162 Treads 131 | . . . . . . 131 . . . . . . . . . . Legs 2540 | . . . 490 62 773 831 233 . . . . . . 64 2 85 Wheels 492 | 2 211 273 6 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 5436 | . . . . . . . 703 214 1838 391 494 690 362 155 329 260 Fastest Speed 31 | 95 95 110 120 120 120 50 50 50 31 31 31 31 37 40 40 40 Average Speed 79 | 95 105 123 168 120 120 183 74 73 31 31 31 36 37 96 40 62 Slowest Speed 400 | 95 125 125 260 120 120 260 140 145 50 31 31 114 120 120 120 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 28 | . . . . . . . . . 15 4 5 2 . . 1 1 Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 46 | 2 41 30 41 3 80 93 84 69 41 15 13 76 62 63 59 20 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 6 | . . . . . . 1 1 . . . . . 1 3 . . Known Exits Taken 13 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . Scrap Searched 12 | . . . . . 2 2 3 2 . . . 3 . . . . Spaces Dug 29 | . . . . . 2 . . . 6 6 3 4 . . . 8 Terrain Destroyed 247 | . . 22 44 . 31 94 . . 6 6 3 4 . . . 37 Melee 27 | . . . . . . . . . 6 6 3 4 . . . 8 Projectile 20 | . . . . . 2 18 . . . . . . . . . . AOE 200 | . . 22 44 . 29 76 . . . . . . . . . 29 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res Total 10261 | 7 256 378 681 68 906 1162 1034 380 2019 413 551 799 383 228 402 594 Wait 582 | . 31 51 84 . 97 56 3 . 59 13 28 56 22 . 63 19 Move 9027 | 1 210 272 495 61 772 1028 1004 376 1844 382 485 685 361 218 328 505 Hop 24 | . . . . . . . . . 13 4 3 2 . . 1 1 Pick Up 59 | . 7 1 7 1 7 3 6 1 12 2 5 5 . 1 . 1 Fast Attach 44 | . 2 2 5 . 1 4 4 . 10 . 1 2 . 7 . 6 Attach 43 | . . 2 2 1 . 6 2 . 7 2 1 8 . . 2 10 Detach 31 | . 1 . 1 . . 1 2 1 3 . 1 8 . . 3 10 Swap 84 | 3 1 9 27 2 10 13 1 1 6 1 5 4 . . . 1 Drop 59 | 3 1 2 9 . 6 3 7 1 8 . 1 10 . 2 5 1 Fire 179 | . 3 39 49 2 13 46 4 . 18 . . 4 . . . 1 Melee 47 | . . . . . . . 1 . 9 9 3 7 . . . 18 Ram 1 | . . . . . . . . . . . . . . . . 1 Kick 22 | . . . 2 . . . . . . . . . . . . 20 Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 46 | . . . . . . . . . 30 . 16 . . . . . Rewire 5 | . . . . 1 . 2 . . . . 2 . . . . . Trap 8 | . . . . . . . . . . . . 8 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 8 exits: *Fac x4 / Low x2 / *Ext x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 1) 8 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 13) 283 | -10/Materials | Entered another Materials area 283 | -9/Materials | Evolved 2 slots: Utility x2 319 | -9/Materials | Build established: Mutant 560 | -9/Materials | Discovered new exit (range 14) 675 | -9/Materials | Repaired Lgt. Armor Plating 806 | -9/Materials | Entered another Materials area 806 | -8/Materials | Evolved 2 slots: Utility x2 1576 | -8/Materials | Destroyed 7 combat bots 1773 | -8/Materials | Discovered new exit (range 16) 1925 | -8/Materials | Identified exit to Factory 1926 | -8/Materials | Entered Factory 1926 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2004 | -7/Factory | Discovered new exit (range 3) 2010 | -7/Factory | Identified exit to Lower Caves 2012 | -7/Factory | Entered Lower Caves 2027 | -7/Lower Caves | Found DCF Scrap (14 items) 2338 | -7/Lower Caves | Build established: Skirmisher 2479 | -7/Lower Caves | Encountered a Warlord checkpoint 2917 | -7/Lower Caves | Discovered new exit (range 10) 2949 | -7/Lower Caves | Learned Factory security intel 2980 | -7/Lower Caves | Build established: Mutant 3086 | -7/Lower Caves | Identified exit to Lower Caves 3087 | -7/Lower Caves | Entered another Lower Caves area 3108 | -7/Lower Caves | Discovered new exit (range 10) 3127 | -7/Lower Caves | Identified exit to Factory 3177 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 3238 | -7/Lower Caves | Lost 3 parts (1p1n1u) 4271 | -7/Lower Caves | Learned Factory machine intel 4763 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4808 | -7/Lower Caves | Lost 3 parts (1p1n1u) 4862 | -7/Lower Caves | Discovered new exit (range 8) 4878 | -7/Lower Caves | Identified exit to Zion 5127 | -7/Lower Caves | Attracted the attention of an 0b10 base 5176 | -7/Lower Caves | Lost 7 