Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.15 @ 13:34:13 Player: Zoe Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (94) 470 Value Destroyed (2657) 2657 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (520) 520 TOTAL SCORE: 6027 Bonus ------- High Alert Combat Kills 520 Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 143/220 System Corruption 6% Temperature Cool (36) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (4) --- Medium Treads Medium Treads Medium Treads > --- UTILITY (5) ------ Medium Storage Unit Improved Melee Analysis Suite Layered Light Armor Plating > --- WEAPON (2) ------- Field Laser > --- INVENTORY (10) --- Micro Nuclear Core Light Treads Medium Treads Assault Rifle Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Medium Storage Unit Improved Melee Analysis Suite Layered Light Armor Plating Improved Shield Generator Corruption Screen > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Medium Treads Medium Treads Medium Treads Medium Treads Medium Treads Improved Heat Sink Improved Shield Generator Improved EM Pulse Cannon [Rating: 51] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Shield Generator Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Precision Assault Rifle Launcher Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 1 . Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 104 | 6 11 7 13 67 Power 19 | 1 1 1 1 15 Engine 9 | 1 1 1 1 5 Core 10 | . . . . 10 Reactor . | . . . . . Propulsion 32 | 2 3 3 3 21 Treads 17 | . . . . 17 Leg 4 | 2 2 . . . Wheel . | . . . . . Hover 3 | . . . 1 2 Flight 8 | . 1 3 2 2 Utility 28 | . 3 1 3 21 Device 10 | . . 1 2 7 Storage 4 | . 2 . . 2 Processor 4 | . 1 . 1 2 Hackware 1 | . . . . 1 Protection 9 | . . . . 9 Artifact . | . . . . . Weapon 25 | 3 4 2 6 10 Energy Gun 13 | 2 3 2 4 2 Energy Cannon . | . . . . . Ballistic Gun 6 | 1 . . 1 4 Ballistic Cannon . | . . . . . Launcher 2 | . 1 . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 4 | . . . . 4 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . 2 . 1 1 Parts Lost 35 | . 1 . 8 26 Power 7 | . 1 . . 6 Propulsion 10 | . . . 3 7 Utility 9 | . . . 1 8 Weapon 9 | . . . 4 5 Highest Loss Streak 9 | . 1 . 6 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 92 97 93 88 Engine 6 | . 13 11 9 4 Core 6 | . . . . 9 Treads 18 | . . . . 27 Leg 3 | . 27 . . . Flight 7 | . . 32 35 1 Device 6 | . . 10 9 7 Storage 8 | . 12 11 9 6 Processor 9 | . 8 11 11 9 Protection 6 | . . . . 8 Energy Gun 6 | . 22 21 16 . Ballistic Gun 2 | . 5 . . 2 Slashing Weapon 4 | . . . . 6 Peak Build Rating 51 | 5 14 20 28 51 Average Rating 36 | 3 9 19 24 45 On Entrance 11 | . 5 12 20 22 Naked Turns . | . . . . . Heaviest Build 48 | 9 24 18 20 48 Greatest Support 118 | 20 20 21 25 118 Greatest Overweight (x) 1 | . 1 . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 5 10 8 8 10 Average Capacity 9 | 5 9 8 8 9 Most Carried 10 | 1 10 8 8 10 Average Carried 7 | . 4 6 7 8 Final Capacity 10 | 5 8 8 8 10 Final Carried 8 | 1 8 8 4 4 Class Distribution -------------------- 41% | Mutant 40% | Gladiator 12% | Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Gladiator | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1427 | 171 234 152 44 826 Remotely . | . . . . . Salvage Created 3524 | . 292 217 316 2699 Parts 199 | . 14 18 25 142 Haulers Intercepted 2 | . . . . 2 Recyclers Shooed 10 | . 5 1 . 4 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 60 | . 4 11 9 36 Melee 34 | . . . . 34 Guns 23 | . 2 11 8 2 AOE 3 | . 2 . 1 . Classes Destroyed 16 | . 4 1 2 9 Worker 11 | . 1 1 2 7 Builder 2 | . . . . 2 Tunneler 5 | . . . . 5 Hauler 2 | . . . . 2 Recycler 5 | . 1 . . 4 Mechanic 2 | . . . . 2 Operator 3 | . . . . 3 Watcher 4 | . 2 1 1 . Swarmer 12 | . . 7 5 . Grunt 28 | . 4 4 1 19 Brawler 3 | . . . . 3 Duelist 3 | . . . . 3 Protector 1 | . . . . 1 Sentry 6 | . . . 2 4 Hunter 4 | . . . 1 3 Programmer 3 | . . . . 3 Best Kill Streak 7 | . 7 7 5 6 Combat Bots Only 5 | . 