Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.29 @ 12:20:24 Player: Elias Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (28) 140 Value Destroyed (611) 611 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1800) 1800 TOTAL SCORE: 11251 Bonus ------- Triggered Max Security 1000 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 199/300 Energy 98/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Impulse Thruster Experimental Matter Compressor (0) Skeleton Box Heavy Wave Gun Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Advanced Heat Sink Improved Energy Well Improved Signal Interpreter Advanced Targeting Computer Improved Medium Armor Plating Improved Field Recycling Unit > --- WEAPON ----------- Thermic Laser Thermic Laser Phase Cannon Falx > --- INVENTORY -------- Antigrav System Antigrav System Skeleton Box Tesla Rifle [Rating: 82] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved VSS Leg Treads Light Treads Leg Improved VSS Leg Hover Unit Antigrav System Flight Unit Cooled Field Propulsion Drive Utility Improved Targeting Computer Device Advanced Weight Redist. System Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Special Weapon Enhanced Flamer Slashing Weapon Falx Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Upp Upp Res Tes Res Acc Slots Evolved 18 | . . . . . 4 2 . . . 2 2 2 . . 2 . 2 2 Power 2 | . . . . . . 1 . . . . . 1 . . . . . . Propulsion 7 | . . . . . 1 . . . . 2 . . . . 2 . 1 1 Utility 7 | . . . . . 2 1 . . . . 1 1 . . . . 1 1 Weapon 2 | . . . . . 1 . . . . . 1 . . . . . . . Parts Attached 83 | 6 1 2 . 2 16 7 . 2 7 14 5 2 2 . 13 3 1 . Power 11 | 1 . 1 . . 1 1 . . 2 3 . . . . 2 . . . Engine 2 | 1 . 1 . . . . . . . . . . . . . . . . Core 7 | . . . . . 1 1 . . 2 3 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 2 . . . Propulsion 24 | 2 . . . . 3 2 . . 4 6 . . . . 5 1 1 . Treads 8 | . . . . . 3 2 . . 3 . . . . . . . . . Leg 9 | 2 . . . . . . . . 1 6 . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . 4 . . . Flight 3 | . . . . . . . . . . . . . . . 1 1 1 . Utility 24 | 1 1 . . 1 4 3 . 1 . 2 2 2 1 . 5 1 . . Device 12 | . 1 . . . 1 2 . 1 . 2 . . 1 . 3 1 . . Storage 4 | 1 . . . . 1 . . . . . 1 . . . 1 . . . Processor 4 | . . . . 1 . . . . . . 1 1 . . 1 . . . Hackware . | . . . . . . . . . . . . . . . . . . . Protection 4 | . . . . . 2 1 . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 24 | 2 . 1 . 1 8 1 . 1 1 3 3 . 1 . 1 1 . . Energy Gun 9 | 2 . . . . 1 1 . 1 . . 2 . 1 . 1 . . . Energy Cannon 5 | . . . . . 3 . . . 1 . 1 . . . . . . . Ballistic Gun 5 | . . . . 1 3 . . . . 1 . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . 1 . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . . . 1 . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 1 1 . . . . 1 . . . 2 2 . . Parts Lost 33 | . . . . 1 . . 6 . 4 3 . . 9 . 1 8 1 . Power 4 | . . . . . . . 1 . 1 . . . 2 . . . . . Propulsion 12 | . . . . . . . 2 . . . . . 3 . 1 5 1 . Utility 5 | . . . . . . . 2 . . 1 . . 1 . . 1 . . Weapon 11 | . . . . 1 . . 1 . 3 2 . . 3 . . 1 . . Highest Loss Streak 9 | . . . . 1 . . 6 . 4 2 . . 9 . 1 5 1 . To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . . Average Backups 7 | 2 4 6 8 7 9 15 14 4 3 4 5 5 4 4 4 4 4 5 Power . | . 1 1 1 1 1 . . . . . . . . . . . . . Propulsion 1 | 1 2 2 2 2 2 4 3 . 1 2 2 2 2 2 . . . 1 Utility 1 | . . . . 1 2 4 4 1 1 1 1 1 . . 1 1 1 1 Weapon 2 | . 1 3 3 2 2 5 5 1 . . . 1 1 1 1 2 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 15 | . . . 