Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.20 @ 02:14:04 Player: array Result: Destroyed by SW-G53(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (76) 380 Value Destroyed (1966) 1966 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (672) 672 TOTAL SCORE: 4678 Bonus ------- High Alert Combat Kills 72 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 324/500 Energy 76/100 System Corruption 0% Temperature Critical (659) Movement Core (400) Ox7 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit High-capacity Matter Pod > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Makeshift Power Source Light Treads Light Treads Signal Interpreter Seismic Detector Improved Targeting Computer Makeshift Hacking Suite System Shield Hacking Drone Bay Heavy Assault Rifle Improved Grenade Launcher Rocket Array Plasma Cutter Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod Improved Shield Generator > --- WEAPON ----------- Heavy Beamcaster Slug Cannon Heavy Missile Launcher > --- INVENTORY -------- Makeshift Power Source Light Treads Light Treads Signal Interpreter Seismic Detector Improved Targeting Computer Makeshift Hacking Suite System Shield Hacking Drone Bay Heavy Assault Rifle Improved Grenade Launcher Rocket Array Plasma Cutter Self-destruct Interrupter [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Matter Pod Device Shield Generator Storage High-capacity Matter Pod Processor Visual Processing Unit Protection Backup Plating I Weapon Grenade Launcher Energy Gun Heavy Beamcaster Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Slug Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 65 | 8 11 29 8 9 . Power 9 | 2 1 3 2 1 . Engine 8 | 2 1 3 2 . . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 17 | 4 3 7 2 1 . Treads 10 | . . 7 2 1 . Leg 2 | 2 . . . . . Wheel 5 | 2 3 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | . 4 2 1 1 . Device 2 | . . . 1 1 . Storage 4 | . 2 2 . . . Processor 2 | . 2 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 31 | 2 3 17 3 6 . Energy Gun 14 | 1 1 10 1 1 . Energy Cannon 1 | . 1 . . . . Ballistic Gun 5 | 1 . 3 1 . . Ballistic Cannon 2 | . . 1 . 1 . Launcher 8 | . 1 2 1 4 . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . . 1 . . System Corruption 3 | . . . 3 . . Parts Lost 12 | . . 2 3 . 7 Power 1 | . . . . . 1 Propulsion 3 | . . 1 . . 2 Utility 1 | . . . . . 1 Weapon 7 | . . 1 3 . 3 Highest Loss Streak 7 | . . 1 3 . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 96 97 99 100 98 Engine 8 | . 13 11 11 3 . Core 3 | . . . . 7 10 Treads 18 | . . 18 22 22 21 Wheel 3 | . 28 2 . . . Device 5 | . . . 7 11 10 Storage 20 | . 7 21 22 22 22 Processor 5 | . 10 11 3 . . Energy Gun 10 | . 3 13 9 10 11 Energy Cannon 2 | . 10 3 . . . Ballistic Gun 4 | . . 5 11 1 . Ballistic Cannon 7 | . . 7 1 9 11 Launcher 8 | . 13 2 10 11 11 Naked Turns . | . . . . . . Heaviest Build 54 | 9 31 44 44 54 54 Greatest Support 43 | 20 20 40 40 43 43 Greatest Overweight (x) 2 | . 1 2 1 1 1 Average Overweight (x) . | . . 1 . . 1 Largest Inventory Capacity 15 | 5 15 15 15 15 15 Average Capacity 13 | 5 7 13 15 15 15 Most Carried 15 | 5 10 15 14 15 14 Average Carried 11 | 3 6 11 10 13 14 Final Capacity 15 | 5 10 15 15 15 15 Final Carried 14 | 5 10 14 10 14 14 Class Distribution -------------------- 36% | Derelict-Bomber 29% | Skirmisher 12% | Mutant 11% | Tank 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Tank | -9/Mines Derelict-Bomber | -7/Zion Derelict-Bomber | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 1759 | 276 280 747 342 114 . Remotely . | . . . . . . Salvage Created 2295 | 30 374 1394 445 . 52 Parts 167 | 3 42 96 22 . 4 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 1 | . . . . 1 . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 65 | 1 12 34 17 . 1 Guns 22 | 1 . 17 4 . . Cannons 17 | . 5 9 3 . . AOE 26 | . 7 8 10 . 