Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.10 @ 15:07:31 Player: Shadmock Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (199) 995 Value Destroyed (6643) 6643 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (3468) 3468 TOTAL SCORE: 17606 Bonus ------- High Alert Combat Kills 468 Entered Garrisons 200 Entered DSFs 500 Acquired ECA 300 Acquired SGEMP 2000 Cogmind --------- Core Integrity 0/1300 Matter 245/300 Energy 99/100 System Corruption 6% Temperature Cool (2) Movement Hovering (70) Location -3/Garrison Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- Gyrokinetic Inverter > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Xenon Bombardment Thruster Advanced Component Analysis Suite Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Gravmag System Antigrav System Antigrav System > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Large Storage Unit Advanced Energy Well Advanced Terrain Scanner Encrypted Comm Array Advanced Targeting Computer Improved Transmission Jammer > --- WEAPON ----------- High-powered Shock Rifle Force Rifle Heavy Machine Gun > --- INVENTORY -------- Improved Gravmag System Improved Gravmag System Antigrav System Antigrav System Improved Heat Sink Improved Heat Sink Advanced Heat Sink Improved Target Analyzer Energy Filter System Shield High-powered Shock Rifle Heavy Gauss Cannon Micro-nuke Launcher Improved Plasma Cutter [Rating: 106] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Reactor Light Particle Reactor Propulsion Wheel Treads Medium Treads Wheel Wheel Hover Unit Improved Linear Gravjet Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Terrain Scan Processor Hackware Improved System Shield Protection Layered Medium Armor Plating Weapon Minigun Energy Gun Arc Projector Energy Cannon Particle Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Micro-nuke Launcher Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Res Tes Gar Slots Evolved 14 | . . 2 2 2 . 2 . . 2 2 2 . . Power 3 | . . . . 1 . 1 . . . . 1 . . Propulsion 4 | . . 1 1 1 . . . . . . 1 . . Utility 6 | . . 1 1 . . 1 . . 2 1 . . . Weapon 1 | . . . . . . . . . . 1 . . . Parts Attached 184 | 7 6 24 25 3 10 13 6 1 21 40 9 15 4 Power 25 | 1 . 2 3 2 1 3 . . 4 4 1 4 . Engine 9 | 1 . . 1 . 1 2 . . 1 2 1 . . Core 12 | . . 2 2 2 . 1 . . 3 2 . . . Reactor 4 | . . . . . . . . . . . . 4 . Propulsion 69 | 2 3 10 14 1 3 1 . . 4 14 6 7 4 Treads 13 | . . 1 4 . 1 1 . . 3 3 . . . Leg . | . . . . . . . . . . . . . . Wheel 30 | 2 3 9 10 1 2 . . . 1 2 . . . Hover 22 | . . . . . . . . . . 9 6 7 . Flight 4 | . . . . . . . . . . . . . 4 Utility 50 | 2 1 4 4 . 4 5 4 . 11 11 2 2 . Device 31 | 1 . 1 3 . 4 3 2 . 5 9 1 2 . Storage 5 | 1 1 . . . . . . . 2 1 . . . Processor 5 | . . 2 . . . 2 . . . 1 . . . Hackware 4 | . . . . . . . . . 3 . 1 . . Protection 5 | . . 1 1 . . . 2 . 1 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 40 | 2 2 8 4 . 2 4 2 1 2 11 . 2 . Energy Gun 16 | . 1 3 1 . 1 . 1 1 1 6 . 1 . Energy Cannon 5 | . . 1 1 . 1 . 1 . 1 . . . . Ballistic Gun 14 | 2 1 4 1 . . 2 . . . 3 . 1 . Ballistic Cannon 4 | . . . 1 . . 2 . . . 1 . . . Launcher 1 | . . . . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 1 . 1 . . 1 3 . 3 . Corrupted Parts 1 | . . . . . . . . . 1 . . . . System Corruption 1 | . . . . . . . . . 1 . . . . Parts Lost 99 | . 1 12 14 . 2 4 2 . 