Cogmind - Beta 16 *** ADVENTURER MODE // 2026.01.17 @ 13:41:23 Player: Salade Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (735) 735 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-10) -10 TOTAL SCORE: 2495 Bonus ------- Friendly Fire -10 Cogmind --------- Core Integrity 522/550 Matter 300/300 Energy 24/125 System Corruption 0% Temperature Cool (26) Movement Walking (105) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (5) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Shield Generator > --- WEAPON (2) ------- Advanced Beam Rifle Grenade Launcher > --- INVENTORY (15) --- Light Ion Engine Aluminum Leg Aluminum Leg Medium Storage Unit Large Storage Unit Medium Matter Pod (100) Seismic Detector Medium Laser Beam Rifle Particle Cannon Heavy Assault Rifle Light Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Propulsion Shielding Shield Generator > --- WEAPON ----------- Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Medium Storage Unit Large Storage Unit Medium Matter Pod Seismic Detector Medium Laser Beam Rifle Heavy Assault Rifle Light Cannon Grenade Launcher [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Processor Visual Processing Unit Protection Propulsion Shielding Weapon Grenade Launcher Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 3 | . . 2 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 25 | 6 2 9 8 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 . 6 1 Treads 1 | . . 1 . Leg 8 | 2 . 5 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 1 1 3 Device 1 | . . . 1 Storage 3 | 1 . 1 1 Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 8 | 2 1 1 4 Energy Gun 4 | 1 . . 3 Energy Cannon 1 | . . . 1 Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Backups 7 | 1 5 8 10 Power . | . 1 1 1 Propulsion 1 | 1 1 . 2 Utility 2 | . . 3 3 Weapon 2 | . 2 3 4 Tool/Special . | . . . . Unused Backups 9 | . 1 2 6 Power 1 | . . . 1 Propulsion 1 | . 1 . . Utility 4 | . . 1 3 Weapon 3 | . . 1 2 Tool/Special . | . . . . Average Slot Usage (%) 93 | . 92 91 99 Engine 11 | . 14 11 9 Treads 3 | . . 7 . Leg 32 | . 28 28 45 Device 1 | . . . 3 Storage 11 | . 14 11 9 Processor 8 | . 6 11 5 Protection 2 | . . . 8 Energy Gun 1 | . 2 . 4 Energy Cannon 1 | . . . 5 Ballistic Gun 9 | . 14 11 1 Launcher 10 | . 11 11 7 Peak Build Rating 17 | 6 9 12 17 Average Rating 10 | 4 7 10 14 On Entrance 6 | . 6 9 12 Avg Prop Armor Cover (%) 9 | . . 9 . Naked Turns . | . . . . Heaviest Build 33 | 10 12 19 33 Greatest Support 50 | 20 20 40 50 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 10 15 Average Capacity 9 | 7 8 8 13 Most Carried 12 | 4 8 10 12 Average Carried 7 | 2 6 8 10 Final Capacity 15 | 8 8 10 15 Final Carried 12 | 4 8 10 12 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 857 | 194 35 413 215 Remotely . | . . . . Salvage Created 550 | . 35 314 201 Parts 60 | . 6 38 16 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 16 | . . 11 5 Guns 5 | . . 4 1 Cannons 1 | . . . 1 AOE 10 | . . 7 3 Classes Destroyed 8 | . 2 6 . Worker 3 | . . 1 2 Builder 4 | . . 3 1 Tunneler 1 | . 1 . . Operator 1 | . . 1 . Watcher 5 | . 2 3 . Swarmer 3 | . . 3 . Grunt 11 | . . 7 4 Sentry 2 | . . 1 1 Best Kill Streak 9 | . 3 9 7 Combat Bots Only 5 | . . 5 4 Max Kills in Single Turn 3 | . 1 3 2 Gunslinging . | . . . . Exploded 2 | . . 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 43 | . . 19 24 Missed 9 | . . 3 6 Hits 34 | . . 16 18 Projectile 34 | . . 16 18 Critical Strikes 1 | . . 1 . Damage Taken 363 | . . 167 196 Core 44 | . . 16 28 Absorbed by Shields 32 | . . . 32 Redirected to Shielding 16 | . . . 16 Ignored by Resistances 116 | . . 49 67 Core Remaining (%) 98 | 100 100 96 . Volleys Fired 31 | . 5 17 9 Largest 2 | . 2 2 2 Hottest 124 | . 50 53 124 Shots Fired 55 | . 9 30 16 Gun 31 | . 5 17 9 Cannon 1 | . . . 1 Launcher 23 | . 4 13 6 Special . | . . . . Kinetic 22 | . 5 17 . Thermal 10 | . . . 10 Explosive 23 | . 4 13 6 Electromagnetic . | . . . . Robot Hit Streak 5 | . 1 5 5 Robot Miss Streak 3 | . 3 3 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 26 | . 3 14 9 Core Hits 48 | . 5 29 14 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1585 | . 128 930 527 Guns 253 | . 38 155 60 Cannons 20 | . . . 20 Explosions 1308 | . 86 775 447 Melee . | . . . . Ramming 4 | . 4 . . Kinetic 193 | . 38 155 . Thermal 80 | . . . 80 Explosive 1308 | . 86 775 447 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 12 | . 2 10 . Projectiles . | . . . . Explosions 12 | . 2 10 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 42 | . . 28 14 Shots 3 | . . 1 2 Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 86 | . 10 21 86 Average Temperature 26 | . 7 7 38 Received Heat Transfer 216 | . . 87 129 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 148 | . . . 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 1 Low Security (%) 92 | 100 100 86 89 Level 1 7 | . . 