Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.25 @ 10:08:11 Player: Ahren Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (103) 515 Value Destroyed (3029) 3029 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (952) 952 TOTAL SCORE: 9256 Bonus ------- High Alert Combat Kills 82 Follower Combat Kills 570 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 117/300 Energy 98/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Light Fission Core Fusion Compressor Thermic Laser Proton Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Gravmag System Gravmag Array > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Compact Battery Targeting Computer Advanced Targeting Computer Makeshift ECM Suite Improved Reaction Control System Drone Bay > --- WEAPON ----------- Gatling Laser Heavy Machine Gun > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Field Laser Thermic Laser Proton Cannon Proton Cannon Proton Cannon Rocket Launcher [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Advanced Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Nuclear Pulse Thruster Utility Small Storage Unit Device Makeshift ECM Suite Storage Small Storage Unit Processor Targeting Computer Protection Improved Utility Shielding Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Dat Pro Fac Low Slots Evolved 8 | . . . 2 2 . 2 . . . 2 . Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . 1 . Utility 6 | . . . 2 2 . 1 . . . 1 . Weapon 1 | . . . . . . 1 . . . . . Parts Attached 132 | 8 2 1 19 7 36 15 7 . 15 20 2 Power 18 | 1 . 1 4 . 4 2 1 . 1 4 . Engine 12 | 1 . . 4 . 1 1 1 . 1 3 . Core 6 | . . 1 . . 3 1 . . . 1 . Reactor . | . . . . . . . . . . . . Propulsion 33 | 2 . . 5 1 14 3 . . 3 5 . Treads 2 | . . . . 1 1 . . . . . . Leg 22 | . . . 5 . 11 3 . . 3 . . Wheel 2 | 2 . . . . . . . . . . . Hover 6 | . . . . . 2 . . . . 4 . Flight 1 | . . . . . . . . . . 1 . Utility 32 | 2 1 . 5 3 4 6 1 . 7 3 . Device 10 | 1 . . 2 . . . . . 4 3 . Storage 6 | 1 . . 1 . 1 1 1 . 1 . . Processor 6 | . 1 . 2 . . 1 . . 2 . . Hackware . | . . . . . . . . . . . . Protection 10 | . . . . 3 3 4 . . . . . Artifact . | . . . . . . . . . . . . Weapon 49 | 3 1 . 5 3 14 4 5 . 4 8 2 Energy Gun 19 | . 1 . 2 1 6 3 2 . 2 2 . Energy Cannon 7 | . . . 1 . 1 . . . . 5 . Ballistic Gun 10 | 3 . . 2 . 4 . . . 1 . . Ballistic Cannon 6 | . . . . 2 . 1 2 . 1 . . Launcher 5 | . . . . . 3 . 1 . . 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 7 1 . . . . . Corrupted Parts 2 | . . . . . . . . . 1 1 . System Corruption 11 | . . . . . . . . . 1 10 . Parts Lost 35 | . . . 5 1 3 . 5 . 7 12 2 Power 3 | . . . 1 . 1 . . . . 1 . Propulsion 8 | . . . 1 . 2 . 1 . . 3 1 Utility 12 | . . . 1 . . . 3 . 4 4 . Weapon 12 | . . . 2 1 . . 1 . 3 4 1 Highest Loss Streak 6 | . . . 2 1 1 . 2 . 4 6 2 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 100 98 97 88 95 83 76 85 71 22 Engine 5 | . 14 13 9 9 3 . 4 7 7 2 . Core 2 | . . . 1 . 5 7 2 . . 2 . Leg 11 | . . . 19 12 10 15 13 7 14 2 . Wheel 1 | . 28 28 1 . . . . . . . . Hover 1 | . . . . . 1 . . . . 5 . Device 5 | . 12 . 4 . . . . . 16 15 . Storage 9 | . 14 14 11 9 9 7 9 15 10 11 . Processor 14 | . 2 14 28 26 18 12 7 7 9 13 13 Protection 12 | . . . . 