15 26 2 6 15 Power 16 | . . 1 . . . 2 . . 5 4 . 2 2 Propulsion 45 | . 1 6 9 . 2 . . . 3 12 2 2 8 Utility 24 | . . 3 3 . . 2 2 . 5 3 . 2 4 Weapon 14 | . . 2 2 . . . . . 2 7 . . 1 Highest Loss Streak 15 | . 1 2 5 . 1 3 3 . 6 11 2 4 15 To Critical Strikes 1 | . . . . . . . . . . 1 . . . Average Slot Usage (%) 88 | . 98 99 97 92 94 78 83 86 82 80 37 65 32 Engine 6 | . 14 3 5 . 6 6 13 13 7 4 . 3 . Core 4 | . . 7 3 13 7 6 6 6 6 5 . . . Treads 4 | . . . 2 30 30 6 6 6 7 4 . . . Wheel 18 | . 27 31 31 1 2 13 13 13 9 1 . . . Hover 3 | . . . . . . . . . . 12 18 26 14 Device 12 | . 14 3 8 7 18 23 19 20 18 16 11 15 9 Storage 7 | . 14 11 9 7 5 . . . 5 9 . . . Processor 10 | . . 16 18 15 5 7 6 6 5 7 4 4 . Protection 1 | . . 1 . . . . 3 6 4 . . . . Energy Gun 5 | . 7 10 2 . 4 1 6 7 9 6 . 3 1 Energy Cannon 2 | . . . 4 . 5 1 6 4 1 . . . . Ballistic Gun 6 | . 19 11 9 7 1 4 . . . 3 . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 75 | 13 28 34 42 49 49 29 37 37 75 74 7 45 33 Greatest Support 112 | 26 32 36 112 112 112 56 56 56 88 88 11 70 60 Greatest Overweight (x) 13 | . 1 1 13 . . . . . 2 2 . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 5 15 15 5 5 5 Average Capacity 11 | 7 14 15 15 15 12 5 5 5 9 14 5 5 5 Most Carried 15 | 7 14 15 15 15 15 5 5 5 14 15 5 5 5 Average Carried 10 | 2 11 14 14 13 12 4 4 5 6 12 3 4 3 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 15 5 5 5 5 Final Carried 15 | 7 14 14 15 15 5 5 5 5 13 2 5 3 2 Class Distribution -------------------- 51% | Scavenger-Mutant 29% | Mutant 8% | Hacker-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Scavenger-Skirmisher | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Mutant | -3/Garrison Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Res Tes Gar Matter Collected 3715 | 292 104 528 894 15 301 560 40 10 181 687 10 15 78 Remotely 505 | . . . . . . 505 . . . . . . . Salvage Created 8072 | 115 378 1520 2633 13 507 577 442 . 692 1130 . . 65 Parts 446 | 9 30 112 130 2 19 20 16 . 26 76 . . 6 Haulers Intercepted 9 | . 1 4 2 . . . . . 1 1 . . . Recyclers Shooed 4 | . . . 2 . . 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . 5 . . . . . . Prevented 7 | . . . . . . . 7 . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Res Tes Gar Combat Hostiles Destroyed 136 | . 7 29 45 . 10 8 8 . 10 17 . . 2 Guns 83 | . 7 29 21 . 2 3 2 . 5 12 . . 2 Cannons 42 | . . . 24 . 5 5 3 . 4 1 . . . AOE 6 | . . . . . 1 . 1 . . 4 . . . Classes Destroyed 21 | 2 5 2 5 . 2 . 2 . 1 2 . . . Worker 10 | . . 2 4 . . 1 . . . 3 . . . Builder 15 | . 2 2 6 . . . . . . 5 . . . Tunneler 4 | 2 1 . . 1 . . . . . . . . . Hauler 9 | . 1 4 2 . . . . . 1 1 . . . Recycler 8 | 1 . . 5 . . 2 . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . Operator 1 | . . . . . . . . . . 1 . . . Watcher 15 | . 1 5 5 . . 1 . . 2 1 . . . Swarmer 28 | . 3 8 11 . . . 1 . 3 . . . 2 Cutter 2 | . . . . . . . . . . 2 . . . Grunt 56 | . 4 14 22 . 6 3 3 . 2 2 . . . Brawler 1 | . . . 1 . . . . . . . . . . Duelist 3 | . . . 2 . 1 . . . . . . . . Protector 1 | . . . 1 . . . . . . . . . . Sentry 18 | . . 7 7 . . 1 1 . 1 1 . . . Specialist 2 | . . . . . 2 . . . . . . . . Hunter 10 | . . . 1 . . 4 1 . . 4 . . . Programmer 12 | . . . . . . . 1 . 3 8 . . . Heavy 1 | . . . . . 1 . . . . . . . . Behemoth 1 | . . . . . . . . . 1 . . . . Thief 1 | . . . . . . . 1 . . . . . . Best Kill Streak 14 | 3 4 7 14 1 6 9 7 . 