1 . 1 . 3 . . 2 1 . . . 1 2 . 4 Power 2 | . . . 1 . 1 . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . 1 . . . . . . . 1 Utility 3 | . . . . . . . 1 . . 1 1 . . . . . . . Weapon 7 | . . . . . . . 2 . . . . . . . 1 2 . 2 Tool/Special 1 | . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 65 | . 96 100 100 98 90 99 58 20 29 59 72 81 16 . 21 32 1 . Engine 2 | . 14 14 14 14 1 . . . . . . . . . . . . . Core 4 | . . . . . 7 14 9 . 2 5 11 10 1 . . . . . Treads 6 | . . . . . 14 23 14 8 11 . . . . . . . . . Leg 13 | . 28 28 28 28 8 . . . . 31 29 26 4 . . . . . Device 8 | . 10 14 14 4 8 14 9 6 4 11 5 5 1 . 2 8 . . Storage 5 | . 14 14 14 14 9 7 5 . . . 3 5 . . . . . . Processor 3 | . . . . 9 9 7 5 . . . . 8 1 . . . . . Protection 2 | . . . . . 4 7 4 . . . . 4 . . . . . . Energy Gun 4 | . 28 18 14 14 . 5 1 4 7 . 9 10 2 . . . . . Energy Cannon 2 | . . . . . 8 1 . . 2 . 4 5 . . . . . . Ballistic Gun 6 | . . . . 3 17 15 5 . . 2 . . . . . . . . Special Weapon 1 | . . 9 14 8 . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 5 5 5 . . . 1 . . Peak Build Rating 82 | 6 7 9 10 11 24 39 39 11 33 59 71 78 82 2 63 74 17 3 Average Rating 25 | 4 6 8 9 9 19 37 22 8 16 45 65 76 13 2 32 52 7 3 On Entrance 19 | . 6 7 9 10 9 23 39 1 11 1 46 71 78 2 2 57 2 3 Naked Turns 710 | . . . . . . . 26 6 22 5 . . 217 36 . 2 176 220 Heaviest Build 74 | 11 12 12 12 12 60 74 74 6 28 32 35 42 54 . 31 36 . . Greatest Support 84 | 20 20 20 20 20 69 71 71 40 84 65 80 50 50 3 44 33 15 3 Greatest Overweight (x) 4 | . . . . . . 1 3 . . 4 . . 1 . 3 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 20 20 20 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 9 | 7 8 8 8 8 14 20 16 5 5 5 5 5 5 5 5 5 5 5 Most Carried 16 | 5 5 8 8 8 14 16 16 5 5 5 5 5 4 4 5 5 5 5 Average Carried 7 | 3 4 6 7 7 9 15 13 4 3 4 4 5 3 4 4 4 4 5 Final Capacity 20 | 8 8 8 8 8 20 20 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 16 | 4 4 8 8 7 14 16 5 4 5 5 5 5 4 4 5 3 5 5 Class Distribution -------------------- 61% | Mutant 16% | Skirmisher 12% | Scavenger-Skirmisher 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Gunner | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Skirmisher | -5/Factory Skirmisher | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -3/Testing Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Upp Upp Res Tes Res Acc Matter Collected 1174 | 239 . 51 . 19 277 53 . . . 146 85 . 105 . 9 . . 190 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 944 | . . 115 . 154 310 53 . . 60 145 85 . 22 . . . . . Parts 63 | . . 14 . 7 24 1 . . . 16 . . 1 . . . . . Haulers Intercepted 3 | . . . . . 1 1 . . . . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . . . 1 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Upp Upp Res Tes Res Acc Combat Hostiles Destroyed 21 | . . 7 . 4 4 . . . 1 4 . . 1 . . . . . Melee 2 | . . . . . . . . . . 2 . . . . . . . . Guns 10 | . . 6 . 3 . . . . . 1 . . . . . . . . Cannons 8 | . . 1 . 1 4 . . . . 1 . . 1 . . . . . Classes Destroyed 9 | . . 1 . 1 4 . . . 1 2 . . . . . . . . Worker 1 | . . . . . 1 . . . . . . . . . . . . . Builder 1 | . . . . . . . . . . 1 . . . . . . . . Hauler 3 | . . . . . 1 1 . . . . 1 . . . . . . . Recycler 1 | . . . . 1 . . . . . . . . . . . . . . Watcher 1 | . . . . . 1 . . . . . . . . . . . . . Swarmer 15 | . . 7 . 4 . . . . . 3 . . 1 . . . . . Sentry 4 | . . . . . 4 . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . 1 . . . . . . . . . Programmer 1 | . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 4 | . . 4 . 3 2 1 . . 1 4 1 . 1 . . . . . Combat Bots Only 4 | . . 4 . 3 2 . . . 1 3 . . 1 . . . . . Max Kills in Single Turn 2 | . . 2 . 1 1 1 . . 1 1 1 . 1 . . . . . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Upp Upp Res Tes Res Acc Hostile Shots Fired 661 | . 12 21 . 24 16 . 10 . 68 80 1 8 148 . 6 67 77 123 Missed 257 | . 6 8 . 5 4 . 2 . 31 27 1 4 43 . 3 26 43 54 Hits 404 | . 6 13 . 19 12 . 8 . 37 53 . 4 105 . 3 41 34 69 Melee 17 | . . . . . . . 8 . . . . . . . . . 9 . Projectile 387 | . 6 13 . 19 12 . . . 37 53 . 4 105 . 3 41 25 69 AOE 12 | . . . . . . . . . . 2 . . . . . 6 4 . Critical Strikes 19 | . . . . . 1 . 3 . 4 1 . . 3 . . 2 4 1 Damage Taken 8612 | . 60 101 . 151 128 . 312 . 877 857 . 84 2011 . 86 1279 1051 1615 Core 5117 | . . . . 7 14 . 195 . 359 165 . . 1116 . . 735 911 1615 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 82 | . . . . . 82 . . . . . . . . . . . . . Core Remaining (%) 64 | 100 . . . 97 97 . . . 20 80 100 . . 2 . 43 37 . Volleys Fired 70 | 1 5 8 . 19 11 1 2 . 6 7 3 . 7 . . . . . Largest 3 | 2 2 2 . 2 3 3 3 . 3 2 3 . 3 . . . . . Hottest 255 | 80 80 120 . 120 115 101 121 . 195 74 255 . 255 . . . . . Shots Fired 153 | 2 10 16 . 28 33 3 6 . 15 12 9 . 19 . . . . . Gun 112 | 2 10 13 . 23 22 3 4 . 9 7 6 . 13 . . . . . Cannon 33 | . . . . . 11 . 2 . 6 5 3 . 6 . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special 8 | . . 3 . 5 . . . . . . . . . . . . . . Kinetic 44 | . . . . 4 22 2 4 . . 12 . . . . . . . . Thermal 92 | 1 5 11 . 24 11 . 2 . 11 . 9 . 18 . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 17 | 1 5 5 . . . 1 . . 4 . . . 1 . . . . . Robot Hit Streak 13 | 1 5 5 . 6 13 1 3 . 12 2 9 . 5 . . . . . Robot Miss Streak 6 | 1 1 2 . 6 3 1 1 . 1 2 2 . 2 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 89 | 1 6 10 . 14 12 1 5 . 12 8 8 . 12 . . . . . Core Hits 39 | . 2 7 . 7 8 1 . . 4 5 2 . 2 . . . 1 . Critical Kills 1 | . . . . . . . . . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 4 | . . . . . . . . . 1 1 . . 2 . . . . . Burn 2 | . . . . . . . . . . . . . 2 . . . . . Meltdown 1 | . . . . . . . . . 1 . . . . . . . . . Blast 1 | . . . . . . . . . . 1 . . . . . . . . Melee Attacks 44 | . . . . . 5 . . . . 29 2 . . . . 8 . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 44 | . . . . . 5 . . . . 29 2 . . . . 8 . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 1827 | 12 74 108 . 154 253 16 100 2 326 238 234 . 301 . . . 9 . Guns 1014 | 12 74 97 . 132 60 16 50 . 214 89 90 . 180 . . . . . Cannons 599 | . . . . . 190 . 50 . 112 65 61 . 121 . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 167 | . . . . . . . . . . 84 83 . . . . . . . Ramming 14 | . . . . . 3 . . 2 . . . . . . . . 9 . Kinetic 289 | . . . . 9 60 16 50 . . 154 . . . . . . . . Thermal 1226 | 12 46 75 . 145 190 . 50 . 256 . 151 . 301 . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 131 | . 28 33 . . . . . . 70 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 167 | . . . . . . . . . . 84 83 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . 7 7 7 3 . . 1 1 . 8 . 7 Average Corruption 4 | . . . . . . . 7 7 7 2 . . 1 1 . 7 . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 26 | . . . . . . . 5 4 2 9 . . . 1 . 3 . 2 Message Errors 5 | . . . . . . . 2 1 . 1 . . . . . . . 1 Matter Fused 6 | . . . . . . . . 1 . 3 . . . . . 2 . . Heat Flow Errors 2 | . . . . . . . . . . 1 . . . . . 1 . . Energy Discharges 6 | . . . . . . . 