17 18 32 22 15 3 . . Energy Gun 12 | . 12 14 11 1 10 14 18 23 13 6 . Energy Cannon 1 | . . . 5 . . . . . . 3 . Ballistic Gun 3 | . 16 14 4 3 4 2 . . 1 2 . Ballistic Cannon 2 | . . . . 11 2 1 3 . 6 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 47 | 14 15 14 20 25 27 39 34 32 47 45 2 Greatest Support 37 | 32 32 32 32 23 30 37 37 20 35 30 6 Greatest Overweight (x) 2 | . . . . 1 2 1 1 1 1 2 . Average Overweight (x) . | . . . . . . . . 1 . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 7 5 Most Carried 8 | 5 8 8 8 8 8 8 8 6 8 8 5 Average Carried 7 | 3 6 7 6 7 7 7 7 6 7 7 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 5 8 8 8 8 8 8 6 6 8 5 5 Class Distribution -------------------- 27% | Mutant 25% | Scavenger-Mutant 24% | Tank 7% | Gunner 5% | Derelict-Gunner 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Data Miner Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Min Mat Mat Sto Fac Low Dat Pro Fac Low Matter Collected 2693 | 259 14 54 285 282 696 251 297 . 249 240 66 Remotely . | . . . . . . . . . . . . Salvage Created 3914 | 99 14 85 735 315 1380 323 479 . 123 361 . Parts 189 | 7 4 1 61 13 64 15 11 . 3 10 . Haulers Intercepted 4 | . . . 1 . 2 1 . . . . . Recyclers Shooed 9 | . . . . 1 5 2 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . 11 . 17 . 2 Prevented 1 | . . . . . . . . . 1 . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Dat Pro Fac Low Combat Hostiles Destroyed 69 | . . 2 21 6 14 4 13 . 3 6 . Guns 39 | . . 2 17 . 11 1 5 . 1 2 . Cannons 23 | . . . 4 6 3 3 4 . 1 2 . AOE 3 | . . . . . . . 3 . . . . Classes Destroyed 13 | 2 1 1 4 2 2 . 1 . . . . Worker 7 | . . . . 2 5 . . . . . . Builder 5 | . . . 2 . 2 1 . . . . . Tunneler 1 | 1 . . . . . . . . . . . Hauler 4 | . . . 1 . 2 1 . . . . . Recycler 11 | 1 . . 1 1 7 1 . . . . . Watcher 6 | . 1 . 1 . 2 1 . . . 1 . Swarmer 20 | . . . 14 . . . 5 . 1 . . Grunt 26 | . . 2 2 3 8 4 3 . 1 3 . Brawler 2 | . . . . . . . 2 . . . . Duelist 3 | . . . . . 1 . 1 . 1 . . Sentry 14 | . . . 5 1 4 . 2 . . 2 . Specialist 2 | . . . . 2 . . . . . . . Hunter 2 | . . . . . 1 . . . . 1 . Best Kill Streak 6 | 1 1 2 5 4 5 6 4 . 2 2 . Combat Bots Only 5 | . . 2 5 3 3 4 4 . 2 2 . Max Kills in Single Turn 3 | 1 1 1 2 1 1 2 3 . 1 1 . Gunslinging 1 | . . . 1 . . . . . . . . Exploded 3 | . . . . . . . 3 . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Sto Fac Low Dat Pro Fac Low Damage Taken 6616 | . . 85 1080 315 961 216 1072 . 689 1924 274 Core 1605 | . . . 184 105 170 31 133 . 123 645 214 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 115 | . . . . 22 31 6 35 . 21 . . Regen/Repaired (Parts) 79 | . . . . . . 79 . . . . . Core Remaining (%) 72 | 100 . 100 54 . 50 . . . 59 . . Volleys Fired 267 | 8 2 4 61 21 88 13 28 . 14 28 . Largest 3 | 2 2 2 2 2 2 3 3 . 3 3 . Hottest 228 | 40 70 70 106 124 141 204 204 . 221 228 . Shots Fired 553 | 16 4 8 118 42 153 39 66 . 35 72 . Gun 419 | 16 4 8 98 8 134 28 51 . 24 48 . Cannon 128 | . . . 20 34 15 11 14 . 11 23 . Launcher 6 | . . . . . 4 . 1 . . 1 . Special . | . . . . . . . . . . . . Kinetic 232 | 16 2 4 39 41 58 22 14 . 14 22 . Thermal 254 | . 2 4 35 1 87 17 51 . 14 43 . Explosive 6 | . . . . . 4 . 1 . . 1 . Electromagnetic 61 | . . . 44 . 4 . . . 