Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.14 @ 11:03:39 Player: Teratos Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (147) 735 Value Destroyed (2750) 2750 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (494) 494 TOTAL SCORE: 7019 Bonus ------- High Alert Combat Kills 368 Follower Combat Kills 656 Aligned with FarCom 300 Friendly Fire -830 Cogmind --------- Core Integrity 26/700 Matter 209/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (650) Ox12 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Advanced Heat Sink High-capacity Storage Unit Modified TNC 0b10 Alert Chip > --- WEAPON (2) ------- Assault Cannon > --- INVENTORY (12) --- Ion Engine Light Ion Engine Light Ion Engine Nuclear Core Small Laser Electrolaser Dirty Bomb Trap Fire Trap Fire Trap Fire Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Modified TNC 0b10 Alert Chip Energy Filter Improved Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Improved EM Pulse Cannon Ion Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Nuclear Core Light Treads Small Laser Electrolaser Heavy Particle Gun Assault Cannon Assault Cannon [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor 0b10 Alert Chip Protection Hardened Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Plasma Cutter Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . . 1 . Propulsion . | . . . . . . . . Utility 5 | . . . . . 4 1 . Weapon . | . . . . . . . . Parts Attached 88 | 6 7 . 5 3 26 36 5 Power 17 | 1 2 . . . 2 10 2 Engine 11 | 1 2 . . . 1 6 1 Core 6 | . . . . . 1 4 1 Reactor . | . . . . . . . . Propulsion 15 | 2 1 . . 1 6 4 1 Treads 8 | 2 1 . . . 4 . 1 Leg 6 | . . . . . 2 4 . Wheel 1 | . . . . 1 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 23 | 1 2 . 5 . 8 7 . Device 14 | . 2 . 1 . 5 6 . Storage 4 | 1 . . 3 . . . . Processor 2 | . . . 1 . 1 . . Hackware . | . . . . . . . . Protection 3 | . . . . . 2 1 . Artifact . | . . . . . . . . Weapon 33 | 2 2 . . 2 10 15 2 Energy Gun 12 | 1 1 . . 1 3 5 1 Energy Cannon 3 | . . . . . . 3 . Ballistic Gun 11 | 1 . . . 1 5 4 . Ballistic Cannon 6 | . 1 . . . 2 2 1 Launcher . | . . . . . . . . Special Weapon 1 | . . . . . . 1 . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . 1 . 4 2 . Parts Lost 36 | . 4 . . 1 . 19 12 Power 8 | . . . . . . 4 4 Propulsion 9 | . 1 . . 1 . 4 3 Utility 9 | . . . . . . 7 2 Weapon 10 | . 3 . . . . 4 3 Highest Loss Streak 14 | . 3 . . 1 . 14 7 Average Slot Usage (%) 82 | . 82 71 70 78 91 86 72 Engine 9 | . 14 14 14 14 8 4 4 Core 2 | . . . . . . 7 5 Treads 11 | . 24 14 14 7 12 8 3 Leg 2 | . . . . . 2 6 6 Wheel 1 | . . . . 5 1 . . Device 10 | . 19 28 4 . 8 18 14 Storage 9 | . 5 . 16 14 9 7 7 Processor 13 | . . . 6 14 18 15 15 Protection 4 | . . . . . 12 2 . Energy Gun 6 | . 4 14 14 14 4 2 1 Energy Cannon 1 | . . . . . . 6 . Ballistic Gun 6 | . 9 . . 7 11 3 7 Ballistic Cannon 1 | . 2 . . . 2 1 3 Naked Turns . | . . . . . . . . Heaviest Build 71 | 11 12 8 70 43 66 71 59 Greatest Support 56 | 40 40 20 20 20 56 56 20 Greatest Overweight (x) 17 | . . . 3 14 4 14 17 Average Overweight (x) 1 | . . . 1 1 1 1 2 Largest Inventory Capacity 20 | 6 6 4 20 12 12 12 12 Average Capacity 11 | 5 4 4 13 12 12 12 12 Most Carried 12 | . 3 3 8 10 11 11 12 Average Carried 8 | . 1 3 5 7 8 10 10 Final Capacity 12 | 6 4 4 12 12 12 12 12 Final Carried 11 | . 3 3 8 10 9 11 10 Class Distribution -------------------- 49% | Mutant 15% | Skirmisher 14% | Scavenger-Mutant 13% | Scavenger-Skirmisher 6% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Matter Collected 2891 | 224 225 . 