Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.04 @ 14:03:28 Player: C0-2MO Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (25) 5000 Robots Destroyed (145) 725 Value Destroyed (5140) 5140 Prototype IDs (34) 680 Alien Tech Used (3) 600 Bonus (2755) 2755 TOTAL SCORE: 18400 Bonus ------- High Alert Combat Kills 346 Follower Combat Kills 731 Entered Garrisons 400 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Met Zhirov 300 Friendly Fire -122 Cogmind --------- Core Integrity 0/1300 Matter 196/300 Energy 98/100 System Corruption 1% Temperature Cool (12) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Armored Medium Treads Myomer Leg Biometal Leg Improved Thunder Leg > --- UTILITY (9) ------ A0-MCA's Component Scanner > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Particle Reactor Advanced Energy Well (500) Advanced System Restoration Module Hardcell Cannon Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Biometal Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Sensor Array Experimental Signal Interpreter Advanced Reaction Control System Improved Phase Shifter Improved Hacking Suite Improved Corruption Screen > --- WEAPON ----------- Matter Neutralizer Makeshift Axe Power Sword > --- INVENTORY -------- Fission Core Fission Core Nuclear Pulse Array Impulse Thruster Field Propulsion Array Advanced Cooling System Medium Storage Unit Advanced Energy Well Improved Sensor Array Makeshift ECM Suite Advanced System Shield A0-MCA's Component Scanner Advanced System Restoration Module Transdimensional Reconstructor Hypervelocity Mass Driver Long-range Missile Launcher Improved Datajack PL-3XN's Ring of Power [Rating: 137] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Fusion Reactor Propulsion Cooled Airjet Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Airjet Flight Unit Improved Flight Unit Utility Advanced Signal Interpreter Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Hardcell Cannon Launcher Long-range Missile Launcher Slashing Weapon Makeshift Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Gar Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Gar Res Slots Evolved 14 | . . 2 . . . 6 . . . . . . 2 . . . . . . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 5 | . . 1 . . . 3 . . . . . . 1 . . . . . . . . . . . . Utility 7 | . . 1 . . . 3 . . . . . . . . . . . . . 1 . . 2 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 171 | 5 7 34 8 1 5 12 8 2 5 . 5 1 1 . 15 3 3 3 7 29 4 . 6 3 4 Power 25 | . . 4 2 . . 4 3 1 . . . . 1 . 3 . . 1 . 5 . . . 1 . Engine 7 | . . 4 1 . . 2 . . . . . . . . . . . . . . . . . . . Core 12 | . . . . . . 2 3 1 . . . . 1 . 3 . . . . 2 . . . . . Reactor 6 | . . . 1 . . . . . . . . . . . . . . 1 . 3 . . . 1 . Propulsion 59 | 2 2 12 4 . . 4 4 . 3 . . . . . 7 . 1 1 2 10 1 . 1 1 4 Treads 4 | 2 . . . . . . . . . . . . . . . . . . . . . . . 1 1 Leg 27 | . 2 12 1 . . . . . . . . . . . . . . 1 2 5 . . 1 . 3 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . . 7 . 1 . . . . . . . . Flight 20 | . . . 3 . . 4 4 . 3 . . . . . . . . . . 5 1 . . . . Utility 51 | 1 . 10 . . 2 4 1 . 2 . 3 1 . . 5 1 . 1 2 12 2 . 3 1 . Device 27 | 1 . 6 . . . 2 . . 1 . 1 . . . 2 . . . 1 9 1 . 2 1 . Storage 4 | . . 1 . . . . . . . . . . . . 1 1 . 1 . . . . . . . Processor 9 | . . 2 . . 1 . . . 1 . . . . . 1 . . . . 2 1 . 1 . . Hackware 6 | . . . . . 1 2 . . . . 1 . . . 1 . . . . 1 . . . . . Protection 5 | . . 1 . . . . 1 . . . 1 1 . . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 36 | 2 5 8 2 1 3 . . 1 . . 2 . . . . 2 2 . 3 2 1 . 2 . . Energy Gun 7 | 2 2 . 1 . . . . . . . . . . . . . 2 . . . . . . . . Energy Cannon 7 | . . 5 . . . . . . . . . . . . . . . . 1 1 . . . . . Ballistic Gun 6 | . 2 2 1 . 1 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Launcher 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . 1 . . 1 . . 1 . . 1 . . . . 2 . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . 1 1 . . . . . 1 . . . . . . . . 1 . . . . . Unidentified Prototypes 17 | . . 2 3 . . . . . . . 1 . . . 2 . . 4 2 2 1 . . . . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . System Corruption 15 | . . . . . . . . . . . . . . . . . . . 15 . . . . . . Parts Lost 54 | . 1 1 . . . 5 10 . 3 . . . . . . . . . 5 8 15 . 1 5 . Power 7 | . . . . . . 1 2 . . . . . . . . . . . 2 . 2 . . . . Propulsion 22 | . . . . . . 2 5 . 3 . . . . . . . . . 1 3 6 . . 2 . Utility 17 | . . 1 . . . 1 2 . . . . . . . . . . . 2 3 4 . 1 3 . Weapon 8 | . 1 . . . . 1 1 . . . . . . . . . . . . 2 3 . . . . Highest Loss Streak 13 | . 1 1 . . . 2 8 . 2 . . . . . . . . . 2 4 13 . 1 3 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 8 | . 4 5 9 10 9 5 6 5 3 4 3 4 4 4 7 12 15 16 18 15 7 2 3 4 5 Power . | . 1 . 1 1 . 1 1 1 1 1 1 1 1 1 . 1 1 1 1 2 . . . . . Propulsion 1 | . . . 4 4 4 . . . . . . . . . . 1 . 1 5 1 1 . . . . Utility 3 | . . 1 1 2 2 2 3 2 1 2 2 3 3 3 4 5 6 7 6 7 2 2 2 2 2 Weapon 2 | . 2 3 2 3 1 . . . . . . . . . 1 5 6 6 3 2 1 . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 24 | . . 9 . . 4 . . . . . . . . . 2 . . 2 . 3 . . . . 4 Power 3 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 6 | . . 1 . . . . . . . . . . . . 1 . . 1 . 2 . . . . 1 Weapon 13 | . . 8 . . 2 . . . . . . . . . 1 . . 1 . . . . . . 1 Tool/Special 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 82 | . 63 97 92 70 87 89 72 51 67 66 75 86 76 76 95 100 100 100 80 90 69 15 18 30 15 Engine 3 | . . 10 10 11 11 3 . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . 2 4 3 6 6 6 6 5 5 10 11 11 11 3 3 4 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 2 6 4 . . 1 . Leg 14 | . 16 32 26 . . . . . . . . . . . . . . . . 30 . . 1 3 7 Hover 5 | . . . . . . . . . . . . . . . 33 41 41 41 33 . . . . . . Flight 9 | . . . 6 33 33 36 32 26 31 26 26 26 23 23 4 . . . . 2 18 . . . . Device 10 | . 11 15 9 . . 