Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.22 @ 21:57:31 Player: xack Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (111) 555 Value Destroyed (3296) 3296 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (654) 654 TOTAL SCORE: 8485 Bonus ------- High Alert Combat Kills 354 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 128/300 Energy 160/160 System Corruption 13% Temperature Cool (9) Movement Rolling (125) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Wheel Wheel > --- UTILITY (4) ------ Advanced Heat Sink High-capacity Storage Unit Hardened Heavy Armor Plating > --- WEAPON (4) ------- Gauss Rifle Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (20) --- Carbon-fiber Leg Carbon-fiber Leg Cryofiber Web Advanced Heat Sink Coolant Injector Large Matter Pod (0) Improved Signal Interpreter Seismic Detector Recoil Stabilizer Medium Armor Plating Heavy Armor Plating YOLO Cannon Assault Cannon Improved Grenade Launcher Missile Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Hardened Heavy Armor Plating > --- WEAPON ----------- YOLO Cannon Gauss Cannon Mini Assault Cannon > --- INVENTORY -------- Light Ion Engine Nuclear Core Wheel Cryofiber Web Coolant Injector High-capacity Storage Unit Large Matter Pod Improved Signal Interpreter Seismic Detector Recoil Stabilizer Heavy Armor Plating Improved Light Armor Plating Plasma Cannon Improved Grenade Launcher Missile Launcher Plasma Cutter [Rating: 56] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . Utility 2 | . . . . . . . 1 1 Weapon 2 | . . . 1 . . . . 1 Parts Attached 113 | 6 8 2 13 7 2 8 4 63 Power 11 | 1 . . 2 . . 1 . 7 Engine 5 | 1 . . 2 . . 1 . 1 Core 6 | . . . . . . . . 6 Reactor . | . . . . . . . . . Propulsion 26 | 2 1 2 4 1 . 2 2 12 Treads 18 | . . 2 4 1 . 2 2 7 Leg 5 | 2 1 . . . . . . 2 Wheel 3 | . . . . . . . . 3 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 29 | 1 3 . 1 4 . 2 1 17 Device 15 | . 1 . . 2 . 1 . 11 Storage 5 | 1 2 . 1 . . . . 1 Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 9 | . . . . 2 . 1 1 5 Artifact . | . . . . . . . . . Weapon 47 | 2 4 . 6 2 2 3 1 27 Energy Gun 3 | . . . . . . 1 1 1 Energy Cannon 6 | . . . 1 . . . . 5 Ballistic Gun 8 | 2 1 . 1 . . 1 . 3 Ballistic Cannon 20 | . 2 . 3 1 1 1 . 12 Launcher 7 | . . . . 1 . . . 6 Special Weapon 2 | . 1 . 1 . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . Unidentified Prototypes 5 | . . . 1 . . . 1 3 Parts Lost 24 | . . . . . . 2 . 22 Power 2 | . . . . . . . . 2 Propulsion 9 | . . . . . . . . 9 Utility 6 | . . . . . . . . 6 Weapon 7 | . . . . . . 2 . 5 Highest Loss Streak 7 | . . . . . . 2 . 7 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 97 | . 99 100 100 100 99 100 100 92 Engine 9 | . 14 14 11 11 11 11 9 3 Treads 24 | . . 18 33 33 33 33 36 19 Leg 5 | . 28 9 . . . . . 4 Wheel 1 | . . . . . . . . 4 Device 9 | . 13 14 11 10 11 10 9 6 Storage 10 | . 14 14 11 11 11 11 9 7 Protection 3 | . . . . . . . 9 10 Energy Gun 2 | . . . . . . 5 9 5 Energy Cannon 5 | . . . 5 11 11 5 . 4 Ballistic Gun 2 | . 4 . . . . 6 9 1 Ballistic Cannon 19 | . 23 28 26 22 16 15 9 16 Peak Build Rating 56 | 6 11 11 16 17 17 25 28 56 Average Rating 22 | 5 9 10 14 16 15 21 26 40 On Entrance 14 | . 6 11 10 16 16 17 25 27 Naked Turns . | . . . . . . . . . Heaviest Build 95 | 12 32 32 59 63 59 59 64 95 Greatest Support 90 | 20 20 40 60 60 60 60 80 90 Greatest Overweight (x) 29 | . 1 1 . 1 . . . 29 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 Average Capacity 18 | 7 13 15 18 20 20 20 20 20 Most Carried 20 | 6 15 15 20 20 20 20 20 20 Average Carried 18 | 3 12 14 17 20 19 19 19 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 Final Carried 20 | 6 15 14 20 20 20 20 20 18 Class Distribution -------------------- 36% | Gunner 21% | Skirmisher 20% | Mutant 16% | Tank 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 3576 | 252 398 134 474 166 . 