parts (1p3n1u2w) 5183 | -7/Lower Caves | Entered Zion 5433 | -7/Zion | Build established: Hacker-Mutant 5665 | -7/Zion | Received a hallucinogenic algorithm 5689 | -7/Zion | Found Prototype Device 5689 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 5745 | -7/Zion | Learned Factory emergency access door positions 5914 | -7/Zion | Discovered new exit (range 18) 5963 | -7/Zion | Identified exit to Proximity Caves 5963 | -7/Zion | Entered Proximity Caves 5978 | -6/Proximity Caves | Core integrity fell below 50% 6018 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6032 | -6/Proximity Caves | Spotted B-75 Beast 6063 | -6/Proximity Caves | Lost 3 parts (2u1w) 6119 | -6/Proximity Caves | Core integrity fell below 20% 6242 | -6/Proximity Caves | Entered Factory 6242 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6245 | -6/Factory | Loaded intel: 285 machine locations 6294 | -6/Factory | Build established: Mutant 6542 | -6/Factory | Identified exit to Lower Caves 6542 | -6/Factory | Identified exit to Extension 6591 | -6/Factory | Identified exit to Factory 6635 | -6/Factory | Fabricated Adv. Terrain Scanner? 6659 | -6/Factory | Build established: Hacker-Sprinter 7040 | -6/Factory | Central database locked down 7041 | -6/Factory | Entered another Factory area 7041 | -5/Factory | Evolved 2 slots: Utility x2 7148 | -5/Factory | Discovered new exit (range 20) 7163 | -5/Factory | Identified exit to Factory 7208 | -5/Factory | Entered another Factory area 7208 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7247 | -4/Factory | Found Prototype Processor 7247 | -4/Factory | Identified Exp. Melee Analysis Suite 7334 | -4/Factory | Build established: Hacker-Ninja 7372 | -4/Factory | Identified exit to Upper Caves 7432 | -4/Factory | Entered Upper Caves 7523 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7711 | -4/Upper Caves | Learned Research trap positions 7741 | -4/Upper Caves | Encountered a Warlord checkpoint 7751 | -4/Upper Caves | Discovered new exit (range 13) 7755 | -4/Upper Caves | Identified exit to Upper Caves 7807 | -4/Upper Caves | Entered another Upper Caves area 7810 | -4/Upper Caves | Discovered new exit (range 15) 7814 | -4/Upper Caves | Learned location of Testing (-2) 7818 | -4/Upper Caves | Identified exit to Research 7833 | -4/Upper Caves | Encountered a Warlord checkpoint 7837 | -4/Upper Caves | Learned Research emergency access door positions 7934 | -4/Upper Caves | Discovered new exit (range 19) 7963 | -4/Upper Caves | Identified exit to Zhirov 7963 | -4/Upper Caves | Entered Zhirov 7963 | -4/Zhirov | Discovered new exit (range 3) 7968 | -4/Zhirov | Identified exit to Proximity Caves 7987 | -4/Zhirov | Met Zhirov 8009 | -4/Zhirov | Learned location of Quarantine (-3) 8009 | -4/Zhirov | Learned location of Command (-1) 8038 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8061 | -4/Zhirov | Found Alien Artifact 8061 | -4/Zhirov | Identified Integrated Reactor 8061 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8068 | -4/Zhirov | Found Alien Artifact 8068 | -4/Zhirov | Identified Transdimensional Reconstructor 8068 | -4/Zhirov | Warped through subspace 8186 | -4/Zhirov | Entered Proximity Caves 8280 | -3/Proximity Caves | Spotter reported a threat 8380 | -3/Proximity Caves | Discovered exit to Research (range 20) 8389 | -3/Proximity Caves | Entered Research 8389 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8390 | -3/Research | Loaded intel: 62 trap records 8411 | -3/Research | Discovered new exit (range 21) 8490 | -3/Research | Build established: Hacker-Scout 8557 | -3/Research | Found Prototype Launcher 8557 | -3/Research | Identified Tactical Quantum Warhead 8561 | -3/Research | Spotted B-86 Titan 8609 | -3/Research | Allied Derelicts emerged from ambush trap array 8628 | -3/Research | Found Prototype Protection 8628 | -3/Research | Identified Centrium Heavy Armor Plating 8637 | -3/Research | Lost 6 parts (1p1n3u1w) 8659 | -3/Research | Core integrity fell below 50% 8778 | -3/Research | Core integrity fell below 20% 8807 | -3/Research | Build established: Mutant 8835 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- location. 