50 278 1419 527 168 Remotely . | . . . . . . . . Salvage Created 5287 | . 597 . . 168 2444 1964 114 Parts 302 | . 33 . . 7 134 124 4 Haulers Intercepted 8 | . 2 . . . 4 2 . Recyclers Shooed 13 | . 1 . . 2 9 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 5 | . . . . . . . 5 Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 59 | . 10 . . . 19 28 2 Guns 41 | . 10 . . . 15 14 2 Cannons 16 | . . . . . 2 14 . AOE 2 | . . . . . 2 . . Classes Destroyed 14 | . 5 . . 2 5 1 1 Worker 36 | . . . . 2 27 7 . Builder 20 | . . . . . 19 1 . Tunneler 1 | . . . . . 1 . . Hauler 8 | . 2 . . . 4 2 . Recycler 14 | . 2 . . 1 8 3 . Minesweeper 1 | . . . . . . . 1 Turret 2 | . . . . 2 . . . Watcher 6 | . 1 . . . 4 1 . Swarmer 15 | . 3 . . . 7 5 . Grunt 33 | . 7 . . . 8 16 2 Brawler 1 | . . . . . 1 . . Duelist 1 | . . . . . 1 . . Sentry 5 | . . . . . 2 3 . Programmer 4 | . . . . . . 4 . Best Kill Streak 11 | . 8 . . 1 11 6 2 Combat Bots Only 5 | . 5 . . . 4 5 2 Max Kills in Single Turn 2 | . 1 . . 2 2 2 1 Gunslinging 1 | . . . . . . 1 . Exploded 1 | . . . . . 1 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Damage Taken 5556 | . 719 . . 125 1108 2535 1069 Core 971 | . 108 . . 47 142 388 286 Absorbed by Shields 143 | . . . . . 102 41 . Core Remaining (%) 70 | 100 . . . 38 74 . . Volleys Fired 464 | . 60 . . 41 242 99 22 Largest 2 | . 2 . . 2 2 2 2 Hottest 129 | . 60 . . 88 118 129 99 Shots Fired 873 | . 83 . 1 81 478 195 35 Gun 747 | . 70 . 1 81 456 112 27 Cannon 126 | . 13 . . . 22 83 8 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 570 | . 73 . . 41 368 58 30 Thermal 202 | . . . 1 40 110 46 5 Explosive . | . . . . . . . . Electromagnetic 101 | . 10 . . . . 91 . Robot Hit Streak 19 | . 11 . . 9 19 14 5 Robot Miss Streak 5 | . 2 . . 2 4 5 2 Penetration Max 1 | . . . . . . 1 . Secondary Targets 9 | . 1 . . . 6 2 . Max Gunslinging Chain 1 | . 1 . . . 1 1 . Shots Hit Robots 502 | . 56 . . 60 235 132 19 Core Hits 227 | . 23 . . 20 108 69 7 Critical Hits 7 | . . . . 1 3 3 . Critical Kills 2 | . . . . . 1 1 . Critical Parts Destroyed 5 | . . . . 1 2 2 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9601 | . 796 . . 834 4406 3075 490 Guns 7118 | . 679 . . 834 3659 1600 346 Cannons 2082 | . 117 . . . 401 1420 144 Explosions 396 | . . . . . 346 50 . Melee . | . . . . . . . . Ramming 5 | . . . . . . 5 . Kinetic 5406 | . 730 . . 309 2823 1092 452 Thermal 2704 | . . . . 525 1237 904 38 Explosive 346 | . . . . . 346 . . Electromagnetic 1140 | . 66 . . . . 1074 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . 7 7 7 7 . 9 10 Average Corruption 6 | . 6 7 7 7 . 5 9 Corruption Purged . | . . . . . . . . Effects 125 | . 4 . 33 33 . 29 26 Message Errors 30 | . 1 . 6 7 . 9 7 Matter Fused 20 | . 1 . 6 3 . 4 6 Heat Flow Errors 15 | . 1 . 5 2 . 4 3 Energy Discharges 17 | . 1 . 6 8 . 2 . Data Loss (minor) 19 | . . . 7 5 . 3 4 Data Loss (major) 5 | . . . 2 1 . 1 1 Misfires 4 | . . . 1 . . 3 . Targeting Errors 8 | . . . . 7 . . 1 Weapon Failures 7 | . . . . . . 3 4 Overload Shots . | . . . . . . . . Overflow Damage 28 | . . . . . 7 21 . Projectiles 25 | . . . . . 4 21 . Explosions 3 | . . . . . 3 . . Melee . | . . . . . . . . Knockbacks 12 | . 4 . . . 6 . 2 Impact . | . . . . . . . . Kinetic 10 | . 3 . . . 5 . 2 Secondary 2 | . 1 . . . 1 . . Self-Inflicted Damage 59 | . . . . . 1 58 . Shots 2 | . . . . . 1 1 . Rammed 1 | . . . . . . 1 . Targets Rammed 1 | . . . . . . 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 378 | . 123 . 226 324 378 326 248 Average Temperature 100 | . 47 . 