13 10 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 216 | . 30 215 216 Initial 73 | . . . 73 Average 66 | . 6 105 102 Influence Increases 629 | . 39 397 193 Destroy 0b10 Robot/C 320 | . . 220 100 Destroy 0b10 Robot/NC 70 | . 15 40 15 Destroy Leader 80 | . 4 46 30 Successful Hack 10 | . 4 . 6 Disable Machine 45 | . . 27 18 Destroy Structure 89 | . 16 49 24 Partial Spotted 15 | . . 15 . Influence Decreases 423 | . 39 192 192 Entered New Map 132 | . . . 132 Time Decay 169 | . 39 70 60 Purge Threat 122 | . . 122 . Squads Dispatched 4 | . . 1 3 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 2 17 8 Peak Tracking Total 5 | . 2 5 3 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . . 3 2 Max in Single Turn 2 | . . 2 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 3 1 3 Terminals 4 | . 2 1 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . 1 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 20 | . 8 2 10 Successful 15 | . 3 2 10 Failed 5 | . 5 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 4 2 4 Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units 4 | . 4 . . Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks 7 | . 1 2 4 Record 2 | . . . 2 Alert Level 1 | . . 1 . Unreport Threat 1 | . . 1 . Locate Traps 1 | . . . 1 Recall Investigation 1 | . . . 1 Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . . 3 Scan Component 2 | . . . 2 Repair 1 | . . . 1 Recycling Unit Hacks 2 | . 2 . . Process 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer 3 | . . . 3 Retrieve Study 3 | . . . 3 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 . 2 Full Trace Events 2 | . . . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 3 | . . . 3 Parts Repaired . | . . . . Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter 7 | . 7 . . Retrieved Matter 7 | . 7 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 368 | . 80 219 69 Optics 368 | . 80 219 69 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 563 | 54 161 219 129 Spaces Moved 354 | 39 115 129 71 Core 7 | 7 . . . Treads . | . . . . Legs 347 | 32 115 129 71 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 105 Average Speed 117 | 107 120 120 114 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 3 26 24 8 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 96 | . 19 50 27 Melee . | . . . . Projectile 1 | . . . 1 AOE 95 | . 19 50 26 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 441 | 48 130 163 100 Wait 2 | . . 1 1 Move 351 | 38 114 128 71 Hop . | . . . . Pick Up 12 | 4 5 2 1 Fast Attach 17 | 6 2 4 5 Attach 3 | . . 1 2 Detach 2 | . 1 . 1 Swap 9 | . . 4 5 Drop 13 | . 2 6 5 Fire 31 | . 5 17 9 Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 56 | -10/Materials | Met a group of wandering Federalists 69 | -10/Materials | Discovered new exit (range 13) 164 | -10/Materials | Discovered new exit (range 18) 216 | -10/Materials | Entered another Materials area 216 | -9/Materials | Evolved 2 slots: Propulsion x2 313 | -9/Materials | Build established: Mutant 409 | -9/Materials | Discovered new exit (range 17) 435 | -9/Materials | Entered another Materials area 435 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 529 | -8/Materials | Garrison activated, responded to threat 564 | -8/Materials | Self-destructed Last Messages --------------- Grenade Launcher+ Rating: 1 Time: 26 >>Scan(Aluminum Leg+) Scanning Aluminum Leg+... Ready to Repair: Aluminum Leg+ Rating: 1 Time: 26 >>Repair Repairing Aluminum Leg+... ETC: 26 00539_ ALERT: Suspicious activity at Repair Station M002. Dispatching Investigation squad. 00541_ The unstable cave ceiling collapses. 00550_ G-47 Trooper destroyed. 00557_ The unstable cave ceiling collapses. 00557_ Acquired 89 matter. 00558_ Acquired 30 matter. 00560_ Dropped Propulsion Shielding. Map ----- +----------------------------------------------------+ | ????????????????????# + #? | | ????????????????????# # #? | | ????????????????????# # #? | | ????????????????????# # #? | | ????????????????????# # #? | | ????????????????????# ##########? | | ????????????????????# #####?????? | | ????????????????????# ## !##????? | | ????????????????G"??# ## !#????? | | ?????????????? 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Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Item+ Resistances Are Futile Shopping List Spot Them First Challenges ------------ None Game ------ Seed GravityHackingWell Manual? 0 Play Time 00:23:15 Cumulative 21.6 hours Start 2026.01.17 @ 12:51:45 End 2026.01.17 @ 13:41:23 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 36 Rogue 35 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 21 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 95% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d3ac8af-b86b-41df-a824-fbd9ead0f269