3 5 5 4 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging 1 | . . . 1 . Exploded 1 | . 1 . 1 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 765 | . 22 36 94 613 Missed 247 | . 6 15 39 187 Damage Taken 6499 | . 254 191 858 5196 Core 1080 | . 58 77 230 715 Absorbed by Shields 847 | . . . . 847 Regen/Repaired (Parts) 79 | . . . . 79 Core Remaining (%) 78 | 100 76 80 58 . Volleys Fired 106 | . 19 23 21 43 Largest 2 | . 2 2 2 2 Hottest 130 | . 130 130 130 75 Shots Fired 164 | . 36 46 37 45 Gun 158 | . 34 46 33 45 Cannon . | . . . . . Launcher 6 | . 2 . 4 . Special . | . . . . . Kinetic 55 | . 15 . . 40 Thermal 85 | . 19 46 20 . Explosive 6 | . 2 . 4 . Electromagnetic 18 | . . . 13 5 Robot Hit Streak 13 | . 6 6 11 13 Robot Miss Streak 15 | . 5 11 15 3 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 265 | . 24 39 27 175 Core Hits 170 | . 17 43 39 71 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 27 | . 2 . . 25 Burn 2 | . 2 . . . Destroy 1 | . . . . 1 Corrupt 1 | . . . . 1 Sever 23 | . . . . 23 Melee Attacks 166 | . . . . 166 Impact . | . . . . . Slashing 166 | . . . . 166 Piercing . | . . . . . Sneak Attacks 29 | . . . . 29 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9952 | . 495 402 879 8176 Guns 1751 | . 287 402 400 662 Cannons . | . . . . . Explosions 687 | . 208 . 479 . Melee 7491 | . . . . 7491 Ramming 23 | . . . . 23 Kinetic 739 | . 140 . . 599 Thermal 772 | . 147 402 223 . Explosive 687 | . 208 . 479 . Electromagnetic 240 | . . . 177 63 Impact . | . . . . . Slashing 7491 | . . . . 7491 Piercing . | . . . . . Highest Corruption 6 | . 1 . . 6 Average Corruption 2 | . 1 . . 2 Corruption Purged 2 | . . . . 2 Corruption Blocked 6 | . . . . 6 Effects 25 | . . . . 25 Message Errors 5 | . . . . 5 Matter Fused 6 | . . . . 6 Heat Flow Errors 5 | . . . . 5 Energy Discharges 3 | . . . . 3 Parts Rejected 1 | . . . . 1 Data Loss (minor) 3 | . . . . 3 Data Loss (major) 1 | . . . . 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 990 | . 1 . . 989 Projectiles . | . . . . . Explosions 1 | . 1 . . . Melee 989 | . . . . 989 Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 14 | . . . . 14 Targets Rammed 15 | . . . . 15 Kicked . | . . . . . Crushed 1 | . . . . 1 Highest Temperature 421 | . 177 421 352 340 Average Temperature 124 | . 74 170 136 92 Received Heat Transfer 2042 | . 171 54 198 1619 Effects 12 | . . 8 2 2 Shutdowns 3 | . . 2 . 1 Energy Bleed 4 | . . 3 . 1 Interference 4 | . . 2 2 . Matter Decay 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 1 . 1 . Heat Transferred 1311 | . 526 510 275 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 813 | . 132 532 573 813 Initial 238 | . . . 224 238 Average 445 | . 61 252 401 559 Maximum Alert Level 3 | . . 2 2 3 Low Security (%) 16 | 100 100 20 . . Level 1 21 | . . 67 61 14 Level 2 47 | . . 11 38 63 Level 3 14 | . . . . 21 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 22 | . . 1 6 15 Investigation 4 | . . . 1 3 Extermination 5 | . . . . 5 Reinforcement 7 | . . 1 2 4 Assault 3 | . . . . 3 Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . 2 2 1 2 Communications Jammed 4 | . . . . 4 Distress Signals 4 | . . . . 4 Times Spotted 148 | . 7 25 26 90 Peak Tracking Total 11 | . 4 8 9 11 Tactical Retreats 21 | . . 5 4 12 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 1 . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . . . 4 . Reprogrammed 3 | . . . 3 . Reused 1 | . . . 1 . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 4 | . . . 1 3 Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 12 | . 2 1 2 7 Terminals 6 | . 1 1 2 2 Fabricators 1 | . . . . 1 Repair Stations 2 | . . . . 2 Recycling Units 2 | . 1 . . 1 Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 36 | . 7 2 10 17 Successful 19 | . 2 . 6 11 Failed 17 | . 5 2 4 6 Catastrophic 2 | . . . 1 1 Database Lockouts . | . . . . . Manual 9 | . . . 6 3 Terminals 23 | . 5 2 10 6 Fabricators 2 | . . . . 2 Repair Stations 6 | . . . . 