Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.26 @ 14:03:13 // Halloween2019/Abominations Player: PhenomPhear Result: Destroyed by Minor Abomination with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (807) 807 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2477 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 225/300 Energy 99/100 System Corruption 7% Temperature Cool (9) Location -8/Materials Parts ------- Power (1) Propulsion (4) Light Treads Advanced Treads Advanced Treads Advanced Treads Utility (3) Improved Heat Sink Weapon (3) Katana Inventory (4) Light Treads Large Storage Unit Flak Cannon Mini Grenade Launcher Peak State ------------ Power Improved Ion Engine Propulsion Light Treads Advanced Treads Advanced Treads Advanced Treads Utility Improved Heat Sink Large Storage Unit High-capacity Storage Unit Weapon Flak Cannon Flak Cannon Flak Cannon Inventory Light Ion Engine Improved Ion Engine Light Treads Light Treads Small Matter Pod High-capacity Matter Pod Beam Rifle Shotgun Flak Cannon Flak Cannon Mini Grenade Launcher Katana [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Advanced Treads Treads Advanced Treads Hover Unit Improved Hover Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Armor Integrity Analyzer Weapon Flak Cannon Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 36 | 6 6 15 9 Power 5 | 1 . 1 3 Engine 5 | 1 . 1 3 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 1 7 2 Treads 11 | 2 1 6 2 Leg . | . . . . Wheel . | . . . . Hover 1 | . . 1 . Flight . | . . . . Utility 6 | 1 1 2 2 Device 1 | . . . 1 Storage 4 | 1 . 2 1 Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 4 5 2 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 5 | 1 2 2 . Ballistic Cannon 4 | . . 3 1 Launcher 2 | . 2 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . 4 . 1 Power 1 | . 1 . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 3 | . 3 . . Highest Loss Streak 3 | . 3 . 1 Average Slot Usage (%) 90 | . 79 82 97 Engine 10 | . 13 11 8 Treads 29 | . 18 28 34 Device 4 | . . . 7 Storage 15 | . 14 13 17 Processor 5 | . 10 11 1 Energy Gun 1 | . 8 . . Ballistic Gun 4 | . 11 7 . Ballistic Cannon 16 | . . 9 25 Naked Turns . | . . . . Heaviest Build 74 | 11 13 47 74 Greatest Support 86 | 40 40 64 86 Greatest Overweight (x) 3 | 2 3 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 18 | 6 6 16 18 Average Capacity 12 | 5 6 7 17 Most Carried 13 | 2 3 10 13 Average Carried 6 | . 2 4 9 Final Capacity 4 | . . . 4 Final Carried 4 | . . . 4 Class Distribution -------------------- 57% | Mutant 42% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1596 | 191 112 283 1010 Remotely . | . . . . Salvage Created 233 | . 34 18 181 Parts 20 | . 7 3 10 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 13 | . 1 1 11 Melee 1 | . . . 1 Guns 1 | . . 1 . Cannons 10 | . . . 10 AOE 1 | . 1 . . Classes Destroyed 4 | . 1 . 3 Tunneler 1 | . . . 1 Grunt 5 | . . . 5 Hunter 1 | . . . 1 Abomination 7 | . 1 1 5 Best Kill Streak 4 | . 1 1 4 Combat Bots Only 3 | . 1 1 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 5722 | . 710 451 4561 Core 794 | . 160 75 559 Absorbed by Shields . | . . . . Core Remaining (%) 72 | 100 36 81 . Volleys Fired 83 | . 15 9 59 Largest 3 | . 2 2 3 Hottest 132 | . 60 67 132 Shots Fired 211 | . 23 13 175 Gun 27 | . 18 9 . Cannon 179 | . . 4 175 Launcher 5 | . 5 . . Special . | . . . . Kinetic 198 | . 10 13 175 Thermal 8 | . 8 . . Explosive 5 | . 5 . . Electromagnetic . | . . . . Robot Hit Streak 23 | . 6 6 23 Robot Miss Streak 57 | . 3 6 57 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 175 | . 10 10 155 Core Hits 127 | . 11 3 113 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 1 | . . . 1 Impact . | . . . . Slashing 1 | . . . 1 Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3817 | . 322 187 3308 Guns 236 | . 113 123 . Cannons 3177 | . . 61 3116 Explosions 196 | . 196 . . Melee 99 | . . . 99 Ramming 109 | . 13 3 93 Kinetic 3350 | . 50 184 3116 Thermal 63 | . 63 . . Explosive 196 | . 196 . . Electromagnetic . | . . . . Impact . | . . . . Slashing 99 | . . . 99 Piercing . | . . . . Highest Corruption 7 | . . . 7 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Effects 13 | . . . 13 Message Errors 3 | . . . 3 Matter Fused 2 | . . . 2 Heat Flow Errors 1 | . . . 1 Energy Discharges 2 | . . . 2 Data Loss (minor) 1 | . . . 1 Misfires 1 | . . . 1 Targeting Errors 3 | . . . 3 Overload Shots . | . . . . Overflow Damage 50 | . . . 