7 6 . Robot Hit Streak 15 | 5 2 5 10 12 12 10 15 . 6 14 . Robot Miss Streak 6 | 2 1 1 6 6 4 5 1 . 4 6 . Penetration Max 1 | . . . . . . . 1 . . . . Secondary Targets 4 | . . . 3 . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 . . . . Shots Hit Robots 395 | 10 2 6 74 35 113 31 51 . 22 47 4 Core Hits 226 | 3 1 4 48 31 69 17 22 . 11 20 . Critical Kills 1 | . . . . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 19 | . . 1 3 . 2 . 7 . 3 3 . Burn 11 | . . 1 1 . 2 . 5 . 1 1 . Meltdown 1 | . . . . . . . . . . 1 . Blast 5 | . . . . . . . 2 . 2 1 . Corrupt 2 | . . . 2 . . . . . . . . Melee Attacks 9 | . . . . . . . . . . . 9 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 9 | . . . . . . . . . . . 9 Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8101 | 113 23 79 1142 533 2208 622 1353 . 568 1347 113 Guns 4917 | 113 23 79 781 72 1819 370 740 . 338 582 . Cannons 2442 | . . . 277 461 294 252 397 . 230 531 . Explosions 629 | . . . 84 . 95 . 216 . . 234 . Melee 113 | . . . . . . . . . . . 113 Ramming . | . . . . . . . . . . . . Kinetic 3137 | 113 10 54 237 522 869 372 397 . 280 283 . Thermal 3804 | . 13 25 456 11 1201 250 740 . 249 859 . Explosive 379 | . . . . . 70 . 216 . . 93 . Electromagnetic 668 | . . . 449 . 68 . . . 39 112 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 113 | . . . . . . . . . . . 113 Highest Corruption 18 | . . . . . . . . . 1 15 18 Average Corruption 6 | . . . . . . . . . 1 12 15 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 38 | . . . . . . . . . 7 22 9 Message Errors 8 | . . . . . . . . . 3 4 1 Matter Fused 8 | . . . . . . . . . . 5 3 Heat Flow Errors 1 | . . . . . . . . . . 1 . Energy Discharges 4 | . . . . . . . . . 1 3 . Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . 2 . 1 Data Loss (major) 4 | . . . . . . . . . . 4 . Misfires 1 | . . . . . . . . . . 1 . Alerts 5 | . . . . . . . . . 1 2 2 Misdirections 2 | . . . . . . . . . . 1 1 Weapon Failures 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 141 | . . . . . . 28 10 . 4 99 . Projectiles 39 | . . . . . . 28 7 . 4 . . Explosions 102 | . . . . . . . 3 . . 99 . Melee . | . . . . . . . . . . . . Knockbacks 32 | . . . . 15 5 6 2 . 3 1 . Impact . | . . . . . . . . . . . . Kinetic 27 | . . . . 12 5 4 2 . 3 1 . Secondary 5 | . . . . 3 . 2 . . . . . Self-Inflicted Damage 245 | . . . 11 . 27 . 27 . . 180 . Shots 8 | . . . 1 . 2 . 1 . . 4 . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 729 | . 18 81 187 180 505 527 729 . 541 583 . Average Temperature 150 | . 10 44 47 54 129 257 271 . 227 164 . Received Heat Transfer 1464 | . . 45 123 117 387 117 213 . 123 339 . Effects 62 | . . . . . 6 12 24 . 8 12 . Shutdowns 11 | . . . . . 1 4 4 . 1 1 . Energy Bleed 3 | . . . . . 1 . 1 . . 1 . Interference 11 | . . . . . 3 . 5 . 3 . . Matter Decay 7 | . . . . . 1 . 3 . 1 2 . Short Circuit 5 | . . . . . . 1 1 . 1 2 . Damage (minor) 9 | . . . . . . 1 6 . 1 1 . Damage (major) 14 | . . . . . . 6 4 . 1 3 . Damage (core) 2 | . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 4 | . . . . . . . 1 . 1 2 . Combat Hostiles 4 | . . . . . . . 1 . 1 2 . Parts Melted 16 | . . . 1 . 5 1 2 . 1 6 . Heat Transferred 8165 | . 37 148 900 25 2541 561 1876 . 