Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.09 @ 22:21:16 Player: Gobbopathe Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (228) 1140 Value Destroyed (9202) 9202 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (4028) 4028 TOTAL SCORE: 21530 Bonus ------- High Alert Combat Kills 1935 Follower Combat Kills 218 Entered DSFs 500 Registered with UFD 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 266 Friendly Fire -191 Cogmind --------- Core Integrity 0/1300 Matter 298/300 Energy 99/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Visual Processing Unit Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Heavy Dispersion Rifle Heavy Autocannon Vortex Trap Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Heavy Treads Spiked Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Huge Storage Unit Advanced Energy Well Advanced Visual Processing Unit Advanced Targeting Computer Improved Weapon Cycler Advanced Thermal Shield Advanced Hardlight Generator > --- WEAPON ----------- Heavy Dispersion Rifle Heavy Dispersion Rifle Heavy Flak Cannon Heavy Shock Bomb Launcher > --- INVENTORY -------- Neutrino Core Armored Medium Treads Advanced Heat Sink Large Matter Pod Advanced Sensor Array Advanced Terrain Scan Processor Heavy Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Heavy Particle Gun Heavy Dispersion Rifle Long-range Proton Cannon Heavy Autocannon Advanced EMP Blaster Precision Rocket Launcher Improved Remote Datajack Vortex Lance Vortex Lance Vortex Trap Vortex Trap [Rating: 138] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Mini Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Weapon Cycler Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Centrium Light Armor Plating Weapon Flak Cannon Energy Gun Heavy Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Precision Rocket Launcher Special Weapon Junk Cannon Slashing Weapon Axe Piercing Weapon Vortex Lance Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac DSF Fac Fac Upp War Pro Res Slots Evolved 14 | . . . 2 2 . . . 4 . 2 2 . . . 2 Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 1 . . . 1 . 1 . . . . . Utility 7 | . . . . 1 . . . 3 . 1 1 . . . 1 Weapon 2 | . . . 1 . . . . . . . . . . . 1 Parts Attached 217 | 5 2 2 23 18 18 6 21 4 9 45 5 9 5 4 41 Power 19 | . 1 1 2 1 1 1 . . . 5 1 . 2 1 3 Engine 8 | . 1 1 1 1 1 . . . . 3 . . . . . Core 5 | . . . 1 . . . . . . 2 1 . 1 . . Reactor 6 | . . . . . . 1 . . . . . . 1 1 3 Propulsion 53 | 2 . . 9 8 6 1 5 1 2 8 2 1 2 2 4 Treads 41 | 2 . . 6 8 6 1 3 1 . 3 2 1 2 2 4 Leg 7 | . . . 3 . . . 1 . 2 1 . . . . . Wheel 5 | . . . . . . . 1 . . 4 . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 67 | 1 1 . 5 3 . 4 5 3 5 16 2 4 1 1 16 Device 28 | . 1 . 1 2 . . 1 2 3 8 . 3 1 . 6 Storage 14 | 1 . . 3 1 . 1 2 . . 3 . . . . 3 Processor 7 | . . . 1 . . 1 1 1 . 2 1 . . . . Hackware 5 | . . . . . . . . . . . . . . . 5 Protection 13 | . . . . . . 2 1 . 2 3 1 1 . 1 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 78 | 2 . 1 7 6 11 . 11 . 2 16 . 4 . . 18 Energy Gun 23 | . . . 2 1 2 . 5 . 1 6 . 1 . . 5 Energy Cannon 6 | . . . 1 1 . . . . . 2 . 1 . . 1 Ballistic Gun 16 | 2 . 1 3 2 2 . 1 . 1 3 . . . . 1 Ballistic Cannon 14 | . . . . . 4 . 2 . . 3 . 1 . . 4 Launcher 11 | . . . 1 2 1 . 1 . . . . 1 . . 5 Special Weapon 2 | . . . . . . . 2 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 2 . . . . 2 . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 3 1 2 3 2 . . 2 . . . . 5 Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 System Corruption 9 | . . . . . . . . . . . . . . . 9 Parts Lost 61 | . . 2 5 . 2 . . . 2 16 . 6 . . 28 Power 5 | . . 1 1 . . . . . . 1 . . . . 2 Propulsion 23 | . . . 2 . 1 . . . 2 9 . 2 . . 7 Utility 17 | . . . . . . . . . . 4 . 2 . . 11 Weapon 16 | . . 1 2 . 1 . . . . 2 . 2 . . 8 Highest Loss Streak 15 | . . 2 5 . 1 . . . 1 9 . 3 . . 15 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 96 99 94 100 99 99 99 100 97 83 74 68 79 89 83 Engine 3 | . 14 13 10 9 9 8 . . . 3 . . . . . Core 1 | . . . . . . . . . . 1 10 10 9 . . Reactor 3 | . . . . . . . 9 6 6 . . . . 9 8 Treads 27 | . 