Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.19 @ 13:14:13 Player: DietSnapple Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (109) 545 Value Destroyed (2971) 2971 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (6689) 6689 TOTAL SCORE: 12585 Bonus ------- High Alert Combat Kills 39 Prayed to X0-1V1 5000 Major X0-1V1 Interference 1650 Cogmind --------- Core Integrity 0/360 Matter 245/800 Energy 1500/1500 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ X0-1V1's Piety Tracker > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Treads Wheel Wheel Light Armor Plating Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Cooling System Large Storage Unit Advanced Targeting Computer X0-1V1's Piety Tracker > --- WEAPON ----------- Pulse Rifle Pulse Rifle Powered Hammer > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Light Treads Wheel Wheel Cooling System Light Armor Plating Light Armor Plating Mini Grenade Launcher [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Cooling System Device Cooling System Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Improved Proton Missile Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 4 | . . 2 1 1 Weapon . | . . . . . Parts Attached 52 | 7 6 16 13 10 Power 5 | 1 . 1 3 . Engine 3 | 1 . 1 1 . Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 14 | 2 1 5 2 4 Treads 14 | 2 1 5 2 4 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 17 | 2 3 6 4 2 Device 9 | 1 1 4 1 2 Storage 3 | 1 1 1 . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 4 | . 1 1 2 . Artifact . | . . . . . Weapon 16 | 2 2 4 4 4 Energy Gun 8 | . 2 2 3 1 Energy Cannon 2 | . . 2 . . Ballistic Gun 3 | 2 . . . 1 Ballistic Cannon 1 | . . . . 1 Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 31 | . . 6 8 17 Power 3 | . . 1 1 1 Propulsion 10 | . . . 3 7 Utility 9 | . . 3 1 5 Weapon 9 | . . 2 3 4 Highest Loss Streak 12 | . . 2 5 12 To Critical Strikes . | . . . . . Average Backups 8 | 2 7 9 10 9 Power . | . 1 . . . Propulsion 3 | 1 2 3 7 5 Utility 2 | . 2 2 2 3 Weapon 1 | . 1 2 . . Tool/Special . | . . . . . Unused Backups 8 | . 2 2 . 4 Power . | . . . . . Propulsion 3 | . . . . 3 Utility 1 | . . . . 1 Weapon 4 | . 2 2 . . Tool/Special . | . . . . . Average Slot Usage (%) 86 | . 98 91 87 45 Engine 9 | . 13 10 3 1 Treads 21 | . 27 22 23 7 Device 13 | . 10 21 15 7 Storage 11 | . 14 11 9 6 Processor 1 | . . . 8 5 Protection 3 | . 3 4 1 3 Energy Gun 13 | . 16 13 16 3 Energy Cannon 2 | . . 7 . . Ballistic Gun 5 | . 11 . . 2 Peak Build Rating 39 | 7 12 27 39 37 Average Rating 18 | 5 9 24 33 22 On Entrance 13 | . 7 12 26 24 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 69 | . . . . 69 Heaviest Build 44 | 15 23 34 39 44 Greatest Support 69 | 40 40 46 69 60 Greatest Overweight (x) 12 | . 3 . 1 12 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 Average Capacity 10 | 7 8 10 15 13 Most Carried 14 | 3 10 14 13 12 Average Carried 8 | 2 7 9 10 9 Final Capacity 15 | 8 10 15 15 5 Final Carried 14 | 3 10 14 11 5 Class Distribution -------------------- 87% | Mutant 6% | Gunner 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2317 | 303 439 750 413 412 Remotely . | . . . . . Salvage Created 3510 | 61 671 1180 728 870 Parts 203 | 13 50 60 38 42 Haulers Intercepted 4 | . 2 2 . . Recyclers Shooed 2 | 1 . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 81 | . 16 21 23 21 Melee 1 | . . . 