Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.21 @ 21:22:12 Player: Keen Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (73) 365 Value Destroyed (1535) 1535 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (-26) -26 TOTAL SCORE: 7154 Bonus ------- Friendly Fire -26 Cogmind --------- Core Integrity 0/1000 Matter 138/300 Energy 314/315 System Corruption 4% Temperature Cool (9) Movement Core (250) Ox4 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Authchip [Weapon] Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag Array > --- UTILITY ---------- Heart of Steel > --- WEAPON ----------- KE Penetrator KE Penetrator Mini Assault Cannon > --- INVENTORY -------- Light Nuclear Core Power Amplifier Shock Rifle Shock Rifle [Rating: 56] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit Improved VTOL Module Utility Targeting Computer Device Heart of Steel Storage Small Storage Unit Processor Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Mini Assault Cannon Energy Gun Beam Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Low Low Fac Upp Slots Evolved 10 | . . . 2 2 . 2 . . 2 . . 2 . Power 1 | . . . . . . 1 . . . . . . . Propulsion 2 | . . . . 1 . 1 . . . . . . . Utility 4 | . . . 2 . . . . . 1 . . 1 . Weapon 3 | . . . . 1 . . . . 1 . . 1 . Parts Attached 100 | 8 . 11 18 8 13 12 1 . 9 5 . 11 4 Power 21 | 1 . 3 3 1 1 4 1 . 1 1 . 3 2 Engine 9 | 1 . 2 3 . . 2 . . . . . 1 . Core 11 | . . 1 . 1 1 2 1 . 1 1 . 2 1 Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 26 | 2 . 2 7 2 6 2 . . 3 . . 2 . Treads 2 | . . 2 . . . . . . . . . . . Leg 5 | 2 . . . . . . . . 1 . . 2 . Wheel . | . . . . . . . . . . . . . . Hover 3 | . . . 2 . . . . . 1 . . . . Flight 16 | . . . 5 2 6 2 . . 1 . . . . Utility 27 | 3 . 3 3 2 4 4 . . 5 2 . 1 . Device 15 | 1 . . 1 1 1 3 . . 5 2 . 1 . Storage 3 | 2 . . 1 . . . . . . . . . . Processor 5 | . . 1 1 . 2 1 . . . . . . . Hackware 1 | . . . . . 1 . . . . . . . . Protection 3 | . . 2 . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 26 | 2 . 3 5 3 2 2 . . . 2 . 5 2 Energy Gun 6 | . . 1 . 2 . 1 . . . . . 2 . Energy Cannon 2 | . . . . . . . . . . . . 2 . Ballistic Gun 12 | 2 . 2 3 1 2 . . . . 2 . . . Ballistic Cannon 2 | . . . . . . 1 . . . . . . 1 Launcher 2 | . . . 2 . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . 1 1 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 2 3 . 2 . . 1 1 . . . Corrupted Parts 1 | . . . . . . . . . . . . 1 . System Corruption 2 | . . . . . . . . . . . . 2 . Parts Lost 61 | . . 6 5 1 8 4 10 1 4 3 1 15 3 Power 13 | . . 1 2 . 1 . 2 1 . 1 . 4 1 Propulsion 14 | . . 2 2 1 . 2 4 . . . 1 2 . Utility 15 | . . . . . 4 . 3 . 4 2 . 2 . Weapon 19 | . . 3 1 . 3 2 1 . . . . 7 2 Highest Loss Streak 8 | . . 6 3 1 2 4 5 1 3 3 1 8 2 To Critical Strikes 1 | . . . . . . . . . . . . 1 . Average Backups 3 | 2 4 3 4 3 4 4 2 1 3 4 5 1 2 Power 1 | . 1 1 . 1 1 2 2 1 1 1 1 . . Propulsion . | 1 2 2 2 1 1 . . . . . . . . Utility . | . . . 1 . . . . . 1 . . . . Weapon . | . 1 . . 1 . . . . . 2 4 1 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 11 | . . . 5 . 1 . . . 3 . . 1 1 Power 2 | . . . 1 . 1 . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . Utility 5 | . . . 2 . . . . . 2 . . . 1 Weapon 2 | . . . . . . . . . 1 . . 1 . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 55 | . 100 92 87 90 84 83 51 28 32 31 21 27 3 Engine 2 | . 14 8 10 6 . . . . . . . . . Core 3 | . . . . 2 8 8 4 5 . 5 6 5 . Treads 4 | . . 18 11 . . . . . . . . . . Leg 2 | . 28 8 . . . . . . 1 . . 