85 125 102 83 111 Received Heat Transfer 1548 | . 324 . . 72 444 579 129 Effects 5 | . . . . 1 3 1 . Energy Bleed 1 | . . . . . . 1 . Interference 3 | . . . . . 3 . . Matter Decay 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . . . . 4 1 . Heat Transferred 5342 | . . . . 1259 2553 1456 74 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Peak Influence 903 | . 314 38 . 76 903 516 . Average Influence 329 | . 161 38 . 32 425 422 . Maximum Alert Level 3 | . 1 . . . 3 2 . Low Security (%) 31 | 100 64 100 . 100 18 . . Level 1 27 | . 35 . . . 38 24 . Level 2 31 | . . . . . 18 75 . Level 3 10 | . . . . . 25 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 17 | . 3 . . . 7 7 . Investigation 2 | . 1 . . . . 1 . Extermination 2 | . . . . . . 2 . Reinforcement 7 | . 2 . . . 4 1 . Assault 2 | . . . . . 2 . . Garrison 4 | . . . . . 1 3 . Intercept . | . . . . . . . . Construction Impeded 4 | . . . . . 4 . . Haulers Reinforced 1 | . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Distress Signals 5 | . 1 . . . 2 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 137 | . 15 . . 5 76 35 6 Peak Tracking Total 10 | . 3 . . 3 10 5 3 Tactical Retreats 23 | . 1 . . 1 16 4 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Traps Triggered 9 | . 7 . . . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 3 | . . . . . 3 . . Traps Extracted . | . . . . . . . . Installed 7 | . . . . . 3 . 4 Triggered 4 | . . . . . 3 . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Machines Disabled 5 | . 2 . . . 3 . . Max in Single Turn 2 | . 1 . . . 2 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Machines Accessed 5 | . 2 . . . 1 2 . Terminals 4 | . 2 . . . 1 1 . Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 14 | . 3 . . . 4 7 . Successful 9 | . 3 . . . 2 4 . Failed 5 | . . . . . 2 3 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 4 | . . . 4 . . . . Terminals 11 | . 3 . . . 4 4 . Fabricators 3 | . . . . . . 3 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 3 . . . 2 2 . Robot Schematic 1 | . . . . . . 1 . Robot Analysis 1 | . . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . . Terminal Index 1 | . . . . . 1 . . Locate Traps 1 | . . . . . . 1 . Transport Status 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks 2 | . . . . . . 2 . Network Status 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . 2 . . . . 2 . Full Trace Events 1 | . . . . . . 1 . Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . Robots Built 1 | . . . . . . 1 . Matter 153 | . . . . . . 153 . Time 40 | . . . . . . 40 . Total Robot Build Rating 1 | . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . Programmers 3 | . . . . . . 3 . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Total Allies 6 | . . 2 . 3 . 1 . Largest Group 3 | . . 2 1 3 . 1 . Highest-Rated Group 46 | . . 46 31 40 . 6 . Highest-Rated Ally 31 | . . 31 31 16 . 6 . Total Orders 4 | . . . . 3 . 1 . STAY 3 | . . . . 3 . . . ROAM 1 | . . . . . . 1 . Ally Attacks 53 | . . . . 12 41 . . Total Damage 2497 | . . . . 351 2146 . . Kills 21 | . . . . 5 16 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Turrets Deployed 3 | . . . . 2 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Turns Passed 7354 | 61 596 26 1239 815 2204 1701 712 Spaces Moved 2996 | 36 261 15 647 394 713 666 264 Core 15 | 4 . . . 1 . 9 1 Treads 2060 | 32 261 15 647 242 391 366 106 Legs 572 | . . . . . 124 291 157 Wheels 349 | . . . . 151 198 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 120 120 150 180 Average Speed 175 | 147 160 160 188 160 163 187 191 Slowest Speed 900 | 160 160 160 220 750 220 750 900 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 14 | . . . . 