Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 12:50:39 Player: Eliza Result: Destroyed self with Rocket Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (71) 355 Value Destroyed (1693) 1693 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (66) 66 TOTAL SCORE: 3914 Bonus ------- High Alert Combat Kills 66 Cogmind --------- Core Integrity 0/550 Matter 188/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Improved Heat Sink Advanced Targeting Computer System Shield > --- WEAPON (3) ------- Light Assault Rifle Rocket Launcher > --- INVENTORY (5) ---- Improved Sensor Array Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Small Storage Unit Reflective Plating > --- WEAPON ----------- Heavy Ion Cannon Gauss Rifle Gauss Rifle > --- INVENTORY -------- Improved Heat Sink Structural Scanner Terrain Scanner Particle Charger Improved Propulsion Shielding Insulated Plating [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon 1 | . . 1 . . Parts Attached 64 | 7 2 11 2 42 Power 13 | 2 . 3 . 8 Engine 10 | 2 . 3 . 5 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 19 | 2 . 2 . 15 Treads 6 | 2 . 2 . 2 Leg 3 | . . . . 3 Wheel 3 | . . . . 3 Hover 1 | . . . . 1 Flight 6 | . . . . 6 Utility 14 | 1 1 2 . 10 Device 7 | . 1 1 . 5 Storage 1 | 1 . . . . Processor 1 | . . . . 1 Hackware 1 | . . . . 1 Protection 4 | . . 1 . 3 Artifact . | . . . . . Weapon 18 | 2 1 4 2 9 Energy Gun 4 | 2 1 . . 1 Energy Cannon 2 | . . . . 2 Ballistic Gun 6 | . . . 1 5 Ballistic Cannon 1 | . . 1 . . Launcher 3 | . . 1 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes . | . . . . . Parts Lost 31 | . . 3 . 28 Power 5 | . . . . 5 Propulsion 12 | . . . . 12 Utility 7 | . . 2 . 5 Weapon 7 | . . 1 . 6 Highest Loss Streak 12 | . . 2 . 12 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 89 96 100 90 Engine 15 | . 14 22 22 10 Core 1 | . . . . 3 Treads 15 | . 28 22 22 7 Leg 1 | . . . . 3 Wheel 2 | . . . . 4 Flight 3 | . . . . 7 Device 7 | . 3 7 . 12 Storage 8 | . 14 11 11 6 Hackware 1 | . . . . 2 Protection 4 | . . . 11 3 Energy Gun 8 | . 28 11 11 2 Energy Cannon 2 | . . . . 4 Ballistic Gun 8 | . . . 1 15 Ballistic Cannon 3 | . . 10 9 . Launcher 3 | . . 3 7 1 Special Melee Weapon 1 | . . 2 3 . Naked Turns . | . . . . . Heaviest Build 36 | 13 16 30 33 36 Greatest Support 63 | 40 40 43 43 63 Greatest Overweight (x) 4 | . . . . 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 3 6 8 8 8 Average Carried 5 | 1 3 4 7 4 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 3 4 6 8 1 Class Distribution -------------------- 35% | Scavenger-Tank 23% | Mutant 13% | Scavenger-Mutant 11% | Scavenger-Gunner 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1546 | 222 58 171 106 989 Remotely . | . . . . . Salvage Created 1789 | . 166 191 129 1303 Parts 129 | . 6 12 20 91 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 49 | . 4 7 10 28 Guns 21 | . 3 . 2 16 Cannons 11 | . . 4 2 5 AOE 16 | . . 3 6 7 Classes Destroyed 10 | . 1 2 2 5 Worker 6 | . . . . 6 Builder 8 | . . 1 1 6 Tunneler 1 | . . . 1 . Recycler 2 | . . . . 2 Mechanic 1 | . . . . 1 Watcher 4 | . . . . 4 Swarmer 20 | . . . 10 10 Grunt 21 | . 4 5 . 12 Duelist 1 | . . . . 1 Sentry 7 | . . 2 . 5 Best Kill Streak 13 | . 2 5 6 13 Combat Bots Only 8 | . 2 4 3 8 Max Kills in Single Turn 3 | . 1 2 3 3 Gunslinging . | . . . . . Exploded 3 | . . 2 3 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 402 | . 36 39 37 290 Missed 89 | . 9 6 9 65 Damage Taken 3708 | . 300 460 243 2705 Core 689 | . 69 29 39 552 Absorbed by Shields 285 | . . . . 285 Redirected to Shielding 101 | . . . . 101 Ignored by Resistances 38 | . . . . 38 Core Remaining (%) 85 | 100 72 . 83 . Volleys Fired 141 | . 13 13 13 102 Largest 3 | . 2 3 3 3 Hottest 160 | . 90 137 137 160 Shots Fired 351 | . 26 30 27 268 Gun 250 | . 26 13 13 198 Cannon 67 | . . 13 11 43 Launcher 34 | . . 4 3 27 Special . | . . . . . Kinetic 205 | . . 13 11 181 Thermal 112 | . 26 13 13 60 Explosive 34 | . . 4 3 27 Electromagnetic . | . . . . . Robot Hit Streak 14 | . 14 3 2 9 Robot Miss Streak 10 | . 2 3 10 6 Penetration Max 1 | . . . . 1 Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 176 | . 18 15 3 140 Core Hits 105 | . 6 11 11 77 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 4 | . 2 . . 2 Burn 2 | . 2 . . . Destroy 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5107 | . 213 555 432 3907 Guns 2057 | . 213 92 43 1709 Cannons 989 | . . 175 91 723 Explosions 2052 | . . 288 298 1466 Melee . | . . . . . Ramming 9 | . . . . 9 Kinetic 1875 | . . 175 91 1609 Thermal 1171 | . 213 92 43 823 Explosive 2052 | . . 288 298 1466 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 124 | . . . 