28 28 23 36 35 36 35 33 24 6 14 6 11 21 18 Device 9 | . 10 14 4 9 9 8 . 13 13 17 15 10 18 19 19 Storage 8 | . 14 14 11 9 9 9 8 6 6 7 10 10 7 5 5 Processor 8 | . . . 6 9 9 8 9 13 13 7 6 10 10 10 8 Protection 4 | . . . . . . . 8 6 6 4 5 8 5 6 2 Energy Gun 7 | . . . 14 15 9 9 8 6 6 6 5 . 5 5 3 Ballistic Gun 3 | . 28 28 13 10 7 . . . . 2 . . . . . Ballistic Cannon 10 | . . . . . 9 18 17 13 13 2 5 4 5 5 5 Peak Build Rating 138 | 5 9 10 19 32 33 57 58 71 77 86 92 99 117 118 138 Average Rating 56 | 3 8 9 14 26 31 32 47 70 73 68 89 86 102 114 117 On Entrance 53 | . 5 9 10 19 32 32 44 55 71 77 83 92 99 117 110 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 187 | 8 14 14 57 99 106 107 108 110 115 123 121 131 133 144 187 Greatest Support 199 | 40 40 40 60 82 82 80 85 108 108 126 126 145 199 199 199 Greatest Overweight (x) 40 | . . . 1 1 1 1 13 1 5 40 1 1 . . 36 Average Overweight (x) . | . . . . . 1 1 1 1 1 1 . . . . . Largest Inventory Capacity 25 | 8 8 8 20 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 8 8 12 22 25 25 24 25 25 25 25 25 25 25 24 Most Carried 25 | 6 6 7 20 25 25 25 25 24 24 25 25 25 25 25 25 Average Carried 22 | 4 4 6 9 21 24 24 24 21 23 22 24 22 23 25 23 Final Capacity 25 | 8 8 8 20 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 5 6 6 20 25 25 25 25 22 24 25 25 21 25 25 5 Class Distribution -------------------- 45% | Scavenger-Gunner 27% | Scavenger-Skirmisher 11% | Scavenger-Tank 6% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Skirmisher | -8/Recycling Scavenger-Gunner | -8/Scraptown Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/DSF Mutant | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Tank | -3/Research Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac DSF Fac Fac Upp War Pro Res Matter Collected 6842 | 252 110 106 438 568 660 132 275 . 503 920 62 520 134 142 2020 Remotely 996 | . . . 60 . . . . . 32 733 62 109 . . . Salvage Created 10217 | 22 195 205 626 1267 1670 372 . . 310 799 15 560 70 308 3798 Parts 432 | 6 13 10 32 62 91 11 . . 10 36 1 17 3 17 123 Haulers Intercepted 18 | . . . 4 5 6 . . . . 1 . . . . 2 Recyclers Shooed 11 | . . 1 1 1 1 . . . . 2 . . . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . . . . 15 . 14 . Prevented 6 | . . . . . . . . . . . . 6 . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac DSF Fac Fac Upp War Pro Res Combat Hostiles Destroyed 162 | . 6 4 6 14 27 . . . 10 14 . 15 2 7 57 Melee 8 | . . . . . . . . . . 2 . . . . 6 Guns 67 | . 6 4 2 9 16 . . . 5 7 . 2 1 3 12 Cannons 48 | . . . 1 1 11 . . . 5 5 . 7 . 4 14 AOE 29 | . . . 3 3 . . . . . . . 6 . . 17 Classes Destroyed 18 | 1 2 1 2 5 . . . . 1 1 . 2 2 1 . Worker 18 | . . . . 2 5 . . . . 2 . . . . 9 Builder 6 | . . . . 3 . . . . . 1 . . . . 2 Tunneler 1 | 1 . . . . . . . . . . . . . . . Hauler 18 | . . . 4 5 6 . . . . 1 . . . . 2 Recycler 16 | . . 1 2 3 2 3 . . . 1 . . . . 4 Drone 2 | . . . . . . . . . . . . . . 2 . Watcher 11 | . . . . 4 2 . . . . 2 1 . . . 2 Swarmer 29 | . 3 . . 3 3 . . . . 4 . 2 . 2 12 Grunt 72 | . 3 4 4 4 13 . . . 3 7 . 5 . . 29 Brawler 7 | . . . . . . . . . . . . 3 . . 4 Duelist 3 | . . . . . . . . . . . . 1 . . 2 Protector 3 | . . . . . . . . . . . . . 1 1 1 Sentry 23 | . . . 2 5 11 . . . . 1 . 2 . . 2 Specialist 2 | . . . . . . . . . 2 . . . . . . Hunter 8 | . . . . 1 . . . . 4 . . . . 3 . Programmer 10 | . . . . . . . . . . 2 . 2 . . 6 Heavy 2 | . . . . 1 . . . . 1 . . . . . . Behemoth 2 | . . . . . . . . . . . . . 1 . 1 Best Kill Streak 17 | 1 2 3 6 9 8 3 . . 5 4 1 7 1 2 17 Combat Bots Only 15 | . 2 2 3 6 6 . . . 5 4 . 7 1 2 15 Max Kills in Single Turn 4 | 1 1 1 3 4 2 2 . . 1 2 1 4 1 2 4 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . . 3 2 . . . . . . . 4 . . 3 Melee 1 | . . . . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac DSF Fac Fac Upp War Pro Res Hostile Shots Fired 1157 | . 17 45 47 65 77 6 . . 94 167 4 90 33 37 475 Missed 325 | . 5 9 12 17 24 1 . . 23 52 1 24 12 12 133 Damage Taken 14507 | . 135 495 493 758 794 71 . . 1943 2179 60 1364 350 403 5462 Core 2919 | . 28 130 149 70 60 . . . 787 196 18 140 . 28 1313 Absorbed by Shields 1794 | . . . . . . . . . . . . . 