Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 17:21:24 Player: misiasty3 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (538) 538 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2258 Bonus ------- None Cogmind --------- Core Integrity 438/550 Matter 209/300 Energy 100/100 System Corruption 0% Temperature Cool (85) Movement Rolling (90) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Wheel Armored Wheel > --- UTILITY (5) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Beam Rifle Particle Gun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Small Storage Unit Sensor Array Medium Armor Plating > --- WEAPON ----------- EM Shotgun Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Beam Rifle Particle Gun Light Assault Rifle [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Protection Medium Armor Plating Weapon Assault Rifle Energy Gun EM Shotgun Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 22 | 6 1 14 1 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . 6 . Treads 4 | 2 . 2 . Leg 2 | . . 2 . Wheel 2 | . . 2 . Hover . | . . . . Flight . | . . . . Utility 4 | 1 1 2 . Device 2 | . 1 1 . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 8 | 2 . 5 1 Energy Gun 2 | . . 2 . Energy Cannon . | . . . . Ballistic Gun 6 | 2 . 3 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . 1 2 6 Power 1 | . . . 1 Propulsion . | . . . . Utility 3 | . 1 . 2 Weapon 5 | . . 2 3 Highest Loss Streak 6 | . 1 1 6 To Critical Strikes . | . . . . Average Slot Usage (%) 81 | . 93 75 64 Engine 11 | . 14 11 7 Treads 15 | . 28 7 . Leg 7 | . . 13 . Wheel 1 | . . . 18 Device 7 | . 7 7 6 Storage 12 | . 14 11 9 Protection 1 | . . 1 6 Energy Gun 4 | . . 6 6 Ballistic Gun 19 | . 28 14 9 Naked Turns . | . . . . Heaviest Build 22 | 14 15 22 22 Greatest Support 40 | 40 40 40 24 Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 5 8 8 8 Most Carried 8 | 5 7 8 8 Average Carried 6 | 3 4 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 3 7 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 591 | 212 155 224 . Remotely . | . . . . Salvage Created 729 | . 187 446 96 Parts 44 | . 9 30 5 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 21 | . 4 13 4 Guns 18 | . 4 12 2 AOE 3 | . . 1 2 Classes Destroyed 6 | . 2 4 . Worker 1 | . 1 . . Hauler 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 10 | . . 7 3 Grunt 9 | . 4 5 . Sentry 2 | . . 1 1 Best Kill Streak 4 | . 2 3 4 Combat Bots Only 4 | . 2 3 4 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 2 | . . 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 144 | . 33 67 44 Missed 19 | . 10 5 4 Damage Taken 1588 | . 257 686 645 Core 320 | . 45 163 112 Absorbed by Shields . | . . . . Core Remaining (%) 80 | 100 82 59 . Volleys Fired 80 | . 17 46 17 Largest 2 | . 2 2 2 Hottest 68 | . 40 68 68 Shots Fired 150 | . 34 85 31 Gun 150 | . 34 85 31 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 131 | . 34 78 19 Thermal . | . . . . Explosive . | . . . . Electromagnetic 19 | . . 7 12 Robot Hit Streak 33 | . 15 29 33 Robot Miss Streak 4 | . 1 3 4 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 121 | . 29 65 27 Core Hits 48 | . 10 29 9 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1569 | . 362 726 481 Guns 1442 | . 362 699 381 Cannons . | . . . . Explosions 127 | . . 27 100 Melee . | . . . . Ramming . | . . . . Kinetic 1178 | . 362 610 206 Thermal 127 | . . 27 100 Explosive . | . . . . Electromagnetic 264 | . . 89 175 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 67 | . . 39 28 Shots 2 | . . 1 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 119 | . . 24 119 Average Temperature 37 | . . 8 58 Received Heat Transfer 627 | . 138 183 306 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 150 | . . 50 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 1 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 327 | . 110 327 205 Initial 85 | . . . 85 Average 121 | . 33 201 137 Maximum Alert Level 1 | . . 1 1 Low Security (%) 73 | 100 100 48 86 Level 1 26 | . . 51 13 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 2 1 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 5 16 9 Peak Tracking Total 7 | . 3 7 6 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 1 | . . 1 . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . . 2 . Successful 1 | . . 1 . Failed 1 | . . 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . . 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1170 | 82 427 587 74 Spaces Moved 501 | 54 197 234 16 Core 17 | 17 . . . Treads 313 | 37 197 79 . Legs 135 | . . 135 . Wheels 36 | . . 20 16 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 90 90 Average Speed 140 | 125 160 131 90 Slowest Speed 190 | 160 160 190 90 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 12 | 5 22 20 3 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 7 | . . 3 4 Melee . | . . . . Projectile . | . . . . AOE 7 | . . 3 4 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 823 | 68 275 435 45 Wait 188 | . 56 121 11 Move 498 | 53 196 233 16 Hop . | . . . . Pick Up 27 | 9 5 13 . Fast Attach . | . . . . Attach 12 | 6 1 4 1 Detach . | . . . . Swap 10 | . . 10 . Drop 8 | . . 8 . Fire 80 | . 17 46 17 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 10) 510 | -10/Materials | Entered another Materials area 510 | -9/Materials | Evolved 2 slots: Utility x2 1008 | -9/Materials | Discovered new exit (range 3) 1097 | -9/Materials | Entered another Materials area 1097 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1171 | -8/Materials | Self-destructed Last Messages --------------- 01124_ S-10 Pest destroyed. 01124_ Switching to secondary target: S-10 Pest. 01133_ Chain reaction triggered in Lgt. Ion Engine. 01133_ S-10 Pest destroyed. 01133_ Electrolysis Chamber disabled. 01136_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 01142_ Y-45 Defender destroyed. 01147_ C-30 ARC bursts open, deploying its payload. 01147_ G-47 Trooper unfolds itself. 01152_ Med. Armor Plating destroyed. 01156_ Sensor Array destroyed. 01159_ EM Shotgun destroyed. 01160_ M-13 Machinist repairs G-47 Trooper. 01162_ G-47 Trooper misfires. 01165_ Hvy. Assault Rifle destroyed. 01167_ Lgt. Ion Engine destroyed. 01170_ Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????########???????????????????????? | | ????????????????? ! = ????##?????????????????? | | ??????????????? """ #?? #?????????????????? | | ??????????????# "Y" #? ??????????????????? | | ??????????????# """ # ???????????????????? | | ??????????????# " " # ????????????????????? | | ?????????###### ] ! " ;#?????????????????????? | | ?????????# ## [%@;#?????????????????????? | | ?????????# #???######;gg## #??????????????????? | | ?????????# ##########%gm #??????????????????? | | ?????????# %*a % #??????????????????? | | ?????????# ############### #??????????????????? | | ?????????# #??????????????? #??????????????????? | | ?????????# #????????????????#??????????????????? | | ????????# ???????????????????????????????????? | | ??????? ???????????????????????????????????? | | ?????? ???????????????????????????????????? | | ????? #??????????????????????????????????? | | ????##### #??????????????????????????????????? | | ????????###+###??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicEnergyCutter Manual? 0 Play Time 00:19:10 Cumulative 6.7 hours Start 2024.04.07 @ 17:03:06 End 2024.04.07 @ 17:21:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e92b7d92-082e-4500-9f93-d4b111b3fb82