Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 08:14:02
Player: TheEpicPerson
Result: Destroyed by C-35 Carver with Carbide Saw
Performance
-------------
Evolutions (7) 3500
Regions Visited (22) 4400
Robots Destroyed (128) 640
Value Destroyed (3242) 3242
Prototype IDs (66) 1320
Alien Tech Used (1) 200
Bonus (1831) 1831
TOTAL SCORE: 15133
Bonus
-------
Follower Combat Kills 231
Aligned with FarCom 300
Met Data Miner 300
Met Warlord at Base 500
MAIN.C Attacked Warlord 500
Cogmind
---------
Core Integrity 0/1300
Matter 3/300
Energy 100/100
System Corruption 5%
Temperature Cool (0)
Movement Flying (45)
Location -3/Armory
Parts
-------
> --- POWER (2) --------
(None)
> --- PROPULSION (5) ---
Impulse Thruster Array
> --- UTILITY (13) -----
(None)
> --- WEAPON (2) -------
(None)
> --- INVENTORY (5) ----
Particle Reactor
Smartbomb Launcher
Plasma Sword
Peak State
------------
> --- POWER ------------
Vortex Chain Reactor
> --- PROPULSION -------
Nuclear Pulse Array
Nuclear Pulse Array
Improved Diametric Drive
> --- UTILITY ----------
Structural Scanner
Machine Analyzer
Enhanced Optical Array
Experimental Armor Integrity Analyzer
Improved Medium Armor Plating
Hacking Suite
Hacking Suite
Improved Hacking Suite
Improved Hacking Suite
Advanced System Shield
> --- WEAPON -----------
Backup Laser III
Plasma Sword
> --- INVENTORY --------
Light Antimatter Reactor
Biomechanical Wings
Structural Scanner
Smartbomb Launcher
[Rating: 110]
Favorites
-----------
Power Ion Engine
Engine Ion Engine
Power Core Light Nuclear Core
Reactor Light Antimatter Reactor
Propulsion Light Treads
Treads Light Treads
Leg Aluminum Leg
Wheel Armored Huge Wheel
Flight Unit Biomechanical Wings
Utility High-capacity Storage Unit
Device Structural Scanner
Storage High-capacity Storage Unit
Processor Visual Processing Unit
Hackware Hacking Suite
Protection Light Armor Plating
Weapon Assault Rifle
Energy Gun EM Pulse Gun
Energy Cannon Phase Cannon
Ballistic Gun Assault Rifle
Ballistic Cannon Heavy Flak Cannon
Launcher Grenade Launcher
Impact Weapon Maul
Slashing Weapon Plasma Sword
Piercing Weapon Spear
Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3
------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Arm
Slots Evolved 14 | . . . 2 . . . 2 2 2 . . . . 2 . 2 . . . . 2 .
Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . .
Propulsion 2 | . . . . . . . 2 . . . . . . . . . . . . . . .
Utility 11 | . . . 2 . . . . 2 2 . . . . 1 . 2 . . . . 2 .
Weapon . | . . . . . . . . . . . . . . . . . . . . . . .
Parts Attached 219 | 3 15 7 29 2 5 1 10 34 16 16 . . 2 25 2 20 3 2 9 3 6 9
Power 29 | 1 4 1 2 . . 1 1 4 . 1 . . . 2 1 4 1 . 4 . . 2
Engine 17 | 1 4 1 2 . . 1 1 3 . 1 . . . . 1 1 . . 1 . . .
Core 7 | . . . . . . . . 1 . . . . . 2 . 2 1 . 1 . . .
Reactor 5 | . . . . . . . . . . . . . . . . 1 . . 2 . . 2
Propulsion 50 | 2 2 2 8 1 . . 2 7 1 5 . . . 7 . 4 . 2 1 2 1 3
Treads 17 | 2 2 2 8 1 . . 2 . . . . . . . . . . . . . . .
Leg . | . . . . . . . . . . . . . . . . . . . . . . .
Wheel 1 | . . . . . . . . . . 1 . . . . . . . . . . . .
Hover . | . . . . . . . . . . . . . . . . . . . . . . .
Flight 32 | . . . . . . . . 7 1 4 . . . 7 . 4 . 2 1 2 1 3
Utility 79 | . 3 1 6 . . . 5 16 11 6 . . 1 10 . 8 2 . 4 . 4 2
Device 21 | . . . 1 . . . 2 2 4 1 . . . 3 . 2 1 . 2 . 2 1
Storage 7 | . 1 . . . . . 1 2 . . . . . . . 2 . . 1 . . .
Processor 19 | . 1 . 3 . . . 2 1 4 1 . . . 2 . 2 . . 1 . 2 .
Hackware 9 | . . . . . . . . 3 . . . . . 5 . . . . . . . 1
Protection 23 | . 1 1 2 . . . . 8 3 4 . . 1 . . 2 1 . . . . .
Artifact . | . . . . . . . . . . . . . . . . . . . . . . .
Weapon 61 | . 6 3 13 1 5 . 2 7 4 4 . . 1 6 1 4 . . . 1 1 2
Energy Gun 7 | . 3 . . . . . 1 1 1 1 . . . . . . . . . . . .
Energy Cannon 3 | . . . 1 . 1 . . . 1 . . . . . . . . . . . . .
Ballistic Gun 22 | . 2 2 10 1 4 . 1 2 . . . . . . . . . . . . . .
Ballistic Cannon 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . .
Launcher 11 | . 1 1 2 . . . . . 1 1 . . 1 2 . . . . . 1 . 1
Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . .
Impact Weapon 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . .
Slashing Weapon 13 | . . . . . . . . 2 . 1 . . . 3 1 4 . . . . 1 1
Piercing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . .
Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . .
Unidentified Prototypes 14 | . . . 2 . . . 1 . 2 1 . . . 1 . 1 . . 6 . . .
Parts Lost 51 | . 5 . 2 . . 1 1 . 1 3 . . 5 8 3 . 3 3 1 2 1 12
Power 10 | . 3 . . . . 1 . . . 1 . . 1 . 1 . 1 . . . 1 1
Propulsion 19 | . 1 . . . . . 1 . . 2 . . 2 4 2 . . 2 . 1 . 4
Utility 19 | . . . 2 . . . . . 1 . . . 1 3 . . 2 1 1 1 . 7
Weapon 3 | . 1 . . . . . . . . . . . 1 1 . . . . . . . .
Highest Loss Streak 9 | . 2 . 1 . . 1 1 . 1 3 . . 5 4 3 . 3 1 1 2 1 9
To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . . . . . .
Average Slot Usage (%) 89 | . 99 100 95 100 91 87 75 89 91 91 87 87 75 75 68 76 74 80 80 77 73 46
Engine 8 | . 13 14 11 11 11 10 9 3 . 2 6 6 4 . . . . . 3 5 4 1
Treads 16 | . 27 28 21 22 22 22 22 . . . . . . . . . . . . . . .
Flight 6 | . . . . . . . . 29 26 25 25 25 20 20 17 15 15 15 15 19 17 10
Device 2 | . . . . . . . . 6 6 9 6 6 4 4 5 8 6 10 8 5 5 3
Storage 9 | . 14 14 11 11 11 11 9 7 6 6 6 6 6 5 5 5 5 5 . . . .
Processor 16 | . 5 . 23 33 33 33 26 17 12 19 18 18 18 9 5 11 10 10 11 15 18 18
Hackware 6 | . . . . . . . . 5 19 12 12 12 12 25 27 25 25 25 25 20 18 7
Protection 4 | . 8 14 6 . . . . 6 6 2 6 6 4 . . 3 4 5 5 2 . .
Ballistic Gun 13 | . 24 25 21 21 14 11 8 . . . . . . . . . . . . . . .
Slashing Weapon 1 | . . . . . . . . 3 6 5 6 6 4 4 5 3 5 5 5 . 4 2
Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . .
Heaviest Build 60 | 14 51 54 56 51 55 55 60 60 22 22 22 22 22 26 20 31 29 29 25 31 19 25
Greatest Support 60 | 40 40 40 40 40 40 40 60 60 24 24 22 22 22 30 30 33 33 33 33 33 35 35
Greatest Overweight (x) 1 | . 1 1 1 1 1 1 1 . . . . . . . . 1 . . . . . .
Average Overweight (x) . | . . 1 1 1 1 1 . . . . . . . . . . . . . . . .
Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 25 10 10 10 10 10 10 10 15 10 10 5 5 5 5
Average Capacity 16 | 8 17 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 9 5 5 5 5
Most Carried 20 | 7 20 20 20 20 20 19 20 20 10 9 9 9 10 10 10 10 10 10 5 5 5 5
Average Carried 15 | 6 15 19 19 19 19 19 19 9 8 8 8 9 9 8 9 9 9 8 4 2 4 4
Final Capacity 20 | 8 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5
Final Carried 20 | 6 19 20 20 20 19 19 20 8 9 7 9 9 10 8 10 10 10 5 5 2 4 4
Class Distribution
--------------------
38% | Scavenger-Mutant
20% | Mutant
14% | Hacker-Scout
7% | Scavenger-Skirmisher
5% | Hacker-Sprinter
4% | Scout
4% | Hacker-Mutant
Dominant Class
----------------
Mutant | -10/Materials
Scavenger-Mutant | -10/Mines
Scavenger-Mutant | -9/Materials
Scavenger-Mutant | -9/Mines
Scavenger-Mutant | -9/Exiles
Scavenger-Skirmisher | -8/Mines
Scavenger-Skirmisher | -8/Materials
Scout | -7/Factory
Hacker-Scout | -6/Factory
Hacker-Sprinter | -6/Lower Caves
Hacker-Sprinter | -6/Lower Caves
Hacker-Sprinter | -6/Data Miner
Hacker-Sprinter | -5/Proximity Caves
Hacker-Scout | -5/Factory
Hacker-Scout | -5/Extension
Hacker-Ninja | -4/Factory
Hacker-Mutant | -4/Upper Caves
Hacker-Mutant | -4/Upper Caves
Hacker-Mutant | -4/Warlord
Hacker-Sprinter | -3/Proximity Caves
Hacker-Scout | -3/Research
Hacker-Scout | -3/Armory
Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3
----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Arm
Matter Collected 2994 | 230 343 142 708 94 . 55 100 221 124 300 19 . 1 255 25 247 20 25 . 8 66 11
Remotely . | . . . . . . . . . . . . . . . . . . . . . . .
Salvage Created 4573 | 62 649 137 1102 212 . 155 470 52 124 34 . . 78 690 297 304 114 27 . . 66 .
Parts 275 | . 36 17 84 10 . 14 30 6 5 3 . . 7 27 10 11 6 2 . . 7 .
Haulers Intercepted 9 | . 2 . 3 . . . . . . . . . . 2 . 2 . . . . . .
Recyclers Shooed 2 | . . . 2 . . . . . . . . . . . . . . . . . . .
Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . .
Parts Self-Destructed 15 | . . . . . . . . . . 2 . . 4 . . . 6 3 . . . .
Prevented . | . . . . . . . . . . . . . . . . . . . . . . .
Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3
------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Arm
Combat Hostiles Destroyed 86 | . 13 8 21 6 . 8 7 1 . 3 . . 5 4 4 . 5 1 . . . .
Melee 14 | . . . . . . . . 1 . . . . . 3 4 . 5 1 . . . .
Guns 55 | . 13 2 21 4 . 8 7 . . . . . . . . . . . . . . .
AOE 17 | . . 6 . 2 . . . . . 3 . . 5 1 . . . . . . . .
Classes Destroyed 12 | 1 5 1 1 . . 1 1 2 . . . . . . . . . . . . . .
Worker 7 | . 4 1 . . . . 1 . . . . . . . . 1 . . . . . .
Hauler 9 | . 2 . 3 . . . . . . . . . . 2 . 2 . . . . . .
Recycler 8 | 1 1 . 3 . . . . . 1 . . . . 2 . . . . . . . .
Operator 1 | . . . . . . . . 1 . . . . . . . . . . . . . .
Watcher 17 | . 1 . 5 . . . 3 . . . . . . 3 1 2 . . . . 2 .
Swarmer 47 | . 6 6 12 . . 7 . . . 3 . . 4 3 . . 5 1 . . . .
Grunt 18 | . 7 . 3 6 . . 2 . . . . . . . . . . . . . . .
Brawler 1 | . . . . . . . 1 . . . . . . . . . . . . . . .
Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . .
Sentry 10 | . . 2 5 . . . 2 . . . . . . . 1 . . . . . . .
Hunter 3 | . . . . . . 1 2 . . . . . . . . . . . . . . .
Programmer 3 | . . . . . . . . 1 . . . . 1 1 . . . . . . . .
Thug 2 | . . . . . . . . . . . . . . . 2 . . . . . . .
Guerrilla 1 | . . . . . . . . . . . . . . . 1 . . . . . . .
Best Kill Streak 7 | 1 4 4 7 3 . 4 5 1 1 3 . . 5 4 3 2 7 1 . . 1 .
Combat Bots Only 5 | . 3 3 5 3 . 4 4 1 . 3 . . 5 2 3 . 5 1 . . . .