2 3 1 6 6 8 13 11 11 11 11 11 11 9 14 12 . 1 6 . Storage 3 | . . 2 11 11 11 6 6 4 . . . . . . 3 5 5 5 5 5 4 . . . . Processor 9 | . . 10 11 11 20 6 6 6 8 13 7 6 5 5 7 11 11 11 7 9 7 10 9 7 4 Hackware 3 | . . . . . . 19 7 6 6 6 11 13 11 11 8 5 5 5 5 5 9 5 4 . . Protection 1 | . . 2 . . . . 3 . . . 5 6 5 5 . . . . 2 . . . . . . Energy Gun 1 | . 19 . . . . . . . . . . . . . . . 3 . . . . . . . . Energy Cannon 4 | . . 16 9 . . . . . . . . . . . . . . . . 5 . . . . . Ballistic Gun 2 | . 7 4 8 . 1 5 . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . 1 . . 4 5 5 1 6 6 5 6 5 5 5 5 3 5 6 8 3 . . . . Special Melee Weapon 1 | . . . . 4 6 . . . . . . 6 5 5 5 5 3 4 . . 4 . . . . Peak Build Rating 137 | 5 5 19 25 16 31 60 46 38 41 40 53 52 58 55 81 83 86 91 92 137 124 25 57 61 41 Average Rating 51 | 3 4 15 20 15 22 54 39 27 39 40 46 51 54 55 75 82 83 86 78 121 111 25 33 47 31 On Entrance 42 | . 5 5 19 15 16 31 46 23 37 40 40 52 52 55 55 81 83 85 89 50 118 25 25 49 12 Avg Prop Armor Cover (%) 18 | 28 22 23 6 . . 5 2 . . . . . . . 8 . . . . 3 . . 32 8 42 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 104 | 3 3 28 28 14 15 25 23 15 13 11 16 15 15 15 35 57 60 56 61 104 56 . 24 42 . Greatest Support 203 | 3 20 30 30 15 15 30 29 18 26 17 17 17 20 20 56 76 62 62 70 203 56 3 28 28 3 Greatest Overweight (x) 2 | . . . 2 . . 1 1 . . . . . . . . 1 . . 2 1 1 . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 5 10 10 10 10 10 10 10 5 5 5 5 5 5 10 20 20 20 20 20 10 5 5 5 5 Average Capacity 10 | 5 5 6 10 10 10 10 10 9 5 5 5 5 5 5 8 18 20 20 20 18 9 5 5 5 5 Most Carried 20 | 1 5 10 10 10 10 9 10 7 5 5 5 5 5 5 10 15 17 20 20 20 10 3 5 5 5 Average Carried 9 | . 4 5 9 10 9 6 7 6 4 5 4 5 5 5 8 14 16 18 19 17 9 3 3 4 4 Final Capacity 20 | 5 5 10 10 10 10 10 10 5 5 5 5 5 5 5 10 20 20 20 20 10 5 5 5 5 5 Final Carried 20 | 1 5 10 10 10 10 7 7 5 5 5 5 5 5 5 10 15 16 20 18 10 3 3 4 5 5 Class Distribution -------------------- 37% | Scavenger-Mutant 26% | Mutant 12% | Hacker-Sprinter 8% | Scout 4% | Scavenger-Sprinter 3% | Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Hacker-Sprinter | -6/Factory Sprinter | -6/Garrison Sprinter | -6/Factory Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Zhirov Assassin | -4/Proximity Caves Scavenger-Mutant | -4/Factory Hacker-Sprinter | -4/Armory Hacker-Sprinter | -4/Lab Mutant | -3/Research Mutant | -3/Garrison Mutant | -3/Research Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Gar Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Gar Res Matter Collected 3266 | 240 196 698 167 10 114 80 115 20 65 . 50 20 10 . 187 95 30 110 105 304 234 . 115 106 195 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6562 | 74 350 2351 402 . 172 340 101 . 124 29 . 20 42 . 453 . 150 342 307 907 349 . . 49 . Parts 314 | 3 17 130 16 . 14 13 7 . 6 . . 1 5 . 17 . 9 6 10 37 23 . . . . Haulers Intercepted 14 | . 1 6 3 . . 1 . . . . . . . . 1 . . . 1 1 . . . . . Recyclers Shooed 3 | . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . 14 . . 1 . . . . 1 2 12 . . . . . . Prevented 19 | . . . . . . . . . 4 . . . . . . . 7 . 8 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Gar Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Gar Res Combat Hostiles Destroyed 98 | . 7 44 4 . 2 3 4 . 3 . . 1 . . . . 3 . 3 11 11 . . 2 . Melee 23 | . . . . . . 3 4 . 3 . . 1 . . . . . . 2 7 3 . . . . Guns 24 | . 6 11 3 . 2 . . . . . . . . . . . 2 . . . . . . . . Cannons 36 | . . 29 1 . . . . . . . . . . . . . . . 1 3 . . . 2 . AOE 9 | . 1 . . . . . . . . . . . . . . . . . . . 8 . . . . Classes Destroyed 18 | 2 3 4 . . 2 1 1 . 1 . . . 1 . . . . . . 2 1 . . . . Worker 5 | . . . . . . 2 . . . . . . . . 2 . . . . 1 . . . . . Builder 4 | . . . . . . . . . . . . . 2 . 1 . . . . 1 . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 14 | . 1 6 3 . . 1 . . . . . . . . 1 . . . 1 1 . . . . . Recycler 7 | 1 . 1 2 . . 1 . . . . . . . . 2 . . . . . . . . . . Minesweeper 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Operator 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . Watcher 8 | . 1 4 . . . . . . . . . . . . 1 . . . . 1 1 . . . . Swarmer 20 | . . 3 . . . 3 3 . 3 . . 1 . . . . 2 . . . 5 . . . . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . Saboteur 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Grunt 46 | . 7 29 3 . . . . . . . . . . . . . . . 2 4 1 . . . . Brawler 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . Sentry 20 | . . 9 1 . . . . . . . . . . . . . 1 . 1 4 2 . . 2 . Programmer 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Explorer 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scrapper 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 2 4 7 4 . 2 3 2 . 3 1 . 1 2 . 2 . 3 . 3 4 9 . . 2 . Combat Bots Only 8 | . 3 6 3 . 2 3 2 . 3 . . 1 . . . . 3 . 2 4 8 . . 2 . Max Kills in Single Turn 3 | 1 1 2 1 . 1 1 1 . 1 1 . 1 1 . 1 . 1 . 1 1 3 . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . . . . . . . . . . . . . . . . . . . 3 . . . . Melee 1 | . . . . . . 1 1 . 1 . . 1 . . . . . . 1 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Gar Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Gar Res Hostile Shots Fired 968 | . 42 130 6 . 12 95 80 9 52 . . 7 . . . 14 12 . 30 180 135 . . 149 15 Missed 388 | . 12 44 2 . 4 54 30 4 28 . . 3 . . . 4 3 . 5 96 49 . . 43 7 Hits 580 | . 30 86 4 . 8 41 50 5 24 . . 4 . . . 10 9 . 25 84 86 . . 106 8 Melee 5 | . . . . . . . 2 . . . . . . . . . . . . . 3 . . . . Projectile 575 | . 30 86 4 . 8 41 48 5 24 . . 4 . . . 10 9 . 25 84 83 . . 106 8 AOE 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Critical Strikes 29 | . 2 . . . 2 . . . . . . . . . . 1 1 . 2 10 6 . . 4 1 Damage Taken 10358 | . 412 1013 50 . 154 571 610 62 215 . . 58 . . 92 212 162 . 573 2130 1902 . . 1987 155 Core 3120 | . 128 149 . . 96 165 178 62 45 . . . . . 46 . 13 . 50 317 571 . . 