611 1466 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . . 2 . 1 . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Dat Pro Fac Low Peak Influence 594 | 10 28 60 478 401 461 314 . . . 594 . Initial 209 | . 6 10 23 201 169 209 . . . 50 . Average 233 | 3 14 13 189 293 280 189 . . . 352 . Maximum Alert Level 2 | . . . 2 2 2 1 . . . 2 . Low Security (%) 38 | 100 100 100 71 . 20 48 . . . 4 . Level 1 53 | . . . 21 98 67 51 . . . 75 . Level 2 8 | . . . 6 1 11 . . . . 20 . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 15 | . 1 . 2 2 2 . . . . 8 . Investigation 5 | . . . . . 1 . . . . 4 . Extermination 1 | . . . . . . . . . . 1 . Reinforcement 6 | . 1 . 2 2 1 . . . . . . Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . 4 . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Dat Pro Fac Low Distress Signals 2 | . . . 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 125 | . 2 2 27 7 17 9 14 . 10 35 2 Peak Tracking Total 8 | . 1 2 5 2 3 4 5 . 4 8 1 Tactical Retreats 11 | . . . 2 . . . 1 . 1 7 . Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Dat Pro Fac Low Traps Triggered 5 | . . . 1 . 1 . . . . 3 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Min Mat Mat Sto Fac Low Dat Pro Fac Low Machines Disabled 10 | . . . 1 . 4 1 . . . 4 . Max in Single Turn 2 | . . . 1 . 1 1 . . . 2 . Garrison Access 1 | . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Dat Pro Fac Low Machines Accessed 29 | . 1 . 3 2 7 3 . 4 1 8 . Terminals 15 | . . . 1 2 5 2 . . 1 4 . Fabricators 2 | . . . . . . . . . . 2 . Repair Stations 2 | . . . . . 1 1 . . . . . Recycling Units 4 | . 1 . 1 . 1 . . . . 1 . Scanalyzers 1 | . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . Total Hacks 103 | . 3 . 12 3 27 9 . 28 1 20 . Successful 74 | . 3 . 9 1 13 8 . 28 1 11 . Failed 28 | . . . 3 2 13 1 . . . 9 . Catastrophic 5 | . . . 1 1 . 1 . . . 2 . Database Lockouts 1 | . . . . . 1 . . . . . . Manual . | . . . . . . . . . . . . Terminals 41 | . . . 4 3 20 7 . . 1 6 . Fabricators 7 | . . . . . . . . . . 7 . Repair Stations 5 | . . . . . 3 2 . . . . . Recycling Units 13 | . 3 . 1 . 4 . . . . 5 . Scanalyzers 7 | . . . 7 . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . Terminal Hacks 51 | . . . 1 1 10 6 . 28 1 4 . Record 18 | . . . . . 2 4 . 11 1 . . Part Schematic 11 | . . . . . . . . 11 . . . Robot Schematic 3 | . . . . . . . . 3 . . . Prototype ID Bank 8 | . . . 1 1 2 . . 3 . 1 . Open DSF 3 | . . . . . . 1 . . . 2 . Recycling Unit Index 1 | . . . . . 1 . . . . . . Alert Level 1 | . . . . . . 1 . . . . . Locate Traps 1 | . . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . . . . . . 1 . Zone Layout 4 | . . . . . 4 . . . . . . Fabricator Hacks 4 | . . . . . . . . . . 4 . Load Schematic 2 | . . . . . . . . . . 2 . Build 2 | . . . . . . . . . . 2 . Repair Station Hacks 3 | . . . . . 1 2 . . . . . Scan Component 2 | . . . . . 1 1 . . . . . Repair 1 | . . . . . . 1 . . . . . Recycling Unit Hacks 8 | . 3 . 1 . 2 . . . . 2 . Process 2 | . 1 . . . . . . . . 1 . Report Inventory 3 | . 1 . 1 . 1 . . . . . . Retrieve Matter 2 | . 1 . . . . . . . . 1 . Retrieve Components 1 | . . . . . 1 . . . . . . Scanalyzer 7 | . . . 7 . . . . . . . . Insert Component 4 | . . . 4 . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 21 | . 