Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.01 @ 17:18:38 Player: DAFFA0360 Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (137) 685 Value Destroyed (4432) 4432 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 9252 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (12) Movement Core (500) Ox9 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (9) ------ Coolant Injector Medium Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Advanced Signal Interpreter Advanced ECM Suite > --- WEAPON (3) ------- Compact Ion Cannon Antimatter Cannon Scythe > --- INVENTORY (10) --- Wheel Improved Heat Sink Advanced Heat Sink Improved Cooling System Thermal Shield High-powered Tractor Beam Improved EM Pulse Cannon Remote Datajack Katana Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Coolant Injector Advanced Visual Processing Unit Advanced Sensor Array Signal Interpreter Melee Analysis Suite Transmission Jammer Advanced ECM Suite System Shield Recalibrator > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon Katana > --- INVENTORY -------- Deuterium Engine Gravmag System Gatling Laser Improved EM Pulse Cannon Remote Datajack [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Signal Interpreter Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Katana Energy Gun Heavy EM Pulse Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Autogun Ballistic Cannon Antimatter Cannon Launcher Scatter Rocket Array Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Slots Evolved 8 | . . 2 . . . 2 . 2 2 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 7 | . . 2 . . . 2 . 1 2 Weapon 1 | . . . . . . . . 1 . Parts Attached 162 | 6 7 11 1 . 6 14 33 43 41 Power 26 | 1 1 3 . . 1 1 5 5 9 Engine 18 | 1 1 3 . . . 1 2 1 9 Core 8 | . . . . . 1 . 3 4 . Reactor . | . . . . . . . . . . Propulsion 39 | 2 2 3 1 . 2 2 8 10 9 Treads 2 | . . . . . . . . . 2 Leg 24 | . . . . . 2 2 7 8 5 Wheel 8 | 2 2 3 1 . . . . . . Hover 5 | . . . . . . . 1 2 2 Flight . | . . . . . . . . . . Utility 48 | 1 2 3 . . 1 6 8 13 14 Device 28 | . 1 1 . . 1 3 5 7 10 Storage 2 | 1 . . . . . . . . 1 Processor 12 | . 1 1 . . . 3 3 2 2 Hackware 2 | . . 1 . . . . . 1 . Protection 4 | . . . . . . . . 3 1 Artifact . | . . . . . . . . . . Weapon 49 | 2 2 2 . . 2 5 12 15 9 Energy Gun 13 | . . 1 . . . 1 5 2 4 Energy Cannon 7 | . . . . . . . . 5 2 Ballistic Gun 15 | 2 1 1 . . 2 2 6 1 . Ballistic Cannon 5 | . 1 . . . . . . 2 2 Launcher 3 | . . . . . . 1 1 1 . Special Weapon 1 | . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . Slashing Weapon 5 | . . . . . . 1 . 3 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 15 | . . . . . . 2 7 3 3 Parts Lost 61 | . 3 2 . . 4 3 6 17 26 Power 10 | . 1 . . . 1 . 1 3 4 Propulsion 20 | . 1 1 . . 2 2 2 5 7 Utility 19 | . 1 . . . . . 3 5 10 Weapon 12 | . . 1 . . 1 1 . 4 5 Highest Loss Streak 6 | . 2 1 . . 3 3 2 6 6 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 93 | . 93 98 100 100 98 98 96 89 88 Engine 5 | . 13 11 11 11 2 3 3 1 4 Core 3 | . . . . . 8 5 4 5 1 Leg 9 | . . . . . 17 16 15 9 8 Wheel 5 | . 27 21 22 22 3 . . . . Hover 1 | . . . . . . . . 4 1 Device 12 | . 4 11 11 11 11 9 1 8 28 Storage 6 | . 14 11 11 11 11 9 8 . 1 Processor 22 | . 5 11 11 11 11 27 34 32 19 Hackware 5 | . . 11 11 11 11 9 7 4 1 Protection 1 | . . . . . . . . 3 1 Energy Gun 5 | . . 3 11 11 2 . 7 3 4 Energy Cannon 1 | . . . . . . . . 2 3 Ballistic Gun 7 | . 