Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.25 @ 14:45:08 Player: Singularius Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (158) 790 Value Destroyed (5820) 5820 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (2203) 2203 TOTAL SCORE: 11693 Bonus ------- High Alert Combat Kills 2203 Cogmind --------- Core Integrity 0/700 Matter 215/300 Energy 310/310 System Corruption 16% Temperature Warning (371) Movement Walking (117) Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg (fused) Experimental Flexi-carbon Leg (fused) > --- UTILITY (5) ------ Advanced Heat Sink High-capacity Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (3) ------- Improved Spread Laser Precision Assault Rifle Gauss Cannon > --- INVENTORY (20) --- Improved Deuterium Engine Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink High-capacity Storage Unit Improved Terrain Scanner Seismic Detector Transmission Jammer Hardened Light Armor Plating Hardlight Generator Improved Shield Generator Ion Burst Cannon Ion Burst Cannon Ion Burst Cannon Gauss Rifle Gauss Cannon Heavy Missile Launcher Great Axe Peak State ------------ > --- POWER ------------ Enhanced Fission Core > --- PROPULSION ------- Enhanced Flexi-carbon Leg Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scan Processor Advanced Targeting Computer Improved Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Heavy Gatling Laser Cooled Plasma Cannon Ion Burst Cannon > --- INVENTORY -------- Improved Deuterium Engine Cold Fusion Reactor Cold Fusion Reactor Improved Titanium Leg Improved Titanium Leg Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg Improved Heat Sink Improved Terrain Scanner Ion Burst Cannon Ion Burst Cannon Flak Gun Flak Gun Heavy Missile Launcher Makeshift Sword [Rating: 78] Favorites ----------- Power Meta Core Engine Heavy Deuterium Engine Power Core Meta Core Reactor Cold Fusion Reactor Propulsion Experimental Flexi-carbon Leg Treads Light Treads Leg Experimental Flexi-carbon Leg Utility Improved Signal Interpreter Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun EM Pulse Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 3 | . . . 2 1 Weapon 1 | . . . . 1 Parts Attached 117 | 7 7 14 18 71 Power 10 | 1 1 2 . 6 Engine 6 | 1 1 1 . 3 Core 2 | . . 1 . 1 Reactor 2 | . . . . 2 Propulsion 32 | 2 2 5 7 16 Treads 2 | 2 . . . . Leg 30 | . 2 5 7 16 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 31 | 2 3 1 7 18 Device 14 | 1 1 . 2 10 Storage 4 | 1 1 . . 2 Processor 5 | . . . 2 3 Hackware . | . . . . . Protection 8 | . 1 1 3 3 Artifact . | . . . . . Weapon 44 | 2 1 6 4 31 Energy Gun 12 | 1 1 2 1 7 Energy Cannon 10 | . . 1 1 8 Ballistic Gun 13 | 1 . 2 2 8 Ballistic Cannon 4 | . . . . 4 Launcher 4 | . . 1 . 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 14 | . . . 1 13 Parts Lost 37 | . 2 8 4 23 Power 4 | . 1 1 . 2 Propulsion 13 | . . 5 1 7 Utility 7 | . 1 1 1 4 Weapon 13 | . . 1 2 10 Highest Loss Streak 4 | . 1 4 1 4 To Critical Strikes . | . . . . . Average Backups 15 | 3 9 13 14 18 Power 1 | . . 1 2 2 Propulsion 2 | 1 1 2 2 3 Utility 3 | . 1 . 2 6 Weapon 7 | . 5 9 7 6 Tool/Special . | . . . . . Unused Backups 34 | . 3 2 8 21 Power 4 | . . . . 4 Propulsion 8 | . 2 . . 6 Utility 6 | . . . . 6 Weapon 16 | . 1 2 8 5 Tool/Special . | . . . . . Average Slot Usage (%) 99 | . 99 99 98 99 Engine 3 | . 13 5 . 3 Core 4 | . . 6 7 2 Treads 1 | . 26 . . . Leg 27 | . 1 27 31 29 Device 12 | . 13 17 20 8 Storage 8 | . 14 11 7 7 Processor 12 | . . . 6 21 Protection 1 | . . . 3 . Energy Gun 7 | . 14 9 8 4 Energy Cannon 6 | . . 8 1 7 Ballistic Gun 8 | . 14 11 7 7 Peak Build Rating 78 | 7 10 31 48 78 Average Rating 47 | 5 9 20 44 65 On Entrance 17 | . 