5 . Hover 1 | . . . . . . . . . 4 6 3 . . Flight 6 | . . . 8 23 24 29 13 . . . . . . Device 5 | . 14 4 1 13 4 12 10 7 11 5 11 4 . Storage 1 | . 14 4 6 . . . . . . . . . . Processor 8 | . . 9 21 14 17 16 11 7 6 . . . . Protection 2 | . . 9 6 3 9 . . . . . . . . Energy Gun 3 | . . 9 5 11 8 . 2 . . . . 2 . Ballistic Gun 8 | . 28 17 13 5 10 12 . . . 6 . 3 . Ballistic Cannon 1 | . . . . . . 1 7 7 6 5 . . . Peak Build Rating 56 | 9 9 11 16 30 33 41 38 14 41 56 45 52 14 Average Rating 22 | 5 9 8 13 24 25 36 22 13 26 47 37 31 5 On Entrance 18 | . 9 9 11 13 26 27 38 14 11 29 45 30 1 Avg Prop Armor Cover (%) 1 | . . . . . 1 . . . . . . . . Naked Turns 193 | . . . . . . . . . . . . 10 183 Heaviest Build 34 | 15 15 15 19 18 18 23 18 10 23 30 17 34 14 Greatest Support 40 | 20 20 40 40 21 21 20 18 3 20 20 20 30 3 Greatest Overweight (x) 8 | 1 . 2 4 1 1 1 4 3 1 1 5 8 4 Average Overweight (x) . | . . . . . . . . 2 . . 1 1 1 Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 5 6 5 5 5 5 5 5 5 5 5 5 Most Carried 7 | 4 4 5 7 4 5 5 4 1 5 5 5 5 3 Average Carried 3 | 3 4 3 4 3 4 4 2 1 3 4 5 1 2 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 4 5 5 3 4 4 1 1 4 5 5 2 1 Class Distribution -------------------- 53% | Mutant 18% | Scavenger-Mutant 15% | Sprinter 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Gunner | -8/Materials Sprinter | -8/Storage Sprinter | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Low Low Fac Upp Matter Collected 2360 | 360 11 197 349 24 377 155 151 . . 186 . 349 201 Remotely . | . . . . . . . . . . . . . . Salvage Created 2354 | 177 11 381 493 152 459 205 92 . . 54 . 330 . Parts 128 | 16 1 25 27 17 21 6 2 . . 4 . 9 . Haulers Intercepted 6 | . . . 1 2 3 . . . . . . . . Recyclers Shooed 5 | 1 . . 2 . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . 2 . . 6 . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Low Low Fac Upp Combat Hostiles Destroyed 41 | . . 7 14 4 5 2 2 . . 2 . 5 . Melee 2 | . . 1 . . . . . . . 1 . . . Guns 24 | . . 6 13 . 3 . . . . . . 2 . Cannons 6 | . . . . . . 1 2 . . 1 . 2 . AOE 8 | . . . 1 4 2 1 . . . . . . . Classes Destroyed 10 | 3 1 3 1 . 1 . . . . 1 . . . Worker 9 | 1 . 2 . 1 1 3 . . . . . 1 . Builder 2 | . . . . . 2 . . . . . . . . Tunneler 6 | 4 . 1 . 1 . . . . . . . . . Hauler 6 | . . . 1 2 3 . . . . . . . . Recycler 6 | 1 . 1 1 . 2 1 . . . . . . . Watcher 3 | . 1 . . . . 2 . . . . . . . Swarmer 19 | . . 3 7 3 3 2 . . . 1 . . . Grunt 15 | . . 2 6 . 2 . 1 . . . . 4 . Sentry 4 | . . 2 1 1 . . . . . . . . . Programmer 2 | . . . . . . . . . . 1 . 1 . Thug 1 | . . . . . . . 1 . . . . . . Best Kill Streak 7 | 4 1 3 5 7 5 4 1 . . 1 . 3 . Combat Bots Only 4 | . . 3 4 4 3 2 1 . . 1 . 3 . Max Kills in Single Turn 2 | 1 1 1 1 2 2 1 1 . . 1 . 1 . Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . 1 2 1 1 . . . . . . . Melee 1 | . . 1 . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Low Low Fac Upp Hostile Shots Fired 868 | . 12 76 116 18 105 45 33 30 117 67 25 160 64 Missed 308 | . 5 19 43 9 43 28 5 11 58 30 10 36 11 Hits 560 | . 7 57 73 9 62 17 28 19 59 37 15 124 53 Melee 9 | . . . . . . . 7 . . . 1 . 1 Projectile 551 | . 7 57 73 9 62 17 21 19 59 37 14 124 52 Critical Strikes 16 | . . 2 3 . . . 3 . 1 . 1 4 2 Damage Taken 8787 | . 92 737 804 92 848 400 704 122 796 599 296 2364 933 Core 2507 | . . 117 188 . 301 167 268 50 162 214 39 376 625 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 96 | . . . . . 96 . . . . . . . . Regen/Repaired (Parts) 102 | . . . 85 . 17 . . . . . . . . Core Remaining (%) 55 | 100 . 