4 5 . . 2 Combat Bots Only 7 | . 3 7 6 . 6 3 7 . 2 3 . . 2 Max Kills in Single Turn 2 | 1 2 2 2 1 1 1 1 . 1 2 . . 1 Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded 2 | . . . . . 1 . 1 . . 2 . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Res Tes Gar Hostile Shots Fired 1277 | . 30 139 164 . 134 134 49 . 132 220 36 88 151 Missed 425 | . 8 36 38 . 45 40 24 . 32 80 12 53 57 Damage Taken 11594 | . 164 972 1282 . 777 852 306 . 2128 2292 370 703 1748 Core 2637 | . 34 182 243 . 56 66 16 . 256 480 96 156 1052 Absorbed by Shields 414 | . . . 60 . 348 . . . 6 . . . . Redirected to Shielding 4 | . . . . . . . 4 . . . . . . Ignored by Resistances 3362 | . 50 293 385 . 320 252 85 . 577 637 103 179 481 Regen/Repaired (Parts) 231 | . 21 . . . . . . . 210 . . . . Core Remaining (%) 76 | 100 86 54 55 . 92 . . 90 74 58 . . . Volleys Fired 521 | 11 32 97 151 1 38 41 27 . 49 65 . . 9 Largest 3 | 2 2 2 2 2 2 2 2 . 2 3 . . 1 Hottest 180 | 40 60 79 93 69 118 73 118 . 150 180 . . 94 Shots Fired 1071 | 22 64 194 301 2 76 82 54 . 98 168 . 1 9 Gun 802 | 22 64 194 169 1 38 41 27 . 79 157 . 1 9 Cannon 262 | . . . 132 1 38 41 27 . 19 4 . . . Launcher 7 | . . . . . . . . . . 7 . . . Special . | . . . . . . . . . . . . . . Kinetic 547 | 22 45 114 178 2 42 82 . . . 62 . . . Thermal 372 | . 19 80 123 . . . . . 98 42 . 1 9 Explosive 7 | . . . . . . . . . . 7 . . . Electromagnetic 145 | . . . . . 34 . 54 . . 57 . . . Robot Hit Streak 63 | 13 45 63 50 9 22 26 28 . 22 33 . . 5 Robot Miss Streak 2 | 1 1 2 2 . 1 1 1 . 1 2 . . 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 8 | . . 5 . . . . . . 1 2 . . . Max Gunslinging Chain 1 | . . 1 . . . . . . 1 1 . . . Shots Hit Robots 883 | 19 54 160 240 2 68 75 48 . 79 131 . . 7 Core Hits 386 | 7 26 65 119 1 17 33 20 . 25 68 . . 5 Critical Kills 2 | . 1 1 . . . . . . . . . . . Critical Parts Destroyed 4 | . . 1 1 . 1 . . . . 1 . . . Critical Strikes 29 | . 1 7 3 . 2 4 1 . 6 5 . . . Burn 15 | . . 5 2 . . . . . 6 2 . . . Destroy 6 | . 1 2 1 . 1 . . . . 1 . . . Blast 6 | . . . . . 1 4 . . . 1 . . . Corrupt 2 | . . . . . . . 1 . . 1 . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 17619 | 167 476 2249 4685 41 1447 1505 827 . 2207 3780 2 41 192 Guns 10861 | 167 476 2249 2228 18 519 575 174 . 1674 2589 . . 192 Cannons 5266 | . . . 2457 23 797 930 449 . 533 77 . . . Explosions 1407 | . . . . . 131 . 204 . . 1072 . . . Melee . | . . . . . . . . . . . . . . Ramming 85 | . . . . . . . . . . 42 2 41 . Kinetic 8032 | 167 336 1431 2557 41 781 1505 . . . 1214 . . . Thermal 6902 | . 140 818 2128 . 131 . 204 . 2207 1082 . . 192 Explosive 932 | . . . . . . . . . . 932 . . . Electromagnetic 1668 | . . . . . 535 . 623 . . 510 . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . 6 6 . 4 6 Average Corruption 4 | . . . . . . . . . 4 3 . 2 4 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 44 | . . . . . . . . . 16 22 . 2 4 Message Errors 12 | . . . . . . . . . 6 6 . . . Matter Fused 6 | . . . . . . . . . 3 2 . . 1 Heat Flow Errors 8 | . . . . . . . . . 3 4 . . 1 Energy Discharges 10 | . . . . . . . . . 2 7 . . 1 Parts Rejected 1 | . . . . . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . . . 1 1 . . 1 Misfires 2 | . . . . . . . . . 1 . . 1 . Alerts 1 | . . . . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 156 | . . . 41 . . 22 24 . 