242 90 1820 Remotely . | . . . . . . . . . Salvage Created 3412 | 17 321 . 455 189 . 314 129 1987 Parts 180 | 5 27 . 27 14 . 16 12 79 Haulers Intercepted 6 | . 2 . 2 . . . 1 1 Recyclers Shooed 2 | . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 76 | . 11 . 8 8 . 8 1 40 Guns 9 | . 1 . . . . 2 1 5 Cannons 50 | . 10 . 8 7 . 6 . 19 AOE 17 | . . . . 1 . . . 16 Classes Destroyed 14 | 1 5 . 3 . . 1 1 3 Worker 3 | . . . . . . 1 . 2 Builder 4 | . 1 . . . . . . 3 Tunneler 2 | 1 . . . 1 . . . . Hauler 6 | . 2 . 2 . . . 1 1 Recycler 12 | . . . 2 . . 1 . 9 Mechanic 1 | . . . . . . . . 1 Operator 2 | . . . . . . . 2 . Watcher 5 | . 2 . 3 . . . . . Swarmer 25 | . 3 . 3 4 . 3 . 12 Grunt 35 | . 8 . 3 3 . 5 . 16 Duelist 4 | . . . 1 1 . . . 2 Sentry 5 | . . . 1 . . . 1 3 Hunter 3 | . . . . . . . . 3 Programmer 4 | . . . . . . . . 4 Best Kill Streak 5 | 1 3 . 4 4 . 3 2 5 Combat Bots Only 4 | . 3 . 4 4 . 2 1 4 Max Kills in Single Turn 3 | 1 1 . 1 1 . 2 1 3 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . 1 . . . 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 544 | . 44 . 19 26 . 43 2 410 Missed 164 | . 12 . 7 6 . 14 1 124 Damage Taken 6252 | . 435 . 133 193 . 467 13 5011 Core 882 | . 74 . 30 29 . 39 . 710 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 86 | 100 . 70 . . . 75 100 . Volleys Fired 230 | 1 53 . 26 12 . 20 9 109 Largest 4 | 2 2 . 3 3 . 3 3 4 Hottest 237 | 40 100 . 138 138 . 138 123 237 Shots Fired 593 | 2 104 . 76 34 . 60 27 290 Gun 115 | 2 22 . . . . 12 18 61 Cannon 460 | . 80 . 75 33 . 48 9 215 Launcher 15 | . . . . 1 . . . 14 Special 3 | . 2 . 1 . . . . . Kinetic 431 | 2 102 . 57 22 . 40 18 190 Thermal 147 | . 2 . 19 11 . 20 9 86 Explosive 15 | . . . . 1 . . . 14 Electromagnetic . | . . . . . . . . . Robot Hit Streak 11 | 1 9 . 7 5 . 9 6 11 Robot Miss Streak 9 | . 4 . 4 2 . 5 2 9 Penetration Max 1 | . . . . . . . . 1 Secondary Targets . | . . . . . . . . . Shots Hit Robots 311 | 1 58 . 43 17 4 31 14 143 Core Hits 166 | 1 21 . 18 11 . 17 5 93 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 24 | . 5 . 2 3 . 2 . 12 Burn 6 | . . . . . . . . 6 Blast 18 | . 5 . 2 3 . 2 . 6 Melee Attacks 4 | . . . . . 4 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . . 4 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8977 | 15 1167 . 899 494 . 622 262 5518 Guns 1204 | 15 212 . . . . 77 177 723 Cannons 5714 | . 953 . 893 343 . 545 85 2895 Explosions 1980 | . . . . 113 . . . 1867 Melee . | . . . . . . . . . Ramming 79 | . 2 . 6 38 . . . 33 Kinetic 4983 | 15 1165 . 667 183 . 377 182 2394 Thermal 1935 | . . . 226 160 . 245 80 1224 Explosive 1775 | . . . . 113 . . . 1662 Electromagnetic 205 | . . . . . . . . 205 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 13 | . . . . . . . . 13 Average Corruption 4 | . . . . . . . . 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 61 | . . . . . . . . 61 Message Errors 18 | . . . . . . . . 18 Matter Fused 13 | . . . . . . . . 13 Heat Flow Errors 6 | . . . . . . . . 6 Energy Discharges 11 | . . . . . . . . 11 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . 4 Data Loss (major) 4 | . . . . . . . . 4 Weapon Failures 4 | . . . . . . . . 4 Overload Shots . | . . . . . . . . . Overflow Damage 158 | . . . 2 . . . . 156 Projectiles 34 | . . . 2 . . . . 32 Explosions 124 | . . . . . . . . 124 Melee . | . . . . . . . . . Knockbacks 43 | . 7 . 2 3 . 5 . 26 Impact . | . . . . . . . . . Kinetic 37 | . 6 . 2 3 . 