Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 01:36:15 Player: lazy_engineer Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (34) 170 Value Destroyed (1349) 1349 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5419 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 169/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Armored Leg Armored Leg Armored Leg Advanced ECM Suite Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Medium Treads Medium Treads Carbon-fiber Leg Improved VTOL Module > --- UTILITY ---------- Small Storage Unit Compact Battery Signal Interpreter Improved Terrain Scanner Advanced ECM Suite Improved Light Armor Plating > --- WEAPON ----------- Antimatter Cannon Remote Datajack Scythe > --- INVENTORY -------- Improved Terrain Scanner Field Recycling Unit Improved EM Pulse Cannon Remote Datajack [Rating: 44] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Scythe Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Antimatter Cannon Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Slots Evolved 8 | . . . 2 . 2 2 . . 2 Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . . . . 2 . . . Utility 4 | . . . 2 . 1 . . . 1 Weapon 1 | . . . . . . . . . 1 Parts Attached 86 | 6 6 3 4 10 17 14 14 1 11 Power 9 | 1 1 1 . 1 2 2 1 . . Engine 7 | 1 1 1 . 1 2 1 . . . Core 2 | . . . . . . 1 1 . . Reactor . | . . . . . . . . . . Propulsion 27 | 2 3 1 . 2 3 7 7 . 2 Treads 11 | . . . . 2 2 5 2 . . Leg 5 | 2 . . . . . 1 2 . . Wheel . | . . . . . . . . . . Hover 8 | . 3 1 . . . 1 1 . 2 Flight 3 | . . . . . 1 . 2 . . Utility 30 | 2 . 1 3 6 6 4 3 . 5 Device 23 | 1 . 1 2 6 5 3 2 . 3 Storage 2 | 1 . . . . . . . . 1 Processor 3 | . . . 1 . 1 . . . 1 Hackware . | . . . . . . . . . . Protection 2 | . . . . . . 1 1 . . Artifact . | . . . . . . . . . . Weapon 20 | 1 2 . 1 1 6 1 3 1 4 Energy Gun 1 | 1 . . . . . . . . . Energy Cannon 5 | . . . 1 . 1 1 . 1 1 Ballistic Gun 3 | . . . . 1 1 . 1 . . Ballistic Cannon 1 | . . . . . . . . . 1 Launcher . | . . . . . . . . . . Special Weapon 4 | . . . . . . . 2 . 2 Impact Weapon 3 | . 2 . . . 1 . . . . Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . . . 2 . . . . Unidentified Prototypes 5 | . 1 . 1 1 1 . . . 1 Parts Lost 39 | . 2 . . . 1 8 11 . 17 Power 5 | . . . . . . 3 2 . . Propulsion 16 | . 1 . . . . 3 6 . 6 Utility 9 | . . . . . . 2 1 . 6 Weapon 9 | . 1 . . . 1 . 2 . 5 Highest Loss Streak 8 | . 2 . . . 1 3 5 . 8 To Critical Strikes 1 | . . . . . . . 1 . . Average Slot Usage (%) 87 | . 63 99 98 90 99 97 77 84 72 Engine 9 | . 11 13 11 11 17 13 2 . . Treads 14 | . . . . 12 17 28 9 15 8 Leg 2 | . . . . . . . 9 7 4 Hover 2 | . 26 28 22 1 . . . . 1 Flight 1 | . . . . . . . 1 7 5 Device 17 | . . 14 22 21 26 13 17 15 11 Storage 9 | . 14 14 11 11 9 7 7 7 10 Processor 9 | . . . 11 11 9 15 9 7 6 Protection 1 | . . . . . . . 1 7 4 Ballistic Gun 4 | . . . . 10 7 6 3 . . Ballistic Cannon 1 | . . . . . . . . . 4 Special Weapon 1 | . . . . . . . 2 . 4 Impact Weapon 4 | . 3 28 20 11 7 . . . . Slashing Weapon 3 | . . . . . 1 7 7 7 4 Naked Turns . | . . . . . . . . . . Heaviest Build 37 | 13 15 20 22 22 33 37 26 19 29 Greatest Support 80 | 20 20 12 12 40 40 80 60 56 56 Greatest Overweight (x) 4 | . 4 1 1 1 1 . 4 . 4 Average Overweight (x) . | . . . 1 . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 7 Most Carried 8 | 5 8 8 8 8 8 8 8 3 5 Average Carried 5 | 2 7 6 5 7 7 6 5 3 2 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 4 8 6 8 8 8 7 4 3 4 Class Distribution -------------------- 74% | Scavenger-Mutant 25% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Matter Collected 1128 | 240 23 63 . 154 151 192 160 . 145 Remotely . | . . . . . . . . . . Salvage Created 1147 | 112 71 . . 76 338 294 173 . 83 Parts 67 | 13 6 . . 5 14 9 12 . 8 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . Parts Field Recycled 11 | . . . . . . . 3 . 8 Retrieved Matter 30 | . . . . . . . 8 . 22 Parts Self-Destructed 9 | . . . . . . . 