50 Projectiles . | . . . . Explosions . | . . . . Melee 50 | . . . 50 Knockbacks 80 | . 1 . 79 Impact 1 | . 1 . . Kinetic 76 | . . . 76 Secondary 3 | . . . 3 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 25 | . 8 1 16 Targets Rammed 27 | . 8 1 18 Kicked . | . . . . Crushed 2 | . . . 2 Highest Temperature 670 | . 670 . 600 Average Temperature 133 | . 206 . 89 Received Heat Transfer 1455 | . 225 48 1182 Effects 15 | . 9 . 6 Shutdowns 3 | . 2 . 1 Interference 7 | . 5 . 2 Matter Decay 2 | . 1 . 1 Short Circuit 1 | . . . 1 Damage (minor) 1 | . 1 . . Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 49 | . 49 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 195 | . 45 27 195 Average Influence 38 | . 6 18 63 Maximum Alert Level . | . . . . Low Security (%) 100 | . . . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 32 | . 10 3 19 Investigation 4 | . 2 . 2 Extermination . | . . . . Reinforcement 11 | . 6 2 3 Assault 11 | . 2 1 8 Garrison 6 | . . . 6 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 23 | . 3 8 12 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 71 | . 11 12 48 Peak Tracking Total 12 | . 6 6 12 Tactical Retreats 10 | . . 2 8 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 1 | . 1 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . 1 . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . 2 . 1 Max in Single Turn 2 | . 2 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 3 | . 2 1 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 4 1 . Successful 4 | . 3 1 . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . . 1 . Terminals 4 | . 3 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Locate Traps 1 | . 1 . . Disarm Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . . 2 . Terminals 1 | . . 1 . Disrupt 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 1 | . 1 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1819 | 89 345 439 946 Spaces Moved 866 | 53 169 244 400 Core 10 | 7 2 . 1 Treads 841 | 46 167 229 399 Legs . | . . . . Wheels . | . . . . Hover 15 | . . 15 . Flight . | . . . . Fastest Speed 50 | 50 160 80 50 Average Speed 152 | 150 160 151 150 Slowest Speed 200 | 160 200 160 165 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 5 33 27 43 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 27 | . 27 . . Melee . | . . . . Projectile . | . . . . AOE 27 | . 27 . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1117 | 60 200 292 565 Wait 63 | . 1 9 53 Move 863 | 52 168 243 400 Hop . | . . . . Pick Up 21 | 2 1 8 10 Fast Attach 16 | 6 3 6 1 Attach 9 | . 2 3 4 Detach 4 | . 1 1 2 Swap 11 | . 1 6 4 Drop 19 | . . 6 13 Fire 83 | . 15 9 59 Melee 1 | . . . 1 Ram . | . . . . Kick . | . . . . Crush 27 | . 8 1 18 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 343 | -10/Materials | Core integrity fell below 50% 354 | -10/Materials | Discovered new exit (range 12) 435 | -10/Materials | Entered another Materials area 435 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 461 | -9/Materials | Lost 3 parts (1p2w) 643 | -9/Materials | Discovered new exit (range 6) 700 | -9/Materials | Discovered new exit (range 14) 874 | -9/Materials | Entered another Materials area 874 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 939 | -8/Materials | Garrison activated, responded to threat 1284 | -8/Materials | Garrison activated, responded to threat 1324 | -8/Materials | Build established: Gunner 1465 | -8/Materials | Core integrity fell below 50% 1740 | -8/Materials | Core integrity fell below 20% 1820 | -8/Materials | Destroyed by Minor Abomination with Heavy Assault Rifle Last Messages --------------- 01756_ Acquired 51 matter. 01757_ System corrupted: Matter fused (-8). 01757_ Minor Abomination knocked back. 01759_ Hungry Anomaly eats Hvy. Assault Rifle. 01760_ Paradox Anomaly knocked back. 01761_ Acquired 15 matter. 01763_ Unstable Anomaly suddenly flashes brightly. 01763_ Engulfed by violent ripples tearing at the fabric of space. 01765_ Sneak attack on Hungry Anomaly. 01765_ Destroyed Lgt. Nuclear Core. 01775_ Frozen by Ice Anomaly. 01806_ < 1G/> YU|1PHYWGA%:9DX7CL=NOLP6BY 01810_ 47 Matter blinks away. 01813_ Greater Abomination forced to warp away. 01813_ Warp Anomaly forced to warp away. 01818_ Dropped Hcp. Storage Unit. 01819_ Minor Abomination spits out Med. Matter Pod. 01819_ Minor Abomination absorbs Hcp. Matter Pod. 01819_ Dropped Flak Cannon. 01820_ Dropped Imp. Ion Engine. 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