1248 52 Absorbed by Shields 196 | . . . . . . . 115 . . . . . . . . . . . . . . . . 81 . Redirected to Shielding 163 | . . . . . . . 47 . . . . . . . . . . . 116 . . . . . . Regen/Repaired (Parts) 91 | . . 36 . . . 18 . . . . . . . . . . . . . 37 . . . . . Core Remaining (%) 57 | 100 48 . . . 38 . . . . . . 47 . . . . . . 89 . . 21 . . . Volleys Fired 279 | 2 25 129 14 . 11 . . . . . . . . . . . 8 . 3 38 32 . 3 14 . Largest 2 | 2 2 2 2 . 1 . . . . . . . . . . . 2 . 1 2 1 . 1 2 . Hottest 210 | 80 80 136 83 . 30 . . . . . . . . . . . 120 . 105 210 56 . 55 110 . Shots Fired 468 | 4 42 258 28 . 11 . . . . . . . . . . . 16 . 3 44 32 . 3 27 . Gun 173 | 4 38 90 14 . 11 . . . . . . . . . . . 16 . . . . . . . . Cannon 282 | . . 168 14 . . . . . . . . . . . . . . . 3 44 23 . 3 27 . Launcher 13 | . 4 . . . . . . . . . . . . . . . . . . . 9 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 185 | . 17 90 14 . 11 . . . . . . . . . . . . . . . 23 . 3 27 . Thermal 254 | 4 21 168 14 . . . . . . . . . . . . . . . 3 44 . . . . . Explosive 13 | . 4 . . . . . . . . . . . . . . . . . . . 9 . . . . Electromagnetic 16 | . . . . . . . . . . . . . . . . . 16 . . . . . . . . Robot Hit Streak 19 | 2 10 19 16 . 6 . . . . . . . . . . . 8 . 2 6 6 . . 7 . Robot Miss Streak 6 | 1 2 5 6 . 2 . . . . . . . . . . . 4 . 1 2 5 . . 1 . Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Shots Hit Robots 392 | 3 25 162 16 . 9 12 7 . 9 1 . 2 5 . 9 3 13 9 11 53 22 . . 21 . Core Hits 186 | 3 19 64 10 . 4 5 3 . 4 . . 1 1 . 5 1 5 2 6 24 22 . . 7 . Critical Kills 5 | . . 4 . . . . . . . . . . . . . . . . . 1 . . . . . Critical Parts Destroyed 4 | . . 1 . . . . . . . . . . . . . . . . . . 3 . . . . Critical Strikes 27 | . . 5 . . . 2 2 . 1 . . . 1 . . 1 . . 3 4 5 . . 3 . Meltdown 5 | . . 4 . . . . . . . . . . . . . . . . . 1 . . . . . Destroy 4 | . . 1 . . . . . . . . . . . . . . . . . . 3 . . . . Blast 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Sever 15 | . . . . . . 2 2 . 1 . . . 1 . . 1 . . 3 3 2 . . . . Melee Attacks 248 | . . 8 1 . 2 26 25 . 20 7 1 9 10 . 30 9 2 9 16 46 27 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 246 | . . 8 1 . 2 26 25 . 20 7 1 9 9 . 30 9 2 8 16 46 27 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 24 | . . . 1 . . 5 . . 1 1 . . 3 . 8 . . . 1 2 2 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . . . . . . . 1 4 . . . . . Damage Inflicted 13149 | 34 489 3180 389 . 251 812 301 . 648 127 . 73 246 . 668 129 179 587 440 2254 1513 . . 829 . Guns 1657 | 34 304 772 117 . 251 . . . . . . . . . . . 179 . . . . . . . . Cannons 4673 | . . 2366 206 . . . . . . . . . . . . . . . 70 1003 199 . . 829 . Explosions 1050 | . 185 . . . . . . . . . . . . . . . . . . . 865 . . . . Melee 5549 | . . . 58 . . 812 301 . 648 127 . 73 246 . 668 129 . 587 370 1081 449 . . . . Ramming 220 | . . 42 8 . . . . . . . . . . . . . . . . 170 . . . . . Kinetic 2306 | . 138 772 117 . 251 . . . . . . . . . . . . . . . 199 . . 829 . Thermal 3845 | 34 166 2366 206 . . . . . . . . . . . . . . . 70 1003 . . . . . Explosive 1050 | . 185 . . . . . . . . . . . . . . . . . . . 865 . . . . Electromagnetic 179 | . . . . . . . . . . . . . . . . . 179 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5549 | . . . 58 . . 812 301 . 648 127 . 73 246 . 668 129 . 587 370 1081 449 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . 1 1 . . . . . . . . . 7 7 . 1 1 24 . 2 2 . 1 1 Average Corruption 3 | . . . 1 1 . . . . . . . . . 7 7 . 1 1 5 . 1 2 . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 7 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . Effects 23 | . . . . . . . . . . . . . . . 9 . 1 2 6 . . . . 3 2 Message Errors 7 | . . . . . . . . . . . . . . . 2 . . 1 2 . . . . 2 . Matter Fused 4 | . . . . . . . . . . . . . . . 2 . . . 2 . . . . . . Heat Flow Errors 3 | . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . Energy Discharges 3 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 Data Loss (minor) 4 | . . . . . . . . . . . . . . . 2 . . . 1 . . . . . 1 Data Loss (major) 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1041 | . . 36 . . . 191 10 . 148 87 . 23 87 . 157 . . 221 . 40 41 . . . . Projectiles 37 | . . 36 . . . . . . . . . . . . . . . . . 1 . . . . . Explosions 41 | . . . . . . . . . . . . . . . . . . . . . 41 . . . . Melee 963 | . . . . . . 191 10 . 148 87 . 23 87 . 157 . . 221 . 39 . . . . . Knockbacks 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Impact 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 144 | . 5 . . . . . . . . . . . . . . . . . . . 139 . . . . Shots 4 | . 1 . . . . . . . . . . . . . . . . . . . 3 . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 18 | . . 10 2 . . . . . . . . . . . . . . . . 6 . . . . . Kicked 18 | . . 10 2 . . . . . . . . . . . . . . . . 6 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 394 | 3 58 324 3 . 26 16 . . 42 . . . . 1 394 . 270 198 92 320 343 . . 4 . Average Temperature 82 | 2 22 50 3 . 9 8 . . 18 . . . . 1 138 . 149 108 48 99 96 . . 2 . Received Heat Transfer 1734 | . 270 444 27 . 128 129 . . 6 . . . . . . 36 18 . 90 400 48 . . 108 30 Effects 5 | . . . . . . . . . . . . . . . 1 . . . . 2 2 . . . . Shutdowns 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . Robots Melted 5 | . . 4 . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 5 | . . 4 . . . . . . . . . . . . . . . . . 1 . . . . . Parts Melted 16 | 1 . 12 . . 1 . . . . . . . . . . . . . . 1 1 . . . . Heat Transferred 6148 | 75 375 4255 370 . . . . . . . . . . . . . . . 74 999 . . . . . Parts Sabotaged 7 | . . . . . . . 7 . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Gar Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Gar Res Maximum Alert Level 3 | . 1 3 2 . . . 1 . . . . . . . . . . . . . 3 . . . . Low Security (%) 61 | 100 46 21 . 100 . 100 56 100 . . . . 100 100 100 . . . . 