5 . 21 Secondary 6 | . 1 . . . . . . 5 Self-Inflicted Damage 250 | . . . . . . . . 250 Shots 6 | . . . . . . . . 6 Rammed 7 | . . . 1 4 . . . 2 Targets Rammed 9 | . 1 . 1 5 . . . 2 Kicked 1 | . 1 . . . . . . . Crushed 1 | . . . . 1 . . . . Highest Temperature 552 | . 168 . 338 336 . 400 63 552 Average Temperature 127 | . 48 . 103 165 . 149 24 160 Received Heat Transfer 1893 | . 183 . 36 54 . 279 . 1341 Effects 20 | . . . 1 . . 1 . 18 Shutdowns 4 | . . . . . . 1 . 3 Energy Bleed 4 | . . . 1 . . . . 3 Interference 6 | . . . . . . . . 6 Damage (minor) 2 | . . . . . . . . 2 Damage (major) 3 | . . . . . . . . 3 Damage (core) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . . . . . . 1 . 3 Heat Transferred 3906 | . . . 481 333 . 518 148 2426 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . 4 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Peak Influence 873 | 5 212 19 222 287 . 141 49 873 Initial 86 | . 3 19 . 86 . . . 13 Average 136 | 2 73 18 77 35 . 66 19 341 Maximum Alert Level 3 | . 1 . 1 1 . . . 3 Low Security (%) 77 | 100 99 100 94 91 . 100 100 36 Level 1 7 | . . . 5 8 . . . 14 Level 2 13 | . . . . . . . . 43 Level 3 1 | . . . . . . . . 5 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 20 | . 1 . . . . . . 19 Investigation 4 | . . . . . . . . 4 Extermination 4 | . . . . . . . . 4 Reinforcement 7 | . 1 . . . . . . 6 Assault 3 | . . . . . . . . 3 Garrison 2 | . . . . . . . . 2 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 6 | . 1 . 1 . . . 2 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 120 | . 22 . 15 8 . 11 4 60 Peak Tracking Total 10 | . 3 . 3 4 . 3 2 10 Tactical Retreats 4 | . 1 . . . . 2 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 4 | . . . . . . . . 4 Indirectly 1 | . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 20 | . 1 . 1 . . 1 . 17 Max in Single Turn 4 | . 1 . 1 . . 1 . 4 Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 20 | . 4 . 1 . 2 . 3 10 Terminals 13 | . 4 . 1 . . . 3 5 Fabricators 1 | . . . . . . . . 1 Repair Stations 1 | . . . . . . . . 1 Recycling Units 2 | . . . . . . . . 2 Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 52 | . 10 . 3 . 8 . 11 20 Successful 32 | . 7 . 2 . 8 . 5 10 Failed 20 | . 3 . 1 . . . 6 10 Catastrophic 6 | . 2 . 1 . . . 1 2 Database Lockouts . | . . . . . . . . . Manual 26 | . 7 . 2 . 1 . 10 6 Terminals 35 | . 10 . 3 . . . 11 11 Fabricators 2 | . . . . . . . . 2 Repair Stations 2 | . . . . . . . . 2 Recycling Units 4 | . . . . . . . . 4 Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Terminal Hacks 19 | . 5 . 2 . 8 . 3 1 Record 8 | . 1 . . . 7 . . . Part Schematic 3 | . 2 . 1 . . . . . Prototype ID Bank 1 | . . . 1 . . . . . Branch Access Points 1 | . . . . . . . 1 . Fabricator Index 2 | . . . . . . . 1 1 Locate Traps 3 | . 2 . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . . 2 Load Schematic 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks 1 | . . . . . . . . 1 Scan Component 1 | . . . . . . . . 1 Recycling Unit Hacks 3 | . . . . . . . . 3 Retrieve Matter 2 | . . . . . . . . 2 Retrieve Components 1 | . . . . . . . . 1 Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks 6 | . 2 . . . . . 2 2 Terminals 6 | . 2 . . . . . 2 2 Botnet 6 | . 2 . . . . . 2 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used 1 | . . . . . . . 1 . Hacking Detections 16 | . 4 . 1 . . . 3 8 Full Trace Events 3 | . . . . . . . . 3 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . 2 . 1 . . . . . Parts Built 2 | . . . . . . . . 2 Authchips . | . . . . . . . . . Time 31 | . . . . . . . . 31 Total Part Build Rating 4 | . . . . . . . . 4 Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter 56 | . . . . . . . . 