53 53 . 45 . . 30 . . 51 . . Volleys Fired 211 | 15 3 31 53 4 31 26 13 . 1 5 . 20 9 Largest 4 | 2 2 2 2 3 3 2 2 . 1 1 . 4 1 Hottest 197 | 40 40 76 79 115 115 95 95 . 40 40 . 197 51 Shots Fired 385 | 30 6 56 99 10 60 44 21 1 1 6 . 41 10 Gun 323 | 30 6 56 95 6 57 34 7 . . 1 . 31 . Cannon 50 | . . . . . . 10 14 1 1 5 . 10 9 Launcher 11 | . . . 4 4 3 . . . . . . . . Special 1 | . . . . . . . . . . . . . 1 Kinetic 295 | 30 6 43 79 2 37 43 14 1 1 6 . 24 9 Thermal 35 | . . 13 16 . . . . . . . . 6 . Explosive 11 | . . . 4 4 3 . . . . . . . . Electromagnetic 43 | . . . . 4 20 1 7 . . . . 11 . Robot Hit Streak 12 | 6 1 6 8 5 6 12 8 2 3 2 . 8 3 Robot Miss Streak 6 | 2 5 4 3 1 3 4 6 . . 1 . 3 5 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets 4 | . . 2 . . 1 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 1 . . . . . . . Shots Hit Robots 230 | 18 1 31 62 8 34 23 17 1 1 3 . 27 4 Core Hits 112 | 7 1 16 26 10 22 10 5 . . 3 . 12 . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . . . . 4 Critical Strikes 6 | . . 1 1 . . . . . . . . . 4 Burn 2 | . . 1 1 . . . . . . . . . . Destroy 4 | . . . . . . . . . . . . . 4 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 5133 | 247 14 428 845 385 1112 536 417 . 57 131 . 876 85 Guns 2916 | 247 14 417 786 77 441 321 61 . . . . 552 . Cannons 1025 | . . . . . . 153 356 . 26 107 . 298 85 Explosions 1100 | . . . 59 308 671 62 . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 92 | . . 11 . . . . . . 31 24 . 26 . Kinetic 2908 | 247 14 316 624 9 222 474 356 . 26 107 . 428 85 Thermal 815 | . . 101 162 100 186 62 . . . . . 204 . Explosive 752 | . . . 59 208 485 . . . . . . . . Electromagnetic 566 | . . . . 68 219 . 61 . . . . 218 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . 1 . 8 8 . 4 4 4 4 Average Corruption 4 | . . . . . 1 . 7 8 . 3 4 2 4 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 49 | . . . . . 1 . 5 4 . 16 1 5 17 Message Errors 11 | . . . . . . . . . . 8 . . 3 Matter Fused 10 | . . . . . 1 . 1 2 . 1 . 2 3 Heat Flow Errors 7 | . . . . . . . 1 . . 3 . 1 2 Energy Discharges 3 | . . . . . . . . . . 1 . . 2 Parts Rejected 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 8 | . . . . . . . 2 . . . . 2 4 Data Loss (major) 3 | . . . . . . . . . . 1 . . 2 Misfires 4 | . . . . . . . 1 1 . 1 . . 1 Alerts 2 | . . . . . . . . 1 . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 174 | . . . . 18 25 126 . . 2 . . 3 . Projectiles 25 | . . . . . . 25 . . . . . . . Explosions 144 | . . . . 18 25 101 . . . . . . . Melee 5 | . . . . . . . . . 2 . . 3 . Knockbacks 3 | . . . . . . . 2 . . 1 . . . Impact . | . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . 2 . . 1 . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 285 | . . 4 . . 96 147 . . 15 12 . 11 . Shots 5 | . . . . . 3 2 . . . . . . . Rammed 13 | . . 6 . . . . . . 3 2 . 2 . Targets Rammed 17 | . . 9 . . . . . . 3 2 . 3 . Kicked 4 | . . 3 . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . Highest Temperature 413 | . . 188 141 60 114 363 142 . . 203 . 413 208 Average Temperature 85 | . . 47 39 22 34 129 62 . . 81 . 243 67 Received Heat Transfer 2361 | . 51 240 360 . 144 6 144 18 360 45 144 606 243 Effects 5 | . . . . . . 2 . . . . . 3 . Shutdowns 2 | . . . . . . . . . . . . 2 . Energy Bleed 2 | . . . . . . 2 . . . . . . . Matter Decay 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Parts Fried 1 | . . . . . . . . . . . . 1 . Impact Corruptions 2 | . . . . . . . . . 1 . . 1 . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . . 2 . . . . . . . . . 1 . Heat Transferred 1486 | . . 333 481 100 200 150 . . . . . 222 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Low Low Fac Upp Maximum Alert Level 1 | . . . 1 1 1 . . . . . . . . Low Security (%) 97 | 100 100 100 98 51 90 100 . . 100 . . 100 . Level 1 2 | . . . 1 48 9 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 332 | 10 50 75 209 332 330 189 . . 50 . . 55 . Initial 135 | . . 19 . 84 135 100 . . . . . . . Average 42 | 1 6 14 45 202 152 57 . . 5 . . 4 . Influence Increases 2506 | 30 67 195 593 278 615 316 65 . 60 95 . 132 60 Destroy 0b10 Robot/C 800 | . . 140 280 80 100 40 20 . . 40 . 100 . Destroy 0b10 Robot/NC 160 | 30 5 20 10 20 40 30 . . . . . 5 . Destroy Leader 128 | . 2 20 52 24 6 4 . . . 10 . 10 . Successful Hack 39 | . . . 13 6 16 4 . . . . . . . Disable Machine 180 | . . . . 75 15 75 . . . . . 15 . Destroy Structure 179 | . . . 28 58 33 58 . . . . . 2 . Partial Spotted 150 | . . . 15 15 120 . . . . . . . . Lose Combat Pursuer 870 | . 60 15 195 . 285 105 45 . 60 45 . . 60 Influence Decreases 2506 | 30 17 245 392 157 715 342 261 . 40 91 24 132 60 Entered New Map 544 | . . 31 . 117 187 122 73 . . 8 6 . . Time Decay 1163 | 30 17 189 202 30 198 196 88 . 30 61 8 58 56 Search Patrol Dispatched 100 | . . . . . 100 . . . . . . . . Lost Part 387 | . . 25 40 10 80 24 100 . . 20 10 74 4 Lost Ally 12 | . . . . . . . . . 10 2 . . . Purge Threat 300 | . . . 150 . 150 . . . . . . . . Squads Dispatched 15 | . 1 . 2 . 4 2 . . 5 . . 1 . Investigation 7 | . . . 1 . 2 1 . . 3 . . . . Extermination 3 | . . . . . . 1 . . 1 . . 1 . Reinforcement 5 | . 1 . 1 . 2 . . . 1 . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . 1 . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Low Low Fac Upp Distress Signals 8 | . 1 . 4 . 2 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 178 | . 10 8 36 7 36 20 11 1 15 9 4 12 9 Peak Tracking Total 14 | . 6 3 11 5 14 11 6 1 10 5 4 6 5 Tactical Retreats 25 | . 1 1 4 . 7 4 3 . 1 2 . . 2 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Low Low Fac Upp Traps Triggered 2 | . . . 2 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Low Low Fac Upp Machines Disabled 12 | . . . . 5 1 5 . . . . . 1 . Max in Single Turn 5 | . . . . 3 1 5 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Low Low Fac Upp Machines Accessed 28 | . . . 4 2 11 4 . . 4 2 . . 1 Terminals 17 | . . . 3 1 9 1 . . 2 . . . 1 Fabricators 2 | . . . . . . 1 . . 1 . . . . Repair Stations 2 | . . . 1 . 1 . . . . . . . . Recycling Units 2 | . . . . . 1 1 . . . . . . . Scanalyzers 2 | . . . . 1 . 1 . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Total Hacks 62 | . . . 13 6 23 8 . . 9 2 . . 1 Successful 32 | . . . 8 4 11 5 . . 1 2 . . 1 Failed 30 | . . . 5 2 12 3 . . 8 . . . . Catastrophic 6 | . . . 2 . 2 1 . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 3 | . . . . . 2 1 . . . . . . . Terminals 36 | . . . 9 2 19 1 . . 4 . . . 1 Fabricators 5 | . . . . . . 3 . . 2 . . . . Repair Stations 6 | . . . 4 . 2 . . . . . . . . Recycling Units 4 | . . . . . 2 2 . . . . . . . Scanalyzers 6 | . . . . 4 . 2 . . . . . . . Garrison Access 3 | . . . . . . . . . 3 . . . . Terminal Hacks 15 | . . . 4 . 7 1 . . . 2 . . 1 Record 2 | . . . . . 1 . . . . . . . 1 Open Door 4 | . . . . . 2 . . . . 2 . . . Open DSF 1 | . . . . . . 1 . . . . . . . Unreport Threat 2 | . . . 1 . 1 . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . Zone Layout 4 | . . . 3 . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 6 | . . . 4 . 