2 2 . 2 . . . . . . . . Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 2 | . . . . . . . 1 . . 1 . . . . . . . . Data Loss (major) 2 | . . . . . . . . . 1 . . . . 1 . . . . Misfires 1 | . . . . . . . . . . 1 . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 53 | . . . . . . . . . . . 53 . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 53 | . . . . . . . . . . . 53 . . . . . . . Knockbacks 1 | . . . . . 1 . . . . . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 4 | . . . . . . . . . . . . . . . . . 4 . Shots . | . . . . . . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . 1 . . . . . . . . 1 . Targets Rammed 3 | . . . . . 1 . . 1 . . . . . . . . 1 . Kicked 1 | . . . . . 1 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 1011 | 18 54 90 . 220 98 60 162 . 136 138 369 . 1011 . 4 168 . . Average Temperature 146 | 12 23 39 . 166 41 30 81 . 71 62 185 . 506 . 3 79 . . Received Heat Transfer 769 | . 24 . . . 36 . . . 45 72 . 30 168 . 18 151 90 135 Effects 12 | . . . . 1 . . . . . . . . 11 . . . . . Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . Energy Bleed 3 | . . . . . . . . . . . . . 3 . . . . . Interference 1 | . . . . 1 . . . . . . . . . . . . . . Matter Decay 4 | . . . . . . . . . . . . . 4 . . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . . . Damage (core) 1 | . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . 1 . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . Parts Melted 5 | . . . . 2 . . . . 2 . 1 . . . . . . . Heat Transferred 2842 | 25 100 230 . 435 296 . 74 . 510 . 324 . 848 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Upp Upp Res Tes Res Acc Maximum Alert Level 5 | . . . . . . . . . . . . . . . . 5 4 3 Low Security (%) 83 | 100 100 100 . 100 100 100 100 100 100 100 100 100 . . 100 . . . Level 1 . | . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 5 | . . . . . . . . . . . . . . . . . 20 100 Level 4 4 | . . . . . . . . . . . . . . . . . 79 . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security 6 | . . . . . . . . . . . . . . . . 99 . . Peak Influence 1694 | . . 120 . 65 72 30 1 5 20 77 16 . . . 114 1694 1260 971 Initial 1100 | . . . . . 17 25 1 . 3 7 16 . . . 114 24 1100 756 Average 221 | . . 95 . 27 13 5 . . 2 16 6 . . . 82 1618 1151 761 Influence Increases 1992 | . . 190 . 95 204 51 . 5 35 209 24 . 365 . 39 160 300 315 Destroy 0b10 Robot/C 420 | . . 140 . 80 80 . . . 20 80 . . 20 . . . . . Destroy 0b10 Robot/NC 35 | . . . . 5 15 5 . . . 5 5 . . . . . . . Destroy Leader 98 | . . 20 . 10 44 2 . . . 20 2 . . . . . . . Successful Hack 102 | . . . . . 28 14 . 5 . 16 . . . . 39 . . . Disable Machine 45 | . . . . . 15 . . . . . 15 . . . . 15 . . Destroy Structure 47 | . . . . . 7 . . . . 28 2 . . . . 10 . . Partial Spotted 30 | . . . . . . . . . . . . . . . . . 30 . Lose Combat Pursuer 1215 | . . 30 . . 15 30 . . 15 60 . . 345 . . 135 270 315 Influence Decreases 2768 | . . 90 100 50 191 104 5 . 25 189 59 . 140 54 167 109 871 614 Entered New Map 1549 | . . . 100 . 28 33 4 . 2 8 19 . . 44 57 19 731 504 Time Decay 996 | . . 90 . 40 163 71 1 . . 151 40 . 100 10 90 . 130 110 Lost Part 183 | . . . . 10 . . . . 23 30 . . 20 . 10 80 10 . Lost Ally 40 | . . . . . . . . . . . . . 20 . 10 10 . . Squads Dispatched 30 | . 2 . . . 2 1 . . 2 5 . . . . . 12 4 2 Investigation 4 | . 1 . . . 2 . . . . 1 . . . . . . . . Extermination 4 | . . . . . . 1 . . . 1 . . . . . . 1 1 Reinforcement 9 | . 1 . . . . . . . 2 3 . . . . . . 