61 63 Projectiles 2 | . . . . 2 Explosions 122 | . . . 61 61 Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact . | . . . . . Kinetic 1 | . . 1 . . Secondary . | . . . . . Self-Inflicted Damage 289 | . . 60 21 208 Shots 11 | . . 3 1 7 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 426 | . 246 317 380 426 Average Temperature 135 | . 129 94 164 135 Received Heat Transfer 1365 | . 171 189 . 1005 Effects 10 | . . 3 2 5 Shutdowns 2 | . . . . 2 Energy Bleed 3 | . . . . 3 Interference 5 | . . 3 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 1 | . 1 . . . Heat Transferred 2284 | . 730 222 111 1221 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 613 | . 120 348 194 613 Initial 75 | . . 50 57 75 Average 236 | . 41 192 126 353 Maximum Alert Level 2 | . . 1 . 2 Low Security (%) 46 | 100 100 59 100 4 Level 1 33 | . . 40 . 54 Level 2 20 | . . . . 41 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 1 3 . 5 Investigation 3 | . 1 2 . . Extermination . | . . . . . Reinforcement 6 | . . 1 . 5 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 4 | . . . . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 68 | . 5 8 10 45 Peak Tracking Total 7 | . 4 4 4 7 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 7 | . . 2 . 5 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 16 | . 2 7 . 7 Terminals 14 | . 2 7 . 5 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 52 | . 4 31 . 17 Successful 32 | . 2 19 . 11 Failed 19 | . 2 11 . 6 Catastrophic 4 | . . 2 . 2 Database Lockouts 1 | . . 1 . . Manual 5 | . . 1 . 4 Terminals 49 | . 4 31 . 14 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Terminal Hacks 30 | . 2 19 . 9 Record 17 | . . 16 . 1 Robot Analysis 2 | . 1 . . 1 Emergency Access Points 3 | . . 1 . 2 Alert Level 2 | . . 1 . 1 Dispatch Records 2 | . . 1 . 1 Maintenance Status 2 | . 1 . . 1 Recall Reinforcements 1 | . . . . 1 Hauler Manifests 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 2 7 . 5 Full Trace Events 3 | . 1 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total 2 | . 1 . . 1 Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2715 | 88 259 432 603 1333 Spaces Moved 1776 | 49 135 227 347 1018 Core 26 | 5 . . . 21 Treads 995 | 44 135 227 347 242 Legs 66 | . . . . 66 Wheels 108 | . . . . 108 Hover . | . . . . . Flight 581 | . . . . 581 Fastest Speed 34 | 50 160 160 160 34 Average Speed 121 | 148 160 160 160 93 Slowest Speed 280 | 160 160 160 160 280 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 9 | . . . . 9 Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 5 33 22 74 71 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 320 | . . 22 31 267 Melee . | . . . . . Projectile 18 | . . 1 1 16 AOE 302 | . . 21 30 251 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2070 | 65 153 272 370 1210 Wait 5 | . . 4 . 1 Move 1756 | 48 134 226 346 1002 Hop 7 | . . . . 7 Pick Up 64 | 9 3 12 5 35 Fast Attach 2 | . . . 1 1 Attach 61 | 7 2 11 1 40 Detach 3 | 1 . 1 . 1 Swap 1 | . . . . 1 Drop 29 | . 1 5 4 19 Fire 141 | . 13 13 13 102 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 10) 306 | -10/Materials | Build established: Mutant 348 | -10/Materials | Entered another Materials area 348 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 403 | -9/Materials | Central database locked down 766 | -9/Materials | Discovered new exit (range 7) 780 | -9/Materials | Entered Mines 787 | -9/Mines | Learned 2 Materials zone layouts 937 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1076 | -9/Mines | Found a hidden stash of uninstalled traps 1287 | -9/Mines | Build established: Scavenger-Tank 1375 | -9/Mines | Discovered new exit (range 8) 1383 | -9/Mines | Entered Materials 1383 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1384 | -8/Materials | Identified exit to Factory 1502 | -8/Materials | Destroyed 8 combat bots 2259 | -8/Materials | Core integrity fell below 50% 2295 | -8/Materials | Lost 12 parts (3p3n3u3w) 2351 | -8/Materials | Core integrity fell below 20% 2626 | -8/Materials | Lost 3 parts (2n1u) 2716 | -8/Materials | Destroyed self with Rocket Launcher Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. W-25 Informer destroyed. G-47 Trooper destroyed. Lgt. Ion Engine destroyed. G-47 Trooper destroyed. Acquired 32 matter. The unstable cave ceiling collapses. Acquired 14 matter. The unstable cave ceiling collapses. Knocked back. H-61 Shepherd calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Lgt. Ion Engine destroyed. Flight Unit destroyed. Lgt. Assault Rifle destroyed. Flight Unit destroyed. Knocked back. 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