9 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Combat Hostiles Destroyed 29 | . 1 . . 2 10 5 5 . 6 Melee 17 | . . . . 2 6 5 4 . . Guns 2 | . 1 . . . . . 1 . . Cannons 7 | . . . . . 1 . . . 6 Classes Destroyed 9 | 2 2 . . . 4 1 . . . Builder 1 | . 1 . . . . . . . . Tunneler 3 | 3 . . . . . . . . . Recycler 1 | 1 . . . . . . . . . Swarmer 6 | . . . . . 3 . 3 . . Grunt 14 | . 1 . . 2 4 3 1 . 3 Brawler 1 | . . . . . 1 . . . . Sentry 2 | . . . . . 1 1 . . . Hunter 2 | . . . . . 1 . 1 . . Programmer 4 | . . . . . . 1 . . 3 Best Kill Streak 5 | 4 1 . . 2 5 3 3 . 3 Combat Bots Only 5 | . 1 . . 2 5 3 3 . 3 Max Kills in Single Turn 1 | 1 1 . . 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . 1 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Hostile Shots Fired 462 | . 32 . . 4 48 87 134 . 157 Missed 140 | . 11 . . 1 10 29 37 . 52 Damage Taken 4658 | . 260 . . 35 395 679 1349 . 1940 Core 1450 | . 64 . . . 62 62 405 . 857 Absorbed by Shields 122 | . . . . . 98 24 . . . Core Remaining (%) 79 | 100 . 74 . 100 88 . . 33 . Volleys Fired 78 | 9 8 . . . 4 . 13 . 44 Largest 2 | 1 1 . . . 1 . 1 . 2 Hottest 109 | 40 40 . . . 68 . 28 . 109 Shots Fired 80 | 9 8 . . . 4 . 13 1 45 Gun 28 | 9 8 . . . . . 11 . . Cannon 49 | . . . . . 4 . . 1 44 Launcher . | . . . . . . . . . . Special 3 | . . . . . . . 2 . 1 Kinetic 54 | . . . . . . . 11 . 43 Thermal 4 | . . . . . 4 . . . . Explosive . | . . . . . . . . . . Electromagnetic 19 | 9 8 . . . . . . 1 1 Robot Hit Streak 6 | 4 5 . . . 4 . 5 . 6 Robot Miss Streak 4 | 1 1 . . . . . 2 . 4 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 103 | 7 6 . . 2 25 21 15 . 27 Core Hits 37 | 5 3 . . 2 6 7 7 . 7 Critical Kills 1 | . . . . 1 . . . . . Critical Parts Destroyed 4 | . . . . . 4 . . . . Critical Strikes 11 | . . . . 1 5 5 . . . Smash 5 | . . . . 1 4 . . . . Sever 6 | . . . . . 1 5 . . . Melee Attacks 75 | . . . . 2 30 27 16 . . Impact 25 | . . . . 2 23 . . . . Slashing 47 | . . . . . 4 27 16 . . Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . . 3 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3273 | 156 161 . . 67 691 647 316 . 1235 Guns 265 | 92 75 . . . . . 98 . . Cannons 1317 | . . . . . 82 . . . 1235 Explosions 150 | 64 86 . . . . . . . . Melee 1541 | . . . . 67 609 647 218 . . Ramming . | . . . . . . . . . . Kinetic 1333 | . . . . . . . 98 . 1235 Thermal 232 | 64 86 . . . 82 . . . . Explosive . | . . . . . . . . . . Electromagnetic 167 | 92 75 . . . . . . . . Impact 583 | . . . . 67 516 . . . . Slashing 958 | . . . . . 93 647 218 . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . . 3 1 1 1 . Average Corruption 1 | . . . . . 3 1 1 1 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 29 | . . . . . 18 2 8 1 . Message Errors 7 | . . . . . 4 . 3 . . Matter Fused 12 | . . . . . 7 2 3 . . Heat Flow Errors 4 | . . . . . 2 . 2 . . Energy Discharges 2 | . . . . . 2 . . . . Data Loss (major) 3 | . . . . . 3 . . . . Misfires 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 380 | . . . . . 215 2 . . 163 Projectiles 159 | . . . . . . . . . 159 Explosions 4 | . . . . . . . . . 4 Melee 217 | . . . . . 215 2 . . . Knockbacks 15 | . . . . . 2 . . . 13 Impact 2 | . . . . . 2 . . . . Kinetic 13 | . . . . . . . . . 13 Secondary . | . . . . . . . . . . Self-Inflicted Damage 171 | . . . . . . . . . 171 Shots 2 | . . . . . . . . . 2 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 192 | . 40 . . . 137 . 192 6 31 Average Temperature 52 | . 18 . . . 59 . 96 5 14 Received Heat Transfer 972 | . 150 . . 21 81 230 93 . 397 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . 1 . . . 2 . . . . Impact Corruptions 9 | . . . . . 9 . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . . Heat Transferred 348 | 100 100 . . . 148 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | 2 1 . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Peak Influence 200 | 20 41 7 17 50 200 90 . . 161 Initial 25 | . 13 7 2 6 19 20 . . 25 Average 35 | 7 22 7 2 17 73 19 . . 32 Maximum Alert Level 1 | . . . . . 