Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 08:14:02 Player: TheEpicPerson Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (128) 640 Value Destroyed (3242) 3242 Prototype IDs (66) 1320 Alien Tech Used (1) 200 Bonus (1831) 1831 TOTAL SCORE: 15133 Bonus ------- Follower Combat Kills 231 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 3/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Flying (45) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Impulse Thruster Array > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Smartbomb Launcher Plasma Sword Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Improved Diametric Drive > --- UTILITY ---------- Structural Scanner Machine Analyzer Enhanced Optical Array Experimental Armor Integrity Analyzer Improved Medium Armor Plating Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Backup Laser III Plasma Sword > --- INVENTORY -------- Light Antimatter Reactor Biomechanical Wings Structural Scanner Smartbomb Launcher [Rating: 110] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Biomechanical Wings Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Plasma Sword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Arm Slots Evolved 14 | . . . 2 . . . 2 2 2 . . . . 2 . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Utility 11 | . . . 2 . . . . 2 2 . . . . 1 . 2 . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 219 | 3 15 7 29 2 5 1 10 34 16 16 . . 2 25 2 20 3 2 9 3 6 9 Power 29 | 1 4 1 2 . . 1 1 4 . 1 . . . 2 1 4 1 . 4 . . 2 Engine 17 | 1 4 1 2 . . 1 1 3 . 1 . . . . 1 1 . . 1 . . . Core 7 | . . . . . . . . 1 . . . . . 2 . 2 1 . 1 . . . Reactor 5 | . . . . . . . . . . . . . . . . 1 . . 2 . . 2 Propulsion 50 | 2 2 2 8 1 . . 2 7 1 5 . . . 7 . 4 . 2 1 2 1 3 Treads 17 | 2 2 2 8 1 . . 2 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 32 | . . . . . . . . 7 1 4 . . . 7 . 4 . 2 1 2 1 3 Utility 79 | . 3 1 6 . . . 5 16 11 6 . . 1 10 . 8 2 . 4 . 4 2 Device 21 | . . . 1 . . . 2 2 4 1 . . . 3 . 2 1 . 2 . 2 1 Storage 7 | . 1 . . . . . 1 2 . . . . . . . 2 . . 1 . . . Processor 19 | . 1 . 3 . . . 2 1 4 1 . . . 2 . 2 . . 1 . 2 . Hackware 9 | . . . . . . . . 3 . . . . . 5 . . . . . . . 1 Protection 23 | . 1 1 2 . . . . 8 3 4 . . 1 . . 2 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 61 | . 6 3 13 1 5 . 2 7 4 4 . . 1 6 1 4 . . . 1 1 2 Energy Gun 7 | . 3 . . . . . 1 1 1 1 . . . . . . . . . . . . Energy Cannon 3 | . . . 1 . 1 . . . 1 . . . . . . . . . . . . . Ballistic Gun 22 | . 2 2 10 1 4 . 1 2 . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . Launcher 11 | . 1 1 2 . . . . . 1 1 . . 1 2 . . . . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . Slashing Weapon 13 | . . . . . . . . 2 . 1 . . . 3 1 4 . . . . 1 1 Piercing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 2 . . . 1 . 2 1 . . . 1 . 1 . . 6 . . . Parts Lost 51 | . 5 . 2 . . 1 1 . 1 3 . . 5 8 3 . 3 3 1 2 1 12 Power 10 | . 3 . . . . 1 . . . 1 . . 1 . 1 . 1 . . . 1 1 Propulsion 19 | . 1 . . . . . 1 . . 2 . . 2 4 2 . . 2 . 1 . 4 Utility 19 | . . . 2 . . . . . 1 . . . 1 3 . . 2 1 1 1 . 7 Weapon 3 | . 1 . . . . . . . . . . . 1 1 . . . . . . . . Highest Loss Streak 9 | . 2 . 1 . . 1 1 . 1 3 . . 5 4 3 . 3 1 1 2 1 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 89 | . 99 100 95 100 91 87 75 89 91 91 87 87 75 75 68 76 74 80 80 77 73 46 Engine 8 | . 13 14 11 11 11 10 9 3 . 2 6 6 4 . . . . . 3 5 4 1 Treads 16 | . 27 28 21 22 22 22 22 . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . 29 26 25 25 25 20 20 17 15 15 15 15 19 17 10 Device 2 | . . . . . . . . 6 6 9 6 6 4 4 5 8 6 10 8 5 5 3 Storage 9 | . 14 14 11 11 11 11 9 7 6 6 6 6 6 5 5 5 5 5 . . . . Processor 16 | . 5 . 23 33 33 33 26 17 12 19 18 18 18 9 5 11 10 10 11 15 18 18 Hackware 6 | . . . . . . . . 5 19 12 12 12 12 25 27 25 25 25 25 20 18 7 Protection 4 | . 