56 Retrieved Components 10 | . . . . . . . . 10 Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . Non-combat 3 | . . . . . 3 . . . Combat 1 | . . . . . 1 . . . Robot Hacks Applied 4 | . . . . . 4 . . . parse_system 4 | . . . . . 4 . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies 5 | . . . . 5 . . . . Largest Group 5 | . . . . 5 5 2 . . Highest-Rated Group 81 | . . . . 81 81 32 . . Highest-Rated Ally 31 | . . . . 31 31 16 . . Total Orders . | . . . . . . . . . Ally Attacks 10 | . . . . . . 10 . . Total Damage 126 | . . . . . . 126 . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 11404 | 80 1479 408 577 3484 702 800 610 3264 Spaces Moved 5937 | 55 635 239 262 2049 426 393 208 1670 Core 7 | 6 . . . . . . . 1 Treads 4533 | . . 163 262 2049 426 393 208 1032 Legs 768 | 49 635 76 . . . . . 8 Wheels 629 | . . . . . . . . 629 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 160 120 Average Speed 162 | 112 180 169 160 164 160 160 160 155 Slowest Speed 1500 | 120 190 190 160 240 160 163 160 1500 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 54 | 5 92 69 30 100 71 54 24 47 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 1 1 . . . Known Exits Taken 2 | . . . 1 . 1 . . . Unknown Exits Taken 6 | 1 1 1 . 1 . 1 1 . Scrap Searched 4 | . . 1 . 1 . 2 . . Spaces Dug 14 | . 2 . 1 . . . . 11 Terrain Destroyed 201 | . 8 . 1 12 . 2 2 176 Melee . | . . . . . . . . . Projectile 58 | . 8 . 1 . . 2 2 45 AOE 143 | . . . . 12 . . . 131 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 7204 | 68 858 242 365 2131 445 515 466 2114 Wait 773 | . 140 . 32 56 11 86 239 209 Move 5929 | 54 634 238 261 2048 425 392 207 1670 Hop . | . . . . . . . . . Pick Up 80 | 7 14 . 17 1 1 5 4 31 Fast Attach 25 | 5 1 1 1 . . . 1 16 Attach 27 | 1 1 . 2 . 1 2 2 18 Detach 2 | . . . . . . . . 2 Swap 61 | . 6 1 10 7 1 6 1 29 Drop 64 | . 8 2 15 2 2 4 3 28 Fire 230 | 1 53 . 26 12 . 20 9 109 Melee 4 | . . . . . 4 . . . Ram 1 | . . . . . . . . 1 Kick 1 | . 1 . . . . . . . Crush 7 | . . . 1 5 . . . 1 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 13) 710 | -10/Materials | Discovered new exit (range 13) 854 | -10/Materials | Discovered new exit (range 7) 1099 | -10/Materials | Discovered new exit (range 6) 1286 | -10/Materials | Discovered new exit (range 16) 1560 | -10/Materials | Entered Mines 1867 | -10/Mines | Learned location of Zion (-7) 1890 | -10/Mines | Found a hidden stash of uninstalled traps 1957 | -10/Mines | Discovered new exit (range 7) 1968 | -10/Mines | Entered Materials 1968 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1969 | -9/Materials | Identified exit to Mines 2264 | -9/Materials | Build established: Gunner 2545 | -9/Materials | Entered Mines 2598 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3095 | -9/Mines | Assembled infested the area 3285 | -9/Mines | Discovered new exit (range 15) 3314 | -9/Mines | Discovered new exit (range 5) 3410 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3664 | -9/Mines | Discovered new exit (range 5) 6029 | -9/Mines | Entered Exiles 6029 | -9/Exiles | Accompanied by 5 allies 6030 | -9/Exiles | Identified exit to Mines 6059 | -9/Exiles | Led the pair of lost Derelicts to a safe place 6076 | -9/Exiles | Met 8R-AWN 6111 | -9/Exiles | Met EX-HEX 6192 | -9/Exiles | Met EX-BIN 6212 | -9/Exiles | Aligned with FarCom system 6213 | -9/Exiles | Given EX-Vault access code 6258 | -9/Exiles | Opened EX-Vault 6298 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6343 | -9/Exiles | Met EX-DEC 6396 | -9/Exiles | Build established: Mutant 6461 | -9/Exiles | Found YOLO Cannon 6698 | -9/Exiles | Discovered