Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.01 @ 23:23:35 // Halloween2020/ForbiddenLore Player: MN-W4D Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (647) 647 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2357 Bonus ------- None Cogmind --------- Core Integrity 338/550 Matter 247/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Aluminum Leg Improved Aluminum Leg Cesium-ion Thruster ECM Suite Maneuvering Thrusters Hardened Light Armor Plating Hardened Medium Armor Plating Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Recoil Stabilizer Maneuvering Thrusters Light Armor Plating > --- WEAPON ----------- Pulse Rifle Heavy Assault Rifle > --- INVENTORY -------- Aluminum Leg Improved Aluminum Leg Cesium-ion Thruster ECM Suite Hardened Light Armor Plating Medium Laser Small Laser Grenade Launcher Grenade Launcher Plasma Cutter [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Wheel Utility Light Armor Plating Device Recoil Stabilizer Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 32 | 7 5 11 9 Power 3 | 1 . 1 1 Engine 2 | 1 . 1 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 6 | 2 2 1 1 Treads . | . . . . Leg 4 | . 2 1 1 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 11 | 1 1 5 4 Device 3 | . 1 . 2 Storage 2 | 1 . 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection 5 | . . 3 2 Artifact . | . . . . Weapon 12 | 3 2 4 3 Energy Gun 6 | 2 1 2 1 Energy Cannon 1 | . . 1 . Ballistic Gun 3 | 1 . 1 1 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . 1 1 11 Power 1 | . . . 1 Propulsion 4 | . . . 4 Utility 3 | . . . 3 Weapon 5 | . 1 1 3 Highest Loss Streak 9 | . 1 1 9 Average Slot Usage (%) 90 | . 92 93 86 Engine 8 | . 14 11 2 Core 2 | . . . 6 Leg 27 | . 18 33 27 Wheel 2 | . 9 . . Device 7 | . 9 . 14 Storage 10 | . 14 11 9 Protection 9 | . . 15 8 Energy Gun 13 | . 26 10 7 Ballistic Gun 6 | . . 8 8 Naked Turns . | . . . . Heaviest Build 43 | 11 12 33 43 Greatest Support 54 | 26 26 39 54 Greatest Overweight (x) 3 | . 3 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 6 10 10 Average Capacity 8 | 5 6 8 10 Most Carried 10 | 6 6 10 10 Average Carried 7 | 3 5 6 9 Final Capacity 10 | 6 6 10 10 Final Carried 9 | 6 6 9 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 574 | 237 88 165 84 Remotely . | . . . . Salvage Created 848 | . 120 438 290 Parts 50 | . 6 28 16 Haulers Intercepted 2 | . . 1 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 15 | . 5 4 6 Guns 8 | . 2 3 3 Cannons 1 | . . 1 . AOE 6 | . 3 . 3 Classes Destroyed 8 | . 2 4 2 Builder 1 | . . . 1 Hauler 2 | . . 1 1 Recycler 2 | . . 2 . Watcher 2 | . . 2 . Swarmer 3 | . 3 . . Grunt 8 | . 2 2 4 Sentry 2 | . . 2 . Hunter 2 | . . . 2 Best Kill Streak 4 | . 3 3 4 Combat Bots Only 3 | . 3 2 3 Max Kills in Single Turn 4 | . 3 1 4 Gunslinging . | . . . . Exploded 3 | . 3 . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1668 | . 132 433 1103 Core 230 | . . 18 212 Absorbed by Shields . | . . . . Core Remaining (%) 98 | 100 100 95 . Volleys Fired 72 | . 13 25 34 Largest 2 | . 2 2 2 Hottest 113 | . 100 113 86 Shots Fired 134 | . 20 48 66 Gun 120 | . 19 43 58 Cannon 5 | . . 5 . Launcher 1 | . 1 . . Special 8 | . . . 8 Kinetic 54 | . . 20 34 Thermal 56 | . 19 5 32 Explosive 1 | . 1 . . Electromagnetic 23 | . . 23 . Robot Hit Streak 18 | . 7 15 18 Robot Miss Streak 3 | . 2 3 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 100 | . 15 35 50 Core Hits 43 | . 9 17 17 Critical Hits 1 | . . . 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2377 | . 373 532 1472 Guns 1247 | . 175 427 645 Cannons 61 | . . 61 . Explosions 1017 | . 198 44 775 Melee . | . . . . Ramming . | . . . . Kinetic 502 | . . 126 376 Thermal 1376 | . 175 105 1096 Explosive 198 | . 198 . . Electromagnetic 301 | . . 301 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 201 | . . . 201 Projectiles . | . . . . Explosions 201 | . . . 201 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 114 | . . . 