1 . Guns 48 | . 16 8 17 7 Cannons 17 | . . 12 . 5 AOE 11 | . . . 4 7 Classes Destroyed 13 | 2 5 3 2 1 Worker 5 | 2 1 1 1 . Builder 3 | . . 2 . 1 Tunneler 5 | 2 1 1 1 . Hauler 4 | . 2 2 . . Recycler 4 | . 1 2 1 . Operator 3 | . . 2 . 1 Watcher 4 | . 2 1 . 1 Swarmer 29 | . 9 7 10 3 Grunt 29 | . 7 5 7 10 Brawler 3 | . . . . 3 Sentry 14 | . . 9 2 3 Specialist 5 | . . . 3 2 Hunter 1 | . . . 1 . Best Kill Streak 10 | 2 3 4 8 10 Combat Bots Only 9 | . 3 4 8 9 Max Kills in Single Turn 2 | 2 2 1 2 2 Gunslinging 1 | . 1 . . . Exploded 2 | . . . 2 2 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 611 | . 70 128 166 247 Missed 208 | . 26 39 47 96 Hits 403 | . 44 89 119 151 Melee 9 | . . . . 9 Projectile 394 | . 44 89 119 142 Critical Strikes 15 | . 1 4 8 2 Damage Taken 4988 | . 424 992 1533 2039 Core 1013 | . 97 163 293 460 Absorbed by Shields . | . . . . . Ignored by Resistances 728 | . . 108 543 77 Core Remaining (%) 60 | 100 61 47 34 . Volleys Fired 223 | 8 51 74 36 54 Largest 3 | 2 2 2 3 3 Hottest 189 | 40 130 136 189 145 Shots Fired 434 | 16 102 139 85 92 Gun 306 | 16 102 72 76 40 Cannon 99 | . . 67 . 32 Launcher 29 | . . . 9 20 Special . | . . . . . Kinetic 144 | 16 78 . . 50 Thermal 226 | . 24 104 76 22 Explosive 9 | . . . 9 . Electromagnetic 55 | . . 35 . 20 Robot Hit Streak 46 | 2 7 12 32 46 Robot Miss Streak 9 | 2 9 3 2 5 Penetration Max . | . . . . . Secondary Targets 3 | . 2 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 286 | 7 51 97 71 60 Core Hits 191 | 5 33 37 38 78 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 4 | . . 2 2 . Burn 2 | . . 2 . . Smash 2 | . . . 2 . Melee Attacks 7 | . . . 7 . Impact 7 | . . . 7 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6689 | 121 738 1591 1927 2312 Guns 3432 | 121 738 773 1013 787 Cannons 1294 | . . 818 . 476 Explosions 1663 | . . . 614 1049 Melee 296 | . . . 296 . Ramming 4 | . . . 4 . Kinetic 1365 | 121 491 . . 753 Thermal 3408 | . 247 1215 1013 933 Explosive 614 | . . . 614 . Electromagnetic 1002 | . . 376 . 626 Impact 296 | . . . 296 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . . 5 Message Errors 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 207 | . . 42 145 20 Projectiles 42 | . . 42 . . Explosions 57 | . . . 37 20 Melee 108 | . . . 108 . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 254 | . . . 124 130 Shots 12 | . . . 6 6 Rammed 3 | . . . 3 . Targets Rammed 3 | . . . 3 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 369 | . 324 369 319 298 Average Temperature 99 | . 118 84 103 111 Received Heat Transfer 1666 | . 147 375 396 748 Effects 8 | . 2 4 2 . Energy Bleed 1 | . . 1 . . Interference 6 | . 2 3 1 . Matter Decay 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 3 | . . . 1 2 Combat Hostiles 3 | . . . 1 2 Parts Fried 4 | . . 1 1 2 Impact Corruptions 2 | . . . 2 . Robots Melted 3 | . . 3 . . Combat Hostiles 1 | . . 1 . . Parts Melted 19 | . 1 13 4 1 Heat Transferred 6815 | . 592 2553 2220 1450 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . . . 4 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . . . 2 1 Low Security (%) 86 | 100 100 100 36 59 Level 1 10 | . . . 36 40 Level 2 3 | . . . 27 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 461 | 10 134 170 461 383 Initial 193 | . . . 65 193 Average 103 | . 50 71 253 205 Influence Increases 2531 | 20 468 651 714 678 Destroy 0b10 Robot/C 1620 | . 