8 14 6 . . . . 6 6 2 6 6 4 . . 3 4 5 5 2 . . Ballistic Gun 13 | . 24 25 21 21 14 11 8 . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 3 6 5 6 6 4 4 5 3 5 5 5 . 4 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 60 | 14 51 54 56 51 55 55 60 60 22 22 22 22 22 26 20 31 29 29 25 31 19 25 Greatest Support 60 | 40 40 40 40 40 40 40 60 60 24 24 22 22 22 30 30 33 33 33 33 33 35 35 Greatest Overweight (x) 1 | . 1 1 1 1 1 1 1 . . . . . . . . 1 . . . . . . Average Overweight (x) . | . . 1 1 1 1 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 25 10 10 10 10 10 10 10 15 10 10 5 5 5 5 Average Capacity 16 | 8 17 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 9 5 5 5 5 Most Carried 20 | 7 20 20 20 20 20 19 20 20 10 9 9 9 10 10 10 10 10 10 5 5 5 5 Average Carried 15 | 6 15 19 19 19 19 19 19 9 8 8 8 9 9 8 9 9 9 8 4 2 4 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 Final Carried 20 | 6 19 20 20 20 19 19 20 8 9 7 9 9 10 8 10 10 10 5 5 2 4 4 Class Distribution -------------------- 38% | Scavenger-Mutant 20% | Mutant 14% | Hacker-Scout 7% | Scavenger-Skirmisher 5% | Hacker-Sprinter 4% | Scout 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Extension Hacker-Ninja | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Armory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Arm Matter Collected 2994 | 230 343 142 708 94 . 55 100 221 124 300 19 . 1 255 25 247 20 25 . 8 66 11 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4573 | 62 649 137 1102 212 . 155 470 52 124 34 . . 78 690 297 304 114 27 . . 66 . Parts 275 | . 36 17 84 10 . 14 30 6 5 3 . . 7 27 10 11 6 2 . . 7 . Haulers Intercepted 9 | . 2 . 3 . . . . . . . . . . 2 . 2 . . . . . . Recyclers Shooed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . 2 . . 4 . . . 6 3 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Arm Combat Hostiles Destroyed 86 | . 13 8 21 6 . 8 7 1 . 3 . . 5 4 4 . 5 1 . . . . Melee 14 | . . . . . . . . 1 . . . . . 3 4 . 5 1 . . . . Guns 55 | . 13 2 21 4 . 8 7 . . . . . . . . . . . . . . . AOE 17 | . . 6 . 2 . . . . . 3 . . 5 1 . . . . . . . . Classes Destroyed 12 | 1 5 1 1 . . 1 1 2 . . . . . . . . . . . . . . Worker 7 | . 4 1 . . . . 1 . . . . . . . . 1 . . . . . . Hauler 9 | . 2 . 3 . . . . . . . . . . 2 . 2 . . . . . . Recycler 8 | 1 1 . 3 . . . . . 1 . . . . 2 . . . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Watcher 17 | . 1 . 5 . . . 3 . . . . . . 3 1 2 . . . . 2 . Swarmer 47 | . 6 6 12 . . 7 . . . 3 . . 4 3 . . 5 1 . . . . Grunt 18 | . 7 . 3 6 . . 2 . . . . . . . . . . . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Sentry 10 | . . 2 5 . . . 2 . . . . . . . 1 . . . . . . . Hunter 3 | . . . . . . 1 2 . . . . . . . . . . . . . . . Programmer 3 | . . . . . . . . 1 . . . . 1 1 . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 7 | 1 4 4 7 3 . 4 5 1 1 3 . . 5 4 3 2 7 1 . . 1 . Combat Bots Only 5 | . 3 3 5 3 . 4 4 1 . 3 . . 5 2 3 . 5 1 . . . . Max Kills in Single Turn 4 | 1 1 3 1 1 . 1 2 1 1 3 . . 4 1 1 1 1 1 . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 . 1 . . . . . 3 . . 4 1 . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . 1 1 . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Arm Hostile Shots Fired 717 | . 64 22 93 13 . 26 17 31 14 6 9 . 29 40 25 . 41 67 17 25 7 171 Missed 285 | . 14 9 26 3 . 11 4 20 4 . 6 . 10 15 15 . 6 32 8 12 1 89 Damage Taken 7574 | . 637 159 803 208 . 123 164 94 199 96 23 . 505 679 253 . 536 643 185 223 320 1724 Core 2669 | . 62 31 104 31 . 18 57 26 103 34 17 . 114 328 151 . 150 84 26 23 127 1183 Absorbed by Shields 41 | . . . . . . . . . . . . . . 41 . . . . . . . . Redirected to Shielding 219 | . . . . . . . . 9 49 . . . 59 . . . 102 . . . . . Regen/Repaired (Parts) 215 | . . . . . . . . 11 . . . . . . . . . . 204 . . . Core Remaining (%) 75 | 100 . 62 . . . 61 89 96 . . . . 68 . 52 . . . . 