Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.16 @ 15:43:12 Player: Zirov Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (79) 395 Value Destroyed (1726) 1726 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (327) 327 TOTAL SCORE: 4248 Bonus ------- High Alert Combat Kills 27 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 270/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Flying (29) Location -8/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- VTOL Module VTOL Module VTOL Module > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- Particle Cannon > --- INVENTORY (5) ---- Improved Treads Improved Heat Sink ECM Suite Utility Shielding Maul Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Trap Reconfigurator > --- WEAPON ----------- Particle Cannon Particle Cannon > --- INVENTORY -------- VTOL Module VTOL Module VTOL Module ECM Suite Utility Shielding Shield Generator Improved Assault Rifle Maul Maul [Rating: 27] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Maul Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 76 | 6 19 5 39 2 1 4 Power 6 | 1 1 1 3 . . . Engine 4 | 1 1 . 2 . . . Core 2 | . . 1 1 . . . Reactor . | . . . . . . . Propulsion 28 | 2 5 2 16 . . 3 Treads 3 | . . . 3 . . . Leg 22 | 2 5 2 13 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 3 | . . . . . . 3 Utility 19 | 1 5 1 9 1 1 1 Device 9 | 1 2 1 2 1 1 1 Storage 3 | . 2 . 1 . . . Processor . | . . . . . . . Hackware 1 | . . . 1 . . . Protection 6 | . 1 . 5 . . . Artifact . | . . . . . . . Weapon 23 | 2 8 1 11 1 . . Energy Gun 2 | 1 1 . . . . . Energy Cannon 2 | . . . 1 1 . . Ballistic Gun 8 | 1 3 1 3 . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . 2 . . . . . Special Weapon . | . . . . . . . Impact Weapon 5 | . . . 5 . . . Slashing Weapon 4 | . 2 . 2 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 15 | . 1 2 8 1 . 3 Power 3 | . . 1 2 . . . Propulsion 5 | . . . 3 . . 2 Utility 5 | . . 1 2 1 . 1 Weapon 2 | . 1 . 1 . . . Highest Loss Streak 3 | . 1 1 3 1 . 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 98 94 99 99 100 96 Engine 9 | . 14 . 6 11 11 11 Core 2 | . . 10 4 . . . Treads 10 | . . . 8 33 33 29 Leg 20 | . 28 28 23 . . . Device 11 | . 12 3 6 19 22 21 Storage 11 | . 12 14 10 11 11 11 Hackware 2 | . . . 6 . . . Protection 5 | . 1 8 9 2 . . Energy Gun 3 | . 10 . . . . . Energy Cannon 5 | . . . 1 21 22 22 Ballistic Gun 5 | . 9 10 5 . . . Impact Weapon 5 | . . . 12 . . . Slashing Weapon 4 | . 6 17 3 . . . Naked Turns . | . . . . . . . Heaviest Build 31 | 8 22 22 31 30 29 29 Greatest Support 69 | 20 20 20 69 69 69 69 Greatest Overweight (x) 1 | . 1 1 1 . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 5 10 10 10 10 10 10 Average Capacity 9 | 5 9 10 9 10 10 9 Most Carried 10 | 2 10 10 10 9 9 9 Average Carried 7 | 1 6 9 9 8 8 8 Final Capacity 10 | 5 10 10 10 10 10 5 Final Carried 10 | 2 10 9 9 8 9 5 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 1467 | 296 346 103 695 15 . 12 Remotely . | . . . . . . . Salvage Created 2444 | 115 615 169 1471 74 . . Parts 143 | 13 41 17 68 4 . . Haulers Intercepted 8 | . 2 . 6 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 54 | 1 13 7 31 2 . . Melee 14 | . 1 1 12 . . . Guns 23 | 1 6 6 10 . . . Cannons 4 | . . . 2 2 . . AOE 6 | . 6 . . . . . Classes Destroyed 11 | 3 7 . 1 . . . Worker 4 | 1 2 . 1 . . . Builder 2 | . 1 . 1 . . . Tunneler 4 | 4 . . . . . . Hauler 8 | . 2 . 6 . . . Recycler 1 | . 1 . . . . . Mechanic 1 | . 1 . . . . . Operator 2 | . 1 . 1 . . . Watcher 3 | . 2 . 1 . . . Swarmer 17 | . 6 5 6 . . . Grunt 31 | 1 7 2 19 2 . . Sentry 6 | . . . 6 . . . Best Kill Streak 9 | 5 9 2 5 2 . . Combat Bots Only 6 | 1 6 2 4 2 . . Max Kills in Single Turn 3 | 1 3 1 1 1 . . Gunslinging . | . . . . . . . Exploded 2 | . 