Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.10 @ 16:10:52 Player: Cole Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (463) 463 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2403 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 250/300 Energy 98/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Improved EM Shotgun Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Wheel Shock Rifle Shock Rifle Small Laser Light Assault Rifle Katana [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Protection Heavy Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Light Assault Rifle Slashing Weapon Katana Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility 2 | . . 1 1 . Weapon 1 | . . 1 . . Parts Attached 23 | 7 1 8 3 4 Power 2 | 1 . 1 . . Engine 2 | 1 . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 . 1 . . Treads . | . . . . . Leg . | . . . . . Wheel 3 | 2 . 1 . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 1 1 1 4 Device 5 | 1 . 1 1 2 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 9 | 2 . 5 2 . Energy Gun 7 | 1 . 5 1 . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 14 | . . 4 10 . Power 2 | . . 1 1 . Propulsion 3 | . . 2 1 . Utility 3 | . . . 3 . Weapon 6 | . . 1 5 . Highest Loss Streak 10 | . . 3 10 . To Critical Strikes . | . . . . . Average Backups 2 | . . 3 3 2 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . 1 Weapon 1 | . . 2 3 1 Tool/Special . | . . . . . Unused Backups . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 73 | . 100 89 60 10 Engine 8 | . 14 10 6 . Wheel 16 | . 28 20 6 . Device 13 | . 14 16 17 4 Storage 9 | . 14 11 9 . Protection 1 | . . . . 6 Energy Gun 17 | . 14 25 18 . Ballistic Gun 5 | . 14 5 . . Peak Build Rating 18 | 7 7 18 17 12 Average Rating 9 | 5 7 13 11 6 On Entrance 6 | . 7 7 16 . Avg Prop Armor Cover (%) . | . . . . . Naked Turns 57 | . . . 5 52 Heaviest Build 53 | 11 46 52 53 30 Greatest Support 32 | 32 32 32 10 3 Greatest Overweight (x) 14 | . 1 5 14 9 Average Overweight (x) 1 | . . 1 4 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 16 | 7 18 20 19 5 Most Carried 7 | . 1 7 4 5 Average Carried 2 | . . 3 3 3 Final Capacity 20 | 8 20 20 5 5 Final Carried 5 | . . 5 3 . Class Distribution -------------------- 54% | Mutant 38% | Gunner 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 412 | 279 28 90 15 . Remotely . | . . . . . Salvage Created 661 | 111 89 330 131 . Parts 42 | 2 12 15 13 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 18 | . 6 7 5 . Guns 18 | . 6 7 5 . Classes Destroyed 6 | 2 1 3 . . Tunneler 1 | 1 . . . . Recycler 1 | 1 . . . . Swarmer 10 | . 6 . 4 . Grunt 4 | . . 4 . . Duelist 2 | . . 2 . . Sentry 2 | . . 1 1 . Best Kill Streak 4 | 1 3 3 4 . Combat Bots Only 4 | . 3 3 4 . Max Kills in Single Turn 1 | 1 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 153 | . 27 28 78 20 Missed 38 | . 9 5 21 3 Hits 115 | . 18 23 57 17 Melee 2 | . . 2 . . Projectile 113 | . 18 21 57 17 Critical Strikes 4 | . . . 3 1 Damage Taken 1582 | . 144 330 819 289 Core 628 | . 33 40 360 195 Absorbed by Shields . | . . . . . Core Remaining (%) 92 | 100 86 90 . . Volleys Fired 57 | 9 20 13 15 . Largest 3 | 2 2 3 3 . Hottest 172 | 60 60 167 172 . Shots Fired 120 | 18 40 37 25 . Gun 120 | 18 40 37 25 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 32 | 9 20 3 . . Thermal 66 | 9 20 22 15 . Explosive . | . . . . . Electromagnetic 22 | . . 12 10 . Robot Hit Streak 8 | 6 5 7 8 . Robot Miss Streak 4 | 2 3 2 4 . Penetration Max . | . . . . . Secondary Targets 3 | . 2 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 76 | 12 24 26 14 . Core Hits 34 | 3 10 14 7 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . 2 1 . Burn 3 | . . 2 1 . Melee Attacks 2 | . . . 2 . Impact . | . . . . . Slashing 2 | . . . 2 . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1058 | 114 227 418 299 . Guns 1058 | 114 227 418 299 . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 157 | 50 92 15 . . Thermal 711 | 64 135 272 240 . Explosive . | . . . . . Electromagnetic 190 | . . 131 59 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 210 | 40 40 210 75 . Average Temperature 44 | 17 18 80 21 . Received Heat Transfer 681 | . . 105 405 171 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . 3 1 . Heat Transferred 1622 | 150 300 654 518 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 132 | 5 105 132 121 15 Initial 51 | . . 39 51 8 Average 33 | . 32 40 75 1 Influence Increases 562 | 10 155 270 120 7 Destroy 0b10 Robot/C 360 | . 120 140 100 . Destroy 0b10 Robot/NC 10 | 10 . . . . Destroy Leader 90 | . 