8 61 . . . Projectiles 119 | . . . 41 . . 22 17 . 8 31 . . . Explosions 37 | . . . . . . . 7 . . 30 . . . Melee . | . . . . . . . . . . . . . . Knockbacks 34 | . . . 12 1 6 13 . . . 2 . . . Impact 1 | . . . . . . . . . . 1 . . . Kinetic 27 | . . . 8 1 6 11 . . . 1 . . . Secondary 6 | . . . 4 . . 2 . . . . . . . Self-Inflicted Damage 84 | . . . . . 42 . . . . 21 1 20 . Shots 1 | . . . . . 1 . . . . . . . . Rammed 6 | . . . . . . . . . . 2 1 3 . Targets Rammed 6 | . . . . . . . . . . 2 1 3 . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 486 | . 60 210 384 30 214 16 9 . 486 322 . 181 251 Average Temperature 88 | . 27 51 84 20 67 7 9 . 118 116 . 44 121 Received Heat Transfer 3028 | . 54 525 604 . 302 171 120 . 533 171 . 54 494 Effects 7 | . . . 5 . . . . . 1 1 . . . Shutdowns 1 | . . . . . . . . . 1 . . . . Energy Bleed 3 | . . . 2 . . . . . . 1 . . . Interference 3 | . . . 3 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . 2 . 2 . . . . . . Combat Hostiles 4 | . . . . . 2 . 2 . . . . . . Parts Fried 14 | . . . . . 4 . 8 . . 2 . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . Parts Melted 23 | . . 4 5 . . . . . 9 5 . . . Heat Transferred 12654 | . 325 2367 3964 . 150 . 250 . 3920 1419 . . 259 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 2 . 2 . . 1 . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Res Tes Gar Peak Influence 893 | 15 161 437 893 260 404 489 . . 257 444 217 203 151 Initial 255 | . 8 42 9 255 160 183 . . 82 . 192 105 121 Average 267 | 5 79 146 607 255 302 259 . . 90 194 194 126 104 Maximum Alert Level 3 | . . 2 3 1 2 2 . . 1 2 1 1 . Low Security (%) 52 | 100 100 69 1 . 26 51 . . 95 39 86 99 100 Level 1 20 | . . 26 8 100 39 31 . . 4 50 13 . . Level 2 21 | . . 3 68 . 33 16 . . . 9 . . . Level 3 5 | . . . 20 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . Squads Dispatched 27 | . . 2 8 . 2 2 . . 3 7 . 3 . Investigation 4 | . . . 1 . . 1 . . . 1 . 1 . Extermination 6 | . . . . . . . . . 2 3 . 1 . Reinforcement 14 | . . 2 4 . 2 1 . . 1 3 . 1 . Assault 2 | . . . 2 . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . 1 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . 1 1 . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Res Tes Gar Distress Signals 15 | . 1 2 8 . . . . . . 4 . . . Communications Jammed 33 | . . . . . . . . . . 33 . . . Distress Signals 33 | . . . . . . . . . . 33 . . . Times Spotted 277 | . 10 37 73 . 12 20 8 . 20 45 6 18 28 Peak Tracking Total 13 | . 3 7 11 . 4 8 4 . 5 9 7 11 13 Tactical Retreats 24 | . . . 8 . 1 2 . . . 6 . 2 5 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Res Tes Gar Traps Triggered 5 | . 1 . . . . . . . . 4 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Res Tes Gar Machines Disabled 9 | . . . 3 . . . . . 1 5 . . . Max in Single Turn 3 | . . . 1 . . . . . 1 3 . . . Garrison Access 1 | . . . 1 . . . . . . . . . . Garrison Relay 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Res Tes Gar Machines Accessed 40 | . 5 9 8 1 . 1 2 . 5 6 . 3 . Terminals 27 | . 4 6 7 1 . . . . 3 4 . 2 . Fabricators 2 | . . . . . . 1 . . . 1 . . . Repair Stations 4 | . 1 . . . . . . . 2 1 . . . Recycling Units 1 | . . 1 . . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . . . . . 1 . Total Hacks 107 | . 8 32 20 1 . 2 4 . 13 20 . 7 . Successful 67 | . 7 26 12 1 . 2 4 . 5 8 . 2 . Failed 40 | . 1 6 8 . . . . . 