Max Kills in Single Turn 4 | 1 1 3 1 1 . 1 2 1 1 3 . . 4 1 1 1 1 1 . . 1 .
Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . .
Exploded 4 | . . 2 . 1 . . . . . 3 . . 4 1 . . . . . . . .
Melee 1 | . . . . . . . . 1 . . . . . 1 1 . 1 1 . . . .
Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . .
Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3
-------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Arm
Hostile Shots Fired 717 | . 64 22 93 13 . 26 17 31 14 6 9 . 29 40 25 . 41 67 17 25 7 171
Missed 285 | . 14 9 26 3 . 11 4 20 4 . 6 . 10 15 15 . 6 32 8 12 1 89
Damage Taken 7574 | . 637 159 803 208 . 123 164 94 199 96 23 . 505 679 253 . 536 643 185 223 320 1724
Core 2669 | . 62 31 104 31 . 18 57 26 103 34 17 . 114 328 151 . 150 84 26 23 127 1183
Absorbed by Shields 41 | . . . . . . . . . . . . . . 41 . . . . . . . .
Redirected to Shielding 219 | . . . . . . . . 9 49 . . . 59 . . . 102 . . . . .
Regen/Repaired (Parts) 215 | . . . . . . . . 11 . . . . . . . . . . 204 . . .
Core Remaining (%) 75 | 100 . 62 . . . 61 89 96 . . . . 68 . 52 . . . . 75 . .
Volleys Fired 185 | 5 77 7 69 9 . . . . . 1 . . 3 2 . . . . . 12 . .
Largest 2 | 2 2 2 2 2 . . . . . 1 . . 1 1 . . . . . 1 . .
Hottest 80 | 80 80 40 46 46 . . . . . 43 . . 43 39 . . . . . 46 . .
Shots Fired 409 | 10 149 9 138 16 . 34 31 4 . 1 . . 3 2 . . . . . 12 . .
Gun 384 | 10 149 4 138 14 . 34 31 4 . . . . . . . . . . . . . .
Cannon . | . . . . . . . . . . . . . . . . . . . . . . .
Launcher 25 | . . 5 . 2 . . . . . 1 . . 3 2 . . . . . 12 . .
Special . | . . . . . . . . . . . . . . . . . . . . . . .
Kinetic 344 | . 119 4 138 14 . 34 31 4 . . . . . . . . . . . . . .
Thermal . | . . . . . . . . . . . . . . . . . . . . . . .
Explosive 23 | . . 5 . 2 . . . . . 1 . . 3 . . . . . . 12 . .
Electromagnetic 42 | 10 30 . . . . . . . . . . . . 2 . . . . . . . .
Robot Hit Streak 16 | 3 12 12 15 10 . 16 12 5 . 6 . . 8 9 . . . . . . . .
Robot Miss Streak 7 | 2 7 1 4 1 . 3 3 . . . . . . 1 . . . . . . . .
Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . .
Secondary Targets 2 | . . . 2 . . . . . . . . . . . . . . . . . . .
Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . .
Autonomous 70 | . . . . . . 34 31 5 . . . . . . . . . . . . . .
Shots Hit Robots 325 | 5 90 5 92 12 . 24 24 8 1 1 . . 2 24 9 14 9 1 . . 4 .
Core Hits 166 | 2 34 9 42 9 . 9 15 3 1 3 . . 6 14 5 5 3 1 . 3 2 .
Critical Kills 1 | . . . . . . 1 . . . . . . . . . . . . . . . .
Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . . . . . .
Critical Strikes 11 | . 1 . 1 . . 1 . . . . . . . 4 . 2 1 . . . 1 .
Destroy 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . .
Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . .
Sever 8 | . . . . . . . . . . . . . . 4 . 2 1 . . . 1 .
Melee Attacks 155 | . . . . . . . . 14 17 1 . . . 49 10 27 13 2 . . 17 5
Impact . | . . . . . . . . . . . . . . . . . . . . . . .
Slashing 148 | . . . . . . . . 7 17 1 . . . 49 10 27 13 2 . . 17 5
Piercing 7 | . . . . . . . . 7 . . . . . . . . . . . . . .
Sneak Attacks 18 | . . . . . . . . . 1 . . . . 5 6 5 1 . . . . .
Combat Hostiles 3 | . . . . . . . . . . . . . . 1 1 . 1 . . . . .
Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . .
Damage Inflicted 10664 | 106 1130 494 1399 400 . 756 736 237 104 274 . . 548 1326 705 847 455 52 . 862 233 .
Guns 4261 | 64 980 57 1399 159 . 756 736 110 . . . . . . . . . . . . . .
Cannons . | . . . . . . . . . . . . . . . . . . . . . . .
Explosions 2647 | 42 150 437 . 241 . . . . . 274 . . 548 93 . . . . . 862 . .
Melee 3756 | . . . . . . . . 127 104 . . . . 1233 705 847 455 52 . . 233 .
Ramming . | . . . . . . . . . . . . . . . . . . . . . . .
Kinetic 3898 | . 681 57 1399 159 . 756 736 110 . . . . . . . . . . . . . .
Thermal 190 | 42 21 127 . . . . . . . . . . . . . . . . . . . .
Explosive 2364 | . 129 310 . 241 . . . . . 274 . . 548 . . . . . . 862 . .
Electromagnetic 456 | 64 299 . . . . . . . . . . . . 93 . . . . . . . .
Impact . | . . . . . . . . . . . . . . . . . . . . . . .
Slashing 3629 | . . . . . . . . . 104 . . . . 1233 705 847 455 52 . . 233 .
Piercing 127 | . . . . . . . . 127 . . . . . . . . . . . . . .
Highest Corruption 5 | . . . . . . . . . . . . . . . . . . . . . . 5
Average Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . 2
Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . .
Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . .
Effects 2 | . . . . . . . . . . . . . . . . . . . . . . 2
Message Errors 1 | . . . . . . . . . . . . . . . . . . . . . . 1
Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . . . . 1
Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . .
Overflow Damage 472 | 18 45 53 . . . . . . . . . . 4 62 48 123 101 . . . 18 .
Projectiles . | . . . . . . . . . . . . . . . . . . . . . . .
Explosions 120 | 18 45 53 . . . . . . . . . . 4 . . . . . . . . .
Melee 352 | . . . . . . . . . . . . . . 62 48 123 101 . . . 18 .
Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . .
Impact . | . . . . . . . . . . . . . . . . . . . . . . .
Kinetic . | . . . . . . . . . . . . . . . . . . . . . . .
Secondary . | . . . . . . . . . . . . . . . . . . . . . . .
Self-Inflicted Damage 326 | . 134 28 . 58 . . . . . . . . 99 7 . . . . . . . .