320 420 460 420 Destroy 0b10 Robot/NC 140 | 20 35 55 15 15 Destroy Leader 376 | . 78 126 90 82 Allied During Kill 2 | . . . 2 . Successful Hack 34 | . 5 15 . 14 Disable Machine 75 | . . . . 75 Destroy Structure 44 | . . 5 27 12 Lose Combat Pursuer 240 | . 30 30 120 60 Influence Decreases 2180 | 20 468 497 443 752 Entered New Map 321 | . . . 89 232 Time Decay 1519 | 20 468 427 254 350 Lost Part 300 | . . 50 80 170 Lost Ally 40 | . . 20 20 . Squads Dispatched 20 | . 3 1 4 12 Investigation 5 | . 2 . . 3 Extermination 1 | . . . . 1 Reinforcement 9 | . 1 1 4 3 Assault . | . . . . . Garrison 5 | . . . . 5 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . 1 2 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 116 | . 26 30 36 24 Peak Tracking Total 6 | . 3 5 6 6 Tactical Retreats 11 | . 1 2 6 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 8 | . 7 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 5 | . . . . 5 Max in Single Turn 3 | . . . . 3 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 9 | . 3 2 1 3 Terminals 5 | . 2 2 1 . Fabricators 1 | . . . . 1 Repair Stations 1 | . . . . 1 Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 24 | . 7 5 5 7 Successful 10 | . 3 4 1 2 Failed 14 | . 4 1 4 5 Catastrophic 3 | . . . 1 2 Database Lockouts . | . . . . . Manual 3 | . 2 1 . . Terminals 14 | . 4 5 5 . Fabricators 3 | . . . . 3 Repair Stations 2 | . . . . 2 Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 6 | . 1 4 1 . Record 1 | . . . 1 . Prototype ID Bank 1 | . . 1 . . Locate Traps 1 | . . 1 . . Hauler Manifests 1 | . . 1 . . Zone Layout 2 | . 1 1 . . Fabricator Hacks 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 3 1 1 2 Full Trace Events 3 | . . . 1 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built 1 | . . . . 1 Authchips . | . . . . . Time 47 | . . . . 47 Total Part Build Rating 5 | . . . . 5 Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . 10 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 2 | . . 1 1 . Largest Group 1 | . . 1 1 . Highest-Rated Group 57 | . . 16 57 . Highest-Rated Ally 57 | . . 16 57 . Total Orders . | . . . . . Ally Attacks 7 | . . 4 3 . Total Damage 104 | . . 28 76 . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . X0-1V1 Amusement Gains 138 | . 4 20 30 84 Good Acts 22 | . 1 5 11 5 Bad Acts 14 | . . 6 . 8 Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 466 | 62 404 . . . Seismic 466 | 62 404 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4837 | 162 1891 1442 552 790 Spaces Moved 2466 | 88 1030 723 236 389 Core 229 | 14 2 . . 213 Treads 2237 | 74 1028 723 236 176 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 50 Average Speed 159 | 142 160 160 162 159 Slowest Speed 650 | 160 200 160 240 650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 5 99 73 24 15 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 49 | . . . 38 11 Melee . | . . . . . Projectile . | . . . . . AOE 49 | . . . 38 11 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2927 | 106 1164 871 319 467 Wait 120 | . 48 39 24 9 Move 2462 | 87 1029 722 235 389 Hop . | . . . . . Pick Up 25 | 4 10 10 . 1 Fast Attach 33 | 6 13 2 4 8 Attach 16 | 1 . 4 5 6 Detach . | . . . . . Swap 23 | . 7 11 5 . Drop 15 | . 6 9 . . Fire 223 | 8 51 74 36 54 Melee 7 | . . . 7 . Ram . | . . . . . Kick . | . . . . . Crush 3 | . . . 