20 14 11 11 19 15 8 2 . Ballistic Cannon 1 | . 8 3 . . . . . 1 1 Slashing Weapon 3 | . . . . . . 1 1 5 6 Naked Turns . | . . . . . . . . . . Heaviest Build 36 | 12 15 19 19 19 19 20 23 34 36 Greatest Support 40 | 26 32 32 32 26 27 27 25 40 40 Greatest Overweight (x) 9 | . . 1 . . 1 5 2 8 9 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 5 10 Average Capacity 7 | 6 8 8 8 8 8 8 7 5 6 Most Carried 9 | 3 5 8 8 8 8 8 8 5 9 Average Carried 5 | . 1 4 7 8 7 7 7 3 5 Final Capacity 10 | 8 8 8 8 8 8 8 5 5 10 Final Carried 9 | . 4 8 8 8 8 7 5 5 9 Class Distribution -------------------- 37% | Scavenger-Mutant 34% | Mutant 9% | Scavenger-Assassin 7% | Infiltrator-Assassin 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Assassin | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Matter Collected 3002 | 242 225 264 43 . 219 202 635 686 486 Remotely . | . . . . . . . . . . Salvage Created 5652 | . 482 258 . . 363 346 1457 1255 1491 Parts 326 | . 31 25 . . 20 17 85 64 84 Haulers Intercepted 12 | . 2 1 . . . 1 4 3 1 Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Combat Hostiles Destroyed 96 | . 8 7 . . 10 5 26 17 23 Melee 22 | . . . . . . . . 9 13 Guns 56 | . 5 6 . . 10 3 26 5 1 Cannons 13 | . 3 1 . . . . . 2 7 AOE 3 | . . . . . . 2 . . 1 Classes Destroyed 13 | . 5 3 . . . 2 . 2 1 Worker 7 | . 1 . . . . . 2 2 2 Builder 7 | . . . . . . 1 1 . 5 Tunneler 1 | . . . . . . . . 1 . Hauler 12 | . 2 1 . . . 1 4 3 1 Recycler 6 | . 1 . . . 1 . . 3 1 Operator 2 | . 1 . . . . . 1 . . Watcher 6 | . . 1 . . . . 2 1 2 Swarmer 19 | . . 4 . . 7 . 3 . 5 Grunt 47 | . 8 2 . . 3 4 10 9 11 Duelist 3 | . . . . . . 1 . 2 . Sentry 20 | . . 1 . . . . 13 3 3 Hunter 1 | . . . . . . . . . 1 Programmer 6 | . . . . . . . . 3 3 Best Kill Streak 9 | . 4 4 . . 4 7 6 5 9 Combat Bots Only 5 | . 2 4 . . 4 5 4 5 3 Max Kills in Single Turn 3 | . 1 1 . . 1 3 2 1 3 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . 1 . . 1 Melee 1 | . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Hostile Shots Fired 899 | . 55 38 1 . 70 24 107 307 297 Missed 256 | . 18 12 . . 17 3 26 87 93 Damage Taken 8846 | . 534 256 11 . 598 376 1066 2753 3252 Core 2001 | . 128 65 11 . 95 33 179 635 855 Absorbed by Shields 340 | . . . . . . . 92 248 . Ignored by Resistances 59 | . . . . . . . . 59 . Regen/Repaired (Parts) 297 | . . . . . . . 270 27 . Core Remaining (%) 55 | 100 48 . . . 57 . 61 9 . Volleys Fired 335 | . 46 43 . . 32 11 92 69 42 Largest 2 | . 2 2 . . 2 2 2 2 2 Hottest 149 | . 55 68 . . 68 61 94 90 149 Shots Fired 614 | . 92 68 . . 63 13 181 119 78 Gun 485 | . 65 54 . . 63 11 181 91 20 Cannon 126 | . 27 14 . . . . . 27 58 Launcher 2 | . . . . . . 2 . . . Special 1 | . . . . . . . . 1 . Kinetic 388 | . 92 64 . . 52 11 89 56 24 Thermal 195 | . . . . . . . 92 62 41 Explosive . | . . . . . . . . . . Electromagnetic 30 | . . 4 . . 11 2 . . 13 Robot Hit Streak 37 | . 6 11 . . 8 10 37 23 12 Robot Miss Streak 6 | . 3 6 . . 6 2 4 2 6 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . . . . . 4 . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . Shots Hit Robots 483 | . 55 38 . . 35 13 123 125 94 Core Hits 226 | . 25 13 . . 17 14 67 40 50 Critical Kills 2 | . . . . . . . . . 2 Critical Parts Destroyed 1 | . . . . . . . 1 . . Critical Strikes 19 | . 1 . . . . . 3 8 7 Burn 3 | . . . . . . . 2 1 . Meltdown 2 | . . . . . . . . . 2 Destroy 1 | . . . . . . . 1 . . Blast 3 | . 1 . . . . . . 