Shots 9 | . 2 1 . 2 . . . . . . . . 3 1 . . . . . . . .
Rammed . | . . . . . . . . . . . . . . . . . . . . . . .
Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . .
Kicked . | . . . . . . . . . . . . . . . . . . . . . . .
Crushed . | . . . . . . . . . . . . . . . . . . . . . . .
Highest Temperature 251 | 90 67 3 25 19 . . . 2 . . . . . 8 . . . 20 33 36 . 251
Average Temperature 24 | 47 18 3 9 5 . . . 2 . . . . . 8 . . . 16 33 15 . 128
Received Heat Transfer 1025 | . 174 27 162 102 . . 27 6 45 . 6 . 18 9 39 . . 134 54 18 . 204
Effects 1 | . . . . . . . . . . . . . . . . . . . . . . 1
Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . 1
Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . .
Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . .
Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . .
Parts Fried 3 | 1 2 . . . . . . . . . . . . . . . . . . . . .
Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . .
Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . .
Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . .
Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . .
Heat Transferred 300 | 50 50 200 . . . . . . . . . . . . . . . . . . . .
Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . 4
Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . .
Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . .
Power Chain Reactions 2 | 1 1 . . . . . . . . . . . . . . . . . . . . .
Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3
------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Arm
Peak Influence 355 | 5 152 234 355 224 . 231 240 236 282 . . . . 331 352 163 . . . . 188 314
Initial 138 | . 3 3 . 138 . . 11 40 115 . . . . 109 73 89 . . . . 43 93
Average 101 | 3 53 57 129 119 . 80 83 104 180 . . . . 143 207 90 . . . . 125 166
Maximum Alert Level 1 | . . 1 1 1 . 1 1 1 1 . . . . 1 1 . . . . . . 1
Low Security (%) 84 | 100 100 93 75 62 . 92 83 90 67 . . . . 79 41 100 . . . . 100 69
Level 1 15 | . . 6 24 37 . 7 16 9 32 . . . . 20 58 . . . . . . 30
Level 2 . | . . . . . . . . . . . . . . . . . . . . . . .
Level 3 . | . . . . . . . . . . . . . . . . . . . . . . .
Level 4 . | . . . . . . . . . . . . . . . . . . . . . . .
Level 5 . | . . . . . . . . . . . . . . . . . . . . . . .
High Security . | . . . . . . . . . . . . . . . . . . . . . . .
Max Security . | . . . . . . . . . . . . . . . . . . . . . . .
Squads Dispatched 22 | . 3 . . . . . 2 4 2 . . . . 2 2 3 . 1 . . 1 2
Investigation 10 | . 3 . . . . . . 3 1 . . . . . 1 1 . . . . . 1
Extermination 4 | . . . . . . . . 1 1 . . . . 1 . 1 . . . . . .
Reinforcement 7 | . . . . . . . 2 . . . . . . 1 1 1 . . . . 1 1
Assault 1 | . . . . . . . . . . . . . . . . . . 1 . . . .
Garrison . | . . . . . . . . . . . . . . . . . . . . . . .
Intercept . | . . . . . . . . . . . . . . . . . . . . . . .
Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . .
Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . .
Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . . . .
Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . .
Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . .
Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3
--------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Arm
Distress Signals 11 | . 3 . 1 . . . 2 2 1 . . . . 1 . . . . . . . 1
Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . .
Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . .
Times Spotted 263 | . 20 8 35 5 . 8 10 10 14 3 1 . 14 22 9 6 4 35 16 5 7 31
Peak Tracking Total 20 | . 3 3 6 3 . 4 5 8 7 3 1 . 10 5 4 2 4 15 16 4 3 20
Tactical Retreats 41 | . 2 . 2 . . 1 1 4 7 . 1 . 2 6 . . . 5 . 2 1 7
Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3
------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Arm
Traps Triggered 10 | . . . . . . . . . . . . . . 6 . . . . . . 1 3
Indirectly 3 | . . . . . . . . . . . . . . 3 . . . . . . . .
Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . .
Triggered . | . . . . . . . . . . . . . . . . . . . . . . .
Disarmed 6 | . . . . . . . . . . . . . . 6 . . . . . . . .
Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . .
Reused . | . . . . . . . . . . . . . . . . . . . . . . .
Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . .
Installed . | . . . . . . . . . . . . . . . . . . . . . . .
Triggered 7 | . . . . . . . . . . . . . . . . . . . 7 . . .
Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3
---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Arm
Machines Disabled 14 | . 2 5 1 . . . . 1 . . . . . . 1 . . . . . . 4
Max in Single Turn 5 | . 1 5 1 . . . . 1 . . . . . . 1 . . . . . . 1
Garrison Access 2 | . . . . . . . . 1 1 . . . . . . . . . . . . .
Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . .
Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . .
Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . .
Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . .
Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3
--------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Arm
Machines Accessed 104 | . 10 . 10 2 5 . 4 17 10 . . 4 . 15 6 5 1 1 7 1 4 2
Terminals 73 | . 8 . 9 2 . . 4 11 8 . . . . 14 6 5 . . . 1 3 2
Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . .
Repair Stations 2 | . . . . . . . . 2 . . . . . . . . . . . . . .
Recycling Units 5 | . 2 . . . . . . 2 . . . . . . . . . . . . 1 .
Scanalyzers 3 | . . . 1 . . . . 1 . . . . . 1 . . . . . . . .
Garrison Access 2 | . . . . . . . . 1 1 . . . . . . . . . . . . .
Total Hacks 369 | . 27 . 39 6 50 . 12 42 29 . . 29 . 43 35 17 1 1 17 1 12 8
Successful 258 | . 18 . 26 2 50 . 5 16 13 . . 29 . 30 25 12 1 1 17 1 10 2
Failed 111 | . 9 . 13 4 . . 7 26 16 . . . . 13 10 5 . . . . 2 6
Catastrophic 16 | . 1 . . . . . 2 3 5 . . . . 3 . 1 . . . . . 1
Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . .
Manual 139 | . 13 . 21 1 1 . 5 26 12 . . . . 24 14 10 . . 1 . 5 6
Terminals 245 | . 25 . 37 6 . . 12 29 24 . . . . 42 35 17 . . . 1 9 8
Fabricators 4 | . . . . . . . . . 4 . . . . . . . . . . . . .
Repair Stations 8 | . . . . . . . . 8 . . . . . . . . . . . . . .
Recycling Units 8 | . 2 . . . . . . 3 . . . . . . . . . . . . 3 .
Scanalyzers 4 | . . . 2 . . . . 1 . . . . . 1 . . . . . . . .
Garrison Access 2 | . . . . . . . . 1 1 . . . . . . . . . . . . .