20 50 20 . Successful Hack 25 | . . 18 . 7 Disable Machine 45 | . . 45 . . Destroy Structure 2 | . . 2 . . Lose Combat Pursuer 30 | . 15 15 . . Influence Decreases 562 | 10 60 243 221 28 Entered New Map 140 | . . 56 71 13 Time Decay 292 | 10 60 157 50 15 Lost Part 130 | . . 30 100 . Squads Dispatched 3 | . . 3 . . Investigation 2 | . . 2 . . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 3 | . 1 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 37 | . 9 12 9 7 Peak Tracking Total 6 | . 3 4 6 6 Tactical Retreats 2 | . 1 1 . . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 2 | . . 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 3 | . . 3 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 6 | . . 3 . 3 Terminals 6 | . . 3 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . . 8 . 5 Successful 5 | . . 3 . 2 Failed 8 | . . 5 . 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 8 | . . 8 . . Terminals 13 | . . 8 . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . . 2 Open Door 2 | . . . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . . 3 . . Terminals 3 | . . 3 . . Track 1 | . . 1 . . Botnet 2 | . . 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . 3 . 1 Full Trace Events 2 | . . 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 653 | 40 187 366 60 . Seismic 653 | 40 187 366 60 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 883 | 83 187 366 109 138 Spaces Moved 529 | 49 116 212 31 121 Core 136 | 2 . . 13 121 Treads . | . . . . . Legs . | . . . . . Wheels 393 | 47 116 212 18 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 115 50 50 Average Speed 114 | 97 112 117 175 103 Slowest Speed 750 | 100 115 155 750 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 16 | 3 29 25 4 21 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 697 | 64 137 300 59 137 Wait 65 | . . 57 8 . Move 525 | 48 115 211 30 121 Hop . | . . . . . Pick Up 7 | . . 6 . 1 Fast Attach 16 | 7 . 5 . 4 Attach 7 | . . 3 3 1 Detach 6 | . . 3 1 2 Swap 2 | . 1 1 . . Drop 10 | . 1 1 . 8 Fire 57 | 9 20 13 15 . Melee 2 | . . . 2 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 15) 176 | -10/Materials | Discovered new exit (range 12) 271 | -10/Materials | Entered another Materials area 271 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 304 | -9/Materials | Build established: Mutant 600 | -9/Materials | Discovered new exit (range 10) 637 | -9/Materials | Entered another Materials area 637 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 644 | -8/Materials | Lost 3 parts (2n1w) 703 | -8/Materials | Discovered new exit (range 16) 733 | -8/Materials | Core integrity fell below 50% 746 | -8/Materials | Entered Storage 763 | -8/Storage | Lost 10 parts (1p1n3u5w) 878 | -8/Storage | Core integrity fell below 20% 884 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- >>Open(Door) Sealed Heavy Doors opened. 00766_ Acquired Hvy. Armor Plating. 00812_ Dropped Hvy. Armor Plating. 00813_ Dropped Sml. Laser. 00814_ Dropped Lgt. Assault Rifle. 00814_ Acquired Hvy. Armor Plating. 00821_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 00832_ Acquired Drone Bay. 00859_ C-30 ARC bursts open, deploying its payload. 00859_ L-31 Rogue unfolds itself. 00859_ G-47 Trooper unfolds itself. 00869_ Critical hit (Burn: +37). 00870_ Dropped Drone Bay. 00873_ Dropped Hvy. Armor Plating. 00881_ Dropped Hcp. Storage Unit. 00884_ Triggered Explosive Trap. 00884_ An explosion rips through the floor. 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"G" #?????????????? | | ???????????????# # """ ??????????????? | | ???????????????+ + Y #?????????????? | | ???????????????# #?### ####?????????????? | | ???????????????## #?????#????????????????? | | ????????????????# #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# ??????????????????????? | | ???????????????? ??????????????????????? | | ???????????????? ??????????????????????? | | ???????????????? ??????????????????????? | | ???????????????? ??????????????????????? | | ???????????????? ??????????????????????? | | ???????????????? ??????????????????????? | | ???????????????? ??????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1200 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VisualTechAmplifier Manual? 0 Play Time 00:09:39 Cumulative 46.4 hours Start 2026.10.10 @ 16:02:21 End 2026.10.10 @ 16:10:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 112 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 33 Achievement% 24 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1470f6e-a5eb-4adc-95b8-1d5f7878e5dc