2 1 Assault 13 | . . . . . . . . . . . . . . . . 12 1 . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Upp Upp Res Tes Res Acc Distress Signals 4 | . . . . . 1 . . . . . . . . . 1 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 173 | . 6 7 . 4 9 2 5 . 6 15 1 3 24 . 3 28 33 27 Peak Tracking Total 19 | . 5 4 . 4 3 2 5 . 5 5 5 3 13 . 3 15 16 19 Tactical Retreats 27 | . . 2 . . 1 1 . . 1 3 . . 7 . . 3 5 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Upp Upp Res Tes Res Acc Traps Triggered 6 | . 1 . . . 1 1 . . . 1 . . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Upp Upp Res Tes Res Acc Machines Disabled 4 | . . . . . 1 . . . . . 1 . 1 . . 1 . . Max in Single Turn 1 | . . . . . 1 . . . . . 1 . 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Upp Upp Res Tes Res Acc Machines Accessed 24 | . 1 . 1 . 8 2 . 1 . 5 . . . . 3 . 1 2 Terminals 14 | . . . . . 5 1 . 1 . 3 . . . . 3 . 1 . Fabricators 2 | . . . . . . 1 . . . . . . . . . . . 1 Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . 1 . . . . 2 . . . . . . . 1 Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 38 | . 1 . 1 . 16 4 . 1 . 7 . . . . 4 . 1 3 Successful 24 | . 1 . 1 . 11 2 . 1 . 2 . . . . 4 . 1 1 Failed 14 | . . . . . 5 2 . . . 5 . . . . . . . 2 Catastrophic 5 | . . . . . 1 . . . . 3 . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . . . . . . . Terminals 21 | . . . . . 8 2 . 1 . 5 . . . . 4 . 1 . Fabricators 3 | . . . . . . 2 . . . . . . . . . . . 1 Repair Stations 2 | . . . . . 2 . . . . . . . . . . . . . Recycling Units 8 | . 1 . . . 3 . . . . 2 . . . . . . . 2 Scanalyzers 3 | . . . . . 3 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 16 | . . . 1 . 5 2 . 1 . 2 . . . . 4 . 1 . Open DSF 2 | . . . . . . . . 1 . . . . . . . . 1 . Level Access Points 2 | . . . . . 1 . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . . . . . Emergency Access Points 2 | . . . . . . 1 . . . . . . . . 1 . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . Zone Layout 5 | . . . . . 3 . . . . 1 . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . 1 . . . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . 1 Retrieve Components 2 | . 1 . . . 1 . . . . . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 10 | . . . . . 3 2 . . . 3 . . . . 1 . . 1 Full Trace Events 2 | . . . . . 1 . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . Time 26 | . . . . . 26 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . 1 . . . 2 . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Upp Upp Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 . . . . . . . . Programmers 3 | . . . . . . . . . . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Upp Upp Res Tes Res Acc Total Allies 1 | . . . . . . . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . . . . . . . 1 . . . . . Highest-Rated Group 146 | . . . . . . . . . . . . . 146 . . . . . Highest-Rated Ally 146 | . . . . . . . . . . . . . 146 . . . . . Total Orders 3 | . . . . . . . . . . . . . . . 2 1 . . EXPLORE 3 | . . . . . . . . . . . . . . . 2 1 . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Upp Upp Res Tes Res Acc Active Infowar (turns) 767 | . 61 196 476 34 . . . . . . . . . . . . . . Sensors 767 | . 61 196 476 34 . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . . 2 . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . 2 1 . . Drone Recoveries 1 | . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Upp Upp Res Tes Res Acc Turns Passed 5424 | 71 74 196 476 146 1286 469 114 147 93 852 144 99 258 36 180 299 264 220 Spaces Moved 4645 | 49 48 118 395 63 506 190 92 147 60 629 101 96 443 72 266 377 553 440 Core 1929 | 9 . . . . . . 56 92 39 294 . . 434 72 142 7 344 440 Treads 589 | . . . . . 287 190 36 55 21 . . . . . . . . . Legs 1424 | 40 48 118 395 63 219 . . . . 335 101 96 9 . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 316 | . . . . . . . . . . . . . . . 111 205 . . Flight 387 | . . . . . . . . . . . . . . . 13 165 209 . Fastest Speed 40 | 50 120 120 120 120 120 158 50 50 50 50 96 100 50 50 40 40 40 50 Average Speed 92 | 107 120 120 120 120 142 230 115 91 88 109 103 100 52 50 57 67 46 50 Slowest Speed 250 | 120 120 120 120 120 160 238 238 160 160 250 105 105 183 50 200 116 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 4 16 29 87 14 38 6 63 4 84 21 2 2 72 19 10 63 21 19 Regions Visited 18 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 . . 1 . . 1 1 . . . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 . . . . . 1 . . 1 1 1 . 1 . Scrap Searched . | . . . . . . . . . . . . . . . . . . . Spaces Dug 35 | . . . . . 5 . . . . 25 . . . . . 5 . . Terrain Destroyed 42 | . . . . . 7 . . . . 28 1 . 1 . . 5 . . Melee 35 | . . . . . 5 . . . . 25 . . . . . 5 . . Projectile 7 | . . . . . 2 . . . . 3 1 . 1 . . . . . AOE . | . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Fac Upp Upp Res Tes Res Acc Total 5531 | 65 54 153 398 101 1032 220 94 159 87 720 127 97 453 71 291 408 561 440 Wait 583 | . . 20 . 18 465 15 . 7 1 27 15 . 1 . . 12 2 . Move 4628 | 48 47 117 394 62 505 190 91 146 59 628 100 95 442 71 265 376 552 440 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 65 | 10 1 5 2 . 14 5 . 1 8 7 1 . . . 5 2 4 . Fast Attach 35 | . . . . . 3 . . 2 . 11 5 2 . . 9 3 . . Attach 34 | 6 1 . . 1 2 3 . 2 8 3 . . 2 . 5 . 1 . Detach 6 | . . . . . . 1 . . 1 . . . 1 . 3 . . . Swap 31 | . . 2 . 1 19 4 1 . 2 2 . . . . . . . . Drop 32 | . . 1 2 . 7 1 . . 2 6 1 . . . 4 7 1 . Fire 70 | 1 5 8 . 19 11 1 2 . 6 7 3 . 7 . . . . . Melee 44 | . . . . . 5 . . . . 29 2 . . . . 8 . . Ram 1 | . . . . . . . . . . . . . . . . . 1 . Kick 1 | . . . . . 1 . . . . . . . . . . . . . Crush 1 | . . . . . . . . 1 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory (discovered 3 exits: [*Fac] / Low x2) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 4 exits: Res x3 / [*Tes]) -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 11) 146 | -10/Materials | Entered Mines 178 | -10/Mines | Met a Derelict bent on vengeance 198 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 301 | -10/Mines | Build established: Mutant 337 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 337 | -10/Mines | Discovered new exit (range 5) 342 | -10/Mines | Entered Exiles 372 | -10/Exiles | Met 8R-AWN 393 | -10/Exiles | Met EX-HEX 424 | -10/Exiles | Met EX-BIN 438 | -10/Exiles | Aligned with FarCom system 440 | -10/Exiles | Given EX-Vault access code 467 | -10/Exiles | Opened EX-Vault 475 | -10/Exiles | Found Skeleton Box 500 | -10/Exiles | Warned to stay clear of 0b10 Research branches 532 | -10/Exiles | Met EX-DEC 573 | -10/Exiles | Visited The Gauntlet 745 | -10/Exiles | Discovered new exit (range 14) 818 | -10/Exiles | Left Exiles lab with Skeleton Box 818 | -10/Exiles | Entered Mines 944 | -9/Mines | Discovered new exit (range 13) 964 | -9/Mines | Entered Materials 964 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1111 | -8/Materials | Identified exit to Factory 1199 | -8/Materials | Repaired