Terminal Hacks 207 | . 9 . 16 2 50 . 3 9 9 . . 29 . 22 21 10 1 1 17 1 6 1
Record 83 | . . . . 1 49 . . 2 3 . . 11 . . . 1 . . 15 1 . .
Part Schematic 13 | . . . . . . . . 1 . . . 10 . 1 1 . . . . . . .
Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . .
Robot Analysis 5 | . 1 . 1 . . . . . . . . . . 1 1 . . . . . 1 .
Prototype ID Bank 11 | . . . 1 . . . . . 2 . . 3 . 1 3 1 . . . . . .
Open Door 5 | . . . . . . . . . . . . . . 1 . . 1 1 2 . . .
Open DSF 4 | . . . . . . . . 1 1 . . . . 1 . 1 . . . . . .
Level Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . .
Branch Access Points 6 | . 1 . . . . . . . 1 . . . . 1 1 1 . . . . 1 .
Emergency Access Points 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . .
Machine Index 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . .
Terminal Index 5 | . . . 1 . . . . 1 1 . . . . 1 . . . . . . 1 .
Fabricator Index 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 .
Recycling Unit Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . .
Garrison Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . .
Alert Level 8 | . . . 2 . . . 1 . . . . . . 2 2 1 . . . . . .
Unreport Threat 2 | . . . . . . . . . . . . . . 1 1 . . . . . . .
Locate Traps 12 | . 2 . 3 . . . . 1 . . . . . 1 3 1 . . . . 1 .
Disarm Traps 2 | . . . . . . . . . . . . . . 2 . . . . . . . .
Surveillance Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . .
Recall Investigation 4 | . . . . . . . . 2 . . . . . . 2 . . . . . . .
Recall Extermination 3 | . . . . . . . . . 1 . . . . 1 . 1 . . . . . .
Recall Reinforcements 4 | . . . . . . . . . . . . . . 1 2 1 . . . . . .
Hauler Manifests 3 | . . . 1 . . . . . . . . . . 1 1 . . . . . . .
Registered Components 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . .
Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . . . . . .
Zone Layout 18 | . 4 . 5 1 . . 1 . . . . . . 1 3 1 . . . . 1 1
Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . .
Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . . . . . . . . .
Load Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . . . .
Build 1 | . . . . . . . . . 1 . . . . . . . . . . . . .
Repair Station Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . .
Scan Component 1 | . . . . . . . . 1 . . . . . . . . . . . . . .
Repair 1 | . . . . . . . . 1 . . . . . . . . . . . . . .
Recycling Unit Hacks 3 | . . . . . . . . . . . . . . . . . . . . . 3 .
Process 1 | . . . . . . . . . . . . . . . . . . . . . 1 .
Retrieve Matter 2 | . . . . . . . . . . . . . . . . . . . . . 2 .
Scanalyzer 3 | . . . 2 . . . . . . . . . . 1 . . . . . . . .
Insert Component 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . .
Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . .
Garrison Access Hacks 2 | . . . . . . . . 1 1 . . . . . . . . . . . . .
Seal Access 2 | . . . . . . . . 1 1 . . . . . . . . . . . . .
Unauthorized Hacks 39 | . 9 . 8 . . . 2 4 1 . . . . 7 4 2 . . . . 1 1
Terminals 35 | . 7 . 8 . . . 2 2 1 . . . . 7 4 2 . . . . 1 1
Track 18 | . 5 . 6 . . . 1 . . . . . . 3 2 1 . . . . . .
Assimilate 2 | . . . . . . . . . . . . . . 2 . . . . . . . .
Botnet 15 | . 2 . 2 . . . 1 2 1 . . . . 2 2 1 . . . . 1 1
Fabricators . | . . . . . . . . . . . . . . . . . . . . . . .
Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . .
Recycling Units 4 | . 2 . . . . . . 2 . . . . . . . . . . . . . .
Tunnel 4 | . 2 . . . . . . 2 . . . . . . . . . . . . . .
Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . .
Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . .
Data Cores Recovered 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . .
Used . | . . . . . . . . . . . . . . . . . . . . . . .
Hacking Detections 69 | . 8 . 7 2 . . 4 13 8 . . . . 13 5 4 . . . . 3 2
Full Trace Events 5 | . . . . . . . . 1 1 . . . . . 1 1 . . . . . 1
Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . .
Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . .
Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . . . .
Robots Built . | . . . . . . . . . . . . . . . . . . . . . . .
Authchips . | . . . . . . . . . . . . . . . . . . . . . . .
Time . | . . . . . . . . . . . . . . . . . . . . . . .
Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . .
Part Schematics Acquired 14 | . . . 1 . . . . 1 . . . 10 . 1 1 . . . . . . .
Parts Built 1 | . . . . . . . . . 1 . . . . . . . . . . . . .
Authchips . | . . . . . . . . . . . . . . . . . . . . . . .
Time 36 | . . . . . . . . . 36 . . . . . . . . . . . . .
Total Part Build Rating 3 | . . . . . . . . . 3 . . . . . . . . . . . . .
Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . . . . . .
Time 108 | . . . . . . . . 108 . . . . . . . . . . . . . .
Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . .
Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . .
Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . .
Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . .
Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . .
Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . .
Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3
------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Arm
Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . .
Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . .
Non-combat . | . . . . . . . . . . . . . . . . . . . . . . .
Combat . | . . . . . . . . . . . . . . . . . . . . . . .
Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . .
Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . .
Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . .
Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . .
Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . .
Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . .
Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3
-------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Arm
Total Allies 10 | . . 3 . . . . . . . . . . 1 2 4 . . . . . . .
Largest Group 4 | . . 3 3 . . . . . . . . . 1 1 4 . . . . . . .
Highest-Rated Group 249 | . . 40 40 . . . . . . . . . 96 10 249 . . . . . . .
Highest-Rated Ally 159 | . . 16 16 . . . . . . . . . 96 10 159 . . . . . . .
Total Orders 7 | . . . . . . . . . . . . . . . . . . 7 . . . .
STAY 3 | . . . . . . . . . . . . . . . . . . 3 . . . .
FOLLOW 1 | . . . . . . . . . . . . . . . . . . 1 . . . .
EXPLORE 3 | . . . . . . . . . . . . . . . . . . 3 . . . .
Ally Attacks 76 | . . . 30 . . . . . . . . . 7 . 39 . . . . . . .
Total Damage 1861 | . . . 367 . . . . . . . . . 230 . 1264 . . . . . . .
Kills 10 | . . . 3 . . . . . . . . . 1 . 6 . . . . . . .
Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . .
Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . .
Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3
------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Arm
Robot Analysis Total 5 | . 1 . 1 . . . . . . . . . . 1 1 . . . . . 1 .
Derelict Logs Recovered 9 | . . 1 . 2 . . . . . 1 2 . 2 . . . 1 . . . . .