7 10 30 42 Naked Turns . | . . . . . Heaviest Build 77 | 11 30 45 43 77 Greatest Support 97 | 40 40 30 71 97 Greatest Overweight (x) 2 | 2 2 1 . 1 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 20 | 8 15 15 15 20 Average Capacity 16 | 7 11 15 15 18 Most Carried 20 | 4 15 15 15 20 Average Carried 15 | 3 9 13 14 18 Final Capacity 20 | 8 15 15 15 20 Final Carried 19 | 4 15 14 15 19 Class Distribution -------------------- 36% | Skirmisher 32% | Mutant 15% | Scavenger-Gunner 13% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -10/Subcaves Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 4377 | 281 94 277 541 3184 Remotely . | . . . . . Salvage Created 5318 | 88 206 406 716 3902 Parts 290 | 15 15 36 37 187 Haulers Intercepted 4 | . . . 1 3 Recyclers Shooed 7 | . . . . 7 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 19 | . . 19 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 132 | . 5 16 18 93 Guns 57 | . 5 8 11 33 Cannons 43 | . . 3 4 36 AOE 31 | . . 5 3 23 Classes Destroyed 18 | 1 1 3 3 10 Worker 6 | . . . 1 5 Builder 1 | . . . . 1 Tunneler 5 | 4 . . . 1 Hauler 4 | . . . 1 3 Recycler 7 | . . . . 7 Mechanic 1 | . . . . 1 Watcher 2 | . . . . 2 Swarmer 29 | . . 6 7 16 Cutter 3 | . . . . 3 Grunt 50 | . 5 . 2 43 Brawler 2 | . . . 1 1 Duelist 2 | . . . . 2 Protector 4 | . . . . 4 Sentry 12 | . . 1 8 3 Specialist 4 | . . . . 4 Hunter 6 | . . . . 6 Programmer 11 | . . . . 11 Subdweller 9 | . . 9 . . Best Kill Streak 12 | 2 2 3 5 12 Combat Bots Only 10 | . 2 3 5 10 Max Kills in Single Turn 5 | 1 1 2 2 5 Gunslinging 1 | . . . 1 . Exploded 4 | . . 2 2 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 766 | . 35 78 118 535 Missed 238 | . 12 23 37 166 Hits 528 | . 23 55 81 369 Melee 9 | . . . 4 5 Projectile 519 | . 23 55 77 364 AOE 2 | . . . . 2 Critical Strikes 28 | . 2 2 3 21 Part Disruptions 2 | . . . . 2 Damage Taken 8460 | . 452 1087 1207 5714 Core 1010 | . 40 139 119 712 Absorbed by Shields . | . . . . . Ignored by Resistances 18 | . . 18 . . Regen/Repaired (Parts) 336 | . . . 110 226 Core Remaining (%) 68 | 100 . 28 78 . Volleys Fired 376 | 11 32 50 58 225 Largest 3 | 2 2 3 3 3 Hottest 240 | 60 85 150 150 240 Shots Fired 834 | 22 53 95 115 549 Gun 527 | 22 53 66 93 293 Cannon 286 | . . 25 20 241 Launcher 21 | . . 4 2 15 Special . | . . . . . Kinetic 373 | 11 32 31 37 262 Thermal 336 | 11 21 46 51 207 Explosive 21 | . . 4 2 15 Electromagnetic 104 | . . 14 25 65 Robot Hit Streak 17 | 4 4 14 17 17 Robot Miss Streak 7 | 2 2 2 5 7 Penetration Max 1 | . . . . 1 Secondary Targets 4 | . 1 1 1 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 521 | 15 31 59 82 334 Core Hits 374 | 6 12 24 44 288 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 12 | . . 2 3 7 Burn 5 | . . 2 3 . Meltdown 1 | . . . . 1 Destroy 2 | . . . . 2 Blast 4 | . . . . 4 Melee Attacks 6 | . . . . 6 Impact . | . . . . . Slashing 6 | . . . . 6 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 16669 | 141 379 1304 1676 13169 Guns 6745 | 141 376 760 1135 4333 Cannons 5172 | . . 215 290 4667 Explosions 4704 | . . 329 251 4124 Melee . | . . . . . Ramming 48 | . 3 . . 45 Kinetic 4683 | 65 157 371 517 3573 Thermal 6290 | 76 219 497 574 4924 Explosive 4194 | . . 329 251 3614 Electromagnetic 1454 | . . 107 334 1013 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 16 | . . . 7 16 Average Corruption 8 | . . . 4 8 Corruption Purged 5 | . . . . 5 Corruption Blocked . | . . . . . Effects 191 | . . . 15 176 Message Errors 39 | . . . 2 37 Matter Fused 38 | . . . 1 37 Heat Flow Errors 18 | . . . 2 16 Energy Discharges 26 | . . . 1 25 Parts Rejected 4 | . . . . 4 Parts Fused 4 | . . . 1 3 Data Loss (minor) 24 | . . . 