100 67 . 100 100 100 Level 1 15 | . 53 24 21 . . . 43 . . . . . . . . . . . . . 7 . . . . Level 2 10 | . . 16 78 . . . . . . . . . . . . . . . . . 14 . . . . Level 3 13 | . . 37 . . . . . . . . . . . . . . . . . . 11 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 890 | 10 294 890 447 187 . 161 275 134 . . . . 41 14 42 . . . . 118 773 . 17 92 89 Initial 375 | . . 68 375 157 . . 89 107 . . . . 12 14 2 . . . . . 44 . . 8 37 Average 233 | 2 168 485 414 175 . 98 186 114 . . . . 10 10 7 . . . . 46 213 . 2 58 53 Influence Increases 5896 | 10 470 1486 190 44 . 359 216 57 95 5 . 80 63 . 152 300 90 15 170 576 1221 . 46 109 142 Destroy 0b10 Robot/C 2320 | . 140 880 80 . . 100 80 . 60 . . 20 20 . . . 60 . 60 240 480 . . 40 60 Destroy 0b10 Robot/NC 255 | 10 10 80 25 . . 20 . . 10 5 . . 10 . 35 . . 15 5 20 5 . . . 5 Destroy Leader 572 | . 34 240 26 . . 22 . . 10 . . . 10 . 4 . . . . 84 132 . . . 10 Allied During Kill 50 | . . . . . . . . . . . . . 2 . . . . . . . 42 . . . 6 Successful Hack 302 | . 20 16 28 14 . 16 . 12 . . . . . . 49 . . . . 88 45 . 14 . . Select Force Hacks 180 | . 60 90 . 30 . . . . . . . . . . . . . . . . . . . . . Disable Machine 375 | . 15 90 15 . . . . . . . . . . . 15 . . . . . 225 . 15 . . Anti-Garrison Action 100 | . . . . . . . 50 . . . . . . . . . . . . . . . . 50 . Destroy Structure 407 | . 11 15 1 . . 6 26 . . . . . 6 . 34 . . . . 54 232 . 2 4 16 Partial Spotted 210 | . . . 15 . . 30 15 45 . . . . 15 . . . . . . 15 60 . 15 . . Lose Combat Pursuer 1125 | . 180 75 . . . 165 45 . 15 . . 60 . . 15 300 30 . 105 75 . . . 15 45 Influence Decreases 5817 | 10 308 758 675 278 171 231 139 148 209 5 . 60 42 37 154 132 93 182 170 486 616 695 35 53 130 Entered New Map 2221 | . . 94 515 248 171 . 39 98 43 . . . 8 27 2 2 33 167 . . 46 695 . 3 30 Time Decay 2742 | 10 298 654 160 30 . 101 . 40 136 5 . 60 34 10 142 130 60 15 140 382 230 . 25 . 80 Lost Part 514 | . 10 10 . . . 50 100 . 30 . . . . . . . . . 30 74 150 . 10 50 . Lost Ally 190 | . . . . . . 80 . 10 . . . . . . 10 . . . . 30 40 . . . 20 Purge Threat 150 | . . . . . . . . . . . . . . . . . . . . . 150 . . . . Squads Dispatched 48 | . 4 8 2 . . 8 . . . . . . 1 . 4 . . . . 13 6 . 1 . 1 Investigation 27 | . 3 4 1 . . 5 . . . . . . 1 . 3 . . . . 6 2 . 1 . 1 Extermination 6 | . . . . . . 1 . . . . . . . . 1 . . . . 3 1 . . . . Reinforcement 15 | . 1 4 1 . . 2 . . . . . . . . . . . . . 4 3 . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Gar Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Gar Res Distress Signals 21 | . 3 5 . . . 4 . 1 . . . . . . . . . . . 6 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 326 | . 23 62 8 . 16 44 15 2 9 . . 4 1 6 4 14 4 . 12 42 38 . . 13 9 Peak Tracking Total 13 | . 8 6 3 . 5 13 5 3 9 . . 3 1 6 1 7 3 . 5 7 8 . . 11 7 Tactical Retreats 48 | . 6 3 . . . 6 3 . 3 . . 3 . . 1 8 1 . 2 6 4 . . 1 1 ECM-based Alert Blocks 34 | . . . . . . 13 3 . . . . . . . . . . . . 9 9 . . . . Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Gar Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Gar Res Traps Triggered 14 | . 1 1 . . . 1 3 . . . . . 1 . 1 . . . . 3 . . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 5 | . . . . . . . . . 2 . . . . . . 1 . . 2 . . . . . . Traps Extracted 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Installed 11 | . . . . . . . . . 5 . . . . . . 1 . . 5 . . . . . . Triggered 5 | . . . . . . . . . 2 . . . . . . 1 . . 2 . . . . . . Most Traps Carried 4 | . . . . . . . . . 4 4 4 4 4 4 4 4 4 4 4 . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Gar Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Gar Res Machines Disabled 31 | . 1 8 1 . 2 . 1 . . . . . . . 1 . . . . . 15 . 1 1 . Max in Single Turn 3 | . 1 1 1 . 1 . 1 . . . . . . . 1 . . . . . 3 . 1 1 . Garrison Access 3 | . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . Garrison Relay 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Gar Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Gar Res Machines Accessed 95 | . 8 11 6 3 1 8 . 1 2 . . . 6 . 9 1 1 4 . 19 13 . 1 . 1 Terminals 47 | . 6 7 5 2 . 2 . 1 . . . . 3 . 5 . . . . 8 8 . . . . Fabricators 6 | . . . . . . . . . . . . . . . . . . . . 3 3 . . . . Repair Stations 3 | . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . Recycling Units 22 | . 2 2 . 1 . 4 . . . . . . 1 . 3 . . . . 6 2 . . . 1 Scanalyzers 2 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access 6 | . . . 1 . . 1 . . . . . . 1 . 1 . . . . 1 . . 1 . . Total Hacks 223 | . 23 30 10 6 10 10 . 4 4 . . . 13 . 24 1 1 17 . 36 29 . 4 . 1 Successful 151 | . 15 15 6 2 10 8 . 2 4 . . . 10 . 13 1 1 17 . 28 17 . 1 . 1 Failed 71 | . 8 14 4 4 . 2 . 2 . . . . 3 . 11 . . . . 8 12 . 3 . . Catastrophic 6 | . . 1 2 1 . . . . . . . . . . . . . . . 1 . . 1 . . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 114 | . 20 19 1 6 . 9 . 3 . . . . 6 . 16 . . . . 19 14 . . . 1 Terminals 124 | . 19 19 9 5 . 4 . 4 . . . . 6 . 18 . . . . 20 20 . . . . Fabricators 11 | . . . . . . . . . . . . . . . . . . . . 5 6 . . . . Repair Stations 6 | . . 3 . . . 1 . . . . . . . . . . . . . 2 . . . . . Recycling Units 26 | . 4 2 . 1 . 4 . . . . . . 1 . 3 . . . . 7 3 . . . 1 Scanalyzers 11 | . . 6 . . . . . . . . . . 5 . . . . . . . . . . . . Garrison Access 12 | . . . 1 . . 1 . . . . . . 1 . 3 . . . . 2 . . 4 . . Terminal Hacks 59 | . 4 1 5 . 10 . . . 4 . . . 1 . 1 1 1 17 . 8 6 . . . . Record 18 | . . . . . 10 . . . 3 . . . . . . . . 5 . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 7 | . 2 . . . . . . . . . . . . . . . . 4 . 1 . . . . . Open Door 9 | . . . 5 . . . . . 1 . . . . . . 1 1 . . 1 . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Locate Traps 7 | . 2 1 . . . . . . . . . . . . . . . . . 3 1 . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Extermination Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 4 | . . . . . . . . . . . . . . . . . . . . 