Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.20 @ 23:00:28 Player: Kaeinara Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (68) 340 Value Destroyed (2237) 2237 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5617 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 207/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Micro Nuclear Core Light Angular Momentum Engine Light Treads Light Treads Light Treads Coolant Injector Weapon Cycler Shock Rifle Heavy Laser Ion Cannon Ion Cannon Ion Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Coolant Injector Large Storage Unit Compact Battery Core Analyzer > --- WEAPON ----------- Heavy Laser Plasma Cannon Plasma Cannon Heavy Ion Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads Light Treads Light Treads Medium Treads Coolant Injector Weapon Cycler Shock Rifle Arc Projector Ion Cannon Ion Cannon Ion Cannon Remote Datajack [Rating: 60] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Plasma Cannon Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . 1 . . Propulsion 2 | . . 2 . . . Utility 3 | . . . 1 1 1 Weapon 2 | . . . . 1 1 Parts Attached 74 | 4 6 18 23 18 5 Power 11 | 1 . 4 4 2 . Engine 10 | 1 . 4 3 2 . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 30 | 2 . 10 10 7 1 Treads 12 | . . . 4 7 1 Leg 18 | 2 . 10 6 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 3 . 4 3 1 Device 3 | . . . 2 1 . Storage 3 | 1 1 . . . 1 Processor 2 | . 1 . . 1 . Hackware 1 | . . . . 1 . Protection 3 | . 1 . 2 . . Artifact . | . . . . . . Weapon 21 | . 3 4 5 6 3 Energy Gun 4 | . 1 1 . . 2 Energy Cannon 9 | . . . 5 4 . Ballistic Gun 5 | . 2 3 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 2 | . . . . 1 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes . | . . . . . . Parts Lost 17 | . . 1 2 . 14 Power 3 | . . 1 . . 2 Propulsion 7 | . . . 2 . 5 Utility 2 | . . . . . 2 Weapon 5 | . . . . . 5 Highest Loss Streak 13 | . . 1 2 . 13 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 99 100 97 99 80 Engine 13 | . 14 11 14 14 11 Treads 14 | . . . 15 29 19 Leg 17 | . 28 44 17 . . Device 7 | . . . 9 15 8 Storage 10 | . 14 11 9 7 11 Processor 4 | . 3 11 7 . 6 Hackware 1 | . . . . 6 . Protection 2 | . 9 . . . . Energy Gun 5 | . 14 11 . . 4 Energy Cannon 9 | . . . 16 15 15 Ballistic Gun 5 | . 14 11 . . . Special Weapon 1 | . . . . 4 1 Peak Build Rating 60 | 4 9 14 44 53 60 Average Rating 29 | 3 8 12 33 50 48 On Entrance 20 | . 4 8 14 43 53 Naked Turns . | . . . . . . Heaviest Build 68 | 10 35 33 50 63 68 Greatest Support 112 | 20 20 40 112 112 112 Greatest Overweight (x) 15 | 3 1 . 15 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 Most Carried 15 | 4 14 15 15 15 14 Average Carried 12 | 3 8 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 4 14 15 14 15 12 Class Distribution -------------------- 54% | Mutant 22% | Scavenger-Mutant 16% | Scavenger-Gunner 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1171 | 240 52 310 402 159 8 Remotely . | . . . . . . Salvage Created 2641 | . 229 676 1107 469 160 Parts 160 | . 15 46 66 25 8 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 58 | . 5 18 27 6 2 Guns 25 | . 5 18 2 . . Cannons 32 | . . . 24 6 2 Classes Destroyed 9 | . 2 4 . 2 1 Worker 3 | . . 3 . . . Recycler 1 | . . . . 1 . Watcher 6 | . 1 . 1 3 1 Swarmer 16 | . . 6 10 . . Grunt 29 | . 5 8 13 3 . Duelist 2 | . . 1 . 1 . Sentry 7 | . . 3 4 . . Hunter 2 | . . . . . 2 Programmer 2 | . . . . 2 . Best Kill Streak 6 | . 2 6 3 3 3 Combat Bots Only 6 | . 2 6 3 2 2 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 362 | . 16 119 96 19 112 Missed 109 | . 4 35 23 5 42 Damage Taken 4416 | . 132 935 1203 238 1908 Core 1205 | . 33 189 124 . 859 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 51 | . . . . 51 . Core Remaining (%) 83 | 100 86 52 77 100 . Volleys Fired 185 | . 16 71 59 28 11 Largest 4 | . 2 2 2 2 4 Hottest 280 | . 70 79 160 160 280 Shots Fired 379 | . 32 141 118 55 33 Gun 195 | . 32 141 16 . 6 Cannon 180 | . . . 102 52 26 Launcher . | . . . . . . Special 4 | . . . . 3 1 Kinetic 94 | . 16 70 8 . . Thermal 275 | . 