1 23 Data Loss (major) 8 | . . . 2 6 Misfires 8 | . . . 2 6 Alerts 5 | . . . 2 3 Misdirections 2 | . . . . 2 Weapon Failures 15 | . . . 1 14 Overload Shots 3 | . . . 3 . Overflow Damage 216 | . . 26 25 165 Projectiles 49 | . . . . 49 Explosions 167 | . . 26 25 116 Melee . | . . . . . Knockbacks 8 | . . . . 8 Impact 1 | . . . . 1 Kinetic 7 | . . . . 7 Secondary . | . . . . . Self-Inflicted Damage 279 | . . 77 87 115 Shots 8 | . . 4 1 3 Rammed 1 | . 1 . . . Targets Rammed 7 | . 1 . . 6 Kicked 6 | . . . . 6 Crushed . | . . . . . Highest Temperature 453 | 40 250 279 236 453 Average Temperature 124 | 15 113 57 76 138 Received Heat Transfer 2701 | . 204 424 297 1776 Effects 18 | . 1 . . 17 Shutdowns 1 | . . . . 1 Energy Bleed 6 | . . . . 6 Interference 6 | . 1 . . 5 Matter Decay 4 | . . . . 4 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 13 | . . 3 1 9 Heat Transferred 9314 | 175 518 1110 1480 6031 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . . 3 Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Maximum Alert Level 5 | . . . 1 5 Low Security (%) 36 | 100 100 . 86 13 Level 1 3 | . . . 13 1 Level 2 20 | . . . . 28 Level 3 10 | . . . . 15 Level 4 15 | . . . . 21 Level 5 13 | . . . . 19 High Security . | . . . . . Max Security . | . . . . . Peak Influence 2206 | 5 102 . 270 2206 Initial 120 | . . . 22 120 Average 653 | . 17 . 61 911 Influence Increases 3984 | 20 180 190 624 2970 Destroy 0b10 Robot/C 2380 | . 100 140 360 1780 Destroy 0b10 Robot/NC 150 | 20 . . 10 120 Destroy Leader 502 | . 30 20 102 350 Successful Hack 95 | . 5 . 14 76 Disable Machine 255 | . . . 60 195 Destroy Structure 257 | . . . 48 209 Partial Spotted 30 | . 15 . 15 . Lose Combat Pursuer 315 | . 30 30 15 240 Influence Decreases 1778 | 20 102 224 403 1029 Entered New Map 205 | . . 38 22 145 Time Decay 1283 | 20 92 166 351 654 Lost Part 290 | . 10 20 30 230 Squads Dispatched 31 | . . . 4 27 Investigation 1 | . . . . 1 Extermination 10 | . . . . 10 Reinforcement 7 | . . . . 7 Assault 9 | . . . . 9 Garrison 4 | . . . 4 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . . . 3 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 10 | . 4 . 1 5 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 216 | . 15 17 28 156 Peak Tracking Total 13 | . 5 3 5 13 Tactical Retreats 14 | . 1 2 1 10 Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 6 | . 1 . . 5 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 18 | . . 1 4 13 Max in Single Turn 4 | . . 1 1 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 32 | . 6 4 6 16 Terminals 19 | . 6 . 3 10 Fabricators . | . . . . . Repair Stations 6 | . . . 2 4 Recycling Units 2 | . . . 1 1 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 63 | . 15 8 12 28 Successful 33 | . 5 8 8 12 Failed 30 | . 10 . 4 16 Catastrophic 6 | . 2 . 1 3 Database Lockouts . | . . . . . Manual 23 | . 10 . 6 7 Terminals 39 | . 15 . 7 17 Fabricators . | . . . . . Repair Stations 13 | . . . 4 9 Recycling Units 2 | . . . 1 1 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 16 | . 3 8 1 4 Record 6 | . . 5 . 1 Prototype ID Bank 3 | . 2 . 1 . Open Door 1 | . . 1 . . Machine Index 1 | . . . . 1 Locate Traps 3 | . 1 . . 2 Proto ID Catalog 1 | . . 1 . . Release Object 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 10 | . . . 4 6 Scan Component 6 | . . . 2 4 Repair 4 | . . . 2 2 Recycling Unit Hacks 2 | . . . 1 1 Report Inventory 2 | . . . 1 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 2 . 2 1 Terminals 5 | . 2 . 2 1 Botnet 5 | . 2 . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 26 | . 6 . 5 15 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . . . 2 2 Time 200 | . . . 