Drone Launches 4 | . . . . . . . . . . . . . . . . . 3 1 . . . .
Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . 1 . . . .
Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3
------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Arm
Turns Passed 14987 | 58 2573 1484 2361 1035 1242 537 975 621 548 232 72 22 190 765 382 609 174 177 264 194 236 236
Spaces Moved 13877 | 25 984 604 804 402 514 217 444 1239 1054 631 248 77 565 1459 449 1085 356 451 670 418 640 541
Core 2 | . . . . . . . . . . . . . . . . . . . . . . 2
Treads 4003 | 25 984 604 804 402 514 217 444 9 . . . . . . . . . . . . . .
Legs . | . . . . . . . . . . . . . . . . . . . . . . .
Wheels . | . . . . . . . . . . . . . . . . . . . . . . .
Hover . | . . . . . . . . . . . . . . . . . . . . . . .
Flight 9872 | . . . . . . . . 1230 1054 631 248 77 565 1459 449 1085 356 451 670 418 640 539
Fastest Speed 26 | 160 160 240 240 240 240 240 160 26 29 28 28 28 28 26 29 32 34 34 30 26 26 26
Average Speed 87 | 160 219 240 240 240 240 240 193 28 30 29 28 28 29 30 32 35 34 34 33 26 26 31
Slowest Speed 240 | 160 240 240 240 240 240 240 240 160 31 32 28 28 34 34 35 117 34 34 37 30 26 50
Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . .
Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . .
Robots Hopped 41 | . . . . . . . . 7 2 . . . 4 3 7 1 . . 5 1 . 11
Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . .
Exploration Rate (%) 56 | 3 97 99 90 69 94 37 28 36 31 69 54 68 67 41 40 17 59 76 94 76 19 39
Regions Visited 22
Branch Regions 14
Pre-discovered Areas 7 | . 2 1 . . 1 . . 2 . . . 1 . . . . . . . . . .
Known Exits Taken 11 | . 1 . 1 1 1 1 1 1 1 . . . . 1 . 1 . . . . 1 .
Unknown Exits Taken 11 | 1 . 1 . . . . . . . 1 1 1 1 . 1 . 1 1 1 1 . .
Scrap Searched 22 | . . 2 . 1 . . . . . 12 1 . 2 . . . 2 . . 2 . .
Spaces Dug 65 | . . . . . . . . 7 14 1 . . . 19 . 11 . . . . 12 1
Terrain Destroyed 327 | . 21 47 . 20 . 29 12 7 14 17 . . 35 19 . 11 . . . 82 12 1
Melee 65 | . . . . . . . . 7 14 1 . . . 19 . 11 . . . . 12 1
Projectile 41 | . . . . . . 29 12 . . . . . . . . . . . . . . .
AOE 221 | . 21 47 . 20 . . . . . 16 . . 35 . . . . . . 82 . .
Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . .
Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . .
Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . .
Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3
--------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Arm
Total 16097 | 34 1264 632 1113 458 524 234 563 1482 1251 674 249 76 580 1705 660 1274 388 470 707 487 683 589
Wait 1386 | . 145 4 167 43 . 17 94 162 142 13 . . 12 107 204 115 14 16 22 54 15 40
Move 13779 | 24 983 603 803 401 513 216 443 1225 1049 630 247 76 557 1452 434 1082 355 450 662 415 639 520
Hop 35 | . . . . . . . . 6 2 . . . 3 3 7 1 . . 2 1 . 10
Pick Up 96 | . 27 4 14 1 . . 5 6 7 1 2 . . 11 1 10 2 . 1 1 3 .
Fast Attach 93 | . 7 . 8 . 4 1 6 12 14 5 . . . 12 1 6 2 . 8 . 3 4
Attach 86 | 2 5 . 4 . 1 . 3 16 2 10 . . 2 13 1 12 1 2 1 3 3 5
Detach 38 | 2 1 . . . . . 2 6 1 7 . . 3 3 1 6 . . . . 1 5
Swap 41 | 1 3 7 17 2 . . 1 6 . 2 . . . . . 2 . . . . . .
Drop 161 | . 16 7 31 2 6 . 9 30 17 4 . . . 10 1 13 1 . 11 1 2 .
Fire 185 | 5 77 7 69 9 . . . . . 1 . . 3 2 . . . . . 12 . .
Melee 154 | . . . . . . . . 13 17 1 . . . 49 10 27 13 2 . . 17 5
Ram . | . . . . . . . . . . . . . . . . . . . . . . .
Kick . | . . . . . . . . . . . . . . . . . . . . . . .
Crush . | . . . . . . . . . . . . . . . . . . . . . . .
Escape Stasis 43 | . . . . . . . . . . . . . . 43 . . . . . . . .
Rewire . | . . . . . . . . . . . . . . . . . . . . . . .
Trap . | . . . . . . . . . . . . . . . . . . . . . . .
Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . .
Route
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x3 / *Min)
-10/Mines (discovered 3 exits: *Mat x2 / [*Sub])
-9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2)
-9/Mines (discovered 3 exits: *Mat / *Exi / *Zio)
-9/Exiles (discovered 2 exits: *Min x2)
-8/Mines
-8/Materials
-7/Factory (discovered 5 exits: *Fac x4 / *Low)
-6/Factory (discovered 3 exits: *Fac / *Low x2)
-6/Lower Caves
-6/Lower Caves
-6/Data Miner
-5/Proximity Caves
-5/Factory (discovered 5 exits: *Fac / Upp x2 / *Ext x2)
-5/Extension (discovered 2 exits: *Fac / Cet)
-4/Factory (discovered 2 exits: *Upp x2)
-4/Upper Caves
-4/Upper Caves (discovered 2 exits: *Res / *War)
-4/Warlord
-3/Proximity Caves
-3/Research (discovered 3 exits: *Arm / *Tes x2)
-3/Armory (discovered 1 exit: [Res])
History
---------
Turn | Location | Event
21 | -11/Scrapyard | Discovered new exit (range 3)
59 | -11/Scrapyard | Entered Materials
178 | -10/Materials | Discovered new exit (range 17)
321 | -10/Materials | Build established: Mutant
659 | -10/Materials | Derelicts attacked the area
735 | -10/Materials | Discovered new exit (range 18)
814 | -10/Materials | Identified exit to Mines
1360 | -10/Materials | Discovered new exit (range 8)
2064 | -10/Materials | Discovered new exit (range 7)
2632 | -10/Materials | Entered Mines
2656 | -10/Mines | Received a Rocket Launcher from a helpful Derelict
2803 | -10/Mines | Discovered new exit (range 16)
2912 | -10/Mines | Discovered new exit (range 7)
2994 | -10/Mines | Discovered new exit (range 7)
3061 | -10/Mines | Learned location of Zion (-7)
3078 | -10/Mines | Found a hidden stash of uninstalled traps
3232 | -10/Mines | Build established: Scavenger-Mutant
3308 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
3785 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3"
4116 | -10/Mines | Entered Materials
4116 | -9/Materials | Accompanied by 3 allies
4116 | -9/Materials | Evolved 2 slots: Utility x2
4561 | -9/Materials | Discovered new exit (range 14)
4953 | -9/Materials | Discovered new exit (range 17)
4989 | -9/Materials | Identified exit to Materials
5103 | -9/Materials | Discovered new exit (range 18)
5298 | -9/Materials | Identified exit to Mines
5382 | -9/Materials | Discovered exit to Materials (range 13)
5397 | -9/Materials | Discovered new exit (range 17)
5653 | -9/Materials | Identified exit to Storage
6092 | -9/Materials | Discovered exit to Materials (range 13)
6298 | -9/Materials | Discovered exit to Storage (range 6)
6477 | -9/Materials | Entered Mines
6535 | -9/Mines | Learned location of 1 exit from Materials
6608 | -9/Mines | Assembled infested the area
6781 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached
6786 | -9/Mines | Found Prototype Device
7192 | -9/Mines | Discovered exit to Materials (range 5)
7379 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place
7382 | -9/Mines | Identified exit to Zion
7503 | -9/Mines | Discovered new exit (range 5)
7510 | -9/Mines | Identified exit to Exiles
7512 | -9/Mines | Entered Exiles
7546 | -9/Exiles | Discovered new exit (range 14)
7575 | -9/Exiles | Met 8R-AWN
7616 | -9/Exiles | Met EX-HEX
7702 | -9/Exiles | Met EX-BIN
7733 | -9/Exiles | Aligned with FarCom system
7736 | -9/Exiles | Given EX-Vault access code
7839 | -9/Exiles | Opened EX-Vault
7861 | -9/Exiles | Found Latent Energy Streamer
7873 | -9/Exiles | Found AWS/Gauss
7938 | -9/Exiles | Warned to stay clear of 0b10 Research branches
7998 | -9/Exiles | Met EX-DEC
8151 | -9/Exiles | Discovered new exit (range 11)
8173 | -9/Exiles | Identified exit to Mines
8339 | -9/Exiles | Visited The Gauntlet
8754 | -9/Exiles | Left Exiles lab with AWS/Gauss
8754 | -9/Exiles | Entered Mines
9255 | -8/Mines | Discovered exit to Materials (range 13)
9291 | -8/Mines | Entered Materials
9291 | -8/Materials | Evolved 2 slots: Propulsion x2
9292 | -8/Materials | Identified exit to Factory
9317 | -8/Materials | Build established: Scavenger-Skirmisher
9492 | -8/Materials | Identified Exp. Sensor Array
9786 | -8/Materials | Build established: Skirmisher
10097 | -8/Materials | Build established: Scavenger-Skirmisher
10266 | -8/Materials | Entered Factory
10266 | -7/Factory | Evolved 2 slots: Utility x2
10441 | -7/Factory | Discovered new exit (range 10)
10444 | -7/Factory | Identified exit to Factory
10576 | -7/Factory | Build established: Scout
10702 | -7/Factory | Discovered new exit (range 6)
10703 | -7/Factory | Identified exit to Lower Caves
10876 | -7/Factory | Repaired Faulty Exp. Sensor Array?
10887 | -7/Factory | Entered another Factory area
10887 | -6/Factory | Evolved 2 slots: Utility x2
11129 | -6/Factory | Identified exit to Lower Caves
11255 | -6/Factory | Build established: Hacker-Scout
11267 | -6/Factory | Found Prototype Processor
11280 | -6/Factory | Discovered new exit (range 9)
11336 | -6/Factory | Fabricated Hacking Suite?
11431 | -6/Factory | Found Prototype Processor
11431 | -6/Factory | Identified Exp. Targeting Computer (x2)
11435 | -6/Factory | Entered Lower Caves
11584 | -6/Lower Caves | Lost 3 parts (1p2n)
11600 | -6/Lower Caves | Learned Factory stockpile data
11639 | -6/Lower Caves | Found Alien Artifact
11641 | -6/Lower Caves | Identified Core Expander
11641 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot
11654 | -6/Lower Caves | Discovered new exit (range 14)
11667 | -6/Lower Caves | Entered another Lower Caves area
11670 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint
11685 | -6/Lower Caves | Spotted B-75 Beast
11696 | -6/Lower Caves | Learned Factory security intel
11701 | -6/Lower Caves | Build established: Hacker-Sprinter
11702 | -6/Lower Caves | Learned Factory security intel
11736 | -6/Lower Caves | Discovered new exit (range 12)
11739 | -6/Lower Caves | Entered Data Miner
11739 | -6/Data Miner | Discovered new exit (range 6)
11745 | -6/Data Miner | Met Data Miner
11752 | -6/Data Miner | Learned location of Section 7 (-2)
11752 | -6/Data Miner | Acquired the access code to Warlord's prototype stash
11755 | -6/Data Miner | Received God Mode back door access code from Data Miner
11761 | -6/Data Miner | Entered Proximity Caves
11769 | -5/Proximity Caves | Spotted B-75 Beast
11804 | -5/Proximity Caves | Learned Factory machine intel
11886 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint
11897 | -5/Proximity Caves | Escorted by Enhanced Grunt