1 3 . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . . . . . . . . 3 2 . . . . Network Status 4 | . . . . . . . . . . . . . . . . . . . . 2 2 . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 4 | . . 2 . . . . . . . . . . . . . . . . . 2 . . . . . Scan Component 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Repair 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . 3 . . . . . . . . . . 4 . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Study 5 | . . 3 . . . . . . . . . . 2 . . . . . . . . . . . . Garrison Access Hacks 5 | . . . 1 . . 1 . . . . . . 1 . . . . . . 1 . . 1 . . Unlock Access 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Seal Access 3 | . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . Unauthorized Hacks 71 | . 11 9 . 2 . 7 . 2 . . . . 4 . 12 . . . . 14 9 . . . 1 Terminals 46 | . 9 6 . 1 . 2 . 2 . . . . 3 . 9 . . . . 7 7 . . . . Track 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Assimilate 7 | . . 1 . . . . . 1 . . . . 1 . 1 . . . . 3 . . . . . Botnet 9 | . 3 . . . . 1 . . . . . . . . 2 . . . . 2 1 . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Operators 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Skim 26 | . 5 5 . 1 . 1 . 1 . . . . 2 . 5 . . . . 1 5 . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Patch 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 22 | . 2 2 . 1 . 4 . . . . . . 1 . 3 . . . . 6 2 . . . 1 Tunnel 5 | . 2 2 . 1 . . . . . . . . . . . . . . . . . . . . . Fedlink 13 | . . . . . . 3 . . . . . . 1 . 3 . . . . 6 . . . . . Scrapoids 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scraphulk 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 4 8 3 2 . 3 . 1 . . . . 2 . 5 . . . . 12 10 . 1 . . Full Trace Events 5 | . . 1 2 1 . . . . . . . . . . . . . . . . . . 1 . . Feedback Events 3 | . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . Corruption 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . . . . . . . . . 169 . . . . . Total Robot Build Rating 18 | . . . . . . . . . . . . . . . . . . . . 18 . . . . . Part Schematics Acquired 22 | . . 2 . . . . . . . . 15 . 1 . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . 3 . . . . . . . . . . 2 . . . . . . . . . . . . Parts Repaired 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Time 38 | . . 16 . . . . . . . . . . . . . . . . . 22 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Gar Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Gar Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . 5 . . . . . . . . . . . . . . . . 3 . Machine Destruction 8 | . . . . . . . 5 . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Gar Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Gar Res Total Allies 15 | . . . . . . 5 . 1 . . . . 1 . 1 . . . . 4 2 . . . 1 Largest Group 4 | . . . . . . 4 . 1 . . . . 1 . 1 . . . . 3 2 . . . 1 Highest-Rated Group 224 | . . . . . . 112 . 26 . . . . 41 . 10 . . . . 90 224 . . . 139 Highest-Rated Ally 139 | . . . . . . 28 . 26 . . . . 41 . 10 . . . . 30 123 . . . 139 Initial UFD Resources 83 | . . . . . . 24 37 37 37 37 37 40 40 50 50 58 58 58 61 61 83 73 76 76 76 Total Orders 4 | . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . RETURN 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Ally Attacks 95 | . . . . . . 19 . . . . . . 4 . . . . . . 4 54 . . . 14 Total Damage 3574 | . . . . . . 324 . . . . . . 96 . . . . . . 134 2216 . . . 804 Kills 22 | . . . . . . 3 . . . . . . 1 . . . . . . 1 13 . . . 4 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Gar Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Gar Res Active Infowar (turns) 6348 | 3 577 1051 . . . 85 96 17 327 91 183 159 81 28 616 336 137 92 487 1387 509 . 29 57 . Sensors 4547 | . . . . . . 25 . 17 327 91 183 159 81 28 616 324 137 90 487 1387 509 . 29 57 . Structural 1429 | . . . . . . . . . . . . . . . 571 336 137 92 293 . . . . . . Seismic 1631 | 3 577 1051 . . . . . . . . . . . . . . . . . . . . . . . Cloaking 331 | . . . . . . . . . . . . . . . . . . . . . 331 . . . . ECM 1270 | . . . . . . 60 96 . . . . . . . 52 . . . . 555 507 . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . . 1 1 1 2 . . . 1 . . 1 . . . . . . Drone Launches 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Gar Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Gar Res Turns Passed 10097 | 41 701 2439 330 64 857 235 180 86 327 91 183 159 81 28 616 336 137 92 487 1419 553 5 217 260 173 Spaces Moved 12476 | 53 550 1552 305 184 1242 466 169 183 498 258 622 426 203 102 877 822 342 159 606 1235 931 10 252 148 281 Core 1227 | 53 542 42 . . . . . . . . . . . . . . . . . . 33 10 207 59 281 Treads 22 | . 8 . . . . . . . . . . . . . . . . . . . . . . 14 . Legs 2649 | . . 1510 192 . . . . . . . . . . . . . . . 5 822 . . 45 75 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2520 | . . . . . . . . . . . . . . . 596 822 342 159 601 . . . . . . Flight 6058 | . . . 113 184 1242 466 169 183 498 258 622 426 203 102 281 . . . . 413 898 . . . . Fastest Speed 15 | 50 50 50 34 34 34 25 24 28 21 27 27 27 27 27 26 15 26 30 16 31 31 50 50 50 50 Average Speed 50 | 50 51 106 79 34 34 28 28 28 25 27 27 27 27 27 26 26 26 30 61 89 31 50 62 116 50 Slowest Speed 260 | 50 160 120 180 34 34 101 107 28 28 27 27 27 27 27 38 86 30 30 260 190 114 50 120 240 50 Overloaded Moves 42 | . . . . . . . . . . . . . . . . 21 . . 21 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 23 | . . . . 1 2 7 2 2 . . . . 2 3 . . . . . 2 2 . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 46 | 3 93 96 54 40 79 17 27 7 70 46 79 60 7 92 29 66 59 60 68 51 57 5 6 30 9 Regions Visited 25 Branch Regions 13 Pre-discovered Areas 15 | . 3 3 . 1 . 1 . . 1 . 1 . . . . . . 3 . . 2 . . . . Known Exits Taken 17 | . . . 1 1 1 1 . 1 1 1 1 1 . . 1 1 1 1 1 1 . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . Scrap Searched 17 | . . . . . 5 . . . 1 . 2 1 . . . 2 3 . 3 . . . . . . Spaces Dug 98 | . . 7 . . . 6 6 . 9 6 . 5 3 . 17 6 2 . 3 16 12 . . . . Terrain Destroyed 200 | . 16 7 1 . . 6 6 . 9 6 . 5 3 . 17 6 2 . 3 27 82 . 2 2 . Melee 93 | . . 7 . . . 6 6 . 9 6 . 5 3 . 17 6 2 . 3 11 12 . . . . Projectile 22 | . . . 1 . . . . . . . . . . . . . . . . 16 1 . 2 2 . AOE 85 | . 16 . . . . . . . . . . . . . . . . . . . 69 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Gar Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Gar Res Total 15397 | 60 923 2083 366 183 1663 506 244 215 654 264 633 459 219 98 1231 931 368 191 701 1448 1121 9 307 208 312 Wait 1913 | . 329 289 21 . 388 . 9 31 126 . 3 23 4 . 286 85 11 . 45 60 118 . 41 19 25 Move 12412 | 52 549 1551 304 181 1238 454 164 178 497 257 621 425 199 96 876 821 341 158 605 1229 927 9 252 147 281 Hop 18 | . . . . 1 1 5 2 2 . . . . 2 2 . . . . . 2 1 . . . . Pick Up 88 | 1 5 21 1 . 7 4 3 . . . 1 . 1 . 9 3 2 8 4 13 1 . 3 . 1 Fast Attach 92 | 5 5 8 4 1 2 3 8 1 4 . 4 . 1 . 11 1 . 1 4 14 3 . 5 3 4 Attach 49 | . 2 2 1 . 2 6 4 2 1 . 1 . . . 1 . . . 4 18 4 . 1 . . Detach 10 | . 1 1 1 . 1 1 . . 1 . . . . . . 1 . . . 2 . . . 1 . Swap 93 | . 3 29 7 . 3 4 2 . . . . 2 . . 5 8 3 10 6 7 4 . . . . Drop 126 | . 4 35 10 . 8 3 1 1 . . 2 . 2 . 13 2 1 5 11 19 3 . 2 3 1 Fire 279 | 2 25 129 14 . 11 . . . . . . . . . . . 8 . 3 38 32 . 3 14 . Melee 239 | . . 8 1 . 2 26 25 . 20 7 1 9 10 . 30 9 2 9 14 39 27 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 18 | . . 10 2 . . . . . . . . . . . . . . . . 6 . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 48 | . . . . . . . 26 . . . . . . . . . . . . 1 . . . 21 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 12 | . . . . . . . . . 5 . . . . . . 1 . . 5 . 1 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / Min / Sub) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Storage -9/Recycling (discovered 2 exits: Fac / *Scr) -9/Scraptown -6/Factory -6/Garrison -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / Upp) -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x2 / *Upp x2 / *Ext x2 / *Arm) -4/Armory (discovered 2 exits: *Res / [*Lab]) -4/Lab -3/Research -3/Garrison -3/Research (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 5) 206 | -10/Materials | Discovered new exit (range 8) 302 | -10/Materials | Build established: Mutant 307 | -10/Materials | Core integrity fell below 50% 433 | -10/Materials | Discovered new exit (range 15) 479 | -10/Materials | Identified exit to Mines 479 | -10/Materials | Identified exit to Subcaves 567 | -10/Materials | Learned Storage emergency access door positions 595 | -10/Materials | Learned Storage emergency access door positions 614 | -10/Materials | Learned Storage security intel 618 | -10/Materials | Build established: Scavenger-Mutant 646 | -10/Materials | Learned 4 Subcaves zone layouts 675 | -10/Materials | Learned location of 1 exit from Recycling 743 | -10/Materials | Entered another Materials area 743 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 744 | -9/Materials | Identified exit to Mines 963 | -9/Materials | Discovered new exit (range 10) 1380 | -9/Materials | Central database locked down 1781 | -9/Materials | Discovered new exit (range 5) 2183 | -9/Materials | Discovered new exit (range 12) 2305 | -9/Materials | Discovered new exit (range 11) 2501 | -9/Materials | Identified exit to Materials 2501 | -9/Materials | Learned location of 1 exit from Materials 2531 | -9/Materials | Learned 2 Storage zone layouts 2550 | -9/Materials | Learned Storage trap positions 2559 | -9/Materials | Learned Storage trap positions 2560 | -9/Materials | Learned 4 Recycling zone layouts 2571 | -9/Materials | Learned location of Zion (-6) 2592 | -9/Materials | Learned location of 1 exit from Recycling 2731 | -9/Materials | Repaired Cooling System 3182 | -9/Materials | Entered Storage 3183 | -9/Storage | Identified exit to Recycling 3184 | -9/Storage | Loaded intel: 20 trap records 3364 | -9/Storage | Used back door to open Recycling access 3413 | -9/Storage | Build established: Mutant 3512 | -9/Storage | Entered Recycling 3513 | -9/Recycling | Identified exit to Factory 3513 | -9/Recycling | Identified exit to Scraptown 3568 | -9/Recycling | Scanned before Scraplab entrance 3573 | -9/Recycling | Entered Scraplab 3576 | -9/Recycling | Entered Scraptown 3576 | -9/Scraptown | System corruption cleaned by C-Scrubber 3622 | -9/Scraptown | Visited UFD Registry 3622 | -9/Scraptown | Registered with UFD as "Carboncircuit" 3627 | -9/Scraptown | Visited Cyclists 3631 | -9/Scraptown | Entered Cyclist Reading Room 3638 | -9/Scraptown | Visited Comm Corps 3651 | -9/Scraptown | Visited Supply Room 3665 | -9/Scraptown | Discovered new exit (range 11) 3683 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3743 | -9/Scraptown | Visited Junk Repository 3748 | -9/Scraptown | Visited Curators Association 3759 | -9/Scraptown | Visited Research Penetration Think Tank 3767 | -9/Scraptown | Visited Chapter 10 3772 | -9/Scraptown | Visited Scrap Suit Storage 3777 | -9/Scraptown | Visited A0-MCA Data Center 3779 | -9/Scraptown | Given a B rating by A0-MCA 3782 | -9/Scraptown | Found A0-MCA's Component Scanner 3788 | -9/Scraptown | Visited Science Testing Area 3793 | -9/Scraptown | Visited Scrapoid Research Area 3798 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3801 | -9/Scraptown | Found DCF Scrap (27 items) 3808 | -9/Scraptown | Visited Junk Repository 3901 | -9/Scraptown | Visited Awakened 3907 | -9/Scraptown | Visited Spacefarers 3941 | -9/Scraptown | Met Optimus 3941 | -9/Scraptown | Accepted into 0bPrime 4341 | -9/Scraptown | Civil war broke out across Scraptown 4347 | -9/Scraptown | Found DM-GVY's Chainsaw 4352 | -9/Scraptown | Found PL-3XN's Ring of Power 4402 | -9/Scraptown | Core integrity fell below 50% 4432 | -9/Scraptown | Identified exit to Factory 4433 | -9/Scraptown | Entered Factory 4433 | -6/Factory | Evolved 6 slots: Propulsion x3, Utility x3 4447 | -6/Factory | Loaded intel: 8 recycling unit locations 4455 | -6/Factory | Lost 5 allies 4498 | -6/Factory | Scrapoids reinforcements arrived? 