82 118 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Active Infowar (turns) 8334 | 51 584 2406 1308 3985 Sensors 3448 | . . . 993 2455 Terrain 1576 | . . . 51 1525 Seismic 5083 | 51 584 2406 1305 737 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 10641 | 174 693 2511 1552 5711 Spaces Moved 6202 | 83 332 1206 846 3735 Core 10 | 10 . . . . Treads 387 | 73 314 . . . Legs 5805 | . 18 1206 846 3735 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 190 126 90 Average Speed 129 | 153 162 190 129 106 Slowest Speed 260 | 160 260 200 132 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 55 | 5 69 80 55 70 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 5 | . . 5 . . Spaces Dug 36 | . . . 2 34 Terrain Destroyed 277 | . . 20 46 211 Melee 6 | . . . . 6 Projectile 52 | . . . 2 50 AOE 219 | . . 20 44 155 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 8017 | 106 443 1339 1186 4943 Wait 996 | 2 49 46 206 693 Move 6198 | 82 331 1205 845 3735 Hop . | . . . . . Pick Up 114 | 4 16 11 18 65 Fast Attach 51 | 7 2 1 7 34 Attach 40 | . 2 10 3 25 Detach 2 | . . . . 2 Swap 127 | . 3 11 29 84 Drop 100 | . 7 5 20 68 Fire 376 | 11 32 50 58 225 Melee 6 | . . . . 6 Ram . | . . . . . Kick 6 | . . . . 6 Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 175 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 4) 499 | -10/Materials | Discovered new exit (range 5) 562 | -10/Materials | Discovered new exit (range 16) 860 | -10/Materials | Discovered new exit (range 4) 868 | -10/Materials | Entered Subcaves 1040 | -10/Subcaves | Disturbed a concealed Subdweller 1174 | -10/Subcaves | Visited Clippyterm 1180 | -10/Subcaves | Learned Research security intel 1226 | -10/Subcaves | Core integrity fell below 50% 1567 | -10/Subcaves | Disturbed a concealed Subdweller 1755 | -10/Subcaves | Visited 4L-MR0's lab 1784 | -10/Subcaves | Found Meta Core 1785 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 2074 | -10/Subcaves | Build established: Scavenger-Gunner 2283 | -10/Subcaves | Discovered new exit (range 8) 2361 | -10/Subcaves | Shifting Twisted Machinery released Mak. Laser 2366 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2431 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 2471 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2830 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2996 | -10/Subcaves | Lost 4 parts (2n1u1w) 3321 | -10/Subcaves | Discovered new exit (range 9) 3379 | -10/Subcaves | Entered Materials 3379 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3454 | -8/Materials | Garrison activated, responded to threat 3667 | -8/Materials | Discovered new exit (range 13) 3898 | -8/Materials | Discovered new exit (range 5) 3907 | -8/Materials | Identified exit to Factory 3997 | -8/Materials | Build established: Mutant 4192 | -8/Materials | Repaired Mak. Power Source 4558 | -8/Materials | Discovered exit to Factory (range 8) 4643 | -8/Materials | Repaired Imp. Light Armor Plating 4674 | -8/Materials | Garrison activated, responded to threat 4931 | -8/Materials | Entered Factory 4931 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5230 | -7/Factory | Build established: Skirmisher 5487 | -7/Factory | Repaired Imp. Light Armor Plating 5706 | -7/Factory | Cargo convoy interrupted 5758 | -7/Factory | Lost 4 parts (2n1u1w) 5766 | -7/Factory | Destroyed 10 combat bots 6131 | -7/Factory | First assault squad dispatched 6854 | -7/Factory | System corruption reached 10% 8101 | -7/Factory | Lost 3 parts (1n2w) 9267 | -7/Factory | Core integrity fell below 50% 9378 | -7/Factory | Lost 3 parts (1n1u1w) 9783 | -7/Factory | Core integrity fell below 20% 10020 | -7/Factory | Found Prototype Launcher 10020 | -7/Factory | Identified Rocket Array 10063 | -7/Factory | Build established: Gunner 10546 | -7/Factory | Repaired Ion Burst Cannon 10642 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10625_ C-30 ARC bursts open, deploying its payload. 