75 . . Volleys Fired 185 | 5 77 7 69 9 . . . . . 1 . . 3 2 . . . . . 12 . . Largest 2 | 2 2 2 2 2 . . . . . 1 . . 1 1 . . . . . 1 . . Hottest 80 | 80 80 40 46 46 . . . . . 43 . . 43 39 . . . . . 46 . . Shots Fired 409 | 10 149 9 138 16 . 34 31 4 . 1 . . 3 2 . . . . . 12 . . Gun 384 | 10 149 4 138 14 . 34 31 4 . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 25 | . . 5 . 2 . . . . . 1 . . 3 2 . . . . . 12 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 344 | . 119 4 138 14 . 34 31 4 . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . Explosive 23 | . . 5 . 2 . . . . . 1 . . 3 . . . . . . 12 . . Electromagnetic 42 | 10 30 . . . . . . . . . . . . 2 . . . . . . . . Robot Hit Streak 16 | 3 12 12 15 10 . 16 12 5 . 6 . . 8 9 . . . . . . . . Robot Miss Streak 7 | 2 7 1 4 1 . 3 3 . . . . . . 1 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Autonomous 70 | . . . . . . 34 31 5 . . . . . . . . . . . . . . Shots Hit Robots 325 | 5 90 5 92 12 . 24 24 8 1 1 . . 2 24 9 14 9 1 . . 4 . Core Hits 166 | 2 34 9 42 9 . 9 15 3 1 3 . . 6 14 5 5 3 1 . 3 2 . Critical Kills 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Critical Strikes 11 | . 1 . 1 . . 1 . . . . . . . 4 . 2 1 . . . 1 . Destroy 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Sever 8 | . . . . . . . . . . . . . . 4 . 2 1 . . . 1 . Melee Attacks 155 | . . . . . . . . 14 17 1 . . . 49 10 27 13 2 . . 17 5 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 148 | . . . . . . . . 7 17 1 . . . 49 10 27 13 2 . . 17 5 Piercing 7 | . . . . . . . . 7 . . . . . . . . . . . . . . Sneak Attacks 18 | . . . . . . . . . 1 . . . . 5 6 5 1 . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . 1 1 . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10664 | 106 1130 494 1399 400 . 756 736 237 104 274 . . 548 1326 705 847 455 52 . 862 233 . Guns 4261 | 64 980 57 1399 159 . 756 736 110 . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 2647 | 42 150 437 . 241 . . . . . 274 . . 548 93 . . . . . 862 . . Melee 3756 | . . . . . . . . 127 104 . . . . 1233 705 847 455 52 . . 233 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3898 | . 681 57 1399 159 . 756 736 110 . . . . . . . . . . . . . . Thermal 190 | 42 21 127 . . . . . . . . . . . . . . . . . . . . Explosive 2364 | . 129 310 . 241 . . . . . 274 . . 548 . . . . . . 862 . . Electromagnetic 456 | 64 299 . . . . . . . . . . . . 93 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 3629 | . . . . . . . . . 104 . . . . 1233 705 847 455 52 . . 233 . Piercing 127 | . . . . . . . . 127 . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Average Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Message Errors 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 472 | 18 45 53 . . . . . . . . . . 4 62 48 123 101 . . . 18 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 120 | 18 45 53 . . . . . . . . . . 4 . . . . . . . . . Melee 352 | . . . . . . . . . . . . . . 62 48 123 101 . . . 18 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 326 | . 134 28 . 58 . . . . . . . . 99 7 . . . . . . . . Shots 9 | . 2 1 . 2 . . . . . . . . 3 1 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 251 | 90 67 3 25 19 . . . 2 . . . . . 8 . . . 20 33 36 . 251 Average Temperature 24 | 47 18 3 9 5 . . . 2 . . . . . 8 . . . 16 33 15 . 128 Received Heat Transfer 1025 | . 174 27 162 102 . . 27 6 45 . 6 . 18 9 39 . . 134 54 18 . 204 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | 1 2 . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 300 | 50 50 200 . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Arm Peak Influence 355 | 5 152 234 355 224 . 231 240 236 282 . . . . 331 352 163 . . . . 188 314 Initial 138 | . 3 3 . 138 . . 11 40 115 . . . . 109 73 89 . . . . 43 93 Average 101 | 3 53 57 129 119 . 80 83 104 180 . . . . 143 207 90 . . . . 125 166 Maximum Alert Level 1 | . . 