Aluminum Leg 1277 | -8/Materials | Build established: Skirmisher 1833 | -8/Materials | Build established: Scavenger-Skirmisher 2250 | -8/Materials | Entered Factory 2250 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2594 | -7/Factory | Build established: Gunner 2719 | -7/Factory | Sucked down chute 2719 | -7/Factory | Entered Waste 2734 | -7/Waste | EMP discharged 2739 | -7/Waste | Spotted C-40 Crusher 2758 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2766 | -7/Waste | Spotted C-40 Crusher 2771 | -7/Waste | Spotted C-40 Crusher 2778 | -7/Waste | Spotted C-40 Crusher 2780 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2785 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2800 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2807 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2815 | -7/Waste | Spotted C-40 Crusher 2825 | -7/Waste | Discovered new exit (range 16) 2825 | -7/Waste | Spotted C-40 Crusher 2833 | -7/Waste | Entered Factory 2838 | -7/Factory | Lost 6 parts (1p2n2u1w) 2977 | -7/Factory | Identified exit to DSF 2980 | -7/Factory | Entered DSF 3020 | -7/DSF | Additional patrols routed to DSF 3041 | -7/DSF | Build established: Mutant 3048 | -7/DSF | Released all parts (3) 3051 | -7/DSF | Core integrity fell below 50% 3067 | -7/DSF | Discovered new exit (range 14) 3073 | -7/DSF | Entered Factory 3073 | -6/Factory | Evolved 2 slots: Propulsion x2 3078 | -6/Factory | Lost 4 parts (1p3w) 3430 | -6/Factory | Spotted B-75 Beast 3855 | -6/Factory | Identified exit to Lower Caves 3904 | -6/Factory | Discovered new exit (range 15) 3925 | -6/Factory | Entered another Factory area 3925 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3966 | -5/Factory | Discovered new exit (range 15) 4068 | -5/Factory | Identified exit to Factory 4069 | -5/Factory | Entered another Factory area 4069 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4148 | -4/Factory | Discovered new exit (range 15) 4162 | -4/Factory | Identified exit to Upper Caves 4168 | -4/Factory | Entered Upper Caves 4186 | -4/Upper Caves | Attracted the attention of an 0b10 base 4206 | -4/Upper Caves | Released all parts (8) 4214 | -4/Upper Caves | Core integrity fell below 50% 4215 | -4/Upper Caves | Learned 4 Research zone layouts 4226 | -4/Upper Caves | Learned Research emergency access door positions 4237 | -4/Upper Caves | Lost 9 parts (2p3n1u3w) 4288 | -4/Upper Caves | Core integrity fell below 20% 4327 | -4/Upper Caves | Entered a destroyed Warlord outpost 4406 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4419 | -4/Upper Caves | Discovered new exit (range 15) 4426 | -4/Upper Caves | Entered another Upper Caves area 4456 | -4/Upper Caves | Discovered new exit (range 12) 4462 | -4/Upper Caves | Entered Research 4462 | -3/Research | Evolved 2 slots: Propulsion x2 4553 | -3/Research | Identified exit to Research 4575 | -3/Research | Discovered new exit (range 69) 4640 | -3/Research | Found Gamma Bomb Array 4642 | -3/Research | Entered Testing 4643 | -3/Testing | Maximum security lockdown engaged 4844 | -3/Testing | Spotted PD-BHNKAV9R2N 4888 | -3/Testing | Lost 5 parts (4n1u) 4917 | -3/Testing | Unstable Terrabomb Derivative detonated 4923 | -3/Testing | Spotted PG-GCVEC5PUZY 4937 | -3/Testing | Discovered exit to Research (range 6) 4940 | -3/Testing | Core integrity fell below 50% 4941 | -3/Testing | Entered Research 4941 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4970 | -2/Research | Lost 3 parts (1n1w) 