4617 | -6/Factory | Learned location of Protoforge (-2) 4668 | -6/Factory | Identified exit to Garrison 4668 | -6/Factory | Entered Garrison 4688 | -6/Garrison | Garrison Relay disabled 4692 | -6/Garrison | Triggered checkpoint 4824 | -6/Garrison | Triggered checkpoint 4845 | -6/Garrison | Discovered new exit (range 10) 4847 | -6/Garrison | Identified exit to Factory 4848 | -6/Garrison | Entered Factory 4870 | -6/Factory | Lost 8 parts (1p5n1u1w) 4911 | -6/Factory | Discovered new exit (range 16) 4934 | -6/Factory | Identified exit to Lower Caves 4934 | -6/Factory | Entered Lower Caves 4946 | -6/Lower Caves | Core integrity fell below 50% 5065 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5245 | -6/Lower Caves | Entered an active Warlord outpost 5249 | -6/Lower Caves | Learned Factory terminal intel 5255 | -6/Lower Caves | Build established: Scavenger-Sprinter 5257 | -6/Lower Caves | Discovered new exit (range 14) 5260 | -6/Lower Caves | Identified exit to Lower Caves 5261 | -6/Lower Caves | Entered another Lower Caves area 5296 | -6/Lower Caves | Learned location of 1 exit from Factory 5345 | -6/Lower Caves | Discovered new exit (range 11) 5350 | -6/Lower Caves | Identified exit to Zion 5352 | -6/Lower Caves | Entered Zion 5374 | -6/Zion | Discovered new exit (range 11) 5454 | -6/Zion | Turned away by Imprinter 5470 | -6/Zion | Given the Hacking Drone Bay 5470 | -6/Zion | Found Prototype Device 5470 | -6/Zion | Identified Hacking Drone Bay 5487 | -6/Zion | Learned Factory emergency access door positions 5489 | -6/Zion | Learned location of Warlord (-4) 5504 | -6/Zion | Learned location of 1 exit from Factory 5535 | -6/Zion | Identified exit to Proximity Caves 5535 | -6/Zion | Entered Proximity Caves 5576 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5645 | -5/Proximity Caves | Learned Factory terminal intel 5658 | -5/Proximity Caves | Build established: Hacker-Sprinter 5661 | -5/Proximity Caves | Learned Factory garrison access intel 5689 | -5/Proximity Caves | Discovered new exit (range 15) 5694 | -5/Proximity Caves | Identified exit to Factory 5694 | -5/Proximity Caves | Entered Factory 5694 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5695 | -5/Factory | Identified exit to Upper Caves 5695 | -5/Factory | Identified exit to Factory 5697 | -5/Factory | Loaded intel: 26 terminal locations 5698 | -5/Factory | Loaded intel: 4 garrison access locations 5742 | -5/Factory | Discovered exit to Factory (range 9) 5746 | -5/Factory | Identified exit to DSF 5752 | -5/Factory | Loaded intel: 8 recycling unit locations 5775 | -5/Factory | Sucked down chute 5775 | -5/Factory | Entered Waste 5778 | -5/Waste | Spotted C-40 Crusher 5783 | -5/Waste | Spotted C-40 Crusher 5785 | -5/Waste | Spotted C-40 Crusher 5788 | -5/Waste | Spotted C-40 Crusher 5790 | -5/Waste | EMP discharged 5790 | -5/Waste | Spotted C-40 Crusher 5790 | -5/Waste | Spotted C-40 Crusher 5796 | -5/Waste | Discovered new exit (range 11) 5803 | -5/Waste | Identified exit to Factory 5803 | -5/Waste | Entered Factory 5804 | -5/Factory | Loaded intel: 26 terminal locations 5832 | -5/Factory | Discovered exit to Upper Caves (range 12) 5868 | -5/Factory | Loaded intel: 8 recycling unit locations 6126 | -5/Factory | Discovered exit to Factory (range 8) 6198 | -5/Factory | Learned 4 Quarantine zone layouts 6247 | -5/Factory | Learned location of 1 exit from Proximity Caves 6288 | -5/Factory | Learned Testing trap positions 6318 | -5/Factory | Learned Extension stockpile data 6336 | -5/Factory | Learned Research trap positions 6363 | -5/Factory | Learned Extension security intel 6400 | -5/Factory | Learned Extension non-interactive machine intel 6419 | -5/Factory | Entered Upper Caves 6434 | -5/Upper Caves | Build established: Scout 6476 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6509 | -5/Upper Caves | Learned Factory terminal intel 6752 | -5/Upper Caves | Discovered new exit (range 8) 6754 | -5/Upper Caves | Identified exit to Upper Caves 6755 | -5/Upper Caves | Entered another Upper Caves area 6760 | -5/Upper Caves | Encountered a Warlord checkpoint 6776 | -5/Upper Caves | Found DCF Scrap (14 items) 6811 | -5/Upper Caves | Spotted B-75 Beast 6853 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6869 | -5/Upper Caves | Discovered new exit (range 8) 6891 | -5/Upper Caves | Identified exit to Zhirov 6892 | -5/Upper Caves | Entered Zhirov 6895 | -5/Zhirov | Discovered new exit (range 3) 6901 | -5/Zhirov | Met Zhirov 6908 | -5/Zhirov | Learned location of Quarantine (-2) 6908 | -5/Zhirov | Learned location of Testing (-3) 6909 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6914 | -5/Zhirov | Found Alien Artifact 6914 | -5/Zhirov | Identified Integrated Reactor 6914 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6920 | -5/Zhirov | Found Alien Artifact 6984 | -5/Zhirov | Identified exit to Proximity Caves 6984 | -5/Zhirov | Entered Proximity Caves 7036 | -4/Proximity Caves | Found Alien Artifact 7036 | -4/Proximity Caves | Identified Core Expander 7036 | -4/Proximity Caves | Installed Core Expander, added new Propulsion slot 7187 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7410 | -4/Proximity Caves | Spotted B-86 Titan 7458 | -4/Proximity Caves | System corruption reached 10% 7471 | -4/Proximity Caves | Entered Factory 7471 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7472 | -4/Factory | Loaded intel: 27 terminal locations 7890 | -4/Factory | Discovered new exit (range 11) 7926 | -4/Factory | Identified exit to Research 7927 | -4/Factory | Fabricated B-60 Warrior? 