Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.04.06 @ 18:22:30 Player: leiavoia Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (316) 316 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-113) -113 TOTAL SCORE: 713 Bonus ------- Friendly Fire -113 Cogmind --------- Core Integrity 0/250 Matter 185/300 Energy 200/200 System Corruption 1% Temperature Cool (6) Movement Treading (320) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Light Treads Compact Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Core Shielding > --- WEAPON (2) ------- EM Pulse Gun > --- INVENTORY (20) --- Ion Engine Light Ion Engine Large Storage Unit Small Matter Pod (50) Medium Matter Pod (30) High-capacity Matter Pod (200) Improved Terrain Scanner Seismic Detector Medium Laser Small Laser Small Laser Flamer Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Core Shielding > --- WEAPON ----------- Medium Laser Light Cannon > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Subdweller Power Source Compact Wheel Large Storage Unit Small Matter Pod Medium Matter Pod High-capacity Matter Pod Improved Terrain Scanner Seismic Detector EM Pulse Gun Small Laser Small Laser Grenade Launcher Flamer [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Protection Core Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 8 5 7 Power 5 | 1 2 2 Engine 5 | 1 2 2 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 3 | 2 . 1 Leg . | . . . Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 5 | 2 2 1 Device 1 | 1 . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 6 | 3 1 2 Energy Gun 4 | 3 . 1 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon 1 | . 1 . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Backups 10 | 3 8 13 Power 1 | . 1 2 Propulsion 1 | 1 2 1 Utility 3 | . 2 5 Weapon 3 | . 3 4 Tool/Special . | . . . Unused Backups 7 | . 1 6 Power 1 | . . 1 Propulsion 1 | . 1 . Utility 4 | . . 4 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 99 | . 100 99 Engine 13 | . 14 13 Treads 27 | . 28 27 Device 10 | . 14 3 Storage 14 | . 14 14 Protection 3 | . . 10 Energy Gun 20 | . 24 13 Ballistic Cannon 6 | . 3 13 Peak Build Rating 10 | 7 8 10 Average Rating 8 | 5 7 8 On Entrance 5 | . 7 8 Naked Turns . | . . . Heaviest Build 52 | 12 51 52 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 3 | 3 1 3 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 14 | 7 12 20 Most Carried 16 | 5 13 16 Average Carried 10 | 3 8 13 Final Capacity 20 | 8 20 20 Final Carried 13 | 5 13 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 775 | 242 319 214 Remotely . | . . . Salvage Created 423 | 118 215 90 Parts 45 | 15 20 10 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 17 | . . 17 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 14 | . 8 6 Guns 3 | . 3 . Cannons 8 | . 5 3 AOE 3 | . . 3 Classes Destroyed 7 | 2 4 1 Worker 1 | 1 . . Tunneler 5 | 5 . . Hauler 1 | . 1 . Swarmer 9 | . 6 3 Grunt 2 | . 2 . Subdweller 3 | . . 3 Federalist 1 | . 1 . Best Kill Streak 5 | 3 5 3 Combat Bots Only 5 | . 5 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 149 | . 53 96 Missed 46 | . 10 36 Damage Taken 1085 | . 392 693 Core 255 | . 83 172 Absorbed by Shields . | . . . Redirected to Shielding 35 | . . 35 Core Remaining (%) 100 | 100 . . Volleys Fired 75 | 14 35 26 Largest 2 | 2 2 2 Hottest 90 | 90 90 80 Shots Fired 143 | 27 67 49 Gun 105 | 27 56 22 Cannon 28 | . 11 17 Launcher 10 | . . 10 Special . | . . . Kinetic 28 | . 11 17 Thermal 99 | 27 56 16 Explosive 10 | . . 10 Electromagnetic 6 | . . 6 Robot Hit Streak 17 | 6 7 17 Robot Miss Streak 10 | 2 10 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 85 | 19 30 36 Core Hits 39 | 6 15 18 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | 1 2 . Burn 3 | 1 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1262 | 223 452 587 Guns 722 | 223 366 133 Cannons 240 | . 85 155 Explosions 299 | . . 299 Melee . | . . . Ramming 1 | . 1 . Kinetic 240 | . 85 155 Thermal 691 | 223 366 102 Explosive 299 | . . 299 Electromagnetic 31 | . . 