5067 | -2/Research | Spotted B-90 Cyclops 5191 | -2/Research | First assault squad dispatched 5201 | -2/Research | Core integrity fell below 50% 5201 | -2/Research | Spotted B-90 Cyclops 5202 | -2/Research | Discovered new exit (range 15) 5205 | -2/Research | Entered Access 5205 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 5366 | -1/Access | Core integrity fell below 50% 5378 | -1/Access | Core integrity fell below 20% 5425 | -1/Access | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 05368_ K-01 Serf collects debris. 05369_ Slug penetrates Wall. 05371_ U-05 Engineer builds a Wall. 05374_ Slug penetrates Wall. 05374_ U-05 Engineer lays Concrete. 05375_ K-01 Serf collects debris. 05376_ U-05 Engineer lays Concrete. 05376_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 05376_ U-05 Engineer lays Concrete. 05376_ K-01 Serf collects debris. 05377_ U-05 Engineer lays Concrete. 05377_ Penetrated by Slug. 05377_ P-80 Master resets U-05 Engineer, system corruption cleaned. 05378_ U-05 Engineer lays Concrete. 05380_ A-15 Conveyor collects Enh. Quantum Rifle. 05381_ K-01 Serf cleans the Fabricator. 05386_ System corrupted: IFF burst signal emitted. 05406_ RM8,Y#3V1FYPOU9#M>F81ZU 05410_ Connecting with Fabricator... [Achievement: Achiever] Map ----- +----------------------------------------------------+ | | | | | | | | | ???????????????????????????###############???????? | | ???????????????????????????# #???????? | | ???????????????????????????# #???????? | | ???????????????????????????# ! #???????? | | ????????????????????????????? #???????? | | ??????????????????????????????? ???####### | | ??????????????????????######????? ????? # | | ??????????????????????# ########+####### # | | ??????????????????????#] # | | ??????????????????????# " pp # | | ??????????????????????# ###### p # | | ??????????????????????## ##?#### """" # | | ???????????????????????# #?? # """""" # | | ???????????????????????# #? # ""F "" # | | ???????????????????????# #? [ # """ | | ????????????Y??????????# # # | | ???????????????????????# # # | | ???????????????????????# + # | | ???????????????????????# # # | | ???????????????????????# # ! ############# | | ???????????????????????#% #? #???????????# | | ???????????????????????# @#? #???????????# ### | | ???????????????????????# #?? #???????????# #?? | | ???????????????????????# #?? #???????????# #?? | | ???????????????????????# #???###???????????# #?? | | ???????????????????????# #?????????????????# #?? | | ???????????????????????#k #????????????????? !?? | | ???????????????????????# #????????????????? " ?? | | ???????????????????????# #????????????????? "T ?? | | ???????????????????????# #????????????????# ?? | | ???????????????????????# ?????????????????##? #?? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 49 Energy Capacity 610 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Power Amplification 40 Additional Mass Support 9 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 66 Targeting Accuracy 8 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 8% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Achiever Leap Before You Look Slippery One Challenges ------------ None Game ------ Seed ArmorPersonalWartreads Manual? 0 Play Time 01:03:35 Cumulative 26.2 hours Start 2025.05.29 @ 11:16:32 End 2025.05.29 @ 12:20:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 29 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 136b6203-fbab-4896-bc5d-0dabe92dff07