1 1 Sever 10 | . . . . . . . . 6 4 Melee Attacks 104 | . . . . . . . . 42 62 Impact . | . . . . . . . . . . Slashing 104 | . . . . . . . . 42 62 Piercing . | . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . 9 2 Combat Hostiles 1 | . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11657 | . 648 525 . . 559 543 2557 3391 3434 Guns 5863 | . 322 428 . . 559 246 2557 1393 358 Cannons 2045 | . 326 97 . . . . . 514 1108 Explosions 600 | . . . . . . 297 . . 303 Melee 3149 | . . . . . . . . 1484 1665 Ramming . | . . . . . . . . . . Kinetic 4709 | . 648 461 . . 466 246 1380 949 559 Thermal 2796 | . . . . . . . 1177 958 661 Explosive 303 | . . . . . . . . . 303 Electromagnetic 700 | . . 64 . . 93 297 . . 246 Impact . | . . . . . . . . . . Slashing 3149 | . . . . . . . . 1484 1665 Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . . . 5 1 3 Average Corruption 1 | . . . . . . . 5 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 31 | . . . . . . . 9 6 16 Message Errors 8 | . . . . . . . 2 2 4 Matter Fused 4 | . . . . . . . 2 1 1 Heat Flow Errors 3 | . . . . . . . . . 3 Energy Discharges 3 | . . . . . . . 2 . 1 Data Loss (minor) 5 | . . . . . . . 1 1 3 Data Loss (major) 3 | . . . . . . . 1 . 2 Misfires 4 | . . . . . . . . 2 2 Alerts 1 | . . . . . . . 1 . . Overload Shots 1 | . . . . . . . . 1 . Overflow Damage 202 | . 7 . . . . . . 88 107 Projectiles 79 | . 7 . . . . . . 26 46 Explosions 61 | . . . . . . . . . 61 Melee 62 | . . . . . . . . 62 . Knockbacks 15 | . 2 2 . . . . . 6 5 Impact . | . . . . . . . . . . Kinetic 14 | . 2 2 . . . . . 5 5 Secondary 1 | . . . . . . . . 1 . Self-Inflicted Damage 64 | . . . . . . . . . 64 Shots 1 | . . . . . . . . . 1 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 278 | . 47 3 . . 28 42 278 248 198 Average Temperature 56 | . 20 3 . . 10 15 46 78 75 Received Heat Transfer 3294 | . 273 78 6 . 225 189 458 982 1083 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . . . . . . . 1 2 Combat Hostiles 2 | . . . . . . . . 1 1 Parts Melted 10 | . . . . . . . 5 1 4 Heat Transferred 5281 | . . . . . . . 2442 1900 939 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Peak Influence 357 | . 202 295 56 . 160 110 357 293 357 Initial 156 | . . 26 56 . . 3 46 156 21 Average 106 | . 85 160 47 . 73 19 155 134 79 Maximum Alert Level 1 | . 1 1 . . . . 1 1 1 Low Security (%) 86 | 100 85 76 100 . 100 100 65 86 94 Level 1 13 | . 14 23 . . . . 34 13 5 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 26 | . 2 3 . . . . 5 7 9 Investigation 3 | . . 1 . . . . . . 2 Extermination 7 | . . . . . . . . 4 3 Reinforcement 10 | . 2 2 . . . . 1 3 2 Assault 1 | . . . . . . . . . 1 Garrison 5 | . . . . . . . 4 . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Distress Signals 8 | . . . . . . . 4 2 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 156 | . 14 14 2 . 11 9 34 37 35 Peak Tracking Total 6 | . 4 4 3 . 4 5 3 5 6 Tactical Retreats 12 | . 1 1 1 . 1 1 1 6 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Traps Triggered 4 | . 1 . . . . 1 . 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Machines Disabled 8 | . . . . . . . 3 2 3 Max in Single Turn 1 | . . . . . . . 1 1 1 Garrison Access 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Machines Accessed 27 | . 1 4 . 4 . 1 9 4 4 Terminals 19 | . 1 4 . . . 1 8 3 2 Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . . . . 1 1 1 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 Total Hacks 68 | . 