7988 | -4/Factory | Discovered new exit (range 10) 7996 | -4/Factory | Identified exit to Extension 8040 | -4/Factory | Build established: Scavenger-Mutant 8046 | -4/Factory | Discovered exit to Research (range 16) 8157 | -4/Factory | Discovered new exit (range 11) 8232 | -4/Factory | Loaded intel: 8 recycling unit locations 8350 | -4/Factory | Discovered new exit (range 6) 8355 | -4/Factory | Identified exit to Upper Caves 8452 | -4/Factory | Spotted B-86 Titan 8455 | -4/Factory | Found Exp. Signal Interpreter 8632 | -4/Factory | Spotted B-86 Titan 8713 | -4/Factory | Lost 4 parts (2n1u1w) 8788 | -4/Factory | Identified exit to Armory 8840 | -4/Factory | Watched by a mysterious "MATRIX" hacker 8862 | -4/Factory | Repaired Mak. Axe? 8890 | -4/Factory | Entered Armory 8910 | -4/Armory | Scraphulk reinforcements arrived? 9072 | -4/Armory | Learned Quarantine terminal intel 9102 | -4/Armory | Build established: Hacker-Sprinter 9108 | -4/Armory | Learned location of 1 exit from Upper Caves 9134 | -4/Armory | Learned location of Extension (-4) 9153 | -4/Armory | Learned Factory trap positions 9154 | -4/Armory | Learned Testing stockpile data 9155 | -4/Armory | Learned Testing emergency access door positions 9156 | -4/Armory | Learned Research scanalyzer intel 9161 | -4/Armory | Learned Factory recycling unit intel 9176 | -4/Armory | Learned Quarantine stockpile data 9253 | -4/Armory | Discovered exit to Research (range 17) 9272 | -4/Armory | Scraphulk reinforcements arrived? 9363 | -4/Armory | Spotted B-86 Titan 9399 | -4/Armory | Core integrity fell below 50% 9414 | -4/Armory | Destroyed 8 combat bots 9431 | -4/Armory | Lost 13 parts (2p5n4u2w) 9442 | -4/Armory | Identified Transdimensional Reconstructor 9442 | -4/Armory | Warped through subspace to slip node 9442 | -4/Armory | Discovered new exit (range 1) 9443 | -4/Armory | Entered Lab 9443 | -4/Lab | Discovered exit to Research (range 9) 9448 | -4/Lab | Entered Research 9448 | -3/Research | Evolved 2 slots: Utility x2 9449 | -3/Research | Loaded intel: 80 trap records 9450 | -3/Research | Loaded intel: 6 scanalyzer locations 9664 | -3/Research | Build established: Mutant 9665 | -3/Research | Identified exit to Garrison 9665 | -3/Research | Adv. System Shield fried by hacking feedback 9665 | -3/Research | Entered Garrison 9703 | -3/Garrison | Triggered checkpoint 9765 | -3/Garrison | Garrison Relay disabled 9820 | -3/Garrison | Spotted B-86 Titan 9909 | -3/Garrison | Lost 3 parts (2n1u) 9911 | -3/Garrison | Core integrity fell below 50% 9917 | -3/Garrison | Core integrity fell below 20% 9920 | -3/Garrison | Discovered new exit (range 10) 9925 | -3/Garrison | Entered Research 9940 | -3/Research | Scraphulk reinforcements arrived 10061 | -3/Research | Spotted B-86 Titan 10083 | -3/Research | Discovered new exit (range 9) 10098 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 09968_ Acquired Com. Particle Reactor. 09970_ Slug penetrates Wall. 09974_ Penetrated by Slug. 09989_ ALERT: All DSF locations entering lockdown mode. 09993_ Slug penetrates 03R03-K. 09997_ Acquired Biometal Leg. 10001_ Slug penetrates 03R03-K. 10004_ System corrupted: Component data lost. 10005_ Slug penetrates Wall. 10015_ Acquired 103 matter. 10016_ Acquired 46 matter. 10017_ Acquired Myomer Leg. 10018_ Acquired 4 matter. 10020_ Component scanned: Wheel [K-01 Serf]. 10020_ Acquired 31 matter. 10020_ Acquired 11 matter. 10083_ EXIT=FOUND 10083_ Penetrated by Slug. 10083_ Slug penetrates Antiparticle Reservoir. Map ----- +----------------------------------------------------+ | ????? """?????????????????????????????????????? | | ????? 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""" #?? ????????# ##????# #???? | | ??"" """ #? ???????# #?????# #???? | | ?? #? """???????# #?????# #???? | | ?? ? # """" ??????# #?????# #???? | | ???##?###### """" ??????# #?????# #???? | | ???????????# """ ?????# #?????# #???? | | ???????????# ??? ?????# #?????# #???? | | ???????????# ?????*#????# #?????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 50 Energy Generation 55 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 4 EM Shielding 3 Corruption Containment 8 Corruption Block 15 Armor Coverage 150 Propulsion Shielding 66 Phase Shifting 10 Evasion (%) 77 Targeting Accuracy 6 Recoil Reduction 1 Salvage Targeting 4 Offensive Hacking 33 Defensive Hacking 14 Trap Extractor Capacity 4 Item Schematics ----------------- Hrd. Light Armor Plating | -9/Materials | Extracted Plasma Cutter | -9/Materials | Extracted Adv. Melee Analysis Suite | -6/Zion | Archive Lance | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Phase Gun | -6/Zion | Archive Antigrav System | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Mak. ECM Suite | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ R-06 Scavenger | -6/Zion | Archive X-62 Marksman | -6/Zion | Archive E-15 Imp | -6/Zion | Archive H-88 Terminator | -6/Zion | Archive Fabricated ------------ B-60 Warrior | x3 | -4/Factory | Preloaded Repaired ---------- Cooling System | 28% | -9/Materials Mak. Axe | 32% | -4/Factory Studied --------- Aluminum Leg | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked VTOL Module | -5/Factory | Hacked Mic. Fission Core | -5/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Core Expander Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed PlatingRingShielding Manual? 0 Play Time 02:22:48 Cumulative 363.7 hours Start 2026.08.04 @ 11:40:40 End 2026.08.04 @ 14:03:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 175 Rogue 175 Adventurer 0 Explorer 0 Win Type - Total 29 Types 13/0/7/1/5/1/0/0/0/2 Lore% 89 Gallery% 79 Achievement% 88 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0df6d1a9-430e-4e02-9e1c-72049aff8192