3 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 163 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 13) 316 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 10) 725 | -10/Materials | Discovered new exit (range 3) 819 | -10/Materials | Discovered new exit (range 16) 2003 | -10/Materials | Discovered new exit (range 9) 2016 | -10/Materials | Prayed at D.C.S.S. Altar Unit 2054 | -10/Materials | Entered another Materials area 2054 | -9/Materials | Evolved 2 slots: Utility x2 2406 | -9/Materials | KI resistance permanently improved by X0-1V1 (+15%; -150 max core) 2574 | -9/Materials | Discovered new exit (range 7) 2629 | -9/Materials | X0-1V1 foreshadows a heat wave 2818 | -9/Materials | Ambient heat levels rising (+10) 2954 | -9/Materials | Ambient heat levels rising (+10) 3081 | -9/Materials | Ambient heat levels falling (-10) 3124 | -9/Materials | X0-1V1 mutated your Utility slot to Weapon slot 3305 | -9/Materials | Discovered new exit (range 11) 3311 | -9/Materials | X0-1V1 turns hostiles against one another 3357 | -9/Materials | Ambient heat levels falling (-10) 3433 | -9/Materials | Core integrity fell below 50% 3496 | -9/Materials | Entered another Materials area 3496 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3738 | -8/Materials | Destroyed 8 combat bots 3861 | -8/Materials | X0-1V1 sent allied Chaos Knight (x1) 3872 | -8/Materials | Ranged accuracy permanently improved by X0-1V1 (+9%; -90 max core) 3880 | -8/Materials | X0-1V1 activates XOMVISION 3905 | -8/Materials | Core integrity fell below 50% 3930 | -8/Materials | Lost 5 parts (1p1n1u2w) 3959 | -8/Materials | Identified exit to Factory 3959 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 4048 | -8/Materials | Entered Factory 4048 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4510 | -7/Factory | Garrison activated, responded to threat 4525 | -7/Factory | Build established: Scavenger-Gunner 4540 | -7/Factory | X0-1V1 sent hostile B-48 Gladiator (x3) 4549 | -7/Factory | Fabricated Imp. Proton Missile Launcher? 4586 | -7/Factory | Destroyed 9 combat bots 4638 | -7/Factory | Core integrity fell below 50% 4666 | -7/Factory | Core integrity fell below 20% 4670 | -7/Factory | Lost 12 parts (5n4u3w) 4705 | -7/Factory | X0-1V1 mutated your Weapon slot to Propulsion slot 4739 | -7/Factory | Released all parts (1) 4742 | -7/Factory | X0-1V1 enhanced Transport squad support 4745 | -7/Factory | Energy generation permanently improved by X0-1V1 (+10; -100 max core) 4785 | -7/Factory | Cargo convoy interrupted 4838 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- requirements." 04745_ System corrupted: Component data lost. 04745_ X0-1V1: "Any self-respecting god will have their pound of flesh." (permanent -100 core integrity, +10 energy generation) 04767_ System corrupted: IFF burst signal emitted. 04767_ K-01 Serf cleans the Construction Platform. 04783_ X0-1V1 causes your matter storage to temporarily balloon in size. (+500 matter capacity) 04785_ ALERT: Cargo convoy interrupted, initiating access lockdown. X0-1V1's Piety Tracker suddenly appears amidst shimmering waves of color. 04801_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 7J. 04803_ Connecting with Repair Station... 04803_ ALERT: Suspicious activity at Repair Station F001. Dispatching Investigation squad. 04808_ Acquired X0-1V1's Piety Tracker. 04821_ X0-1V1 lends a hand with your twisted circuits (-6 system corruption). 04837_ BI/ITZP3S4O%