167 115 1512 Redirected to Shielding 93 | . . . . . . . . . . . . . . 59 34 Ignored by Resistances 1128 | . . . . . . . . . . . . . . . 1128 Regen/Repaired (Parts) 823 | . . . . . . . 512 . . . . . 311 . . Core Remaining (%) 63 | 100 . 36 62 . . . 76 . 7 80 . . . 83 . Volleys Fired 508 | 2 21 31 27 60 66 6 . . 31 58 3 41 14 17 131 Largest 4 | 2 2 2 3 3 3 3 . . 3 3 2 3 3 3 4 Hottest 322 | 40 40 40 174 149 168 168 . . 188 236 141 189 189 189 322 Shots Fired 1259 | 4 42 62 79 172 176 18 . . 89 153 6 59 43 51 305 Gun 738 | 4 42 62 72 163 127 6 . . 29 91 3 10 15 17 97 Cannon 470 | . . . 6 5 49 12 . . 60 62 3 42 28 34 169 Launcher 51 | . . . 1 4 . . . . . . . 7 . . 39 Special . | . . . . . . . . . . . . . . . . Kinetic 664 | 4 42 62 47 86 98 12 . . 61 44 3 38 14 17 136 Thermal 489 | . . . 31 68 61 6 . . 28 109 3 14 29 34 106 Explosive 26 | . . . 1 4 . . . . . . . 7 . . 14 Electromagnetic 80 | . . . . 14 17 . . . . . . . . . 49 Robot Hit Streak 23 | 3 7 10 13 14 19 11 . . 9 13 3 10 23 7 15 Robot Miss Streak 8 | . 4 3 2 7 7 4 . . 7 8 1 2 2 7 6 Penetration Max 2 | . . . . . . . . . . . . . . . 2 Secondary Targets 7 | . 1 . . 4 1 . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . . . . . 1 Shots Hit Robots 859 | 3 25 46 57 93 122 16 . . 74 95 5 42 37 28 216 Core Hits 665 | 2 12 17 22 50 106 16 . . 67 62 2 36 22 24 227 Critical Kills 6 | . . . . . . . . . . . . . . . 6 Critical Parts Destroyed 9 | . . . 1 . . . . . . . . . . . 8 Critical Strikes 33 | . . . 2 2 1 . . . . 4 . 2 . . 22 Burn 9 | . . . 1 2 1 . . . . 4 . . . . 1 Destroy 17 | . . . 1 . . . . . . . . . . . 16 Blast 5 | . . . . . . . . . . . . 2 . . 3 Sunder 2 | . . . . . . . . . . . . . . . 2 Melee Attacks 36 | . . . . . 3 . . . . 11 . . . . 22 Impact . | . . . . . . . . . . . . . . . . Slashing 14 | . . . . . 3 . . . . 11 . . . . . Piercing . | . . . . . . . . . . . . . . . . Entropic 22 | . . . . . . . . . . . . . . . 22 Sneak Attacks 1 | . . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 26566 | 36 277 416 759 1870 2661 298 . . 1538 2561 212 2670 1066 527 11675 Guns 9367 | 36 277 416 595 1559 1792 111 . . 656 1101 52 189 241 177 2165 Cannons 9495 | . . . 83 61 687 187 . . 882 944 160 1373 825 350 3943 Explosions 6409 | . . . 81 230 182 . . . . 262 . 1108 . . 4546 Melee 1240 | . . . . . . . . . . 220 . . . . 1020 Ramming 55 | . . . . 20 . . . . . 34 . . . . 1 Kinetic 10306 | 36 277 416 363 753 1192 187 . . 907 578 160 1308 462 190 3477 Thermal 8108 | . . . 315 654 1125 111 . . 631 1729 52 254 604 337 2296 Explosive 3905 | . . . 81 230 68 . . . . . . 1108 . . 2418 Electromagnetic 2952 | . . . . 213 276 . . . . . . . . . 2463 Impact . | . . . . . . . . . . . . . . . . Slashing 220 | . . . . . . . . . . 220 . . . . . Piercing . | . . . . . . . . . . . . . . . . Entropic 1020 | . . . . . . . . . . . . . . . 1020 Highest Corruption 22 | . . . . . . . . . . 5 . 2 2 . 22 Average Corruption 7 | . . . . . . . . . . 4 . 1 2 . 13 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 54 | . . . . . . . . . . 6 . 8 3 . 37 Message Errors 16 | . . . . . . . . . . 3 . 2 1 . 10 Matter Fused 10 | . . . . . . . . . . . . 1 . . 9 Heat Flow Errors 5 | . . . . . . . . . . . . . 1 . 4 Energy Discharges 5 | . . . . . . . . . . . . 3 . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 8 | . . . . . . . . . . 3 . 2 . . 3 Data Loss (major) 4 | . . . . . . . . . . . . . . . 4 Misfires 1 | . . . . . . . . . . . . . 1 . . Weapon Failures 4 | . . . . . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 833 | . . . 4 . . . . . . 140 9 263 . . 417 Projectiles 334 | . . . . . . . . . . 4 9 210 . . 111 Explosions 277 | . . . 4 . . . . . . 76 . 53 . . 144 Melee 222 | . . . . . . . . . . 60 . . . . 162 Knockbacks 112 | . . . . . 2 3 . . 18 24 1 7 1 2 54 Impact . | . . . . . . . . . . . . . . . . Kinetic 106 | . . . . . 2 3 . . 18 22 1 7 1 2 50 Secondary 6 | . . . . . . . . . . 2 . . . . 4 Self-Inflicted Damage 500 | . . . 29 . 54 . . . . 34 . 45 . . 338 Shots 19 | . . . 1 . 2 . . . . 1 . 2 . . 13 Rammed 2 | . . . . . . . . . . 1 . . . . 1 Targets Rammed 5 | . . . . 1 . . . . . 3 . . . . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed 3 | . . . . 1 . . . . . 2 . . . . . Highest Temperature 2440 | . 9 42 216 234 51 24 . . 2440 390 28 129 128 113 900 Average Temperature 152 | . 7 21 78 50 19 11 . . 455 131 21 46 59 51 181 Received Heat Transfer 3197 | . 48 318 180 333 396 27 . . 192 634 21 72 35 . 941 Effects 65 | . . . . . . . . . 42 4 . . . . 19 Shutdowns 10 | . . . . . . . . . 6 . . . . . 4 Energy Bleed 2 | . . . . . . . . . 1 . . . . . 1 Interference 15 | . . . . . . . . . 7 4 . . . . 4 Matter Decay 7 | . . . . . . . . . 6 . . . . . 1 Short Circuit 4 | . . . . . . . . . 3 . . . . . 1 Damage (minor) 7 | . . . . . . . . . 4 . . . . . 3 Damage (major) 14 | . . . . . . . . . 10 . . . . . 4 Damage (core) 6 | . . . . . . . . . 5 . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . . . . . . 7 Combat Hostiles 7 | . . . . . . . . . . . . . . . 7 Parts Fried 17 | . . . . 1 2 . . . . . . . . . 14 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . 1 . . . . . . . . 1 . 1 Combat Hostiles 3 | . . . . 1 . . . . . . . . 1 . 1 Parts Melted 18 | . . . 2 5 3 . . . . 5 . . . 3 . Heat Transferred 14732 | . . . 814 1591 2501 250 . . 1400 3067 74 396 1038 583 3018 Parts Sabotaged 3 | . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 2 . . . . . . . . . 1 Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac DSF Fac Fac Upp War Pro Res Peak Influence 1604 | 5 235 176 107 343 557 125 . . 223 478 102 . . . 1604 Initial 204 | . 3 91 68 . 66 103 . . 3 116 80 . . . 204 Average 248 | 2 113 163 59 153 301 41 . . 132 159 91 . . . 944 Maximum Alert Level 5 | . 1 . . 1 2 . . . 1 2 . . . . 5 Low Security (%) 65 | 100 77 100 100 67 28 100 . 100 59 75 100 . . . . Level 1 17 | . 22 . . 32 42 . . . 40 16 . . . . 17 Level 2 6 | . . . . . 29 . . . . 7 . . . . 6 Level 3 5 | . . . . . . . . . . . . . . . 39 Level 4 4 | . . . . . . . . . . . . . . . 35 Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . . . . Squads Dispatched 29 | . 2 . 1 2 5 . . . 2 5 . . . . 12 Investigation 5 | . 1 . . 1 1 . . . . 1 . . . . 1 Extermination 3 | . . . . . . . . . . 1 . . . . 2 Reinforcement 10 | . 1 . 1 1 2 . . . 2 . . . . . 3 Assault 5 | . . . . . . . . . . 1 . . . . 4 Garrison 6 | . . . . . 2 . . . . 2 . . . . 2 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . 3 Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac DSF Fac Fac Upp War Pro Res Distress Signals 14 | . 2 . . 3 3 . . . . 2 . . 1 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 267 | . 11 4 8 29 30 4 . . 10 30 4 19 30 9 79 Peak Tracking Total 13 | . 4 2 4 6 5 1 . . 3 7 3 7 13 4 11 Tactical Retreats 16 | . 1 . 1 1 2 . . . . 4 . 2 2 1 2 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac DSF Fac Fac Upp War Pro Res Traps Triggered 4 | . 1 . 1 1 . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . . . . . . . 3 15 . . Most Traps Carried 2 | . . . . . . . 2 2 2 2 2 2 2 2 2 Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac DSF Fac Fac Upp War Pro Res Machines Disabled 24 | . . . 1 3 4 . . . . 5 . 2 . . 9 Max in Single Turn 5 | . . . 1 1 1 . . . . 5 . 1 . . 1 Garrison Access 2 | . . . . . . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac DSF Fac Fac Upp War Pro Res Machines Accessed 63 | . 1 . 6 3 11 16 12 1 . 5 2 . 5 . 1 Terminals 28 | . 1 . 4 3 9 6 . 1 . 3 1 . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . Repair Stations 2 | . . . . . 1 . . . . . 1 . . . . Recycling Units 9 | . . . . . . 8 . . . 1 . . . . . Scanalyzers 3 | . . . 2 . . . . . . . . . . . 1 Garrison Access 1 | . . . . . 1 . . . . . . . . . . Total Hacks 203 | . 3 . 15 10 29 51 67 1 . 12 2 . 10 . 3 Successful 145 | . 2 . 6 4 13 35 67 1 . 5 1 . 10 . 1 Failed 58 | . 1 . 9 6 16 16 . . . 7 1 . . . 2 Catastrophic 10 | . 1 . 1 1 2 4 . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 38 | . 1 . 2 3 11 20 . . . 1 . . . . . Terminals 77 | . 3 . 12 10 25 16 . 1 . 9 1 . . . . Fabricators 2 | . . . . . . . . . . 2 . . . . . Repair Stations 3 | . . . . . 2 . . . . . 1 . . . . Recycling Units 11 | . . . . . . 10 . . . 1 . . . . . Scanalyzers 6 | . . . 3 . . . . . . . . . . . 3 Garrison Access 2 | . . . . . 