1 1 1 . 1 1 1 1 . . . . 1 1 . . . . . . 1 Low Security (%) 84 | 100 100 93 75 62 . 92 83 90 67 . . . . 79 41 100 . . . . 100 69 Level 1 15 | . . 6 24 37 . 7 16 9 32 . . . . 20 58 . . . . . . 30 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 3 . . . . . 2 4 2 . . . . 2 2 3 . 1 . . 1 2 Investigation 10 | . 3 . . . . . . 3 1 . . . . . 1 1 . . . . . 1 Extermination 4 | . . . . . . . . 1 1 . . . . 1 . 1 . . . . . . Reinforcement 7 | . . . . . . . 2 . . . . . . 1 1 1 . . . . 1 1 Assault 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Arm Distress Signals 11 | . 3 . 1 . . . 2 2 1 . . . . 1 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 263 | . 20 8 35 5 . 8 10 10 14 3 1 . 14 22 9 6 4 35 16 5 7 31 Peak Tracking Total 20 | . 3 3 6 3 . 4 5 8 7 3 1 . 10 5 4 2 4 15 16 4 3 20 Tactical Retreats 41 | . 2 . 2 . . 1 1 4 7 . 1 . 2 6 . . . 5 . 2 1 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Arm Traps Triggered 10 | . . . . . . . . . . . . . . 6 . . . . . . 1 3 Indirectly 3 | . . . . . . . . . . . . . . 3 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . 6 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . . . . . . . . . 7 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Arm Machines Disabled 14 | . 2 5 1 . . . . 1 . . . . . . 1 . . . . . . 4 Max in Single Turn 5 | . 1 5 1 . . . . 1 . . . . . . 1 . . . . . . 1 Garrison Access 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Arm Machines Accessed 104 | . 10 . 10 2 5 . 4 17 10 . . 4 . 15 6 5 1 1 7 1 4 2 Terminals 73 | . 8 . 9 2 . . 4 11 8 . . . . 14 6 5 . . . 1 3 2 Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . . . . 2 . . . . . . . . . . . . 1 . Scanalyzers 3 | . . . 1 . . . . 1 . . . . . 1 . . . . . . . . Garrison Access 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . Total Hacks 369 | . 27 . 39 6 50 . 12 42 29 . . 29 . 43 35 17 1 1 17 1 12 8 Successful 258 | . 18 . 26 2 50 . 5 16 13 . . 29 . 30 25 12 1 1 17 1 10 2 Failed 111 | . 9 . 13 4 . . 7 26 16 . . . . 13 10 5 . . . . 2 6 Catastrophic 16 | . 1 . . . . . 2 3 5 . . . . 3 . 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 139 | . 13 . 21 1 1 . 5 26 12 . . . . 24 14 10 . . 1 . 5 6 Terminals 245 | . 25 . 37 6 . . 12 29 24 . . . . 42 35 17 . . . 1 9 8 Fabricators 4 | . . . . . . . . . 4 . . . . . . . . . . . . . Repair Stations 8 | . . . . . . . . 8 . . . . . . . . . . . . . . Recycling Units 8 | . 2 . . . . . . 3 . . . . . . . . . . . . 3 . Scanalyzers 4 | . . . 2 . . . . 1 . . . . . 1 . . . . . . . . Garrison Access 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . Terminal Hacks 207 | . 9 . 16 2 50 . 3 9 9 . . 29 . 22 21 10 1 1 17 1 6 1 Record 83 | . . . . 1 49 . . 2 3 . . 11 . . . 1 . . 15 1 . . Part Schematic 13 | . . . . . . . . 1 . . . 10 . 1 1 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . Robot Analysis 5 | . 1 . 1 . . . . . . . . . . 1 1 . . . . . 1 . Prototype ID Bank 11 | . . . 1 . . . . . 2 . . 3 . 1 3 1 . . . . . . Open Door 5 | . . . . . . . . . . . . . . 1 . . 1 1 2 . . . Open DSF 4 | . . . . . . . . 1 1 . . . . 1 . 1 . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 6 | . 1 . . . . . . . 1 . . . . 1 1 1 . . . . 1 . Emergency Access Points 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . Machine Index 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . Terminal Index 5 | . . . 1 . . . . 1 1 . . . . 1 . . . . . . 1 . Fabricator Index 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . Recycling Unit Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Alert Level 8 | . . . 2 . . . 1 . . . . . . 2 2 1 . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . Locate Traps 12 | . 2 . 3 . . . . 1 . . . . . 1 3 1 . . . . 1 . Disarm Traps 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Recall Investigation 4 | . . . . . . . . 2 . . . . . . 2 . . . . . . . Recall Extermination 3 | . . . . . . . . . 