Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.15 @ 17:35:16 Player: Gentle Jesus Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (45) 225 Value Destroyed (1058) 1058 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4003 Bonus ------- None Cogmind --------- Core Integrity 343/700 Matter 260/300 Energy 23/160 System Corruption 0% Temperature Danger (493) Movement Core (450) Ox8 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Heat Sink Large Matter Pod (150) Structural Scanner Visual Processing Unit Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Small Battery Advanced Visual Processing Unit Improved Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- Improved EM Pulse Cannon Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Heat Sink Large Matter Pod Structural Scanner Visual Processing Unit Targeting Computer System Shield Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Mining Laser [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Weapon Improved EM Pulse Cannon Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Special Weapon Mining Laser Build | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Slots Evolved 6 | . . . . 4 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . . . 2 . . Utility 3 | . . . . 2 1 . Weapon . | . . . . . . . Parts Attached 38 | 6 5 1 1 14 6 5 Power 8 | 1 1 . . 2 2 2 Engine 4 | 1 1 . . 2 . . Core 4 | . . . . . 2 2 Reactor . | . . . . . . . Propulsion 7 | 2 . 1 . 4 . . Treads 5 | 2 . 1 . 2 . . Leg . | . . . . . . . Wheel 2 | . . . . 2 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 1 2 . . 4 3 2 Device 4 | . 1 . . 2 1 . Storage 4 | 1 1 . . 2 . . Processor 3 | . . . . . 2 1 Hackware 1 | . . . . . . 1 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 11 | 2 2 . 1 4 1 1 Energy Gun 2 | 2 . . . . . . Energy Cannon 5 | . 1 . . 3 . 1 Ballistic Gun 2 | . 1 . . 1 . . Ballistic Cannon 1 | . . . . . 1 . Launcher . | . . . . . . . Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 20 | . . . . 7 . 13 Power 5 | . . . . 2 . 3 Propulsion 6 | . . . . 4 . 2 Utility 3 | . . . . . . 3 Weapon 6 | . . . . 1 . 5 Highest Loss Streak 10 | . . . . 3 . 10 To Critical Strikes . | . . . . . . . Average Backups 10 | 1 5 9 9 12 11 11 Power 1 | . . . . 1 1 1 Propulsion . | . . . . . . . Utility 5 | . 3 6 6 5 5 5 Weapon 3 | . 1 3 3 5 4 3 Tool/Special . | . . . . . . . Unused Backups 5 | . . . . . 3 2 Power 1 | . . . . . 1 . Propulsion . | . . . . . . . Utility 4 | . . . . . 2 2 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 80 | . 95 100 100 82 83 63 Engine 6 | . 13 14 14 8 2 . Core 5 | . . . . . 11 9 Treads 11 | . 25 28 28 20 . . Wheel 2 | . . . . . 15 . Device 11 | . 14 14 14 17 9 6 Storage 15 | . 14 14 14 17 15 14 Processor 7 | . . . . . 12 15 Energy Gun 2 | . 14 . . . . . Energy Cannon 7 | . 5 14 14 8 7 7 Ballistic Gun 3 | . 6 14 10 7 1 . Ballistic Cannon 3 | . . . . . 5 6 Peak Build Rating 32 | 6 8 8 8 20 32 32 Average Rating 18 | 4 7 8 8 15 29 26 On Entrance 11 | . 6 7 8 8 16 32 Naked Turns . | . . . . . . . Heaviest Build 49 | 14 28 28 28 42 49 49 Greatest Support 80 | 40 40 40 40 80 20 20 Greatest Overweight (x) 16 | . 1 . . 11 2 16 Average Overweight (x) 2 | . . . . . 1 12 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 13 | 7 9 15 15 15 15 15 Most Carried 15 | 5 10 9 10 15 13 12 Average Carried 10 | 1 5 9 9 12 11 11 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 13 | 2 10 9 10 13 12 5 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Low Matter Collected 916 | 260 239 10 20 199 144 44 Remotely . | . . . . . . . Salvage Created 1422 | 96 258 . 160 462 288 158 Parts 91 | 10 18 . 8 31 10 14 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 3 | 1 . . . 1 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 20 | . . . 7 . . 13 Prevented 1 | . . . . . . 1 Kills | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Combat Hostiles Destroyed 33 | . 