1 8 . 14 . 3 24 10 8 Successful 38 | . . 2 . 14 . . 16 4 2 Failed 30 | . 1 6 . . . 3 8 6 6 Catastrophic 5 | . 1 . . . . . . 3 1 Database Lockouts . | . . . . . . . . . . Manual 29 | . 1 9 . 3 . 3 9 2 2 Terminals 36 | . 1 8 . . . 3 15 7 2 Fabricators . | . . . . . . . . . . Repair Stations 15 | . . . . . . . 9 3 3 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 3 Terminal Hacks 26 | . . 2 . 14 . . 8 2 . Record 14 | . . . . 14 . . . . . Robot Analysis 1 | . . 1 . . . . . . . Open Door 4 | . . . . . . . 4 . . Open DSF 1 | . . . . . . . . 1 . Alert Level 1 | . . . . . . . 1 . . Unreport Threat 3 | . . 1 . . . . 1 1 . Patrol Status 1 | . . . . . . . 1 . . Zone Layout 1 | . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 12 | . . . . . . . 8 2 2 Scan Component 7 | . . . . . . . 4 1 2 Repair 5 | . . . . . . . 4 1 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 1 4 . . . 1 4 3 3 Full Trace Events 5 | . . 1 . . . . 2 . 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 5 | . . . . . . . 4 1 . Time 190 | . . . . . . . 152 38 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . Non-combat 1 | . . . . . . . . 1 . Combat . | . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . find_recycling 1 | . . . . . . . . 1 . Relay Couplers Released 1 | . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Total Allies 2 | . . . . . . . . 2 . Largest Group 2 | . . . . . . . . 2 . Highest-Rated Group 62 | . . . . . . . . 62 . Highest-Rated Ally 31 | . . . . . . . . 31 . Total Orders 6 | . . . . . . . 6 . . EXPLORE 6 | . . . . . . . 6 . . Ally Attacks 7 | . . . . . . . . 7 . Total Damage 106 | . . . . . . . . 106 . Kills 1 | . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Robot Analysis Total 1 | . . 1 . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches 6 | . . . . . . . 6 . . Drone Recoveries 1 | . . . . . . . 1 . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Turns Passed 9560 | 56 555 360 561 741 807 370 1898 2046 2166 Spaces Moved 5587 | 52 282 207 525 815 541 240 722 1148 1055 Core 69 | 13 . . . . . 5 . 43 8 Treads 94 | . . . . . . . . . 94 Legs 2761 | . . . . . 473 235 722 573 758 Wheels 1936 | 39 282 207 525 815 68 . . . . Hover 727 | . . . . . . . . 532 195 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 100 90 90 90 120 120 50 116 Average Speed 119 | 80 95 100 92 90 123 128 141 116 151 Slowest Speed 500 | 90 100 115 100 90 190 300 260 450 500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 48 | 5 48 20 76 90 88 22 84 28 19 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 3 | . . . 2 1 . . . . . Known Exits Taken 3 | . . . . . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 4 | . . . 2 . 2 . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 27 | . . . . . . . . 6 21 Melee . | . . . . . . . . . . Projectile 13 | . . . . . . . . 6 7 AOE 14 | . . . . . . . . . 14 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Total 7750 | 66 489 299 601 822 624 288 1425 1686 1450 Wait 1399 | 3 144 27 73 8 39 6 538 342 219 Move 5578 | 51 281 206 524 814 540 239 721 1147 1055 Hop . | . . . . . . . . . . Pick Up 113 | 6 9 10 1 . 4 11 21 31 20 Fast Attach 28 | . . . . . 2 . 7 4 15 Attach 70 | 6 3 5 . . 2 7 7 25 15 Detach 4 | . . . . . . . . 1 3 Swap 64 | . 4 6 1 . 2 7 19 14 11 Drop 55 | . 2 2 2 . 3 7 20 11 8 Fire 335 | . 46 43 . . 32 11 92 69 42 Melee 104 | . . . . . . . . 