1 Classes Destroyed 14 | 1 4 5 3 . 1 Worker 5 | . 1 3 1 . . Builder 1 | . . . 1 . . Tunneler 1 | . . 1 . . . Hauler 1 | . 1 . . . . Recycler 4 | . . 2 2 . . Operator 1 | . . 1 . . . Watcher 7 | . 2 5 . . . Swarmer 17 | . 6 7 4 . . Grunt 26 | 1 6 16 3 . . Duelist 2 | . . 2 . . . Sentry 9 | . . 9 . . . Demolisher 1 | . . . 1 . . Z-Light 1 | . . . . . 1 Assembled 9 | . . . 9 . . Best Kill Streak 11 | 1 4 7 11 . 1 Combat Bots Only 9 | 1 3 7 9 . 1 Max Kills in Single Turn 4 | 1 3 2 4 . 1 Gunslinging . | . . . . . . Exploded 3 | . 3 1 3 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 240 | 2 22 94 69 . 53 Missed 61 | . 3 24 20 . 14 Damage Taken 2426 | 17 120 687 692 . 910 Core 439 | 8 25 106 107 . 193 Absorbed by Shields 92 | . . . 13 . 79 Ignored by Resistances 710 | 6 41 205 199 . 259 Regen/Repaired (Parts) 64 | . 20 44 . . . Core Remaining (%) 91 | 96 86 . . . . Volleys Fired 159 | 2 34 88 26 . 9 Largest 3 | 2 2 3 3 . 3 Hottest 190 | 70 90 190 109 . 168 Shots Fired 333 | 4 46 205 59 . 19 Gun 159 | 4 10 103 37 . 5 Cannon 132 | . 24 88 11 . 9 Launcher 42 | . 12 14 11 . 5 Special . | . . . . . . Kinetic 103 | 2 . 55 37 . 9 Thermal 181 | 2 34 129 11 . 5 Explosive 33 | . 12 12 4 . 5 Electromagnetic 16 | . . 9 7 . . Robot Hit Streak 25 | 2 5 25 18 . 5 Robot Miss Streak 4 | 1 4 4 3 . 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 172 | 3 15 111 32 . 11 Core Hits 154 | 2 19 89 37 . 7 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 5 | . . 3 1 . 1 Burn 4 | . . 3 1 . . Destroy 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5437 | 35 820 2723 1076 . 783 Guns 1638 | 35 13 1196 346 . 48 Cannons 1292 | . 229 756 146 . 161 Explosions 2499 | . 578 763 584 . 574 Melee . | . . . . . . Ramming 8 | . . 8 . . . Kinetic 1144 | 10 . 564 409 . 161 Thermal 1766 | 25 242 1368 83 . 48 Explosive 2068 | . 578 612 304 . 574 Electromagnetic 451 | . . 171 280 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 1 . 3 3 . Average Corruption 2 | . 1 . 3 3 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 25 | . 3 . 16 6 . Message Errors 6 | . 1 . 3 2 . Matter Fused 7 | . 1 . 4 2 . Heat Flow Errors 3 | . . . 3 . . Energy Discharges 5 | . . . 3 2 . Parts Fused 1 | . . . 1 . . Data Loss (minor) 2 | . . . 2 . . Data Loss (major) 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 73 | . 41 13 . . 19 Projectiles 15 | . . 4 . . 11 Explosions 58 | . 41 9 . . 8 Melee . | . . . . . . Knockbacks 5 | . . 2 3 . . Impact . | . . . . . . Kinetic 5 | . . 2 3 . . Secondary . | . . . . . . Self-Inflicted Damage 18 | . . 12 6 . . Shots 2 | . . 1 1 . . Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 650 | 30 180 480 301 . 650 Average Temperature 123 | 19 54 138 80 . 356 Received Heat Transfer 716 | 12 21 360 8 . 315 Effects 14 | . . 10 . . 4 Shutdowns 5 | . . 4 . . 1 Interference 5 | . . 4 . . 1 Matter Decay 3 | . . 1 . . 2 Damage (minor) 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 2 1 . . Heat Transferred 3765 | 74 518 2896 259 . 18 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 2 . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Peak Influence 644 | 20 219 644 208 . . Initial 78 | . 11 78 . . . Average 118 | 8 103 147 39 . . Maximum Alert Level 2 | . 1 2 1 . . Low Security (%) 76 | 100 94 67 88 . . Level 1 15 | . 5 19 11 . . Level 2 8 | . . 13 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 3 5 . . . Investigation 5 | . 3 2 . . . Extermination . | . . . . . . Reinforcement 3 | . . 3 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 80 | 1 11 47 19 . 2 Peak Tracking Total 9 | 1 3 5 9 . 3 Tactical Retreats 2 | . . 2 . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered 7 | . 3 4 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled 10 | . 5 3 2 . . Max in Single Turn 2 | . 2 2 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 17 | . 8 9 . . . Terminals 10 | . 5 5 . . . Fabricators . | . . . . . . Repair Stations 3 | . 