14 . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 4 42 5 93 66 23 16 25 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 77 | . . . . . 71 6 . Melee . | . . . . . . . . Projectile 4 | . . . . . 2 2 . AOE 73 | . . . . . 69 4 . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Total 4180 | 41 354 17 665 480 1277 912 434 Wait 578 | . 26 3 4 52 267 99 127 Move 2961 | 35 260 14 646 365 712 665 264 Hop 14 | . . . . 14 . . . Pick Up 18 | . . . 5 3 2 . 8 Fast Attach 71 | 6 4 . 5 2 24 30 . Attach 8 | . . . . . 1 2 5 Detach 3 | . . . . . 2 1 . Swap 11 | . 3 . . 1 1 6 . Drop 44 | . 1 . 5 2 23 9 4 Fire 464 | . 60 . . 41 242 99 22 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 1 | . . . . . . 1 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 7 | . . . . . 3 . 4 Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Lower Caves (discovered 1 exit: [*Zio]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 8) 535 | -10/Materials | Lost 3 parts (1n2w) 642 | -10/Materials | Discovered new exit (range 10) 658 | -10/Materials | Entered Mines 676 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 677 | -10/Mines | Discovered new exit (range 5) 684 | -10/Mines | Entered Exiles 684 | -10/Exiles | Accompanied by 1 ally 712 | -10/Exiles | Discovered new exit (range 14) 714 | -10/Exiles | Led the pair of lost Derelicts to a safe place 772 | -10/Exiles | Met 8R-AWN 807 | -10/Exiles | Met EX-HEX 1185 | -10/Exiles | Build established: Hauler-Mutant 1215 | -10/Exiles | Met EX-BIN 1248 | -10/Exiles | Aligned with FarCom system 1250 | -10/Exiles | Given EX-Vault access code 1332 | -10/Exiles | Opened EX-Vault 1345 | -10/Exiles | Found Prototype Processor 1345 | -10/Exiles | Identified 0b10 Alert Chip 1350 | -10/Exiles | Found Prototype Processor 1355 | -10/Exiles | Found Deploy-a-Sentry 1358 | -10/Exiles | Found Deploy-a-Sentry 1360 | -10/Exiles | Found Deploy-a-Sentry 1399 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1455 | -10/Exiles | Met EX-DEC 1523 | -10/Exiles | Visited The Gauntlet 1651 | -10/Exiles | Build established: Mutant 1900 | -10/Exiles | Discovered new exit (range 15) 1923 | -10/Exiles | Stole three prototypes: 0b10 Alert Chip, Modified TNC, Deploy-a-Sentry 1923 | -10/Exiles | Entered Mines 1984 | -9/Mines | Met a Derelict bent on vengeance 2296 | -9/Mines | Learned location of Zion (-7) 2361 | -9/Mines | DAS Turret deployed 2363 | -9/Mines | DAS Turret deployed 2387 | -9/Mines | Core integrity fell below 50% 2650 | -9/Mines | Found a hidden stash of uninstalled traps 2666 | -9/Mines | Discovered new exit (range 8) 2674 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2738 | -9/Mines | Entered Materials 2738 | -8/Materials | Evolved 4 slots: Utility x4 2738 | -8/Materials | Identified Modified TNC 2817 | -8/Materials | Garrison activated, responded to threat 2887 | -8/Materials | DAS Turret deployed 3042 | -8/Materials | Build established: Skirmisher 3872 | -8/Materials | Build established: Scavenger-Skirmisher 4738 | -8/Materials | First assault squad dispatched 4890 | -8/Materials | Build established: Skirmisher 4926 | -8/Materials | Discovered new exit (range 9) 4942 | -8/Materials | Entered Factory 4942 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4944 | -7/Factory | FarCom data flow suspended 5231 | -7/Factory | Build established: Mutant 5238 | -7/Factory | Fabricated K-01 Serf (x1) 5676 | -7/Factory | Garrison activated, responded to