7 . 3 11 7 5 Guns 12 | . 3 . 1 8 . . Cannons 18 | . 3 . 2 2 6 5 AOE 2 | . 1 . . . 1 . Classes Destroyed 9 | 2 3 . 1 2 1 . Worker 2 | 1 . . . 1 . . Tunneler 3 | 3 . . . . . . Hauler 1 | . . . . 1 . . Recycler 1 | . . . . . 1 . Watcher 5 | . 2 . . 2 1 . Swarmer 21 | . 4 . . 7 6 4 Grunt 8 | . 3 . 2 3 . . Sentry 3 | . . . . 1 1 1 Subdweller 1 | . . . 1 . . . Best Kill Streak 4 | 3 3 . 2 3 4 4 Combat Bots Only 4 | . 2 . 2 3 3 4 Max Kills in Single Turn 2 | 1 1 . 1 1 2 1 Gunslinging . | . . . . . . . Exploded 1 | . 1 . . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Low Hostile Shots Fired 304 | . 39 . 15 133 46 71 Missed 80 | . 10 . 4 34 16 16 Hits 224 | . 29 . 11 99 30 55 Projectile 224 | . 29 . 11 99 30 55 Critical Strikes 5 | . . . . 4 . 1 Damage Taken 2515 | 31 226 . 135 891 335 897 Core 561 | 31 10 . 10 153 39 318 Absorbed by Shields . | . . . . . . . Ignored by Resistances 742 | 8 70 . 41 272 99 252 Regen/Repaired (Parts) 77 | . 77 . . . . . Core Remaining (%) 79 | 87 . . 79 72 . . Volleys Fired 116 | 6 22 . 11 48 18 11 Largest 2 | 2 2 . 2 2 2 2 Hottest 138 | 90 90 . 100 138 109 138 Shots Fired 225 | 12 44 . 21 95 34 19 Gun 135 | 12 35 . 10 78 . . Cannon 89 | . 9 . 10 17 34 19 Launcher . | . . . . . . . Special 1 | . . . 1 . . . Kinetic 120 | . 9 . 10 78 18 5 Thermal 39 | 6 22 . 11 . . . Explosive . | . . . . . . . Electromagnetic 66 | 6 13 . . 17 16 14 Robot Hit Streak 31 | 5 17 . 16 31 8 12 Robot Miss Streak 4 | 2 3 . . 4 4 1 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 159 | 8 29 . 14 75 19 14 Core Hits 67 | 4 15 . 5 28 9 6 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . 1 . . 1 1 1 Burn 1 | . 1 . . . . . Blast 2 | . . . . . 1 1 Corrupt 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2819 | 173 472 . 201 994 644 335 Guns 959 | 115 283 . 56 505 . . Cannons 1586 | . 107 . 145 480 519 335 Explosions 265 | 58 82 . . . 125 . Melee . | . . . . . . . Ramming 9 | . . . . 9 . . Kinetic 907 | . 31 . 56 505 232 83 Thermal 668 | 109 289 . 145 . 125 . Explosive . | . . . . . . . Electromagnetic 1235 | 64 152 . . 480 287 252 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 47 | . . . . 41 6 . Projectiles 47 | . . . . 41 6 . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 3 | . . . . . 3 . Impact . | . . . . . . . Kinetic 2 | . . . . . 2 . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 35 | 31 . . . 4 . . Shots 1 | 1 . . . . . . Rammed 3 | . 1 . . 2 . . Targets Rammed 3 | . 1 . . 2 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 493 | 60 276 . 15 120 234 493 Average Temperature 67 | 24 79 . 8 35 78 115 Received Heat Transfer 941 | . 96 . 75 360 12 398 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 3 | . . . . 2 1 . Combat Hostiles 1 | . . . . 1 . . Parts Fried 6 | . . . . 4 2 . Impact Corruptions 1 | . . . . . 1 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 1286 | 198 692 . 296 . 100 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | 1 1 . . . 2 . Alert | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 125 | 5 89 . . 125 124 . Initial 11 | . 2 . . . 11 . Average 27 | 1 19 . . 34 36 . Influence Increases 985 | 20 245 . 50 345 215 110 Destroy 0b10 Robot/C 640 | . 140 . 40 220 140 100 Destroy 0b10 Robot/NC 60 | 20 10 . . 20 10 . Destroy Leader 142 | . 44 . 10 46 32 10 Successful Hack 77 | . 33 . . 44 . . Disable Machine 9 | . . . . . 9 . Destroy Structure 12 | . 3 . . . 9 . Lose Combat Pursuer 45 | . 15 . . 15 15 . Influence Decreases 985 | 15 250 . 50 316 244 110 Entered New Map 21 | . 3 . . . 18 . Time Decay 894 | 15 247 . 50 246 226 110 Lost Part 70 | . . . . 70 . . Squads Dispatched 4 | . 1 . . 1 2 . Investigation 2 | . 1 . . 1 . . Extermination 1 | . . . . . 1 . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 48 | . 14 . 3 16 9 6 Peak Tracking Total 5 | . 4 . 2 5 4 4 Tactical Retreats 3 | . 1 . . 1 1 . Traps | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Traps Triggered 4 | . 