1 . . . . 1 . 1 . . . . . . Recall Reinforcements 4 | . . . . . . . . . . . . . . 1 2 1 . . . . . . Hauler Manifests 3 | . . . 1 . . . . . . . . . . 1 1 . . . . . . . Registered Components 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 18 | . 4 . 5 1 . . 1 . . . . . . 1 3 1 . . . . 1 1 Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Process 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Retrieve Matter 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Scanalyzer 3 | . . . 2 . . . . . . . . . . 1 . . . . . . . . Insert Component 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . Unauthorized Hacks 39 | . 9 . 8 . . . 2 4 1 . . . . 7 4 2 . . . . 1 1 Terminals 35 | . 7 . 8 . . . 2 2 1 . . . . 7 4 2 . . . . 1 1 Track 18 | . 5 . 6 . . . 1 . . . . . . 3 2 1 . . . . . . Assimilate 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Botnet 15 | . 2 . 2 . . . 1 2 1 . . . . 2 2 1 . . . . 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . . 2 . . . . . . . . . . . . . . Tunnel 4 | . 2 . . . . . . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 69 | . 8 . 7 2 . . 4 13 8 . . . . 13 5 4 . . . . 3 2 Full Trace Events 5 | . . . . . . . . 1 1 . . . . . 1 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . 1 . . . . 1 . . . 10 . 1 1 . . . . . . . Parts Built 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 36 | . . . . . . . . . 36 . . . . . . . . . . . . . Total Part Build Rating 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Time 108 | . . . . . . . . 108 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Arm Total Allies 10 | . . 3 . . . . . . . . . . 1 2 4 . . . . . . . Largest Group 4 | . . 3 3 . . . . . . . . . 1 1 4 . . . . . . . Highest-Rated Group 249 | . . 40 40 . . . . . . . . . 96 10 249 . . . . . . . Highest-Rated Ally 159 | . . 16 16 . . . . . . . . . 96 10 159 . . . . . . . Total Orders 7 | . . . . . . . . . . . . . . . . . . 7 . . . . STAY 3 | . . . . . . . . . . . . . . . . . . 3 . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . 1 . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Ally Attacks 76 | . . . 30 . . . . . . . . . 7 . 39 . . . . . . . Total Damage 1861 | . . . 367 . . . . . . . . . 230 . 1264 . . . . . . . Kills 10 | . . . 3 . . . . . . . . . 1 . 6 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Arm Robot Analysis Total 5 | . 1 . 1 . . . . . . . . . . 1 1 . . . . . 1 . Derelict Logs Recovered 9 | . . 1 . 2 . . . . . 1 2 . 2 . . . 1 . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . 3 1 . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Arm Turns Passed 14987 | 58 2573 1484 2361 1035 1242 537 975 621 548 232 72 22 190 765 382 609 174 177 264 194 236 236 Spaces Moved 13877 | 25 984 604 804 402 514 217 444 1239 1054 631 248 77 565 1459 449 1085 356 451 670 418 640 541 Core 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Treads 4003 | 25 984 604 804 402 514 217 444 9 . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 9872 | . . . . . . . . 1230 1054 631 248 77 565 1459 449 1085 356 451 670 418 640 539 Fastest Speed 26 | 160 160 240 240 240 240 240 160 26 29 28 28 28 28 26 29 32 34 34 30 26 26 26 Average Speed 87 | 160 219 240 240 240 240 240 193 28 30 29 28 28 29 30 32 35 34 34 33 26 26 31 Slowest Speed 240 | 160 240 240 240 240 240 240 240 160 31 32 28 28 34 34 35 117 34 34 37 30 26 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 41 | . . . . . . . . 7 2 . . . 4 3 7 1 . . 5 1 . 11 Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 56 | 3 97 99 90 69 94 37 28 36 31 69 54 68 67 41 40 17 59 76 94 76 19 39 Regions Visited 22 Branch Regions 14 Pre-discovered Areas 7 | . 2 1 . . 1 . . 2 . . . 1 . . . . . . . . . . Known Exits Taken 11 | . 1 . 1 1 1 1 1 1 1 . . . . 1 . 1 . . . . 1 . Unknown Exits Taken 11 | 1 . 1 . . . . . . . 1 1 1 1 . 1 . 