2 . . . . . . . . . . Terminal Hacks 127 | . 2 . 5 3 8 27 67 1 . 3 1 . 10 . . Record 92 | . . . . . . 24 59 . . . . . 9 . . Robot Analysis 8 | . . . . . . 1 7 . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Open Door 5 | . . . . . 4 . . . . . . . 1 . . Open DSF 2 | . . . . . . . . 1 . . 1 . . . . Branch Access Points 4 | . 1 . 1 1 1 . . . . . . . . . . Terminal Index 2 | . . . . . . 1 . . . 1 . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . Unreport Threat 5 | . . . 1 1 2 . . . . 1 . . . . . Locate Traps 5 | . 1 . 2 1 . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . . . 1 . . . . . . . . Release Object 1 | . . . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . 1 . . . . . Repair Station Hacks 1 | . . . . . 1 . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . 1 Insert Component 1 | . . . . . . . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 15 | . . . 1 1 4 8 . . . 1 . . . . . Terminals 6 | . . . 1 1 4 . . . . . . . . . . Track 1 | . . . . . 1 . . . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . . . Botnet 3 | . . . 1 . 2 . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . Recycling Units 8 | . . . . . . 8 . . . . . . . . . Tunnel 8 | . . . . . . 8 . . . . . . . . . Fedlink 1 | . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 32 | . 1 . 5 3 10 6 . . . 4 2 . . . 1 Full Trace Events 5 | . . . 1 . 1 2 . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . 139 . . . . . Total Part Build Rating 9 | . . . . . . . . . . 9 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac DSF Fac Fac Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . 1 . . . . 1 Machine Destruction 2 | . . . . . . . . . . 1 . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . 1 6 . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac DSF Fac Fac Upp War Pro Res Total Allies 7 | . . . . . . . . . . . . 1 6 . . Largest Group 6 | . . . . . . . . . . . . 1 6 2 . Highest-Rated Group 360 | . . . . . . . . . . . . 48 360 130 . Highest-Rated Ally 89 | . . . . . . . . . . . . 48 89 65 . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 63 | . . . . . . . . . . . . . 63 . . Total Damage 1602 | . . . . . . . . . . . . . 1602 . . Kills 7 | . . . . . . . . . . . . . 7 . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac DSF Fac Fac Upp War Pro Res Robot Analysis Total 8 | . . . . . . 1 7 . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac DSF Fac Fac Upp War Pro Res Turns Passed 18936 | 59 206 371 833 1171 1653 2406 5426 106 419 1506 236 1279 1057 776 1432 Spaces Moved 7997 | 31 88 174 426 475 573 972 2222 43 135 649 140 539 599 443 488 Core 18 | 8 . . . . . . . . . 1 . . . . 9 Treads 7706 | 23 88 174 411 475 573 972 2216 43 134 397 140 539 599 443 479 Legs 23 | . . . 15 . . . . . 1 7 . . . . . Wheels 250 | . . . . . . . 6 . . 244 . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 120 156 238 242 165 228 216 123 155 152 152 161 50 Average Speed 209 | 131 160 160 159 194 240 242 240 237 227 190 156 216 152 163 199 Slowest Speed 2050 | 160 160 160 240 238 243 242 246 245 470 2050 232 232 161 165 1850 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 29 46 29 39 77 99 96 2 88 16 4 52 88 69 13 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 12 | . . 1 . . . 8 . . . . . 2 1 . . Known Exits Taken 4 | . 1 . . 1 1 . . 1 . . . . . . . Unknown Exits Taken 10 | 1 . 1 1 . . 1 1 . . 1 1 1 1 1 . Scrap Searched 13 | . . . . . . . 7 . . . . 2 . 4 . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 346 | . . . 5 15 20 . . . . 22 . 110 2 11 161 Melee . | . . . . . . . . . . . . . . . . Projectile 56 | . . . . . . . . . . 10 . 13 2 11 20 AOE 290 | . . . 5 15 20 . . . . 12 . 97 . . 141 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac DSF Fac Fac Upp War Pro Res Total 9277 | 44 116 214 528 614 704 1019 2314 47 188 805 150 599 720 467 748 Wait 135 | . 3 6 13 20 27 1 7 . 11 12 2 . . . 33 Move 7982 | 30 87 173 425 474 572 971 2221 42 134 648 139 538 598 442 488 Hop . | . . . . . . . . . . . . . . . . Pick Up 156 | 7 3 2 22 18 7 16 37 1 3 14 1 1 8 . 16 Fast Attach 59 | 3 . . 11 2 1 2 10 . 