1 2 . . . Recycling Units 3 | . 2 1 . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 68 | . 36 32 . . . Successful 52 | . 29 23 . . . Failed 16 | . 7 9 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 15 | . . 5 . 10 . Terminals 38 | . 22 16 . . . Fabricators . | . . . . . . Repair Stations 9 | . 5 4 . . . Recycling Units 17 | . 9 8 . . . Scanalyzers 4 | . . 4 . . . Garrison Access . | . . . . . . Terminal Hacks 27 | . 15 12 . . . Record 9 | . 6 3 . . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 4 | . 1 3 . . . Emergency Access Points 2 | . 1 1 . . . Scanalyzer Index 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Maintenance Status 1 | . . 1 . . . Security Status 1 | . . 1 . . . Recall Investigation 1 | . . 1 . . . Hauler Manifests 1 | . 1 . . . . Registered Components 2 | . 1 1 . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . 5 2 . . . Scan Component 3 | . 2 1 . . . Repair 3 | . 2 1 . . . Refit 1 | . 1 . . . . Recycling Unit Hacks 14 | . 9 5 . . . Recycle Component 5 | . 4 1 . . . Process 3 | . 2 1 . . . Report Inventory 4 | . 2 2 . . . Retrieve Matter 2 | . 1 1 . . . Scanalyzer 4 | . . 4 . . . Insert Component 2 | . . 2 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 7 3 . . . Full Trace Events 7 | . 4 3 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 17 | . . 2 . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 2 1 . . . Time 84 | . 52 32 . . . Parts Recycled 5 | . 4 1 . . . Recycled Matter 485 | . 242 243 . . . Retrieved Matter 376 | . 47 329 . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 156 | . . . . 156 156 Highest-Rated Ally 41 | . . . . 41 41 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 12112 | 152 1121 4485 1266 4649 439 Spaces Moved 5817 | 163 1047 1927 534 1977 169 Core 35 | 35 . . . . . Treads 4228 | . . 1548 534 1977 169 Legs 2 | 2 . . . . . Wheels 1552 | 126 1047 379 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 95 160 160 240 Average Speed 192 | 74 87 210 219 228 240 Slowest Speed 240 | 120 95 240 240 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 58 | 6 73 94 65 90 22 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . 1 3 . Spaces Dug . | . . . . . . Terrain Destroyed 209 | . 113 54 28 . 14 Melee . | . . . . . . Projectile 6 | . . 4 . . 2 AOE 203 | . 113 50 28 . 12 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 6465 | 189 1204 2198 578 2113 183 Wait 262 | 5 81 81 . 95 . Move 5812 | 162 1046 1926 533 1976 169 Hop . | . . . . . . Pick Up 100 | 11 22 45 5 17 . Fast Attach . | . . . . . . Attach 22 | 5 2 12 3 . . Detach . | . . . . . . Swap 43 | 3 9 17 5 9 . Drop 57 | 1 10 28 6 12 . Fire 159 | 2 34 88 26 . 9 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . 1 . . . Escape Stasis . | . . . . . . Rewire 9 | . . . . 4 5 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Mines -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 78 | -11/Scrapyard | Discovered new exit (range 8) 153 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Repaired Med. Laser 311 | -10/Materials | Build established: Mutant 543 | -10/Materials | Repaired Ion Engine 623 | -10/Materials | Discovered new exit (range 10) 1035 | -10/Materials | Discovered new exit (range 16) 1104 | -10/Materials | Discovered new exit (range 3) 1134 | -10/Materials | Discovered new exit (range 18) 1274 | -10/Materials | Entered another Materials area 1274 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1409 | -9/Materials | Destroyed 7 combat bots 2121 | -9/Materials | Build established: Scavenger-Skirmisher 2148 | -9/Materials | Discovered new exit (range 18) 2877 | -9/Materials | Build established: Skirmisher 3190 | -9/Materials | Discovered new exit (range 6) 4471 | -9/Materials | Discovered new exit (range 14) 4993 | -9/Materials | Repaired Autogun 5203 | -9/Materials | Discovered new exit (range 13) 5759 | -9/Materials | Entered Mines 5842 | -9/Mines | Assembled infested the area 5901 | -9/Mines | Destroyed 9 combat bots 5929 | -9/Mines | Core integrity fell below 50% 5957 | -9/Mines | Lost 3 parts (3w) 6200 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6450 | -9/Mines | Build established: Tank 7025 | -9/Mines | Entered Zion 7170 | -7/Zion | Given the Hacking Drone Bay 7170 | -7/Zion | Found Prototype Device 7241 | -7/Zion | Discovered new exit (range 14) 7391 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7454 | -7/Zion | System corruption cleaned by Quarantine Array 7952 | -7/Zion | Build established: Derelict-Bomber 8907 | -7/Zion | Opened final containment barrier to the Deep Caves 8945 | -7/Zion | Discovered new exit (range 5) 8950 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9243 | -7/Zion | Found Prototype Launcher 9289 | -7/Zion | Given A8's code to call for help 10736 | -7/Zion | Learned location of Armory (-4) 10993 | -7/Zion | Imprinted 10996 | -7/Zion | Declared Zion's savior 11674 | -7/Zion | Entered Deep Caves 11674 | -7/Deep Caves | Accompanied by 4 allies 12075 | -7/Deep Caves | Attacked by Z-Imprinter 12106 | -7/Deep Caves | Core integrity fell below 20% 12113 | -7/Deep Caves | Destroyed by SW-G53(z) with Zionite Laser-S Last Messages --------------- Z-Imprinter suffers critical hit (Destroy). Destroyed Adv. Phase Shifter. Imp. Shield Generator destroyed. [Achievement: Remodeling] Lgt. Treads destroyed. Power failure, Lgt. Fission Core shutdown. Destroyed Prototype Hover Unit. Imp. Treads destroyed. Lgt. Fission Core destroyed. The unstable cave ceiling collapses. Destroyed Prototype Protection. Overheating: System interference. Hvy. Missile Launcher temporarily disabled. Destroyed Prototype Hover Unit. Overheating: Matter decay (-39). Hvy. Missile Launcher destroyed. Slug Cannon destroyed. Hvy. Beamcaster destroyed. Overheating: Matter decay (-48). [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????######?????????????????????????????#? | | ????????????? ??????????????????????????## ? | | ???????????? ?????###????????????????## ? | | ???????????? ##?### ##?????######????# ? | | ???????????? ## # #???### ##???# ? | | ??????????? ##### #???# # | | ??????????? #???# | | ?????????? #???# | | ?????????? ?????# | | ?????????? @ % ??????# | | ??????????????""" #??????# | | ??????????????""" z "####### | | ??????????????""" I | | ???????????????"" | | ?????????????? | | ?????????????"""" #### | | ??????????????""" ###??# | | ???????????????"" ##????## | | ???????????????"" #??????## | | ???????????????" #??????## | | ???????????????o ??????# | | ???????????????? ??????# | | ?????????????????? ??????# | | ????????????????????? #??????# | | ??????????????????????? ??????## | | ???????????????????????????????? ?????## | | ?????????????????????????????????? ?????# | | ????????????????????????????????????? ?????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 265 Matter Stores 500 Matter Capacity 500 Sight Range 18 Terrain Scan Density 10 Armor Coverage 160 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Imp. Medium Laser | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Hvy. Plasma Cannon | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Flak Gun | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Crack Shot First Step to Greatness I Survived The Infestation Loot Pinata One Hack Too Far Part-time Mechanic Remodeling Robot Respite Safety First Shopping List Signs Are For Wimps The One Tourist Uninvited Guest Challenges ------------ None Game ------ Seed GravmagGreatCore Manual? 0 Play Time 02:43:11 Cumulative 2.7 hours Start 2024.07.19 @ 22:31:46 End 2024.07.20 @ 02:14:04 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 3 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Cog Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 9cf24a38-06b4-4362-9120-cd6febecaba4