1 . 3 2 7 2 . . . 6 . Full Trace Events 3 | . . . . . . . . . . 3 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 14 | . . . 3 . . . . 11 . . . Parts Built 2 | . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . Time 152 | . . . . . . . . . . 152 . Total Part Build Rating 10 | . . . . . . . . . . 10 . Parts Repaired 1 | . . . . . . 1 . . . . . Time 60 | . . . . . . 60 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 320 | . 33 . . . . . . . . 287 . Retrieved Matter 320 | . 33 . . . . . . . . 287 . Retrieved Components 10 | . . . . . 10 . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Min Mat Mat Sto Fac Low Dat Pro Fac Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Sto Fac Low Dat Pro Fac Low Total Allies 1 | . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . 1 1 . Highest-Rated Group 96 | . . . . . . . . . 96 96 . Highest-Rated Ally 96 | . . . . . . . . . 96 96 . Total Orders . | . . . . . . . . . . . . Ally Attacks 51 | . . . . . . . . . 27 24 . Total Damage 2175 | . . . . . . . . . 1093 1082 . Kills 18 | . . . . . . . . . 9 9 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Dat Pro Fac Low Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . . 2 Drone Launches 2 | . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Min Mat Mat Sto Fac Low Dat Pro Fac Low Turns Passed 6429 | 119 78 254 702 316 994 779 1005 180 980 834 188 Spaces Moved 4035 | 79 63 213 377 140 407 493 616 91 533 634 389 Core 45 | 1 . . . . . . . . . . 44 Treads 205 | . . . . 64 141 . . . . . . Legs 2506 | . . . 361 76 264 493 616 91 533 72 . Wheels 370 | 78 63 213 16 . . . . . . . . Hover 378 | . . . . . 2 . . . . 376 . Flight 531 | . . . . . . . . . . 186 345 Fastest Speed 40 | 50 100 100 100 120 105 120 130 200 125 40 40 Average Speed 128 | 99 100 100 119 160 161 137 143 200 169 106 41 Slowest Speed 260 | 100 100 100 120 225 260 200 200 200 200 260 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 42 | 6 17 67 41 13 57 13 70 75 64 23 60 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . 1 . . . Known Exits Taken 1 | . . . 1 . . . . . . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . . . 1 . 2 . 3 Spaces Dug 8 | . . . . . 8 . . . . . . Terrain Destroyed 82 | . . . 11 . 21 4 6 . 4 36 . Melee . | . . . . . . . . . . . . Projectile 11 | . . . . . . 4 2 . 4 1 . AOE 71 | . . . 11 . 21 . 4 . . 35 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Dat Pro Fac Low Total 4789 | 101 74 246 514 191 602 568 683 90 578 736 406 Wait 199 | 2 . 27 26 14 33 24 32 . 7 27 7 Move 4022 | 78 62 212 376 139 406 492 615 90 532 633 387 Hop 1 | . . . . . . . . . . . 1 Pick Up 55 | 4 5 . 16 5 6 7 . . 5 7 . Fast Attach 70 | 8 . 1 3 4 21 9 2 . 10 10 2 Attach 29 | . 1 . 8 2 2 3 2 . 3 8 . Detach 12 | 1 1 1 . . 5 2 . . . 2 . Swap 33 | . 1 . 8 1 13 3 3 . 2 2 . Drop 91 | . 2 1 16 5 28 15 1 . 5 18 . Fire 267 | 8 2 4 61 21 88 13 28 . 14 28 . Melee 9 | . . . . . . . . . . . 9 Ram 1 | . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Lower Caves (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 6) 198 | -10/Materials | Entered Mines 304 | -10/Mines | Build established: Mutant 391 | -10/Mines | Discovered new exit (range 12) 452 | -10/Mines | Entered Materials 452 | -9/Materials | Evolved 2 slots: Utility x2 806 | -9/Materials | Discovered new exit (range 4) 873 | -9/Materials | Build established: Scavenger-Mutant 1145 | -9/Materials | Discovered new exit (range 5) 1152 | -9/Materials | Identified exit to Materials 1154 | -9/Materials | Entered another Materials area 1154 | -8/Materials | Evolved 2 slots: Utility x2 1280 | -8/Materials | Discovered new exit (range 15) 1470 | -8/Materials | Entered Storage 1471 | -8/Storage | Identified exit to Recycling 2261 | -8/Storage | Central database locked down 2439 | -8/Storage | Discovered new exit (range 10) 2464 | -8/Storage | Entered Factory 2464 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2467 | -7/Factory | Identified exit to DSF 2557 | -7/Factory | Repaired Adv. Beam Rifle? 2982 | -7/Factory | Discovered new exit (range 6) 3124 | -7/Factory | Build established: Tank 3243 | -7/Factory | Entered Lower Caves 3513 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3860 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4195 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4248 | -7/Lower Caves | Entered Data Miner 4248 | -7/Data Miner | Discovered new exit (range 6) 4286 | -7/Data Miner | Met Data Miner 4344 | -7/Data Miner | Learned location of Section 7 (-2) 4344 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4386 | -7/Data Miner | Received God Mode back door access code from Data Miner 4428 | -7/Data Miner | Entered Proximity Caves 4449 | -6/Proximity Caves | Escorted by Enhanced Grunt 4494 | -6/Proximity Caves | Lost 4 parts (2u2w) 5277 | -6/Proximity Caves | Spotted B-75 Beast 5285 | -6/Proximity Caves | Allies destroyed B-75 Beast 5345 | -6/Proximity Caves | Discovered new exit (range 14) 5408 | -6/Proximity Caves | Entered Factory 5408 | -6/Factory | Accompanied by 1 ally 5408 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5422 | -6/Factory | Garrison activated, responded to threat 5437 | -6/Factory | Build established: Derelict-Gunner 5760 | -6/Factory | Build established: Derelict-Mutant 5820 | -6/Factory | System corruption reached 10% 5923 | -6/Factory | Incoming investigation squad redirected 5948 | -6/Factory | Incoming investigation squad redirected 5976 | -6/Factory | Lost 3 parts (1n1u1w) 5977 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 5980 | -6/Factory | Incoming investigation squad redirected 6001 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 6056 | -6/Factory | Incoming investigation squad redirected 6165 | -6/Factory | Core integrity fell below 50% 6201 | -6/Factory | Lost 6 parts (1p1n2u2w) 6234 | -6/Factory | Discovered new exit (range 8) 6235 | -6/Factory | Discovered new exit (range 15) 6242 | -6/Factory | Entered Lower Caves 6292 | -6/Lower Caves | Encountered a Warlord checkpoint 6326 | -6/Lower Caves | Learned location of 1 exit from Factory 6398 | -6/Lower Caves | Core integrity fell below 20% 6427 | -6/Lower Caves | Discovered new exit (range 9) 6430 | -6/Lower Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 06305_ Found 33 Matter. 06306_ Acquired 33 matter. 06326_ Acquired derelict log, extracted data. Data stored: Factory exits (x1). 06336_ U>B= J>QWEACB=