2 11 4 2 2 3 6 Attach 69 | 2 2 2 6 2 3 2 3 4 1 11 1 6 . . 24 Detach 16 | . . . 4 . . 2 2 . . 4 . 1 . . 3 Swap 89 | . . . 6 14 14 2 8 . 6 23 . 1 3 1 11 Drop 126 | . . . 14 23 11 17 26 . . 10 . 1 7 4 13 Fire 508 | 2 21 31 27 60 66 6 . . 31 58 3 41 14 17 131 Melee 36 | . . . . . 3 . . . . 11 . . . . 22 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 5 | . . . . 1 . . . . . 3 . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 96 | . . . . . . . . . . . . 8 88 . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/DSF -5/Factory -4/Factory -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Identified exit to Mines 266 | -10/Materials | Entered Mines 302 | -10/Mines | Build established: Mutant 330 | -10/Mines | Discovered new exit (range 5) 364 | -10/Mines | Core integrity fell below 50% 516 | -10/Mines | Discovered new exit (range 15) 613 | -10/Mines | Assembled infested the area 617 | -10/Mines | Learned location of Storage (-8) 618 | -10/Mines | Assisted by a Guerilla fighting off Assembled 637 | -10/Mines | Entered Materials 637 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 746 | -9/Materials | Discovered new exit (range 15) 751 | -9/Materials | Identified exit to Mines 912 | -9/Materials | Lost 5 parts (1p2n2w) 1114 | -9/Materials | Discovered new exit (range 8) 1194 | -9/Materials | Build established: Scavenger-Skirmisher 1470 | -9/Materials | Entered another Materials area 1470 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2044 | -8/Materials | Identified exit to Storage 2641 | -8/Materials | Entered Storage 2815 | -8/Storage | Garrison activated, responded to threat 3600 | -8/Storage | Discovered new exit (range 14) 3616 | -8/Storage | Identified exit to Recycling 3953 | -8/Storage | Build established: Scavenger-Mutant 4068 | -8/Storage | Garrison activated, responded to threat 4179 | -8/Storage | Met 01-MTF 4280 | -8/Storage | Used back door to open Recycling access 4294 | -8/Storage | Entered Recycling 4294 | -8/Recycling | Accompanied by 1 ally (01-MTF) 4295 | -8/Recycling | Met a Zionite searching for Scraptown 4382 | -8/Recycling | Build established: Scavenger-Skirmisher 5302 | -8/Recycling | Discovered new exit (range 16) 6512 | -8/Recycling | Scanned before Scraplab entrance 6604 | -8/Recycling | Found SUBCON Basin 6674 | -8/Recycling | Discovered new exit (range 3) 6700 | -8/Recycling | Entered Scraptown 6739 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6759 | -8/Scraptown | Build established: Scavenger-Gunner 7697 | -8/Scraptown | Visited Fellowship of the Rings 7769 | -8/Scraptown | Visited Cyclists 7866 | -8/Scraptown | Visited CR-KLE's Repair Center 7883 | -8/Scraptown | CR-KLE repaired 8 parts 8507 | -8/Scraptown | Visited Cave Peace 8601 | -8/Scraptown | Visited UFD Registry 8635 | -8/Scraptown | Visited The Evicted 8703 | -8/Scraptown | Visited Symbiants 8929 | -8/Scraptown | Discovered new exit (range 6) 9191 | -8/Scraptown | Registered with UFD as "Shadowspawn" 9279 | -8/Scraptown | Visited Chapter 10 9404 | -8/Scraptown | Visited Science Guys 9565 | -8/Scraptown | Visited Infowarlord's Domain 9580 | -8/Scraptown | Found Spectral Analyzer 9834 | -8/Scraptown | Visited Assassins FH 9929 | -8/Scraptown | Entered Cyclist Reading Room 10446 | -8/Scraptown | Visited Analyses Database 10510 | -8/Scraptown | Visited Curators Association 10779 | -8/Scraptown | Visited Scrap Suit Storage 10805 | -8/Scraptown | Found Scrap Suit 10999 | -8/Scraptown | Visited DA-N13 Charitable Foundation 11024 | -8/Scraptown | Found DCF Scrap (29 items) 11119 | -8/Scraptown | Visited Modified Component R&D 11296 | -8/Scraptown | Discovered new exit (range 3) 11483 | -8/Scraptown | Visited Research Penetration Think Tank 11563 | -8/Scraptown | Visited Junk Cannon Lab 11576 | -8/Scraptown | Found Prototype Special Weapon 11576 | -8/Scraptown | Identified Junk Cannon 12126 | -8/Scraptown | Entered Factory 12126 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 12232 | -6/Factory | Identified exit to DSF 12232 | -6/Factory | Entered DSF 12268 | -6/DSF | Additional patrols routed to DSF 12329 | -6/DSF | Discovered new exit (range 23) 12463 | -6/DSF | Sterilization system engaged 12483 | -6/DSF | Ambient heat levels rising (+10) 12498 | -6/DSF | Ambient heat levels rising (+10) 12513 | -6/DSF | Ambient heat levels rising (+10) 12528 | -6/DSF | Ambient heat levels rising (+10) 12543 | -6/DSF | Ambient heat levels rising (+10) 12558 | -6/DSF | Ambient heat levels rising (+10) 12573 | -6/DSF | Ambient heat levels rising (+10) 12588 | -6/DSF | Ambient heat levels rising (+10) 12603 | -6/DSF | Ambient heat levels rising (+10) 12618 | -6/DSF | Ambient heat levels rising (+10) 12626 | -6/DSF | Core integrity fell below 50% 12633 | -6/DSF | Ambient heat levels rising (+10) 12648 | -6/DSF | Ambient heat levels rising (+10) 12649 | -6/DSF | Core integrity fell below 20% 12651 | -6/DSF | Entered Factory 12651 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12815 | -5/Factory | Garrison activated, responded to threat 12932 | -5/Factory | Lost 9 parts (1p4n2u2w) 13351 | -5/Factory | Fabricated Biometal Heavy Treads (x1) 13587 | -5/Factory | Build established: Mutant 13850 | -5/Factory | Lost 6 parts (4n2u) 14098 | -5/Factory | Discovered new exit (range 7) 14157 | -5/Factory | Entered another Factory area 14157 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 14162 | -4/Factory | Identified exit to DSF 14328 | -4/Factory | Build established: Scavenger-Gunner 14384 | -4/Factory | Discovered new exit (range 6) 14393 | -4/Factory | Entered Upper Caves 14445 | -4/Upper Caves | Lost 3 parts (1n1u1w) 14620 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14877 | -4/Upper Caves | Build established: Scavenger-Tank 15455 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 15493 | -4/Upper Caves | Destroyed 7 combat bots 15564 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 15672 | -4/Upper Caves | Entered Warlord 15672 | -4/Warlord | Accompanied by 1 ally 15758 | -4/Warlord | Build established: Scavenger-Gunner 15788 | -4/Warlord | Discovered new exit (range 9) 15862 | -4/Warlord | System corruption cleaned by Quarantine Array 16249 | -4/Warlord | Visited the Vortex Lab 16255 | -4/Warlord | Warlord's base attacked by MAIN.C 16265 | -4/Warlord | Found Prototype Piercing Weapon 16268 | -4/Warlord | Found Prototype Piercing Weapon 16382 | -4/Warlord | Rebuked by Warlord 16477 | -4/Warlord | Build established: Commander-Gunner 16526 | -4/Warlord | Learned location of Command (-1) 16528 | -4/Warlord | Learned 4 Armory zone layouts 16528 | -4/Warlord | Learned 4 Research zone layouts 16528 | -4/Warlord | Learned 4 Access zone layouts 16529 | -4/Warlord | Learned Armory security intel 16529 | -4/Warlord | Learned Factory recycling unit intel 16529 | -4/Warlord | Learned Armory terminal intel 16583 | -4/Warlord | Found Prototype Ballistic Cannon 16592 | -4/Warlord | P-80 Master assimilated allied T7-44W(B) 16593 | -4/Warlord | Spotted T7-44W(B) 16605 | -4/Warlord | Warlord forces counterattacked 16605 | -4/Warlord | Spotted Striker 16631 | -4/Warlord | Spotted Striker 16659 | -4/Warlord | Rewired Striker 16670 | -4/Warlord | Spotted B-90 Cyclops 16673 | -4/Warlord | Lost 6 allies 16677 | -4/Warlord | Spotted B-86 Titan 16698 | -4/Warlord | Destroyed B-86 Titan 16729 | -4/Warlord | Entered Proximity Caves 16729 | -3/Proximity Caves | Accompanied by 2 allies 16748 | -3/Proximity Caves | Lost 15 allies 16887 | -3/Proximity Caves | Build established: Scavenger-Gunner 16925 | -3/Proximity Caves | Spotter reported a threat 17464 | -3/Proximity Caves | Discovered new exit (range 9) 17505 | -3/Proximity Caves | Entered Research 17505 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 17506 | -3/Research | Identified Hvy. Autocannon 17643 | -3/Research | Garrison activated, responded to threat 17841 | -3/Research | Identified Vortex Lance (x2) 17879 | -3/Research | Build established: Scavenger-Tank 17925 | -3/Research | Destroyed 15 combat bots 17948 | -3/Research | Spotted B-86 Titan 18214 | -3/Research | Destroyed B-86 Titan 18240 | -3/Research | Lost 3 parts (2n1u) 18242 | -3/Research | System corruption reached 10% 18755 | -3/Research | First assault squad dispatched 18839 | -3/Research | Lost 3 parts (1u2w) 18918 | -3/Research | Core integrity fell below 50% 18925 | -3/Research | Destroyed 7 combat bots 18929 | -3/Research | Core integrity fell below 20% 18937 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 18920_ Imp. Weapon Cycler blown off. 18920_ E-15 Imp destroyed. 