1 1 1 1 . . Scrap Searched 22 | . . 2 . 1 . . . . . 12 1 . 2 . . . 2 . . 2 . . Spaces Dug 65 | . . . . . . . . 7 14 1 . . . 19 . 11 . . . . 12 1 Terrain Destroyed 327 | . 21 47 . 20 . 29 12 7 14 17 . . 35 19 . 11 . . . 82 12 1 Melee 65 | . . . . . . . . 7 14 1 . . . 19 . 11 . . . . 12 1 Projectile 41 | . . . . . . 29 12 . . . . . . . . . . . . . . . AOE 221 | . 21 47 . 20 . . . . . 16 . . 35 . . . . . . 82 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Arm Total 16097 | 34 1264 632 1113 458 524 234 563 1482 1251 674 249 76 580 1705 660 1274 388 470 707 487 683 589 Wait 1386 | . 145 4 167 43 . 17 94 162 142 13 . . 12 107 204 115 14 16 22 54 15 40 Move 13779 | 24 983 603 803 401 513 216 443 1225 1049 630 247 76 557 1452 434 1082 355 450 662 415 639 520 Hop 35 | . . . . . . . . 6 2 . . . 3 3 7 1 . . 2 1 . 10 Pick Up 96 | . 27 4 14 1 . . 5 6 7 1 2 . . 11 1 10 2 . 1 1 3 . Fast Attach 93 | . 7 . 8 . 4 1 6 12 14 5 . . . 12 1 6 2 . 8 . 3 4 Attach 86 | 2 5 . 4 . 1 . 3 16 2 10 . . 2 13 1 12 1 2 1 3 3 5 Detach 38 | 2 1 . . . . . 2 6 1 7 . . 3 3 1 6 . . . . 1 5 Swap 41 | 1 3 7 17 2 . . 1 6 . 2 . . . . . 2 . . . . . . Drop 161 | . 16 7 31 2 6 . 9 30 17 4 . . . 10 1 13 1 . 11 1 2 . Fire 185 | 5 77 7 69 9 . . . . . 1 . . 3 2 . . . . . 12 . . Melee 154 | . . . . . . . . 13 17 1 . . . 49 10 27 13 2 . . 17 5 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 43 | . . . . . . . . . . . . . . 43 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Mines (discovered 3 exits: *Mat / *Exi / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / Cet) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / *Tes x2) -3/Armory (discovered 1 exit: [Res]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 3) 59 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 17) 321 | -10/Materials | Build established: Mutant 659 | -10/Materials | Derelicts attacked the area 735 | -10/Materials | Discovered new exit (range 18) 814 | -10/Materials | Identified exit to Mines 1360 | -10/Materials | Discovered new exit (range 8) 2064 | -10/Materials | Discovered new exit (range 7) 2632 | -10/Materials | Entered Mines 2656 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2803 | -10/Mines | Discovered new exit (range 16) 2912 | -10/Mines | Discovered new exit (range 7) 2994 | -10/Mines | Discovered new exit (range 7) 3061 | -10/Mines | Learned location of Zion (-7) 3078 | -10/Mines | Found a hidden stash of uninstalled traps 3232 | -10/Mines | Build established: Scavenger-Mutant 3308 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3785 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 4116 | -10/Mines | Entered Materials 4116 | -9/Materials | Accompanied by 3 allies 4116 | -9/Materials | Evolved 2 slots: Utility x2 4561 | -9/Materials | Discovered new exit (range 14) 4953 | -9/Materials | Discovered new exit (range 17) 4989 | -9/Materials | Identified exit to Materials 5103 | -9/Materials | Discovered new exit (range 18) 5298 | -9/Materials | Identified exit to Mines 5382 | -9/Materials | Discovered exit to Materials (range 13) 5397 | -9/Materials | Discovered new exit (range 17) 5653 | -9/Materials | Identified exit to Storage 6092 | -9/Materials | Discovered exit to Materials (range 13) 6298 | -9/Materials | Discovered exit to Storage (range 6) 6477 | -9/Materials | Entered Mines 6535 | -9/Mines | Learned location of 1 exit from Materials 6608 | -9/Mines | Assembled infested the area 6781 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6786 | -9/Mines | Found Prototype Device 7192 | -9/Mines | Discovered exit to Materials (range 5) 7379 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7382 | -9/Mines | Identified exit to Zion 7503 | -9/Mines | Discovered new exit (range 5) 7510 | -9/Mines | Identified exit to Exiles 7512 | -9/Mines | Entered Exiles 7546 | -9/Exiles | Discovered new