8 12 . 5 . Catastrophic 3 | . . 1 . . . . . . 1 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 71 | . 6 21 17 1 . . . . 8 14 . 4 . Fabricators 5 | . . . . . . 2 . . . 3 . . . Repair Stations 10 | . 2 . . . . . . . 5 3 . . . Recycling Units 1 | . . 1 . . . . . . . . . . . Scanalyzers 10 | . . 10 . . . . . . . . . . . Garrison Access 6 | . . . 3 . . . . . . . . 3 . Terminal Hacks 45 | . 5 15 12 1 . . 4 . 3 4 . 1 . Record 7 | . 1 3 . . . . 3 . . . . . . Robot Analysis 2 | . . 1 1 . . . . . . . . . . Prototype ID Bank 6 | . 1 2 3 . . . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . Open DSF 2 | . . . . 1 . . . . 1 . . . . Level Access Points 1 | . . 1 . . . . . . . . . . . Branch Access Points 2 | . 1 1 . . . . . . . . . . . Emergency Access Points 2 | . 1 . . . . . . . . . . 1 . Alert Level 3 | . . . 3 . . . . . . . . . . Unreport Threat 6 | . . 2 1 . . . . . 1 2 . . . Locate Traps 3 | . . 1 1 . . . . . 1 . . . . Dispatch Records 2 | . . 1 1 . . . . . . . . . . Maintenance Status 2 | . 1 . 1 . . . . . . . . . . Investigation Status 1 | . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . Zone Layout 4 | . . 1 1 . . . . . . 2 . . . Fabricator Hacks 4 | . . . . . . 2 . . . 2 . . . Load Schematic 2 | . . . . . . 1 . . . 1 . . . Build 2 | . . . . . . 1 . . . 1 . . . Repair Station Hacks 6 | . 2 . . . . . . . 2 2 . . . Scan Component 3 | . 1 . . . . . . . 1 1 . . . Repair 3 | . 1 . . . . . . . 1 1 . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . . . Scanalyzer 10 | . . 10 . . . . . . . . . . . Insert Component 5 | . . 5 . . . . . . . . . . . Analyze 5 | . . 5 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . Hacking Detections 24 | . 3 5 4 . . 1 . . 4 4 . 3 . Full Trace Events 4 | . . . 1 . . 1 . . . 1 . 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . 5 . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . Time 124 | . . . . . . 62 . . . 62 . . . Total Part Build Rating 4 | . . . . . . . . . . 4 . . . Parts Repaired 2 | . 1 . . . . . . . 1 . . . . Time 126 | . 26 . . . . . . . 22 78 . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . 5 . . . . . . . . . . . Part Schematics Acquired 5 | . . 5 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Res Tes Gar Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . 1 . . . . . 3 . . . 4 Machine Destruction 5 | . . . 1 . . . . . . . . . 4 Programmers 3 | . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Res Tes Gar Total Allies 1 | . . . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . . . 1 Highest-Rated Group 47 | . . . . . . . . . . . . . 47 Highest-Rated Ally 47 | . . . . . . . . . . . . . 47 Warlord Squad Rendezvous 3 | . . . . . . . . . 1 2 . . . Geek 1 | . . . . . . . . . 1 . . . . Pyro 2 | . . . . . . . . . . 2 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 1 | . . . . . . . . . . . . . 1 Total Damage 21 | . . . . . . . . . . . . . 21 Kills . | . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Res Tes Gar Robot Analysis Total 2 | . . 1 1 . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Res Tes Gar Turns Passed 8501 | 130 620 1456 1977 131 390 387 502 111 1045 1103 165 310 174 Spaces Moved 5513 | 93 424 997 825 75 152 235 405 109 720 719 193 352 214 Core 58 | 12 . . 1 . . . . . . 8 15 . 22 Treads 599 | . . . 56 75 133 . . . 126 209 . . . Legs . | . . . . . . . . . . . . . . Wheels 3632 | 81 424 997 768 . 