18921_ R-10 Processor collects Hvy. Armor Plating. 18922_ K-01 Serf collects debris. 18929_ Acquired 10 matter. 18930_ R-10 Processor collects Corrupted Myomer Leg. 18930_ K-01 Serf collects debris. 18930_ U-05 Engineer builds a Wall. 18931_ Acquired 10 matter. 18931_ K-01 Serf collects debris. 18932_ Acquired 10 matter. 18932_ Huge Storage Unit destroyed. 18932_ U-05 Engineer destroyed. 18933_ Acquired 5 matter. 18933_ Extracted 76 energy. 18934_ System corrupted: Matter fused (-7). 18934_ R-10 Processor collects Hvy. Dispersion Rifle. 18935_ K-01 Serf collects debris. 18936_ Hacking Suite destroyed. 18937_ R-10 Processor collects Terrain Scanner. Map ----- +----------------------------------------------------+ | ?????????????????????# ??????????????????????? | | ?????????????????????# ??????????????????????? | | ????????????????????## ??????????????????????? | | ???????????????????? %#??????????????????????? | | ????????????????????? %#??????????????????????? | | ????????????????????? %#??????????????????????? | | ????????????????????? % #????#?????????????????? | | ?????????????????????# % #??? #?????????????????? | | ????????????????###??# #??#+#?????????????????? | | ????????????????? ??# #? ??????????????????? | | ?????????????????? ?# #? ???????????????????? | | ??????????????????? # # ????????????????????? | | ???????????????????? # # ????????????????????? | | ?????????????????????+ |*+ ?????????????????????? | | ?????????????????????# i/%#??????????????????????? | | ?????????????????????#!g!k#??????????????????????? | | ?????????????????????#![[h#??????????????????????? | | ?????????????????????#!=%h#??????????????????????? | | ????????????##########u *!#??????????????????????? | | ??????????### # # R*/#??????????????????????? | | ######????# # |=/#??????????????????????? | | #????## # # ! #??????????????????????? | | !! #????# % # #??????????????????????? | | !! #????# * # #??????????????????????? | | ###### #% #??????????????????????? | | + # @#??????????????????????? | | ### * # % # #??????????????????????? | | ###= !# ! u #??????????????????????? | | # [+ % # #??????????????????????? | | # ]# % = # #??????????????????????? | | +###### *####### ## #??????????????????????? | | %= [ % #??????????????????????? | | = ! #??????????????????????? | | *% %= #??????????????????????? | | * %% #??????????????????????? | | ###########+##########??????????????????????? | | """#????????????????????????????????????????? | | Y"#????????????????????????????????????????? | | """#????????????????????????????????????????? | | ####????????????????????????????????????????? | | ##############??????????????????????????????? | | # #??????????????????????????????? | | # #??????????????????????????????? | | % # """ """ ???????????????????????????????? | | " """ """ #??????????????????????????????? | | # """ """ #??????????????????????????????? | | # #??????????????????????????????? | | + #??????????????????????????????? | | # """ #??????????????????????????????? | | #= """ #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Energy Generation 41 Energy Capacity 915 Matter Stores 450 Matter Capacity 450 Sight Range 24 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 600 Resistance: TH 30 Propulsion Shielding 66 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 6 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Biometal Heavy Treads | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Can't Touch This Challenges ------------ None Game ------ Seed RingClaymoresBoomstick Manual? 0 Play Time 04:38:33 Cumulative 224.8 hours Start 2024.10.07 @ 22:59:56 End 2024.10.09 @ 22:21:16 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/1/0/0/0/0/0/0 Lore% 57 Gallery% 70 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5f16b3f-f703-45b5-aea2-11326eedf815