exit to Mines (range 14) 6731 | -9/Exiles | Left Exiles lab with YOLO Cannon 6731 | -9/Exiles | Entered Mines 6731 | -8/Mines | Accompanied by 3 allies 6778 | -8/Mines | Lost 3 allies 7030 | -8/Mines | Build established: Skirmisher 7281 | -8/Mines | Found DCF Scrap (12 items) 7521 | -8/Mines | Discovered new exit (range 6) 7531 | -8/Mines | Entered Materials 7531 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8044 | -8/Materials | Discovered new exit (range 15) 8141 | -8/Materials | Entered Factory 8141 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8452 | -7/Factory | Build established: Tank 9062 | -7/Factory | Discovered new exit (range 10) 9723 | -7/Factory | Garrison activated, responded to threat 9784 | -7/Factory | Lost 3 parts (1p1u1w) 9831 | -7/Factory | Fabricated Plasma Cutter (x2) 9871 | -7/Factory | Allied Derelicts ambushed cargo convoy from Garrison Access 9902 | -7/Factory | Cargo convoy interrupted 10054 | -7/Factory | Build established: Skirmisher 10141 | -7/Factory | First assault squad dispatched 10287 | -7/Factory | Core integrity fell below 50% 10377 | -7/Factory | Lost 7 parts (2n3u2w) 10824 | -7/Factory | Build established: Scavenger-Skirmisher 11062 | -7/Factory | Crushed by falling debris 11062 | -7/Factory | Core integrity fell below 20% 11062 | -7/Factory | System corruption reached 10% 11359 | -7/Factory | Build established: Skirmisher 11405 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 11392_ U-05 Engineer lays Concrete. 11393_ ALERT: Rogue bot located, Programmers report to Factory Zone 7B. 11393_ C-30 ARC bursts open, deploying its payload. 11393_ G-50 Soldier unfolds itself. 11393_ G-47 Trooper unfolds itself. 11393_ M-28 Smith unfolds itself. 11393_ U-05 Engineer lays Concrete. 11394_ U-05 Engineer builds a Wall. 11395_ U-05 Engineer lays Concrete. 11395_ K-01 Serf collects debris. 11396_ System corrupted: Energy discharge (-57). 11396_ U-05 Engineer lays Concrete. 11396_ Critical hit (Burn: +37). 11396_ U-05 Engineer lays Concrete. 11396_ U-05 Engineer destroyed. 11397_ U-05 Engineer lays Concrete. 11399_ K-01 Serf collects debris. 11400_ U-05 Engineer lays Concrete. 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[ ?# """ """ """ """ #???# ##+### | | # [## """ """ """ ""????????# ! | | # ## """ """ """ ""????????# ! | | ######## ########################?##????????# % ! | | + #??????????????????????????????????# | | " " " # #?????????????????????????????????## | | " " " !# #####?????????????????????????????## | | " " " # #??????????????????????????????# | | " " " # #??????????????????????????????# | | " " " + #??????????????????????????????# | | " " " # +??????????????????????????????###### | | " " " # #???????????????????????????????????? | | " " " ?# #???????????????????????????????????? | | " " " ?# #???????????????????????????????????? | | ??# #???????????????????????????????????? | | ??# #???????????????????????????????????? | | ####???# #???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????# #???????????##??????????????????????? | | ######## #???????????# #?????##??????????????? | | #????????????#########??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 65 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Plasma Cutter | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Plasma Cutter | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HugeThunderPendant Manual? 0 Play Time 01:26:27 Cumulative 87.8 hours Start 2025.01.22 @ 20:11:05 End 2025.01.22 @ 21:57:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 47 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ba4c7fe-f38c-4ee3-b661-68d12e6c2501