threat 5959 | -7/Factory | Lost 14 parts (3p4n4u3w) 6245 | -7/Factory | Core integrity fell below 50% 6279 | -7/Factory | Build established: Scavenger-Mutant 6285 | -7/Factory | Discovered new exit (range 3) 6643 | -7/Factory | Entered Lower Caves 6733 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6938 | -7/Lower Caves | Spotted B-75 Beast 6979 | -7/Lower Caves | Core integrity fell below 20% 7022 | -7/Lower Caves | Lost 7 parts (1p2n2u2w) 7259 | -7/Lower Caves | Build established: Mutant 7344 | -7/Lower Caves | System corruption reached 10% 7355 | -7/Lower Caves | Self-destructed Last Messages --------------- 07054_ Acquired Fire Trap. 07062_ System corrupted: Component data lost. 07139_ System corrupted: Heat flow error (+294). 07195_ System corrupted: Component data lost. 07213_ R,DEUW#8:F4ZEFPYZLDUCNU0/&UOUP2 07264_ System corrupted: Heat flow error (+203). 07270_ System corrupted: Assault Cannon jammed. 07298_ System corrupted: Matter fused (-10). 07342_ Slug penetrates Wall. 07343_ P-60 Hacker: "UNIQUE TECHNOLOGY DETECTED, NEUTRALIZE FOR ANALYSIS." 07343_ Critical hit. 07343_ Lgt. Treads destroyed. 07343_ M-14 Sweeper knocked back. 07347_ Penetrated by Slug. 07347_ Hvy. Particle Gun destroyed. 07348_ Lgt. Nuclear Core destroyed. 07352_ Imp. Deuterium Engine destroyed. 07353_ P-60 Hacker knocked back. 07354_ QFVCO40SCRAD6=KLOW4|K%UIHP1G=3MU 07354_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#######?###?????? | | ??????????????????????????????#### ## ##????? | | ??????????????????????????##### #????? | | ??????????????????????????# #????? | | ?????????????????????????## """ #?????? | | ????????????????#####??### """"" #?????? | | ???????????????## ##?# """"" ##?????? | | ???????????#####& ##### " " ## #??????? | | ????????#### #?## """ """## #??????? | | ????##### ## ### ### """ """### ##?????? | | ????# #?## ### """ """#?# #?????? | | ???## ##### ### #?# #?????? | | ???# ### #?# #?# ####?????? | | ???# #?# #?## ###### #????????? | | ???## ## ## #?# ####### #????????? | | ????###### #?? #?# #??#### ###### ##???????? | | ???????### ## #?### #?????#####??# ##??????? | | ??????## ##??# #????????# # # #??????? | | ?????## #??# #???????##??# ##?????? | | ????## ## ###??# ##????? #??#### #?????? | | ??### ######????# ##?## #????# #?????? | | ?## ##??????## ## p #????## # #?????? | | ## #????### h #?????## # ##????? | | # & ## #??### @ h # ?????## ##???? | | # ### ##??# ## #????## #???? | | # ######??## ### ######## ##???? | | ## ######## ## ## #????? | | ?#^ ### ##### #????? | | ?#^### #?# ?###> ##???? | | ?#^### ##### ## ####?# ## #???? | | ##^## ##### ### ##????# #???? | | ## ### ##????## #???? | | "# ## ##????## ####???? | | ##### ### ##????# ###??????? | | ???## ##?## ###### ##???????? | | ???# ##???# #???????? | | ???# #????# #### ##???????? | | ???# ###????## ##??#### ## ##????????? | | ???##????????#####??????################?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 27 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 825 Evasion (%) 40 Recoil Reduction 2 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ W-25 Informer | -7/Factory | Hacked Fabricated ------------ K-01 Serf | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Challenges ------------ None Game ------ Seed GravmagMobileCharger Manual? 0 Play Time 00:50:30 Cumulative 37.2 hours Start 2020.06.13 @ 22:21:51 End 2020.06.14 @ 11:03:39 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 24 Gallery% 26 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a24a978-a2cd-4945-b84d-274aa38ec736