3 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 1 | . 1 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Low Machines Disabled 1 | . . . . . 1 . Max in Single Turn 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Machines Accessed 15 | . 6 . 1 6 2 . Terminals 9 | . 4 . . 5 . . Fabricators 1 | . . . . . 1 . Repair Stations 1 | . 1 . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access 1 | . . . . . 1 . Total Hacks 33 | . 15 . 2 13 3 . Successful 21 | . 12 . 2 7 . . Failed 12 | . 3 . . 6 3 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 6 | . 1 . . 4 1 . Terminals 20 | . 9 . . 11 . . Fabricators 1 | . . . . . 1 . Repair Stations 3 | . 3 . . . . . Recycling Units 3 | . 3 . . . . . Scanalyzers 2 | . . . . 2 . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 14 | . 7 . 2 5 . . Record 2 | . . . 2 . . . Robot Analysis 2 | . 2 . . . . . Level Access Points 2 | . 1 . . 1 . . Branch Access Points 2 | . 1 . . 1 . . Recycling Unit Index 1 | . . . . 1 . . Locate Traps 2 | . 2 . . . . . Disarm Traps 1 | . 1 . . . . . Zone Layout 2 | . . . . 2 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks 3 | . 3 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Matter 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 1 | . . . . 1 . . Insert Component 1 | . . . . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . Terminals 1 | . . . . 1 . . Botnet 1 | . . . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 3 . . 4 2 . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 7 | . 7 . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Active Infowar (turns) 4317 | . 772 65 491 728 612 1649 Optics 2261 | . . . . . 612 1649 Terrain 2942 | . . . . 707 612 1623 Structural 88 | . . . . . 88 . Seismic 2175 | . 772 65 491 728 119 . Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Low Turns Passed 4420 | 103 772 65 491 728 612 1649 Spaces Moved 1738 | 62 396 31 257 266 484 242 Core 247 | 24 1 . . 8 . 214 Treads 970 | 38 395 31 257 249 . . Legs . | . . . . . . . Wheels 521 | . . . . 9 484 28 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 160 160 95 95 110 Average Speed 218 | 117 169 160 160 173 109 664 Slowest Speed 850 | 160 240 160 160 600 110 850 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 3 55 6 18 32 13 42 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . 1 . . 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 15 | 2 2 . . . 10 1 Melee . | . . . . . . . Projectile 8 | . . . . . 7 1 AOE 7 | 2 2 . . . 3 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Total 2146 | 80 454 47 315 451 536 263 Wait 193 | . 12 16 46 105 11 3 Move 1732 | 61 395 30 256 265 483 242 Hop . | . . . . . . . Pick Up 45 | 7 14 . 1 14 9 . Fast Attach 3 | 1 2 . . . . . Attach 34 | 5 5 1 . 10 6 7 Detach 1 | . . . . . 1 . Swap 7 | . 1 . 1 5 . . Drop 12 | . 2 . . 2 8 . Fire 116 | 6 22 . 11 48 18 11 Melee . | . . . . . . . Ram 1 | . . . . 1 . . Kick . | . . . . . . . Crush 2 | . 1 . . 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 104 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 338 | -10/Materials | Identified exit to Materials 782 | -10/Materials | Repaired Lgt. Treads? 876 | -10/Materials | Entered Mines 932 | -10/Mines | Discovered new exit (range 5) 941 | -10/Mines | Entered Subcaves 942 | -10/Subcaves | Approached by a straggling Scientist 1126 | -10/Subcaves | Visited Clippyterm 1335 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1337 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1339 | -10/Subcaves | Discovered new exit (range 8) 1355 | -10/Subcaves | Discovered new exit (range 7) 1432 | -10/Subcaves | Entered Materials 1432 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1683 | -8/Materials | Identified exit to Factory 1961 | -8/Materials | Build established: Scavenger-Mutant 2124 | -8/Materials | Lost 3 parts (1p1n1w) 2160 | -8/Materials | Entered