6 Recycling Units 4 | . 2 . . 2 Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Terminal Hacks 12 | . 1 . 6 5 Emergency Access Points 1 | . . . . 1 Alert Level 5 | . 1 . 2 2 Unreport Threat 2 | . . . 1 1 Locate Traps 1 | . . . 1 . Disarm Traps 1 | . . . 1 . Reprogram Traps 1 | . . . 1 . Reinforcement Status 1 | . . . . 1 Fabricator Hacks 2 | . . . . 2 Network Status 2 | . . . . 2 Repair Station Hacks 4 | . . . . 4 Scan Component 3 | . . . . 3 Repair 1 | . . . . 1 Recycling Unit Hacks 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used 1 | . . . . 1 Hacking Detections 9 | . 1 1 2 5 Full Trace Events 4 | . . . 1 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 22 | . . . . 22 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter 217 | . 217 . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4246 | 85 531 385 362 2883 Spaces Moved 2738 | 67 285 418 484 1484 Core 7 | 7 . . . . Treads 1147 | . . . . 1147 Legs 345 | 60 285 . . . Wheels . | . . . . . Hover . | . . . . . Flight 1239 | . . 418 484 337 Fastest Speed 29 | 50 120 34 29 29 Average Speed 100 | 112 153 34 29 130 Slowest Speed 190 | 120 190 34 32 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 40 | . . 15 21 4 Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 4 48 39 51 31 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 41 | . 9 . 32 . Melee . | . . . . . Projectile . | . . . . . AOE 41 | . 9 . 32 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3713 | 73 340 602 641 2057 Wait 500 | . 2 157 141 200 Move 2667 | 66 284 393 448 1476 Hop 27 | . . 9 14 4 Pick Up 64 | 1 14 6 3 40 Fast Attach 34 | 5 3 1 3 22 Attach 28 | . . 3 5 20 Detach 8 | . . 2 . 6 Swap 43 | 1 9 3 5 25 Drop 55 | . 9 5 1 40 Fire 106 | . 19 23 21 43 Melee 166 | . . . . 166 Ram . | . . . . . Kick . | . . . . . Crush 15 | . . . . 15 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 13) 254 | -10/Materials | Discovered new exit (range 8) 329 | -10/Materials | Build established: Mutant 342 | -10/Materials | Identified exit to Mines 613 | -10/Materials | Identified exit to Materials 617 | -10/Materials | Entered another Materials area 617 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 995 | -9/Materials | Discovered new exit (range 14) 999 | -9/Materials | Identified exit to Materials 1002 | -9/Materials | Entered another Materials area 1002 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1081 | -8/Materials | Garrison activated, responded to threat 1359 | -8/Materials | Build established: Sprinter 1360 | -8/Materials | Discovered new exit (range 16) 1364 | -8/Materials | Identified exit to Factory 1364 | -8/Materials | Entered Factory 1364 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1384 | -7/Factory | Lost 6 parts (2n1u3w) 1654 | -7/Factory | Lost 9 parts (1p4n2u2w) 2102 | -7/Factory | Build established: Mutant 2176 | -7/Factory | Cargo convoy interrupted 2255 | -7/Factory | Core integrity fell below 50% 2564 | -7/Factory | First assault squad dispatched 2745 | -7/Factory | Build established: Gladiator 3250 | -7/Factory | Repaired Med. Treads 3643 | -7/Factory | Core integrity fell below 20% 4247 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04232_ K-01 Serf collects debris. 04234_ K-01 Serf cleans the Fusion Modulator. 04236_ K-01 Serf collects debris. 04236_ K-01 Serf cleans the Terminal. 04237_ B-48 Gladiator Lgt. Treads severed. 04238_ K-01 Serf cleans the Fusion Modulator. 04241_ Nuclear Core destroyed. 04241_ System corrupted by crushing effect (+3). 04242_ K-01 Serf cleans the Fusion Modulator. 04242_ K-01 Serf collects debris. 04242_ K-01 Serf cleans the Fusion Modulator. 04243_ B-48 Gladiator Lgt. Treads severed. 04243_ Greatsword destroyed. 04244_ K-01 Serf cleans the Fusion Modulator. 04246_ P-60 Hacker resets G-47 Trooper, system corruption cleaned. 04246_ K-01 Serf cleans the Fusion Modulator. 04247_ Critical hit (Burn: +37). 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