exit (range 14) 7575 | -9/Exiles | Met 8R-AWN 7616 | -9/Exiles | Met EX-HEX 7702 | -9/Exiles | Met EX-BIN 7733 | -9/Exiles | Aligned with FarCom system 7736 | -9/Exiles | Given EX-Vault access code 7839 | -9/Exiles | Opened EX-Vault 7861 | -9/Exiles | Found Latent Energy Streamer 7873 | -9/Exiles | Found AWS/Gauss 7938 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7998 | -9/Exiles | Met EX-DEC 8151 | -9/Exiles | Discovered new exit (range 11) 8173 | -9/Exiles | Identified exit to Mines 8339 | -9/Exiles | Visited The Gauntlet 8754 | -9/Exiles | Left Exiles lab with AWS/Gauss 8754 | -9/Exiles | Entered Mines 9255 | -8/Mines | Discovered exit to Materials (range 13) 9291 | -8/Mines | Entered Materials 9291 | -8/Materials | Evolved 2 slots: Propulsion x2 9292 | -8/Materials | Identified exit to Factory 9317 | -8/Materials | Build established: Scavenger-Skirmisher 9492 | -8/Materials | Identified Exp. Sensor Array 9786 | -8/Materials | Build established: Skirmisher 10097 | -8/Materials | Build established: Scavenger-Skirmisher 10266 | -8/Materials | Entered Factory 10266 | -7/Factory | Evolved 2 slots: Utility x2 10441 | -7/Factory | Discovered new exit (range 10) 10444 | -7/Factory | Identified exit to Factory 10576 | -7/Factory | Build established: Scout 10702 | -7/Factory | Discovered new exit (range 6) 10703 | -7/Factory | Identified exit to Lower Caves 10876 | -7/Factory | Repaired Faulty Exp. Sensor Array? 10887 | -7/Factory | Entered another Factory area 10887 | -6/Factory | Evolved 2 slots: Utility x2 11129 | -6/Factory | Identified exit to Lower Caves 11255 | -6/Factory | Build established: Hacker-Scout 11267 | -6/Factory | Found Prototype Processor 11280 | -6/Factory | Discovered new exit (range 9) 11336 | -6/Factory | Fabricated Hacking Suite? 11431 | -6/Factory | Found Prototype Processor 11431 | -6/Factory | Identified Exp. Targeting Computer (x2) 11435 | -6/Factory | Entered Lower Caves 11584 | -6/Lower Caves | Lost 3 parts (1p2n) 11600 | -6/Lower Caves | Learned Factory stockpile data 11639 | -6/Lower Caves | Found Alien Artifact 11641 | -6/Lower Caves | Identified Core Expander 11641 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 11654 | -6/Lower Caves | Discovered new exit (range 14) 11667 | -6/Lower Caves | Entered another Lower Caves area 11670 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11685 | -6/Lower Caves | Spotted B-75 Beast 11696 | -6/Lower Caves | Learned Factory security intel 11701 | -6/Lower Caves | Build established: Hacker-Sprinter 11702 | -6/Lower Caves | Learned Factory security intel 11736 | -6/Lower Caves | Discovered new exit (range 12) 11739 | -6/Lower Caves | Entered Data Miner 11739 | -6/Data Miner | Discovered new exit (range 6) 11745 | -6/Data Miner | Met Data Miner 11752 | -6/Data Miner | Learned location of Section 7 (-2) 11752 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11755 | -6/Data Miner | Received God Mode back door access code from Data Miner 11761 | -6/Data Miner | Entered Proximity Caves 11769 | -5/Proximity Caves | Spotted B-75 Beast 11804 | -5/Proximity Caves | Learned Factory machine intel 11886 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11897 | -5/Proximity Caves | Escorted by Enhanced Grunt 11907 | -5/Proximity Caves | Learned Factory stockpile data 11928 | -5/Proximity Caves | Lost 5 parts (1p2n1u1w) 11947 | -5/Proximity Caves | Discovered new exit (range 9) 11951 | -5/Proximity Caves | Entered Factory 11951 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11954 | -5/Factory | Loaded intel: 267 machine locations 12031 | -5/Factory | Identified exit to Upper Caves 12031 | -5/Factory | Identified exit to Extension 12262 | -5/Factory | Build established: Hacker-Scout 12281 | -5/Factory | Lost 4 parts (2n2u) 12468 | -5/Factory | Crushed by falling debris 12491 | -5/Factory | Discovered new exit (range 16) 12511 | -5/Factory | Lost 4 parts (2n1u1w) 12716 | -5/Factory | Entered Extension 12722 | -5/Extension | Disrupted transfer network 12731 | -5/Extension | Identified exit to Cetus 12773 | -5/Extension | Rescued A7 12800 | -5/Extension | Lost 3 parts (1p2n) 12951 | -5/Extension | Rescued a captive Derelict 12951 | -5/Extension | Rescued a captive Derelict 12955 | -5/Extension | Rescued a captive Derelict 12995 | -5/Extension | Rescued a captive Derelict 13006 | -5/Extension | Spotted B-75 Beast 13088 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 13091 | -5/Extension | Spotted B-75 Beast 13097 | -5/Extension | Discovered new exit (range 3) 13098 | -5/Extension | Entered Factory 13098 | -4/Factory | Evolved 2 slots: Utility x2 13107 | -4/Factory | Identified exit to DSF 13118 | -4/Factory | Lost 4 allies 13135 | -4/Factory | Discovered new exit (range 11) 13305 | -4/Factory | Identified exit to Upper Caves 13704 | -4/Factory | Build established: Hacker-Ninja 13707 | -4/Factory | Entered Upper Caves 13707 | -4/Upper Caves | Spotted B-86 Titan 13756 | -4/Upper Caves | Lost 3 parts (1p2u) 13809 | -4/Upper Caves | Learned Research emergency access door positions 13859 | -4/Upper Caves | Discovered new exit (range 11) 13881 | -4/Upper Caves | Entered another Upper Caves area 13881 | -4/Upper Caves | Accompanied by 3 allies 13898 | -4/Upper Caves | Discovered new exit (range 7) 13903 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 13975 | -4/Upper Caves | Spotted B-86 Titan 14007 | -4/Upper Caves | Build established: Hacker-Mutant 14054 | -4/Upper Caves | Discovered new exit (range 9) 14058 | -4/Upper Caves | Entered Warlord 14181 | -4/Warlord | Visited the Vortex Lab 14203 | -4/Warlord | Warlord's base attacked by MAIN.C 14252 | -4/Warlord | Met Warlord 14259 | -4/Warlord | Opened Warlord's prototype stash 14268 | -4/Warlord | Found Prototype Processor 14268 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 14270 | -4/Warlord | Found Prototype Device 14270 | -4/Warlord | Identified System Purifier 14276 | -4/Warlord | Found Prototype Reactor 14276 | -4/Warlord | Identified Vortex Chain Reactor 14309 | -4/Warlord | Opened side exit 14320 | -4/Warlord | Discovered new exit (range 12) 14322 | -4/Warlord | Entered Proximity Caves 14332 | -3/Proximity Caves | Spotted B-86 Titan 14493 | -3/Proximity Caves | Discovered new exit (range 15) 14516 | -3/Proximity Caves | Entered Research 14516 | -3/Research | Evolved 2 slots: Utility x2 14572 | -3/Research | Identified exit to Armory 14572 | -3/Research | Identified exit to Testing 14752 | -3/Research | Entered Armory 14803 | -3/Armory | Build established: Hacker-Scout 14812 | -3/Armory | Lost 4 parts (1p1n2u) 14941 | -3/Armory | Discovered new exit (range 5) 14950 | -3/Armory | Core integrity fell below 50% 14975 | -3/Armory | Core integrity fell below 20% 14983 | -3/Armory | Lost 9 parts (1p3n5u) 14988 | -3/Armory | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 14926_ Machine Analyzer destroyed. 14933_ Acquired Impulse Thruster Array. 14938_ System corrupted: Heat flow error (+275). 14940_ Overheating: Energy bleed (-19). 14941_ Cesium-ion Thruster destroyed. 14941_ Knocked back. 14941_ EXIT=FOUND 14945_ Imp. Diametric Drive severed. 14952_ Adv. Visual Processing Unit destroyed. 14954_ Structural Scanner severed. 14956_ The unstable cave ceiling collapses. 14958_ P-80 Master resets P-80 Master, system corruption cleaned. 14963_ Enh. Optical Array severed. 14971_ Adv. Signal Interpreter severed. 14977_ Fabricator disabled. 14979_ P-80 Master resets C-35 Carver, system corruption cleaned. 14980_ C-35 Carver destroyed. 14983_ Triggered Shock Trap. 14983_ The floor emits a surge of raw power. 14983_ System corrupted (+1). 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