Factory 2160 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2442 | -7/Factory | Discovered new exit (range 4) 2445 | -7/Factory | Identified exit to Lower Caves 2709 | -7/Factory | Garrison activated, responded to threat 2772 | -7/Factory | Entered Lower Caves 2803 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3097 | -7/Lower Caves | Build established: Mutant 4385 | -7/Lower Caves | Spotted B-75 Beast 4421 | -7/Lower Caves | Core integrity fell below 50% 4421 | -7/Lower Caves | Self-destructed Last Messages --------------- malfunctions. VTOL Module fries itself beyond repair. Lgt. Nuclear Core fries itself beyond repair. VTOL Module fries itself beyond repair. Lgt. Nuclear Core fries itself beyond repair. Autogun fries itself beyond repair. Acquired 17 matter. Acquired 7 matter. Gauss Cannon destroyed. Lgt. Nuclear Core destroyed. Knocked back. Imp. EM Pulse Cannon destroyed. Knocked back. Imp. Terrain Scanner destroyed. Imp. EM Pulse Cannon destroyed. Lgt. Nuclear Core destroyed. Sml. Battery destroyed. System Shield destroyed. Imp. EM Pulse Cannon destroyed. Critical hit (Meltdown: +260). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????#???? | | ?????????????????????????????????????????????????? | | ???????????????????????#???????????????????????#?? | | ??????????????????????? ?????????????????????#???? | | ??????????????????????# ?????????????????#???????? | | ???????????????????#??#!???#????????????????##?#?? | | ???????????????????####%?????????????? ???#?#????? | | ???????????????????? #????? ????????????###?#?# | | ???????????????????? #????????? ??? #????#?#?? | | ??????????#?? ??????# ##???? ???? ????#?#???#?# | | ????????????????????# #???????? ????????##?##?# | | ?????????????????#### ##????????? #? ?#?##???#? | | ???????#?##?? ? ######### ?# ?????####? | | ????#????#????????? ??????##### ## | | ?????????#??????#??# BB ???? ??#?# ## | | ????????????????#??? BB ##????#????# | | ????????###????????? #??#???##?## | | ??????????##???##### ? #???#?#?#?# | | ???#???????#??## ## ###; ##???????????##### | | ?????????##??## ## ##% #?##??????###???### | | ?????????????# ## % #??#????#?##?##?# | | ???????????### @%#?#????##???????### # | | ???#?????????# ## #%##????#????#??????##### | | ?????????????## #######??#?###?####?#?##???## | | ?#??###?#?#???## ##????#??##????????##?## ### | | ????#?#???????## ##???????#???#??????????# | | #?????#????#??## #??##????##?#???#??????#?# | | ???????????#??# #????#?## ##???#????#??#??# | | ??#??????#?#?## #?##??## ???#????##??????# | | ?????????#??## ##??#?# # ??#??#######???## | | ????????????# ##?????# ##??### ##?#?## | | ????#????#??## ##????#? #?### ####?# ## | | ??????#?##???# #####?# # #?## # ### ## | | ?????##??????## ## ##?? # #?# # ## ## | | ????##??????#?## ##?# ### #### ## | | ????????##?????# #### ## # ###?### ####? | | ???????????#?#?## # ##?##?## #???? | | ????????#???????### #?#??## ##??#? | | ??????????? ? ????############ # ##?????# #???? | | ?????????????????????????????######??????## ? | | ??????#???????????? ???????????????#?????## # ?? | | ???????????? ????#?????????##??????? ???#? # ### | | ????????????? ??????????????????????? ???? #?? | | ??????????????????????? ??????#????? #? ? #?? | | ???????????? ??????? ???????????#?? ???? ##?# | | ???????????????#?#???? ????????#??? ???# ## ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 26 Energy Capacity 460 Matter Stores 450 Matter Capacity 450 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 45% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PiercingJunkInterrupter Manual? 0 Play Time 00:29:54 Cumulative 43.9 hours Start 2025.06.15 @ 15:18:00 End 2025.06.15 @ 17:35:16 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 44 Rogue 0 Adventurer 44 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 34 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2c65da6c-acd2-45c9-9057-7084b3080595