1 . . . . Low Security (%) 96 | 100 100 100 100 100 85 100 . . 100 Level 1 3 | . . . . . 14 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . . . . . . 4 . . 5 Investigation 1 | . . . . . . . . . 1 Extermination 5 | . . . . . . 1 . . 4 Reinforcement . | . . . . . . . . . . Assault . | . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Distress Signals . | . . . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 45 | . 4 . 1 2 10 5 7 . 16 Peak Tracking Total 6 | . 3 . . 2 5 4 3 . 6 Tactical Retreats 5 | . . . . . . . 2 . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Traps Triggered 1 | . . . . . . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . 2 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Machines Disabled 6 | . . . . . . . . . 6 Max in Single Turn 5 | . . . . . . . . . 5 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Machines Accessed 10 | . 2 . 1 1 5 . . . 1 Terminals 4 | . 1 . . . 3 . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 Recycling Units 2 | . 1 . 1 . . . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 27 | . 6 . 4 1 13 . . . 3 Successful 13 | . 2 . 2 1 7 . . . 1 Failed 14 | . 4 . 2 . 6 . . . 2 Catastrophic 1 | . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 10 | . 3 . . . 7 . . . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . . . . . . 3 Recycling Units 7 | . 3 . 4 . . . . . . Scanalyzers 3 | . . . . . 3 . . . . Garrison Access 3 | . . . . . 3 . . . . Terminal Hacks 3 | . . . . 1 2 . . . . Record 1 | . . . . . 1 . . . . Open Door 1 | . . . . 1 . . . . . Recycling Unit Index 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . 1 Recycling Unit Hacks 4 | . 2 . 2 . . . . . . Report Inventory 2 | . 1 . 1 . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . Scanalyzer 3 | . . . . . 3 . . . . Insert Component 1 | . . . . . 1 . . . . Analyze 2 | . . . . . 2 . . . . Garrison Access Hacks 2 | . . . . . 2 . . . . Unlock Access 1 | . . . . . 1 . . . . Coupler Status 1 | . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . 1 . 1 . 4 . . . 1 Full Trace Events 3 | . . . 1 . 1 . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 5 | . 3 . 2 . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . Non-combat 1 | . . . . . 1 . . . . Combat . | . . . . . . . . . . Robot Hacks Applied 2 | . . . . . 2 . . . . no_distress 2 | . . . . . 2 . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . 1 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Turns Passed 6050 | 90 149 326 56 591 1328 1147 1027 24 1312 Spaces Moved 1936 | 51 146 278 36 226 264 152 456 15 312 Core 116 | 7 2 . . . . . 3 . 104 Treads 896 | . . . . 189 264 152 194 15 82 Legs 308 | 44 5 . . . . . 259 . . Wheels . | . . . . . . . . . . Hover 616 | . 139 278 36 37 . . . . 126 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 56 56 116 116 160 160 120 160 50 Average Speed 148 | 110 78 111 116 199 160 160 170 160 135 Slowest Speed 250 | 120 250 116 116 240 240 160 250 160 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 26 | 4 28 56 5 77 18 4 62 6 8 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 4 | . . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 3 | . . 1 . 1 . . 1 . . Spaces Dug 1 | . . . . . 1 . . . . Terrain Destroyed 34 | 8 3 . . . 1 . . . 22 Melee 1 | . . . . . 1 . . . . Projectile 11 | . . . . . . . . . 11 AOE 22 | 8 3 . . . . . . . 11 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Total 4917 | 75 172 294 49 362 1113 1012 668 15 1157 Wait 2660 | . . 13 6 110 775 815 162 . 779 Move 1927 | 50 145 277 35 225 263 151 455 14 312 Hop . | . . . . . . . . . . Pick Up 54 | 10 7 . 3 5 10 4 6 . 9 Fast Attach 16 | . 2 . . 6 4 4 . . . Attach 47 | 6 3 2 2 1 6 6 11 1 9 Detach 9 | . 2 . 1 . 2 1 2 . 1 Swap 23 | . 1 1 2 3 7 4 3 . 2 Drop 28 | . 4 1 . 10 12 . . . 1 Fire 78 | 9 8 . . . 4 . 13 . 44 Melee 75 | . . . . 2 30 27 16 . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 16) 240 | -10/Materials | Entered Mines 245 | -10/Mines | Met a Derelict bent on vengeance 299 | -10/Mines | Assembled infested the area 313 | -10/Mines | Build established: Mutant 457 | -10/Mines | Discovered new exit (range 16) 463 | -10/Mines | Learned location of Zion (-7) 566 | -10/Mines | Entered Materials 566 | -9/Materials | Evolved 2 slots: Utility x2 574 | -9/Materials | Discovered new exit (range 16) 622 | -9/Materials | Entered Mines 661 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 746 | -9/Mines | Found the Drone Emporium 761 | -9/Mines | Found Prototype Device 763 | -9/Mines | Identified Decoy Drone Bay 971 | -9/Mines | Build established: Scavenger-Mutant 1123 | -9/Mines | Discovered new exit (range 9) 1147 | -9/Mines | Discovered new exit (range 15) 1213 | -9/Mines | Entered Materials 1213 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1611 | -8/Materials | Identified exit to Garrison 2359 | -8/Materials | Discovered new exit (range 9) 2409 | -8/Materials | Identified exit to Factory 2541 | -8/Materials | Entered Factory 2541 | -7/Factory | Evolved 2 slots: Propulsion x2 3319 | -7/Factory | Cargo convoy interrupted 3462 | -7/Factory | Garrison activated, responded to threat 3645 | -7/Factory | Lost 3 parts (1p2n) 3667 | -7/Factory | Discovered new exit (range 13) 3686 | -7/Factory | Identified exit to Lower Caves 3688 | -7/Factory | Entered Lower Caves 3936 | -7/Lower Caves | Spotted B-75 Beast 4088 | -7/Lower Caves | Lost 4 parts (1p3n) 4119 | -7/Lower Caves | Learned Factory interactive machine intel 4541 | -7/Lower Caves | Core integrity fell below 50% 4595 | -7/Lower Caves | Lost 5 parts (1p2n2w) 4678 | -7/Lower Caves | Discovered new exit (range 14) 4713 | -7/Lower Caves | Identified exit to Lower Caves 4715 | -7/Lower Caves | Entered another Lower Caves area 4721 | -7/Lower Caves | Learned location of 1 exit from Factory 4728 | -7/Lower Caves | Discovered new exit (range 7) 4736 | -7/Lower Caves | Identified exit to Factory 4739 | -7/Lower Caves | Entered Factory 4739 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4740 | -6/Factory | Identified exit to Factory 4741 | -6/Factory | Loaded intel: 52 interactive machine locations 5716 | -6/Factory | Lost 8 parts (3n3u2w) 5937 | -6/Factory | Build established: Mutant 5954 | -6/Factory | Core integrity fell below 50% 5994 | -6/Factory | Lost 7 parts (3n2u2w) 5998 | -6/Factory | Core integrity fell below 20% 6051 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05948_ Gravmag System destroyed. 05948_ Nuclear Reactor explodes. 05953_ Target Analyzer destroyed. 05953_ Destroyed Target Analyzer. 05953_ Nuclear Reactor explodes. 05953_ Fabricator disabled. 05955_ Broken Imp. Terrain Scanner destroyed. 05957_ Antimatter Cannon destroyed. 05957_ Imp. EM Pulse Cannon destroyed. 05958_ Dropped Field Recycling Unit. 05958_ Imp. VTOL Module destroyed. 05959_ The unstable cave ceiling collapses. 05963_ Gravmag System destroyed. 05969_ R-10 Processor collects Field Recycling Unit. 05984_ Jacked S-27 Virus... 05989_ ALERT: Rogue bot located, Programmers report to Factory Zone 5M. 06017_ Sml. Storage Unit destroyed. 06033_ Remote Datajack destroyed. 06034_ K-01 Serf cleans the Power Conduit. 06048_ Acquired Arm. Leg. 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""" ???????#+#??# """ """ #?# | | ???????""?????""" ????????????# """ F" #?# | | ???????""??????"" ????????????# "" #?# | | ??????????????? ????????????#= " ###### | | ???????????????? ?????????????# | | ??????????????? ???????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ?????????????????????????####%## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Armor Coverage 150 Evasion (%) 55 Target Analysis 5 Recoil Reduction 4 Item Schematics ----------------- Titanium Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingGunExtractor Manual? 0 Play Time 00:46:42 Cumulative 13.5 hours Start 2024.04.02 @ 00:50:24 End 2024.04.02 @ 01:36:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6895e8f8-1000-47f1-8941-3c9ad9fbbc4b