19 235 405 109 594 . . . . Hover 1198 | . . . . . . . . . . 502 178 352 166 Flight 26 | . . . . . . . . . . . . . 26 Fastest Speed 32 | 50 90 80 82 160 100 100 100 100 100 44 50 32 37 Average Speed 94 | 84 100 83 97 160 153 100 100 100 112 109 68 41 52 Slowest Speed 700 | 90 105 95 700 160 163 100 100 100 160 320 70 51 70 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 36 | 5 75 71 55 2 94 8 50 31 19 17 6 59 19 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . Known Exits Taken 4 | . . 1 . 1 . . . . 1 . . 1 . Unknown Exits Taken 8 | 1 1 . 1 . . 1 1 1 . 1 1 . . Scrap Searched 2 | . . . . . . . . 2 . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 137 | . . . 2 . 4 1 3 . 2 125 . . . Melee . | . . . . . . . . . . . . . . Projectile 7 | . . . 2 . . 1 . . 2 2 . . . AOE 130 | . . . . . 4 . 3 . . 123 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Res Tes Gar Total 7806 | 126 565 1430 1716 86 238 309 447 111 859 910 224 519 266 Wait 1321 | 2 89 267 674 . 20 16 . . 39 41 11 133 29 Move 5499 | 92 423 996 824 74 151 234 404 108 719 718 192 352 212 Hop 1 | . . . . . . . . . . . . . 1 Pick Up 170 | 14 13 26 25 5 5 1 5 . 21 31 9 10 5 Fast Attach 46 | . . 6 7 . 5 8 2 1 8 3 4 2 . Attach 115 | 7 4 13 13 3 3 1 2 . 11 36 5 13 4 Detach 7 | . . 1 . . . . . . 2 2 . 2 . Swap 23 | . 2 5 5 . 2 4 2 . 2 1 . . . Drop 89 | . 2 19 17 3 12 4 4 1 8 11 2 5 1 Fire 521 | 11 32 97 151 1 38 41 27 . 49 65 . . 9 Melee . | . . . . . . . . . . . . . . Ram 5 | . . . . . . . . . . 2 1 2 . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 9 | . . . . . 2 . 1 1 . . . . 5 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Fac x2 / Upp / Ext) -4/Factory -3/Research -3/Testing -3/Garrison History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 131 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 15) 483 | -10/Materials | Discovered new exit (range 3) 590 | -10/Materials | Repaired Com. Wheel 751 | -10/Materials | Entered another Materials area 751 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 917 | -9/Materials | Discovered new exit (range 14) 1328 | -9/Materials | Build established: Scavenger-Mutant 1417 | -9/Materials | Destroyed 7 combat bots 1594 | -9/Materials | Identified exit to Materials 1700 | -9/Materials | Identified exit to Mines 2207 | -9/Materials | Entered another Materials area 2207 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2607 | -8/Materials | First assault squad dispatched 2781 | -8/Materials | Lost 5 parts (2n2u1w) 3356 | -8/Materials | Discovered new exit (range 15) 3947 | -8/Materials | Lost 4 parts (3n1u) 4006 | -8/Materials | Discovered new exit (range 16) 4184 | -8/Materials | Entered Factory 4184 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4227 | -7/Factory | Build established: Mutant 4315 | -7/Factory | Identified exit to DSF 4315 | -7/Factory | Entered DSF 4350 | -7/DSF | Additional patrols routed to DSF 4539 | -7/DSF | Sterilization system engaged 4559 | -7/DSF | Ambient heat levels rising (+10) 4574 | -7/DSF | Ambient heat levels rising (+10) 4589 | -7/DSF | Ambient heat levels rising (+10) 4604 | -7/DSF | Ambient heat levels rising (+10) 4613 | -7/DSF | Discovered new exit (range 14) 4619 | -7/DSF | Ambient heat levels rising (+10) 4634 | -7/DSF | Ambient heat levels rising (+10) 4649 | -7/DSF | Ambient