08785_ Acquired Impulse Thruster. 08790_ System corrupted: Energy discharge (-22). 08796_ Acquired Lance. 08797_ >> DECODED: Matter Filter location. 08805_ Impulse Thruster destroyed. 08807_ W-44 Eye sends out distress signal. 08810_ >> DECODED: Field Propulsion Drive location. 08817_ System corrupted: Component data lost. 08821_ Acquired 2 matter. 08822_ Acquired 70 matter. 08822_ Acquired 57 matter. 08823_ Imp. Hacking Suite destroyed. 08826_ Critical hit (Meltdown: +350). 08826_ K-01 Serf cleans the Quantum Separator. 08828_ U-05 Engineer lays Concrete. 08830_ Acquired 6 matter. 08830_ K-01 Serf destroyed. 08830_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????# * % # ## #???????????????????? | | ????# % " %"# ?#????##?????????????? | | ????# """ ! "" " "# #??? ##????????????? | | ????# """ " " ""####+#### ##????????????? | | ????# """ "" " #????????????? | | ????# """ S + #????????????? | | ????#! """ "" " ##???????????? | | ????# """ "" # % w #???????????? | | ????# """ " # u t ##???????????? | | ????# ! # = ##???????????? | | ????# " % # ??????????? | | ????# # # ?????????? | | ????############## % # ?????????? | | ?????????????????# R # ?????????? | | ?????????????????#% t/ ?????????? | | ?????????????????# # ?????????? | | ?????????????????# A %# ????????? | | ?????????????????# % # ????? | | ???????????????### % ????? | | ???????????????# % % " "" #### #???????? | | ???????????????### "R"" ##???????????? | | ?????????????????# """ #????????????? | | ?????????????????##"##### # # ###????????????? | | ???????????????######???# % ##### #?????????????? | | ??????????????##"######## #???????????????????? | | ??????????????# ! #@ #???????????????????? | | ??????????????# # #???????????????????? | | ??????????????# """"" # #???????????????????? | | ??????????????# """"" + #???????????????????? | | ??????????????# """"" # #???????????????????? | | ??????????????# """"" # #???????????????????? | | ??????????????# # #???????????????????? | | ??????????????# # #???????????????????? | | ??????????????########### p#???????????????????? | | ????????????????????????# #???????????????????? | | ???????????????########## #???????????????????? | | ################ ! # ###########?????????? | | + # # # #?????????? | | ###### ] #"""" # # #?????????? | | #????# #"""" # # ! #?????????? | | #????# "" "" #"""" # # #?????????? | | ####?# ""S"" #"""" # # #?????????? | | #?# """" """"" + + "" "" #?????????? | | #?# # # # ""S"" #?????????? | | #?# # # # """" #?????????? | | ###########+########## ###########?????????? | | # ^ #????????????? | | + ! #????????????? | | # #????????????? | | # #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 29 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Armor Coverage 600 Resistance: TH 20 Power Shielding 90 Evasion (%) 73 Targeting Accuracy 11 Core Analysis 6 Recoil Reduction 1 Particle Charging 30 Offensive Hacking 34 Defensive Hacking 11 Item Schematics ----------------- Matter Compressor | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Force Field | -7/Zion | Archive Flak Gun | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Beamcaster | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Enh. Flamer | -7/Zion | Free Ripper | -7/Zion | Free Arc Thrower | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive Fabricated ------------ Adv. Terrain Scanner | x2 | -6/Factory | Preloaded Repaired ---------- Lgt. Armor Plating | 41% | -9/Materials Studied --------- Nuclear Pulse Thruster | -6/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Look Less Dangerous Next Time Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed GlidesysMultitargetingMatter Manual? 0 Play Time 02:22:46 Cumulative 109.0 hours Start 2025.12.01 @ 17:49:23 End 2025.12.01 @ 20:17:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 89 Adventurer 30 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 45 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 734e1cb8-d352-46bd-8bb7-6c646470e6bc