2 . . . . . Melee 1 | . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 3606 | 22 636 433 1960 51 . 504 Core 643 | 12 159 72 298 16 . 86 Absorbed by Shields 158 | . . . . 4 . 154 Redirected to Shielding 11 | . . . 11 . . . Regen/Repaired (Parts) 314 | . 75 . 239 . . . Core Remaining (%) 48 | 95 . 2 . . . . Volleys Fired 146 | 12 41 16 70 4 . 3 Largest 2 | 2 2 1 2 2 . 2 Hottest 136 | 70 80 20 91 136 . 136 Shots Fired 259 | 24 73 16 132 8 . 6 Gun 217 | 24 64 16 113 . . . Cannon 33 | . . . 19 8 . 6 Launcher 9 | . 9 . . . . . Special . | . . . . . . . Kinetic 165 | 12 24 16 113 . . . Thermal 85 | 12 40 . 19 8 . 6 Explosive 9 | . 9 . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 10 | 3 10 5 7 6 . 2 Robot Miss Streak 5 | 3 5 2 3 2 . 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 219 | 11 44 18 137 6 . 3 Core Hits 94 | 7 33 9 41 3 . 1 Critical Kills 4 | . . 1 3 . . . Critical Parts Destroyed 10 | . . . 10 . . . Critical Strikes 19 | 1 3 1 14 . . . Burn 4 | 1 3 . . . . . Destroy 2 | . . 1 1 . . . Smash 13 | . . . 13 . . . Melee Attacks 103 | . 15 9 79 . . . Impact 49 | . . . 49 . . . Slashing 54 | . 15 9 30 . . . Piercing . | . . . . . . . Sneak Attacks 6 | . 1 . 5 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 12 | . 2 3 7 . . . Damage Inflicted 5000 | 135 1129 298 3254 123 . 61 Guns 1736 | 135 446 110 1045 . . . Cannons 411 | . . . 227 123 . 61 Explosions 475 | . 475 . . . . . Melee 2378 | . 208 188 1982 . . . Ramming . | . . . . . . . Kinetic 1393 | 85 153 110 1045 . . . Thermal 754 | 50 293 . 227 123 . 61 Explosive 475 | . 475 . . . . . Electromagnetic . | . . . . . . . Impact 1559 | . . . 1559 . . . Slashing 819 | . 208 188 423 . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 583 | . 29 . 554 . . . Projectiles . | . . . . . . . Explosions 3 | . 3 . . . . . Melee 580 | . 26 . 554 . . . Knockbacks 5 | . . . 5 . . . Impact 4 | . . . 4 . . . Kinetic . | . . . . . . . Secondary 1 | . . . 1 . . . Self-Inflicted Damage 108 | . 108 . . . . . Shots 4 | . 4 . . . . . Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 325 | 36 325 17 45 105 . 81 Average Temperature 49 | 12 81 5 6 59 . 42 Received Heat Transfer 1392 | 12 300 135 807 48 . 90 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 10 | . . . 10 . . . Impact Corruptions 17 | . . . 17 . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . 2 . . Heat Transferred 2035 | 222 1073 . 407 222 . 111 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 455 | 45 455 220 400 182 . . Initial 127 | . 29 . 91 127 . . Average 181 | 25 179 107 229 168 . . Maximum Alert Level 2 | . 2 1 2 . . . Low Security (%) 58 | 100 60 85 37 100 . 100 Level 1 35 | . 26 14 57 . . . Level 2 6 | . 12 . 4 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 2 . 5 . . . Investigation 4 | . . . 4 . . . Extermination . | . . . . . . . Reinforcement 3 | . 2 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 4 | . 1 . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 110 | 1 20 15 61 3 . 10 Peak Tracking Total 10 | 1 6 5 6 3 . 10 Tactical Retreats 16 | . . 3 12 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 3 | . 1 . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 1 | . 1 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 14 | . 6 . 8 . . . Terminals 10 | . 4 . 6 . . . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . 1 . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 48 | . 14 . 34 . . . Successful 31 | . 10 . 21 . . . Failed 17 | . 4 . 13 . . . Catastrophic 2 | . 1 . 1 . . . Database Lockouts . | . . . . . . . Manual 11 | . 1 . 9 . 1 . Terminals 39 | . 11 . 