16 71 110 52 26 Explosive . | . . . . . . Electromagnetic 6 | . . . . . 6 Robot Hit Streak 12 | . 11 9 12 9 9 Robot Miss Streak 5 | . 2 5 2 3 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 253 | . 22 89 86 33 23 Core Hits 107 | . 10 32 43 13 9 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . 2 4 2 . . Burn 8 | . 2 4 2 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4812 | . 251 1304 1898 794 565 Guns 1811 | . 251 1304 197 . 59 Cannons 3001 | . . . 1701 794 506 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 928 | . 103 731 94 . . Thermal 3825 | . 148 573 1804 794 506 Explosive . | . . . . . . Electromagnetic 59 | . . . . . 59 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 . Average Corruption 1 | . . . . 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . . 5 . Matter Fused 1 | . . . . 1 . Heat Flow Errors 1 | . . . . 1 . Data Loss (minor) 1 | . . . . 1 . Misfires 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 27 | . . . 4 23 . Projectiles 27 | . . . 4 23 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 708 | . 161 306 387 198 708 Average Temperature 113 | . 47 78 112 77 367 Received Heat Transfer 1083 | . 72 234 486 99 192 Effects 29 | . . 2 5 . 22 Shutdowns 6 | . . . 1 . 5 Energy Bleed 5 | . . 2 1 . 2 Interference 4 | . . . 2 . 2 Matter Decay 2 | . . . . . 2 Short Circuit 3 | . . . . . 3 Damage (minor) 4 | . . . 1 . 3 Damage (major) 3 | . . . . . 3 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 12 | . 2 2 3 3 2 Heat Transferred 8089 | . 592 1887 3238 1500 872 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 388 | . 122 375 388 227 30 Initial 157 | . . . 157 140 . Average 118 | . 18 211 237 86 1 Maximum Alert Level 1 | . . 1 1 1 . Low Security (%) 69 | 100 100 38 25 88 100 Level 1 30 | . . 61 74 11 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 3 . 1 4 . Investigation 1 | . 1 . . . . Extermination 2 | . . . . 2 . Reinforcement 5 | . 2 . 1 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 8 | . 4 3 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 89 | . 8 31 33 13 4 Peak Tracking Total 5 | . 3 5 4 4 4 Tactical Retreats 5 | . 1 2 1 1 . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 6 | . 1 . . 5 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 6 | . . 1 . 5 . Max in Single Turn 1 | . . 1 . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 18 | . 5 3 4 4 2 Terminals 14 | . 5 3 4 2 . Fabricators 1 | . . . . . 1 Repair Stations 3 | . . . . 2 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 34 | . 8 8 10 5 3 Successful 18 | . 5 3 4 4 2 Failed 16 | . 3 5 6 1 1 Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 28 | . 8 8 10 2 . Fabricators 1 | . . . . . 1 Repair Stations 5 | . . . . 3 2 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 5 3 4 2 . Record 2 | . 1 1 . . . Robot Analysis 2 | . . 2 . . . Prototype ID Bank 1 | . . . 1 . . Open DSF 2 | . . . . 2 . Alert Level 3 | . 1 . 2 . . Unreport Threat 1 | . . . 1 . . Dispatch Records 1 | . 1 . . . . Zone Layout 2 | . 2 . . . . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks 3 | . . . . 2 1 Scan Component 2 | . . . . 1 1 Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 3 3 2 3 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 25 | . . . . 25 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked 3 | . . . . 2 1 Non-combat 2 | . . . . 2 . Combat 1 | . . . . . 1 Robot Hacks Applied 3 | . . . . 2 1 parse_system 2 | . . . . 1 1 no_distress 1 | . . . . 1 . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total 2 | . . 2 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 5552 | 57 1355 756 1395 1635 354 Spaces Moved 2582 | 37 581 348 662 820 134 Core 11 | 10 . . 1 . . Treads 1281 | . . . 327 820 134 Legs 1290 | 27 581 348 334 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 160 160 Average Speed 154 | 114 166 120 156 160 162 Slowest Speed 800 | 200 190 120 800 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 4 81 42 53 23 5 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 11 | . . . 11 . . Melee . | . . . . . . Projectile 11 | . . . 11 . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3798 | 51 935 559 916 1089 248 Wait 849 | 3 318 107 117 211 93 Move 2577 | 36 580 347 661 819 134 Hop . | . . . . . . Pick Up 66 | 8 14 7 27 7 3 Fast Attach 8 | . . . 2 6 . Attach 26 | 4 3 4 6 5 4 Detach . | . . . . . . Swap 40 | . 3 14 15 7 1 Drop 47 | . 1 9 29 6 2 Fire 185 | . 16 71 59 28 11 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 787 | -10/Materials | Discovered new exit (range 15) 1144 | -10/Materials | Discovered new exit (range 14) 1413 | -10/Materials | Entered another Materials area 1413 | -9/Materials | Evolved 2 slots: Propulsion x2 1423 | -9/Materials | Discovered new exit (range 16) 1725 | -9/Materials | Discovered new exit (range 6) 1969 | -9/Materials | Build established: Scavenger-Mutant 2123 | -9/Materials | Discovered new exit (range 16) 2169 | -9/Materials | Entered another Materials area 2169 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2994 | -8/Materials | Discovered new exit (range 3) 3218 | -8/Materials | Build established: Mutant 3564 | -8/Materials | Entered Factory 3564 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4048 | -7/Factory | Repaired Lgt. Angular Momentum Engine 4457 | -7/Factory | Build established: Scavenger-Gunner 5184 | -7/Factory | Discovered new exit (range 9) 5199 | -7/Factory | Entered another Factory area 5199 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5378 | -6/Factory | Build established: Gunner 5453 | -6/Factory | Spotted B-75 Beast 5487 | -6/Factory | Core integrity fell below 50% 5521 | -6/Factory | Core integrity fell below 20% 5544 | -6/Factory | Lost 13 parts (2p5n2u4w) 5553 | -6/Factory | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 05490_ R-10 Processor collects Flexi-carbon Leg. 05490_ U-05 Engineer builds a Wall. 05494_ R-10 Processor collects Flexi-carbon Leg. 05494_ U-05 Engineer lays Concrete. 05495_ Imp. Deuterium Engine destroyed. 05496_ U-05 Engineer builds a Wall. 05501_ U-05 Engineer lays Concrete. 05513_ Broken Lgt. Angular Momentum Engine destroyed. 05515_ U-05 Engineer builds a Wall. 05515_ U-05 Engineer lays Concrete. 05519_ U-05 Engineer builds a Wall. 05520_ U-05 Engineer lays Concrete. 05526_ U-05 Engineer builds a Wall. 05527_ U-05 Engineer lays Concrete. 05547_ U-05 Engineer builds a Wall. 05548_ U-05 Engineer lays Concrete. 05551_ U-05 Engineer builds a Wall. 05551_ U-05 Engineer lays Concrete. 05553_ Remote Datajack destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????# "" | | ????????????????????????# "" | | ????????????????????????# """ | | ????????????????????????# """ | | ????????????????????????# """ | | ????????????????????????# | | ????????????????????????# | | ????????????????????????# | | ????????????????????????########+ | | ????????????????????????######## | | ????????????????????????+ | | ????????????????????????######## | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????#####+ | | ?????????????????????#?????# | | ?????????????????????# ????# " | | ?????????????????????# ????# " | | ?????????????????????# ????# " | | ?????????????????????# ????# " | | ?????????????????????# ##### " | | ??????####???????????# # " "" | | ??????? #####?####### # " "" | | ??????? ### # " F | | ?###;;##;;;;;;## + " " | | #; @ ## """ # | | ?# % % u## """"" ###### | | ?# ## """"" #????? | | ?# # #????? | | ?# BB !== #????? | | ?# BB !== #????? | | ? ; m!= ** #????? | | # *! #????? | | #????? | | u # % #????? | | # #????? | | # #????? | | ;### #????? | | ""?+ #????? | | ?? "?# #????? | | ????? ???# """ #????? | | ??????? ???# """ #????? | | ??????????????# " ????? | | ??????????????# "F? ????? | | ??????????????# "??? ????? | | ??????????????? ?????????? | | ??????????????? ????????????? | | ???????????????###??????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 65 Energy Generation 29 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardcellHeartFacilitator Manual? 0 Play Time 01:00:30 Cumulative 13.0 hours Start 2024.08.20 @ 18:48:40 End 2024.08.20 @ 23:00:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 68b6d823-1c6d-42f3-9611-513c4411904a