2 . . . . . . . . Scan Component 3 | . . . 2 . 1 . . . . . . . . Repair 3 | . . . 2 . 1 . . . . . . . . Recycling Unit Hacks 4 | . . . . . 2 2 . . . . . . . Process 2 | . . . . . 1 1 . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . Scanalyzer 6 | . . . . 4 . 2 . . . . . . . Retrieve Study 6 | . . . . 4 . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 23 | . . . 4 2 8 5 . . 4 . . . . Full Trace Events 8 | . . . 1 1 2 1 . . 3 . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . . 4 . 2 . . . . . . . Parts Repaired 3 | . . . 2 . 1 . . . . . . . . Time 103 | . . . 52 . 51 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 224 | . . . . . 210 14 . . . . . . . Retrieved Matter 14 | . . . . . . 14 . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Low Low Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Low Low Fac Upp Total Allies 2 | . . 2 . . . . . . . . . . . Largest Group 2 | . . 2 . . . . . . . . . . . Highest-Rated Group 47 | . . 47 . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 6 | . . 6 . . . . . . . . . . . Total Damage 118 | . . 118 . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Low Low Fac Upp Active Infowar (turns) 2681 | 22 110 234 681 46 362 464 267 149 326 20 . . . Optics 1540 | . . . 681 46 210 464 139 . . . . . . Sensors 327 | . . . . . . 299 28 . . . . . . Terrain 366 | 22 110 234 . . . . . . . . . . . T.N.C. 456 | . . . . . 362 94 . . . . . . . Machine Analysis 1218 | . . . . . . 456 267 149 326 20 . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . 1 . . . 1 . 1 Drone Launches 19 | . . . . . . . . . 17 2 . . . Drone Recoveries 13 | . . . . . . . . . 12 1 . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Low Low Fac Upp Turns Passed 5494 | 144 110 775 690 72 402 464 267 149 326 866 24 534 671 Spaces Moved 5202 | 71 85 444 542 137 655 945 278 89 335 719 21 275 606 Core 903 | 5 . 7 . . . . 101 89 10 . 6 79 606 Treads 451 | . . 293 158 . . . . . . . . . . Legs 565 | 66 85 144 . . . . . . 74 . . 196 . Wheels . | . . . . . . . . . . . . . . Hover 988 | . . . 3 . . . . . 251 719 15 . . Flight 2295 | . . . 381 137 655 945 177 . . . . . . Fastest Speed 26 | 50 120 100 32 32 29 26 26 100 60 60 60 50 50 Average Speed 79 | 116 120 146 75 34 34 26 67 168 88 86 128 157 106 Slowest Speed 450 | 120 120 160 375 107 107 102 250 200 120 110 300 450 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 16 | . . . 5 1 8 1 1 . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 17 59 50 23 82 22 55 10 9 80 7 8 63 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . 2 . . . . 2 . . 1 . . 2 Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 203 | . . . 27 66 36 68 1 . . 1 . 3 1 Melee . | . . . . . . . . . . . . . . Projectile 10 | . . . . . . 4 1 . . 1 . 3 1 AOE 193 | . . . 27 66 36 64 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Low Low Fac Upp Total 6189 | 98 87 512 721 149 778 1116 338 88 362 960 20 338 622 Wait 561 | . . 15 74 . 60 122 42 . 1 225 . 20 2 Move 5159 | 70 84 443 531 134 639 942 275 88 334 718 20 275 606 Hop 15 | . . . 5 1 7 1 1 . . . . . . Pick Up 43 | 4 . 2 13 . 10 2 . . 7 1 . 3 1 Fast Attach 58 | 7 . 5 9 2 7 6 . . 7 4 . 9 2 Attach 36 | . . 1 6 2 8 5 5 . 1 1 . 5 2 Detach 16 | . . . 2 . 5 5 2 . 1 1 . . . Swap 38 | 2 . 5 16 5 3 5 . . 1 . . 1 . Drop 35 | . . 1 12 1 8 2 . . 6 2 . 3 . Fire 211 | 15 3 31 53 4 31 26 13 . 1 5 . 20 9 Melee . | . . . . . . . . . . . . . . Ram 12 | . . 6 . . . . . . 3 2 . 1 . Kick 4 | . . 3 . . . . . . . . . 1 . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 145 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 16) 255 | -10/Materials | Entered Mines 315 | -10/Mines | Build established: Mutant 516 | -10/Mines | Lost 6 parts (1p2n3w) 587 | -10/Mines | Learned Materials terminal intel 794 | -10/Mines | Build established: Scavenger-Mutant 945 | -10/Mines | Learned location of Storage (-8) 945 | -10/Mines | Discovered new exit (range 6) 1030 | -10/Mines | Entered Materials 1030 | -9/Materials | Evolved 2 slots: Utility x2 1031 | -9/Materials | Loaded intel: 12 terminal locations 1070 | -9/Materials | Repaired Lgt. Treads 1098 | -9/Materials | Repaired Lgt. Treads 1627 | -9/Materials | Lost 3 parts (1p1n1w) 1715 | -9/Materials | Discovered new exit (range 9) 1720 | -9/Materials | Entered another Materials area 1720 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1785 | -8/Materials | Discovered new exit (range 14) 1792 | -8/Materials | Entered Storage 1912 | -8/Storage | Repaired Faulty Imp. Flight Unit 2182 | -8/Storage | Core integrity fell below 50% 2189 | -8/Storage | Discovered new exit (range 16) 2192 | -8/Storage | Search patrols dispatched 2194 | -8/Storage | Entered Factory 2194 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2280 | -7/Factory | Build established: Sprinter 2618 | -7/Factory | Lost 4 parts (2n2w) 2651 | -7/Factory | Discovered new exit (range 9) 2658 | -7/Factory | Entered Lower Caves 2785 | -7/Lower Caves | Lost 4 parts (2n1u1w) 2796 | -7/Lower Caves | Attacked by a faux Warlord 2803 | -7/Lower Caves | Core integrity fell below 50% 2835 | -7/Lower Caves | Learned 4 Factory zone layouts 2837 | -7/Lower Caves | Lost 5 parts (1p2n2u) 2874 | -7/Lower Caves | Encountered a Warlord checkpoint 2908 | -7/Lower Caves | Discovered new exit (range 6) 2925 | -7/Lower Caves | Entered another Lower Caves area 2926 | -7/Lower Caves | Encountered a Warlord checkpoint 2971 | -7/Lower Caves | Discovered new exit (range 9) 3021 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3049 | -7/Lower Caves | Build established: Mutant 3074 | -7/Lower Caves | Entered Factory 3074 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3262 | -6/Factory | Lost 3 allies 3358 | -6/Factory | Lost 3 parts (3u) 3380 | -6/Factory | Spotted B-75 Beast 3393 | -6/Factory | Discovered new exit (range 12) 3400 | -6/Factory | Entered Lower Caves 3454 | -6/Lower Caves | Lost 3 parts (1p2u) 3486 | -6/Lower Caves | Found Prototype Device 3486 | -6/Lower Caves | Identified Heart of Steel 3831 | -6/Lower Caves | Encountered a Warlord checkpoint 3928 | -6/Lower Caves | Discovered new exit (range 11) 4117 | -6/Lower Caves | Build established: Gunner 4233 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4266 | -6/Lower Caves | Entered another Lower Caves area 4266 | -6/Lower Caves | Discovered new exit (range 7) 4274 | -6/Lower Caves | Learned Factory security intel 4290 | -6/Lower Caves | Entered Factory 4290 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4560 | -5/Factory | Lost 6 parts (2p1u3w) 4815 | -5/Factory | Discovered new exit (range 11) 4824 | -5/Factory | Entered Upper Caves 4845 | -5/Upper Caves | Lost 8 parts (2p2n1u3w) 4859 | -5/Upper Caves | Learned Factory stockpile data 5064 | -5/Upper Caves | Build established: Mutant 5275 | -5/Upper Caves | Core integrity fell below 50% 5409 | -5/Upper Caves | Core integrity fell below 20% 5495 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- System corrupted: Component data lost. System corrupted: Energy discharge (-39). Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Jacked H-66 Slayer... >>parse_system Reading system data... Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Imp. Remote Datajack destroyed. Penetrated by Slug. System corrupted: Substantial component data lost. Acquired 2 matter. Acquired 6 matter. LXO:GA,FZAE04=SZEHABM%SDVXBGEHPH Acquired 41 matter. Acquired Neutrino Core. Acquired 32 matter. Map ----- +----------------------------------------------------+ | ??????????##### ### ##????????????###??????? | | ??????????????# #?# ##??????????? ##?????? | | ???????????#### #?## ####??????? ??##### | | ???????????# #??## ##?????? #???# # | | ???????????# ## #???# ##???? #????# | | ???????????# ## #???# ###?# ###### | | ???????????# ## ##??## ## | | ???????????# ## ##??## | | ??????????## ##??## # | | ??????????# ########## ##???# # | | ??????????# ##??# ######???## ## | | ??????????# ## #??## ##???????## ## | | ??????????# ### #??## ####????## ## | | ??????????## ### ### #?# ###?## | | ??????????##### #???## ## ### | | ?????????## "% #####??????# ## | | ?????????# " ## #??????## ## | | ??? ### ##??????## ### | | ??? ??#### ##?###??# ### #?# | | ??? ??????# ## ##?## ##?# ## | | ??? ## ???????# g b ##?## #?? ### | | ??? ??#???????# ###g #### #?# ##?### | | ???? ?????????# #?# ### ##?####????? | | ??????????????# #### #####?????### | | ??????????????## ##?# #???????## | | ???????????????# ##??# @ #???????? | | ???????????????# ##????## #??????? | | ???????????????##???????## #???????# | | ?????????????????????????? ## #???????# | | ?????????????????????????? ###? ##??????## | | ??????????????????????????###???? ##?????### | | ??????????????????????????????????#??????# # | | ??????????????????????????????????????????# # | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ????????????????????????????????????????????## | | ??????????????????????????????????????####### | | ?????????????????????????????????????## | | ??????????????????????????????????#### | | ??????????????????????????????????# | | ??????????????????????????????????# #### | | ??????????????????????????????????# #??# | | ??????????????????????????????????# #?## | | ??????????????????????????????????# #?# | | ??????????????????????????????????# ##?# | | ??????????????????????????????????#####??## # | | ????????????????????????????????????####### # | | ????????????????????????????????????# # | | ????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 45 Energy Capacity 315 Matter Stores 300 Matter Capacity 400 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 6 Armor Coverage 300 Power Shielding 66 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 2 Matter Filtering 30 Particle Charging 15 Kinecelleration 30 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 71% | -9/Materials Lgt. Treads | 67% | -9/Materials Imp. Flight Unit | 57% | -8/Storage Studied --------- Lgt. Nuclear Core | -8/Materials | Hacked Lgt. Assault Rifle | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Ion Engine | -8/Materials | Hacked Arc Projector | -7/Factory | Hacked Autogun | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Leap Before You Look Party Time Please Form A Line Release The Drones! Suspicious We Love MA Challenges ------------ None Game ------ Seed SpliceRiotThermoblaster Manual? 0 Play Time 01:34:19 Cumulative 8.6 hours Start 2025.12.18 @ 22:20:41 End 2025.12.21 @ 21:22:12 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 12 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3bdd6e3f-681b-4733-a155-af4aec7919f3