28 . . . Fabricators . | . . . . . . . Repair Stations 4 | . 2 . 2 . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 4 | . . . 4 . . . Garrison Access . | . . . . . . . Terminal Hacks 22 | . 7 . 15 . . . Record 6 | . 2 . 4 . . . Prototype ID Bank 2 | . 1 . 1 . . . Alert Level 6 | . 2 . 4 . . . Unreport Threat 4 | . 1 . 3 . . . Locate Traps 2 | . 1 . 1 . . . Registered Components 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . 2 . 2 . . . Scan Component 2 | . 1 . 1 . . . Repair 2 | . 1 . 1 . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer 4 | . . . 4 . . . Insert Component 2 | . . . 2 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 4 . 7 . . . Full Trace Events 2 | . . . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 1 . 1 . . . Time 52 | . 26 . 26 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged 1 | . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 4288 | 226 1264 194 1754 329 370 151 Spaces Moved 2431 | 160 804 86 853 196 231 101 Core 17 | 17 . . . . . . Treads 724 | . . . 218 196 231 79 Legs 1668 | 143 804 86 635 . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 22 | . . . . . . 22 Fastest Speed 29 | 50 120 120 120 160 160 29 Average Speed 133 | 112 125 141 130 160 160 132 Slowest Speed 240 | 120 190 190 240 160 160 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 6 90 16 61 51 60 40 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . 1 Spaces Dug 1 | . 1 . . . . . Terrain Destroyed 40 | . 40 . . . . . Melee 1 | . 1 . . . . . Projectile . | . . . . . . . AOE 39 | . 39 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 3032 | 179 955 130 1221 203 232 112 Wait 212 | . 59 14 137 2 . . Move 2425 | 159 803 85 852 195 230 101 Hop . | . . . . . . . Pick Up 38 | 2 11 1 24 . . . Fast Attach 19 | 6 4 1 7 . 1 . Attach 18 | . 3 1 10 1 . 3 Detach 6 | . 2 . 1 . 1 2 Swap 39 | . 12 3 22 1 . 1 Drop 39 | . 7 3 28 . . 1 Fire 146 | 12 41 16 70 4 . 3 Melee 89 | . 13 6 70 . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . . . . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sto]) -9/Mines (discovered 3 exits: [*Mat] / *Exi / [*Zio]) -9/Exiles -8/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 65 | -11/Scrapyard | Discovered new exit (range 8) 227 | -11/Scrapyard | Entered Materials 349 | -10/Materials | Build established: Mutant 481 | -10/Materials | Core integrity fell below 50% 746 | -10/Materials | Discovered new exit (range 10) 895 | -10/Materials | Discovered new exit (range 6) 1104 | -10/Materials | Repaired Assault Rifle 1125 | -10/Materials | Build established: Scavenger-Mutant 1255 | -10/Materials | Discovered new exit (range 6) 1320 | -10/Materials | Discovered new exit (range 6) 1491 | -10/Materials | Entered Mines 1531 | -10/Mines | Core integrity fell below 20% 1551 | -10/Mines | Discovered new exit (range 15) 1601 | -10/Mines | Learned location of Zion (-7) 1685 | -10/Mines | Entered Materials 1685 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1994 | -9/Materials | Lost 3 parts (1p1n1u) 2499 | -9/Materials | Core integrity fell below 50% 2541 | -9/Materials | Lost 3 parts (2n1w) 2746 | -9/Materials | Discovered new exit (range 8) 2928 | -9/Materials | Discovered new exit (range 10) 2957 | -9/Materials | Build established: Mutant 3106 | -9/Materials | Discovered new exit (range 7) 3150 | -9/Materials | Repaired Med. Storage Unit 3285 | -9/Materials | Discovered new exit (range 15) 3439 | -9/Materials | Entered Mines 3562 | -9/Mines | Met a Derelict bent on vengeance 3570 | -9/Mines | Learned Materials stockpile data 3623 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3726 | -9/Mines | Discovered new exit (range 5) 3731 | -9/Mines | Learned location of Storage (-9) 3762 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3762 | -9/Mines | Discovered new exit (range 5) 3768 | -9/Mines | Entered Exiles 3807 | -9/Exiles | Met 8R-AWN 3836 | -9/Exiles | Met EX-HEX 3892 | -9/Exiles | Met EX-BIN 3909 | -9/Exiles | Aligned with FarCom system 3911 | -9/Exiles | Given EX-Vault access code 3956 | -9/Exiles | Opened EX-Vault 3975 | -9/Exiles | Found Prototype Device 3975 | -9/Exiles | Identified Trap Reconfigurator 4014 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4066 | -9/Exiles | Met EX-DEC 4126 | -9/Exiles | Discovered new exit (range 10) 4138 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 4138 | -9/Exiles | Entered Mines 4182 | -8/Mines | Core integrity fell below 20% 4289 | -8/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Ramming works as a last resort when unarmed or blocked, but can have serious negative consequences. 04250_ Imp. Treads destroyed. 04267_ Searching scrap... 04267_ Found Ion Cannon. 04267_ Found Sml. Battery. 04267_ Found Adv. Treads. 04267_ Found 26 Matter. 04268_ Acquired 12 matter. 04271_ K-01 Serf collects debris. 04275_ Shield Generator destroyed. 04275_ Imp. Treads destroyed. 04277_ K-01 Serf collects debris. Flying robots can pass through spaces occupied by others, even hostile robots. 04280_ K-01 Serf collects debris. 04281_ Particle Cannon severed. 04282_ Dropped Med. Storage Unit. 04284_ S-10 Pest destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | #?????# #?????????????? | | #?????# ######## ##?????????????? | | #?????# #??????#### ##??????????????? | | ?????## ##????????# #???????????????? | | ?????# #????????# #???????????????? | | ?????# ##???????# #???????????????? | | ?????## #???????#! #???????????????? | | ####### # #??????#% #???????????????? | | ## #?######]=#???????????????? | | ####### #? ##?# #???????????????? | | ??????# #?##??# ! #???????????????? | | ??????# #?????#/]######???????????????? | | ??????# #?????# l#????????????????????? | | ??????# ?????# [#????????????????????? | | ??????###?????# g#????????????????????? | | ??????????????# ##???????????????????? | | ??????????????# ##??????????????????? | | ???# ????#???# #??????????????????? | | ???# ## ###% #??????????????????? | | ???# g #??????????????????? | | ???# l g #??????????????????? | | ??# ##### ### #??????????????????? | | #?????????#???## ##??????????????????? | | #??????????##s#?????????? #???????? | | ##???????????# ######### ###?????? | | ##????????????# s @ #?????? | | ??#?????????????# s #????? | | ????????????????######### #????? | | ????????????????????????#t ### ##????? | | ????????????????????????# ##???##?????? | | ???????????????????????? #???????????? | | ???????????????????????? ???????????? | | ???????????????????????? ???????????? | | ???????????????????????? ???????????? | | ???????????????????????? ??????????? | | ???????????????????????? ??????????? | | ???????????????????????? ??????????? | | ???????????????????????? ??????????? | | ???????????????????????? #?????????? | | ???????????????????????? ##?#?????????? | | ????????????????????????#?????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Crack Shot Everything Is Under Control First Step to Greatness Let's See Who's Tougher Loot Pinata Novice Programmer One Hack Too Far Part-time Mechanic Risk Taker Safety First Storm Trooper Tourist Uninvited Guest Challenges ------------ None Game ------ Seed SystemScatterSheargun Manual? 0 Play Time 01:01:49 Cumulative 2.0 hours Start 2022.09.16 @ 14:27:42 End 2022.09.16 @ 15:43:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 2 Achievement% 5 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 833c0923-0352-4676-a559-405a380440a5