10625_ G-50 Soldier unfolds itself. 10625_ G-47 Trooper unfolds itself. 10625_ I-36 Angel unfolds itself. 10626_ R-06 Scavenger collects Aluminum Leg. 10626_ P-60 Hacker destroyed. 10627_ System corrupted: Matter fused (-10). 10628_ Overheating: System interference. 10628_ Adv. Targeting Computer temporarily disabled. 10638_ System corrupted: Prc. Assault Rifle jammed. 10638_ G-50 Soldier destroyed. 10640_ Critical hit (Burn: +37). 10641_ Overheating: System interference. 10641_ Prc. Assault Rifle temporarily disabled. 10641_ Adv. Terrain Scan Processor temporarily disabled. 10641_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????????????????#?### | /! # #### # | | ??????????????????????###### ! # #### # | | ?????????????????????????### ## ####### | | ???????????????????????##### ## # | | ???????????????????????#?### ## # | | ????????????????????????###"########## + | | ???????????????????????## # # | | ???????????????????????## """"" # # | | ????????????????????????# """"" # # | | ????????????????????????#! """ # # | | ???????????????????????## # #[ | | ????????????????????????# """"" # # = | | ????????????????????????# """"" + ####### | | ????????????????????????# """ # # ####? | | ????????????????????????#* # # ###?# | | ???????????????????????## ! !# # ##### | | ????????????????????????# # # #?### | | ????????????????????????# # ####?## | | ???????????????????????############### ####### | | ???????????????????????????########### # * | | ????????????????????????????# !! # # | | ?????????????????????????#??# !! %# # | | ????????????????????????#???# !! # *# | | ????????????????????????###?# % # #= | | ????????????#############;###%igik % # #= | | ????? @[=g%*! """ # # | | ????????????###############%#%gg R"%+% + | | ????????????????????????????# """ #% # | | ????????????????????????????# # ####### | | ????????????????????????????##/####### ###???? | | ??????????????????????######## ##### #???? | | ??????????????? #???? | | ??????????????? "" #???? | | ??????????????? """ #???? | | ???????????????? "F #???? | | ???????????????? """ #???? | | ????????????????? """ ???? | | ????????????????? """ ??? | | ????????????????? ############+#### ?? | | ???????????????????????????????????# """ ###? | | ???????????????????????????????????# """ #??? | | ???????????????????????????????????# """ #??? | | ???????????????????????????????????# #??? | | ???????????????????????????????????# """ #??? | | ????????????????????????????????????? ??"" #??? | | ?????????????????????????????????????????" #??? | | ????????????????????????????????????????? ??? | | ?????????????????????????????????????????" ??? | | ?????????????????????????????????????????" ??? | | ?????????????????????????????????????????? #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 21 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 300 Resistance: TH 10 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Mak. Power Source | 68% | -8/Materials Imp. Light Armor Plating | 47% | -8/Materials Imp. Light Armor Plating | 38% | -7/Factory Ion Burst Cannon | 32% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmTrackerNukerbomber Manual? 0 Play Time 02:37:52 Cumulative 106.0 hours Start 2025.07.25 @ 10:22:53 End 2025.07.25 @ 14:45:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 41 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0899922-33f2-4a1c-a74a-8e2a7cfac6e7