31 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 15 | . 9 6 Message Errors 6 | . 3 3 Matter Fused 2 | . 1 1 Heat Flow Errors 3 | . 3 . Energy Discharges 1 | . . 1 Parts Fused 1 | . . 1 Data Loss (minor) 1 | . 1 . Data Loss (major) 1 | . 1 . Overload Shots . | . . . Overflow Damage 14 | . . 14 Projectiles . | . . . Explosions 14 | . . 14 Melee . | . . . Knockbacks 2 | . . 2 Impact . | . . . Kinetic 2 | . . 2 Secondary . | . . . Self-Inflicted Damage 51 | . . 51 Shots 3 | . . 3 Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 310 | 206 310 7 Average Temperature 102 | 96 107 4 Received Heat Transfer 222 | . 66 156 Effects 1 | . 1 . Energy Bleed 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | 1 1 . Heat Transferred 2127 | 669 1162 296 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 108 | 10 108 . Initial 3 | . 3 . Average 23 | . 25 . Influence Increases 805 | 30 265 510 Destroy 0b10 Robot/C 220 | . 160 60 Destroy 0b10 Robot/NC 35 | 30 5 . Destroy Leader 32 | . 32 . Successful Hack 7 | . 7 . Select Force Hacks 60 | . 60 . Destroy Structure 1 | . 1 . Lose Combat Pursuer 450 | . . 450 Influence Decreases 338 | 25 230 83 Time Decay 298 | 25 230 43 Lost Part 40 | . . 40 Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 39 | . 16 23 Peak Tracking Total 4 | . 4 4 Tactical Retreats 4 | . . 4 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 4 | . . 4 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 5 | . 5 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 11 . Successful 6 | . 6 . Failed 4 | . 4 . Catastrophic 1 | . 1 . Database Lockouts 1 | . 1 . Manual 5 | . 5 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Part Schematic 1 | . 1 . Robot Analysis 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1595 | 40 1398 157 Seismic 1595 | 40 1398 157 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2234 | 131 1398 705 Spaces Moved 797 | 42 532 223 Core 9 | 9 . . Treads 770 | 33 532 205 Legs . | . . . Wheels 18 | . . 18 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 130 Average Speed 196 | 157 184 232 Slowest Speed 240 | 200 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 4 70 12 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 7 | . . 7 Terrain Destroyed 35 | . . 35 Melee . | . . . Projectile . | . . . AOE 35 | . . 35 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1319 | 76 882 361 Wait 408 | 8 300 100 Move 795 | 41 531 223 Hop . | . . . Pick Up 15 | 5 7 3 Fast Attach 7 | 7 . . Attach 5 | . . 5 Detach . | . . . Swap 9 | 1 5 3 Drop 4 | . 3 1 Fire 75 | 14 35 26 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 132 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Met a group of wandering Federalists 156 | -10/Materials | Discovered new exit (range 16) 215 | -10/Materials | Discovered new exit (range 7) 299 | -10/Materials | Discovered new exit (range 13) 304 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 9) 982 | -10/Materials | Discovered new exit (range 3) 1368 | -10/Materials | Central database locked down 1530 | -10/Materials | Entered Subcaves 1530 | -10/Subcaves | Learned location of 1 exit from Materials 1531 | -10/Subcaves | Approached by a straggling Scientist 1710 | -10/Subcaves | Core integrity fell below 50% 1732 | -10/Subcaves | Core integrity fell below 20% 2214 | -10/Subcaves | Discovered new exit (range 10) 2219 | -10/Subcaves | Lost 3 parts (1p1n1w) 2235 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- destroying it. 02180_ S-10 Pest destroyed. 02180_ Lgt. Treads destroyed. 02180_ Destroyed Lgt. Treads. 02187_ Ion Engine destroyed. 02188_ Lgt. Cannon destroyed. 02189_ Flight Unit fries itself beyond repair. 02193_ Lgt. Ion Engine fries itself beyond repair. 02193_ S-10 Pest destroyed. 02202_ Acquired 9 matter. 02209_ Lgt. Ion Engine fries itself beyond repair. 02214_ EXIT=FOUND 02215_ Machine disabled. 02218_ The unstable cave ceiling collapses. 02220_ Subatomizers dissect the Sub. Machine Gun. 02225_ The unstable cave ceiling collapses. 02233_ Grenade Launcher destroyed. 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