42 62 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory -6/Factory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 5) 317 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 9) 518 | -10/Materials | Discovered new exit (range 8) 569 | -10/Materials | Core integrity fell below 50% 612 | -10/Materials | Entered another Materials area 612 | -9/Materials | Evolved 2 slots: Utility x2 921 | -9/Materials | Discovered new exit (range 12) 972 | -9/Materials | Entered Mines 1015 | -9/Mines | Met a Derelict bent on vengeance 1048 | -9/Mines | Discovered new exit (range 4) 1094 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1259 | -9/Mines | Learned location of Zion (-6) 1290 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1290 | -9/Mines | Discovered new exit (range 5) 1321 | -9/Mines | Learned location of Storage (-8) 1324 | -9/Mines | Discovered new exit (range 5) 1533 | -9/Mines | Entered Exiles 1558 | -9/Exiles | Met 8R-AWN 1572 | -9/Exiles | Met EX-HEX 1610 | -9/Exiles | Met EX-DEC 1684 | -9/Exiles | Visited The Gauntlet 1831 | -9/Exiles | Discovered new exit (range 12) 1896 | -9/Exiles | Met EX-BIN 2152 | -9/Exiles | Discovered new exit (range 14) 2274 | -9/Exiles | Entered Mines 2473 | -8/Mines | Lost 3 parts (1p1n1w) 2688 | -8/Mines | Discovered new exit (range 11) 2718 | -8/Mines | Build established: Scavenger-Mutant 2924 | -8/Mines | Discovered new exit (range 15) 3081 | -8/Mines | Entered Materials 3081 | -8/Materials | Evolved 2 slots: Utility x2 3380 | -8/Materials | Discovered new exit (range 7) 3438 | -8/Materials | Identified exit to Storage 3440 | -8/Materials | Lost 3 parts (2n1w) 3451 | -8/Materials | Entered Storage 3895 | -8/Storage | Repaired Lgt. Deuterium Engine 3935 | -8/Storage | Repaired Recoil Stabilizer 3974 | -8/Storage | Repaired Hpw. Shotgun 4055 | -8/Storage | Found Prototype Launcher 4056 | -8/Storage | Identified Scatter Rocket Array 4480 | -8/Storage | Garrison activated, responded to threat 4825 | -8/Storage | Repaired Hpw. Shotgun 5056 | -8/Storage | Garrison activated, responded to threat 5343 | -8/Storage | Discovered new exit (range 5) 5348 | -8/Storage | Identified exit to Factory 5349 | -8/Storage | Entered Factory 5349 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5636 | -7/Factory | Build established: Scavenger-Gunner 5989 | -7/Factory | Lost 3 parts (1p1u1w) 6049 | -7/Factory | Lost 3 parts (1u2w) 6266 | -7/Factory | Lost 3 parts (2n1u) 6554 | -7/Factory | Core integrity fell below 50% 6641 | -7/Factory | Repaired Katana 6673 | -7/Factory | Build established: Mutant 6717 | -7/Factory | Lost 6 parts (2p2n1u1w) 6848 | -7/Factory | Allied Derelicts emerged from ambush trap array 7115 | -7/Factory | Build established: Scavenger-Mutant 7286 | -7/Factory | Discovered new exit (range 13) 7392 | -7/Factory | Core integrity fell below 20% 7394 | -7/Factory | Identified exit to Factory 7395 | -7/Factory | Entered another Factory area 7395 | -6/Factory | Evolved 2 slots: Utility x2 7826 | -6/Factory | Lost 5 parts (1p2u2w) 7996 | -6/Factory | Build established: Infiltrator-Assassin 8315 | -6/Factory | Core integrity fell below 50% 8482 | -6/Factory | Lost 5 parts (1n3u1w) 8722 | -6/Factory | Core integrity fell below 20% 8749 | -6/Factory | Lost 5 parts (1p1n1u2w) 8838 | -6/Factory | Build established: Scavenger-Assassin 9429 | -6/Factory | Garrison activated, responded to threat 9492 | -6/Factory | Lost 6 parts (1p2n3u) 9561 | -6/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 09521_ K-01 Serf destroyed. 