11907 | -5/Proximity Caves | Learned Factory stockpile data
11928 | -5/Proximity Caves | Lost 5 parts (1p2n1u1w)
11947 | -5/Proximity Caves | Discovered new exit (range 9)
11951 | -5/Proximity Caves | Entered Factory
11951 | -5/Factory | Evolved 2 slots: Power x1, Utility x1
11954 | -5/Factory | Loaded intel: 267 machine locations
12031 | -5/Factory | Identified exit to Upper Caves
12031 | -5/Factory | Identified exit to Extension
12262 | -5/Factory | Build established: Hacker-Scout
12281 | -5/Factory | Lost 4 parts (2n2u)
12468 | -5/Factory | Crushed by falling debris
12491 | -5/Factory | Discovered new exit (range 16)
12511 | -5/Factory | Lost 4 parts (2n1u1w)
12716 | -5/Factory | Entered Extension
12722 | -5/Extension | Disrupted transfer network
12731 | -5/Extension | Identified exit to Cetus
12773 | -5/Extension | Rescued A7
12800 | -5/Extension | Lost 3 parts (1p2n)
12951 | -5/Extension | Rescued a captive Derelict
12951 | -5/Extension | Rescued a captive Derelict
12955 | -5/Extension | Rescued a captive Derelict
12995 | -5/Extension | Rescued a captive Derelict
13006 | -5/Extension | Spotted B-75 Beast
13088 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core
13091 | -5/Extension | Spotted B-75 Beast
13097 | -5/Extension | Discovered new exit (range 3)
13098 | -5/Extension | Entered Factory
13098 | -4/Factory | Evolved 2 slots: Utility x2
13107 | -4/Factory | Identified exit to DSF
13118 | -4/Factory | Lost 4 allies
13135 | -4/Factory | Discovered new exit (range 11)
13305 | -4/Factory | Identified exit to Upper Caves
13704 | -4/Factory | Build established: Hacker-Ninja
13707 | -4/Factory | Entered Upper Caves
13707 | -4/Upper Caves | Spotted B-86 Titan
13756 | -4/Upper Caves | Lost 3 parts (1p2u)
13809 | -4/Upper Caves | Learned Research emergency access door positions
13859 | -4/Upper Caves | Discovered new exit (range 11)
13881 | -4/Upper Caves | Entered another Upper Caves area
13881 | -4/Upper Caves | Accompanied by 3 allies
13898 | -4/Upper Caves | Discovered new exit (range 7)
13903 | -4/Upper Caves | Attracted the attention of an 0b10 outpost
13975 | -4/Upper Caves | Spotted B-86 Titan
14007 | -4/Upper Caves | Build established: Hacker-Mutant
14054 | -4/Upper Caves | Discovered new exit (range 9)
14058 | -4/Upper Caves | Entered Warlord
14181 | -4/Warlord | Visited the Vortex Lab
14203 | -4/Warlord | Warlord's base attacked by MAIN.C
14252 | -4/Warlord | Met Warlord
14259 | -4/Warlord | Opened Warlord's prototype stash
14268 | -4/Warlord | Found Prototype Processor
14268 | -4/Warlord | Identified Exp. Armor Integrity Analyzer
14270 | -4/Warlord | Found Prototype Device
14270 | -4/Warlord | Identified System Purifier
14276 | -4/Warlord | Found Prototype Reactor
14276 | -4/Warlord | Identified Vortex Chain Reactor
14309 | -4/Warlord | Opened side exit
14320 | -4/Warlord | Discovered new exit (range 12)
14322 | -4/Warlord | Entered Proximity Caves
14332 | -3/Proximity Caves | Spotted B-86 Titan
14493 | -3/Proximity Caves | Discovered new exit (range 15)
14516 | -3/Proximity Caves | Entered Research
14516 | -3/Research | Evolved 2 slots: Utility x2
14572 | -3/Research | Identified exit to Armory
14572 | -3/Research | Identified exit to Testing
14752 | -3/Research | Entered Armory
14803 | -3/Armory | Build established: Hacker-Scout
14812 | -3/Armory | Lost 4 parts (1p1n2u)
14941 | -3/Armory | Discovered new exit (range 5)
14950 | -3/Armory | Core integrity fell below 50%
14975 | -3/Armory | Core integrity fell below 20%
14983 | -3/Armory | Lost 9 parts (1p3n5u)
14988 | -3/Armory | Destroyed by C-35 Carver with Carbide Saw
Last Messages
---------------
14926_ Machine Analyzer destroyed.
14933_ Acquired Impulse Thruster Array.
14938_ System corrupted: Heat flow error (+275).
14940_ Overheating: Energy bleed (-19).
14941_ Cesium-ion Thruster destroyed.
14941_ Knocked back.
14941_ EXIT=FOUND
14945_ Imp. Diametric Drive severed.
14952_ Adv. Visual Processing Unit destroyed.
14954_ Structural Scanner severed.
14956_ The unstable cave ceiling collapses.
14958_ P-80 Master resets P-80 Master, system corruption cleaned.
14963_ Enh. Optical Array severed.
14971_ Adv. Signal Interpreter severed.
14977_ Fabricator disabled.
14979_ P-80 Master resets C-35 Carver, system corruption cleaned.
14980_ C-35 Carver destroyed.
14983_ Triggered Shock Trap.
14983_ The floor emits a surge of raw power.
14983_ System corrupted (+1).
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 46
Energy Generation 51
Energy Capacity 340
Matter Stores 300
Matter Capacity 300
Sight Range 22
Terrain Scan Density 10
Jamming Range 16
Corruption Block 15
Armor Coverage 225
Propulsion Shielding 66
Evasion (%) 64
Targeting Accuracy 12
Melee Accuracy 8
Armor Integrity Analysis 50
Recoil Reduction 3
Offensive Hacking 44
Defensive Hacking 14
Item Schematics
-----------------
Imp. Medium Laser | -9/Materials | Scanalyzed
Hacking Suite | -7/Factory | Hacked
Combat Drone Bay | -6/Data Miner | Free
Lgt. Regenerative Plating | -6/Data Miner | Free
Cld. Gravmag System | -6/Data Miner | Free
Imp. Matter Compressor | -6/Data Miner | Free
Imp. KE Penetrator | -6/Data Miner | Free
Impulse Thruster | -6/Data Miner | Free
Imp. Cloaking Device | -6/Data Miner | Free
Railgun | -6/Data Miner | Free
Hardcell Cannon | -6/Data Miner | Free
Phase Gun | -6/Data Miner | Free
Cld. Cesium-ion Thruster | -5/Factory | Hacked
Antimatter Reactor | -5/Extension | Hacked
Robot Schematics
------------------
B-48 Gladiator | -6/Data Miner | Free
G-50 Soldier | -6/Data Miner | Free
R-10 Processor | -6/Data Miner | Free
L-41 Fighter | -6/Data Miner | Free
B-60 Warrior | -6/Data Miner | Free
Fabricated
------------
Hacking Suite | x1 | -6/Factory
Alien Tech Used
-----------------
Core Expander
Achievements
--------------
None
Challenges
------------
None
Game
------
Seed ScanPhysicsPendant
Manual? 0
Play Time 03:37:24
Cumulative 30.0 hours
Start 2024.04.27 @ 04:36:32
End 2024.04.27 @ 08:14:02
Sessions 3
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 13
Rogue 10
Adventurer 3
Explorer 0
Win Type -
Total 3
Types 3/0/0/0/0/0/0/0/0
Lore% 46
Gallery% 42
Achievement% 37
Wizard Run 0
Options
---------
Layout 0
ASCII 0
Keyboard 0
Movement Numpad
Keybinds 0
Fullscreen 1
Font 18/SmallcapsGlow
Map View 76x50
Zoom Use 0%
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: a4a2c7e4-3211-44bf-95dc-e6cd1299e0b2