heat levels rising (+10) 4664 | -7/DSF | Ambient heat levels rising (+10) 4679 | -7/DSF | Ambient heat levels rising (+10) 4694 | -7/DSF | Ambient heat levels rising (+10) 4705 | -7/DSF | Entered Factory 4705 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4746 | -6/Factory | Spotted B-75 Beast 5001 | -6/Factory | Lost 3 parts (2p1u) 5047 | -6/Factory | Discovered new exit (range 10) 5092 | -6/Factory | Entered Lower Caves 5101 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5130 | -6/Lower Caves | Met a Warlord Commander 5131 | -6/Lower Caves | Learned location of Warlord (-4) 5132 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 5135 | -6/Lower Caves | Found Encrypted Comm Array 5141 | -6/Lower Caves | Lost 3 parts (3u) 5147 | -6/Lower Caves | Destroyed 7 combat bots 5351 | -6/Lower Caves | Build established: Scavenger-Mutant 5450 | -6/Lower Caves | Learned 8 Factory zone layouts 5484 | -6/Lower Caves | Learned Research terminal intel 5484 | -6/Lower Caves | Learned Extension terminal intel 5484 | -6/Lower Caves | Learned Factory garrison access intel 5582 | -6/Lower Caves | Discovered new exit (range 12) 5594 | -6/Lower Caves | Entered another Lower Caves area 5680 | -6/Lower Caves | Discovered new exit (range 16) 5705 | -6/Lower Caves | Entered Factory 5705 | -5/Factory | Evolved 2 slots: Utility x2 5706 | -5/Factory | Identified exit to Extension 5706 | -5/Factory | Identified exit to Factory 5706 | -5/Factory | Identified exit to Upper Caves 5707 | -5/Factory | Loaded intel: 4 garrison access locations 5740 | -5/Factory | Identified exit to DSF 5915 | -5/Factory | Repaired Arm. Huge Wheel 6180 | -5/Factory | Spotted B-75 Beast 6332 | -5/Factory | Joined by Warlord Geek squad 6431 | -5/Factory | Build established: Mutant 6453 | -5/Factory | Destroyed B-75 Beast 6514 | -5/Factory | Lost 6 parts (2p1n2u1w) 6587 | -5/Factory | Cargo convoy interrupted 6750 | -5/Factory | Entered another Factory area 6750 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6775 | -4/Factory | Lost 6 parts (2p1n2u1w) 6935 | -4/Factory | Build established: Hacker-Mutant 7023 | -4/Factory | Found Prototype Slashing Weapon 7098 | -4/Factory | Lost 3 parts (1p1u1w) 7266 | -4/Factory | Fabricated Arm. Wheel? 7386 | -4/Factory | Build established: Scavenger-Skirmisher 7519 | -4/Factory | Joined by Warlord Pyro squad 7626 | -4/Factory | Cargo convoy interrupted 7727 | -4/Factory | Lost 11 parts (3p5n3w) 7758 | -4/Factory | Joined by Warlord Pyro squad 7850 | -4/Factory | Discovered new exit (range 8) 7853 | -4/Factory | Entered Research 7853 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 7854 | -3/Research | Loaded intel: 22 terminal locations 7879 | -3/Research | Lost 3 parts (1n1u1w) 8008 | -3/Research | Discovered new exit (range 11) 8018 | -3/Research | Entered Testing 8217 | -3/Testing | Build established: Hacker-Mutant 8257 | -3/Testing | Spotted Striker 8259 | -3/Testing | Spotted Striker 8269 | -3/Testing | Spotted Alpha 7 8277 | -3/Testing | Stole the SGEMP Prototype 8323 | -3/Testing | Lost 4 parts (2p2n) 8325 | -3/Testing | Identified exit to Garrison 8328 | -3/Testing | Entered Garrison 8334 | -3/Garrison | Triggered checkpoint 8400 | -3/Garrison | Spotted B-86 Titan 8471 | -3/Garrison | Core integrity fell below 50% 8487 | -3/Garrison | Triggered checkpoint 8492 | -3/Garrison | Triggered checkpoint 8497 | -3/Garrison | Core integrity fell below 20% 8502 | -3/Garrison | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 08470_ Knocked back. 08473_ Penetrated by Slug. 08475_ B-86 Titan activates siege mode. 08476_ Xenon Bombardment Thruster destroyed. 