09522_ Acquired 1 matter. 09525_ K-01 Serf collects debris. 09527_ Acquired 5 matter. 09528_ K-01 Serf collects debris. 09531_ U-05 Engineer builds a Wall. 09531_ K-01 Serf collects debris. 09534_ Acquired Wheel. 09536_ K-01 Serf collects debris. 09537_ System corrupted: Heat flow error (+261). 09539_ K-01 Serf collects debris. 09552_ System corrupted: Heat flow error (+100). 09552_ R-10 Processor collects Welding Torch. 09553_ K-01 Serf collects debris. 09553_ C-30 ARC bursts open, deploying its payload. 09553_ G-50 Soldier unfolds itself. 09553_ L-41 Fighter unfolds itself. 09555_ Gravmag System destroyed. 09556_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????# ! #??????????????????????????????? | | ?????# #??????????????????????????????? | | !???T# % = #??????????????????????????????? | | ?=??"# ! !%#??????????????????????????????? | | ? ??"# %= =#??????????????????????????????? | | ?? ?"# %=#??????????????????????????????? | | ??? ######+#####+#??????????????????????????????? | | ???#+#??### #???#=#??????????????????????????????? | | #### ###### ###?# #??????????????????????????????? | | ###%##?????????????????????????????? | | % #?????????????????????????????? | | #?????????????????????????????? | | #?##############??????????????? | | % % ######?# = #??????????????? | | ###+##### % ##T"#??# #??????????????? | | # ## "#### #??????????????? | | "" # # #??????????????? | | "" #! # """ """ #??????????????? | | +% # """ """ #??????????????? | | # # """ """ #??????????????? | | # # #??????????????? | | ######## # #??????????????? | | # ##???# % # ""T"" #??????????????? | | # #????# %#% """ #??????????????? | | "# #???# %/% #??????????????? | | ] ####???# ####@#########??????????????? | | ! #!?????# # l=%% ##?????????????? | | # ?????# # [ ! % ##?????????????? | | # ??" ?# # k * * ##?????????????? | | !# ??? ?# # g !! %%%% #??????##??????? | | # ???? # #g ! !%##?????###??#### | | ######### ??? #^^^ ^kgu ##?????#%#### | | ????????? "????+ #i """ """ #??????# !!!# | | ????????? ???? # # """ """ #??????# !!!# | | ????????????? !# # """ """ #??????# !!!# | | ???????????? ?# # R #??????# # | | ???????????""??# # #??????# # | | ??????????"""??# # #??????# # % | | ???????????"???# ##+################## ! + | | ???????????????# #???# * # # | | ??############## #???# """ """ # # | | ??# # #???# """ """ ###### | | ??# """"""" # #???# """ """ ## | | ??# """"""" # ##### / | | ??# """"""" # # """ """ ## | | ??# """"""" # # """ """ ## | | ??# | + """ / """ """ ## | | ??# """"""" # """ # # | | ??# """"""" # """ # # | | ??# """"""" #! !! # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 65 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 225 Resistance: KI 20 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 16 Melee Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Librarian Serviceable Loadout Challenges ------------ None Game ------ Seed HeavyHeartLog Manual? 0 Play Time 02:03:33 Cumulative 14.5 hours Start 2024.07.31 @ 22:16:49 End 2024.08.01 @ 17:18:38 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 18 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 20 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 25x17 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65047d7d-d263-4b1c-a22f-0ba9e8e84870