114 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 324 | . 324 206 286 Average Temperature 106 | . 201 57 114 Received Heat Transfer 387 | . 72 135 180 Effects 2 | . 2 . . Short Circuit 2 | . 2 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 3 1 . Heat Transferred 1956 | . 518 161 1277 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 271 | . 120 271 254 Initial 50 | . . 50 29 Average 92 | . 28 156 77 Maximum Alert Level 1 | . . 1 1 Low Security (%) 80 | 100 100 51 99 Level 1 19 | . . 48 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 2 3 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . 1 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 5 13 15 Peak Tracking Total 10 | . 4 5 10 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 4 | . . 1 3 Max in Single Turn 3 | . . 1 3 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 1 | . . 1 . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . . 2 . Successful 2 | . . 2 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . 2 . Report Inventory 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . . 2 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1030 | 82 211 403 334 Spaces Moved 622 | 74 152 234 162 Core 7 | 5 2 . . Treads . | . . . . Legs 474 | . 78 234 162 Wheels 141 | 69 72 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 120 120 Average Speed 112 | 87 106 120 120 Slowest Speed 200 | 90 200 120 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 4 24 26 13 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 3 | . 3 . . Terrain Destroyed 37 | . 3 3 31 Melee . | . . . . Projectile . | . . . . AOE 37 | . 3 3 31 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 809 | 89 182 309 229 Wait 28 | . . 22 6 Move 619 | 73 151 233 162 Hop . | . . . . Pick Up 37 | 9 6 12 10 Fast Attach 7 | 3 2 . 2 Attach 18 | 3 1 8 6 Detach 1 | . . 1 . Swap 7 | 1 2 3 1 Drop 20 | . 7 5 8 Fire 72 | . 13 25 34 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 8) 294 | -10/Materials | Entered another Materials area 294 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 334 | -9/Materials | Build established: Mutant 657 | -9/Materials | Discovered new exit (range 7) 695 | -9/Materials | Identified exit to Materials 697 | -9/Materials | Entered another Materials area 697 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 951 | -8/Materials | Garrison activated, responded to threat 1031 | -8/Materials | Self-destructed Last Messages --------------- 01028_ Slug penetrates Wall. 01028_ Carbon-fiber Leg destroyed. 01029_ Fusion Modulator explodes. 01029_ G-47 Trooper destroyed. 01029_ Recoil Stabilizer destroyed. 01029_ Destroyed Recoil Stabilizer. 01029_ Imp. Aluminum Leg destroyed. 01029_ Destroyed Imp. Aluminum Leg. 01029_ Hvy. Assault Rifle destroyed. 01029_ Destroyed Hvy. Assault Rifle. 01029_ Nuclear Core destroyed. 01029_ Destroyed Nuclear Core. 01029_ Destroyed Katana. 01029_ Destroyed Imp. Aluminum Leg. 01029_ G-47 Trooper destroyed. 01029_ Scanalyzer disabled. 01029_ H-55 Commando destroyed. 01029_ U-05 Engineer destroyed. 01029_ Terminal disabled. 01029_ Destroyed Wheel. 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""" #????????????? | | ?????????????????????? #???????""" #????????????? | | ?????????????????????? ?????????"???????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ??????????????????????+#?????????????????????????? | | ?????????????????????? ??????????????????????????? | | ??????????????????????"??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 43 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Troublemaker Challenges ------------ None Game ------ Seed PhasingShadingRailgun Manual? 0 Play Time 00:15:06 Cumulative 15.9 hours Start 2021.10.01 @ 23:08:50 End 2021.10.01 @ 23:23:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 26 Rogue 19 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/Terminus Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6895a045-8fab-42f2-80a1-0de9c2e4c4aa