08476_ Knocked back. 08476_ Penetrated by Slug. 08476_ Acquired 4 matter. 08478_ Acquired 7 matter. 08492_ Beams of light sweep through the air. An alarm sounds. 08493_ Penetrated by Slug. 08498_ C-30 ARC bursts open, deploying its payload. 08498_ P-80 Master unfolds itself. 08499_ S-43 Plague destroyed. 08499_ Penetrated by Slug. 08499_ Acquired 29 matter. 08501_ Acquired Xenon Bombardment Thruster. 08502_ P-80 Master resets S-43 Plague, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????######??"????????? | | ????????????????????????????????# ? ??????? | | ???????????????????????????????? ?? ?????? | | ???????????????????????????????? ? ??? ??? | | ????????????????????????????????# #? #?? ??? | | ????????????????????????????????# ## ## #?? | | ????????????????????????????????" 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[ g | | ???????????????# @* sss gp | | ???????????????####### gY######## g #?? | | ?????????????????????# Y #??????## ## ## #??? | | ?????????????????????##+##???????# #??? #??????? | | ??????????????????????# ?????????# #?????#??????? | | ?????????????????????? ?????????# #????????????? | | ?????????????????????## ?????????# #????????????? | | ??????????????????????# ????????## #????????????? | | ???????????????##?????# ???????##" #????????????? | | ????????????####"######+########"# #????????????? | | ????????????# % #????????????? | | ????????????# [%[& #????????????? | | ????????????# ###################"##????????????? | | ????????????# #?????????????????# #????????????? | | ????????????# #?????????????????# #????????????? | | ????????????# #?????????????????# #????????????? | | ????????????# #?????????????????# #????????????? | | ????????????# %##????????????????# #????????????? | | ????????????# "#????????????????# #????????????? | | ????????????# ##????????????????# #????????????? | | ????????????# ###???????????????? #????????????? | | ##??????????# #???????????????? #????????????? | | #??????????# #???????????????? #????????????? | | #??????????# #???????????????? #????????????? | | #??????????# ###???????????????? ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 52 Energy Capacity 890 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 85 ECM Strength 2 Jamming Range 14 Power Amplification 20 Base Temperature (-) 200 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 13 Recoil Reduction 4 Offensive Hacking 22 Defensive Hacking 24 Item Schematics ----------------- Imp. Hover Unit | -9/Materials | Scanalyzed Weight Redist. System | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Wheel | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Challenges ------------ None Game ------ Seed NeutrinoSwarmShockpuncher Manual? 0 Play Time 02:13:52 Cumulative 37.4 hours Start 2024.05.10 @ 12:54:59 End 2024.05.10 @ 15:07:31 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 25 Rogue 11 Adventurer 7 Explorer 7 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 41 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0eb167ad-1ed7-4d2d-a2dc-9c466e1dc5b0