Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.25 @ 00:20:27 Player: Some Pennies Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (49) 245 Value Destroyed (1037) 1037 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (314) 314 TOTAL SCORE: 4076 Bonus ------- Follower Combat Kills 14 Aligned with FarCom 300 Cogmind --------- Core Integrity 316/550 Matter 241/300 Energy 220/220 System Corruption 0% Temperature Hot (261) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (2) --- Light Treads > --- UTILITY (5) ------ Heat Sink Large Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- Beam Cannon Gauss Rifle > --- INVENTORY (15) --- Heavy Deuterium Engine Heavy Deuterium Engine Light Treads Superbattery (1500) Improved Utility Shielding Particle Gun Assault Rifle Heavy Assault Rifle Flak Cannon Flak Cannon Grenade Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core Heavy Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Heat Sink Large Storage Unit Improved Terrain Scanner Hardened Light Armor Plating > --- WEAPON ----------- Beam Cannon Gauss Rifle > --- INVENTORY -------- Heavy Deuterium Engine Heavy Deuterium Engine Light Treads Light Treads Light Treads Heat Sink Superbattery Improved Utility Shielding Particle Gun Assault Rifle Heavy Assault Rifle Flak Cannon Flak Cannon Grenade Launcher Heavy Mace [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Light Armor Plating Device Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 50 | 7 7 4 1 3 28 Power 7 | 1 . . . 1 5 Engine 5 | 1 . . . 1 3 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 5 | 2 . . . . 3 Treads 5 | 2 . . . . 3 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 2 2 3 1 . 11 Device 10 | 1 1 1 . . 7 Storage 3 | 1 1 . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 6 | . . 2 . . 4 Artifact . | . . . . . . Weapon 19 | 2 5 1 . 2 9 Energy Gun 1 | . . . . . 1 Energy Cannon 4 | . . . . 1 3 Ballistic Gun 7 | 2 3 . . 1 1 Ballistic Cannon 2 | . . . . . 2 Launcher 5 | . 2 1 . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 9 | . . . . . 9 Power 1 | . . . . . 1 Propulsion 3 | . . . . . 3 Utility 5 | . . . . . 5 Weapon . | . . . . . . Highest Loss Streak 5 | . . . . . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 100 100 100 100 98 Engine 13 | . 14 14 14 14 13 Core 2 | . . . . . 4 Treads 23 | . 28 28 28 28 17 Device 13 | . 14 8 . . 21 Storage 11 | . 14 14 14 14 9 Protection 10 | . . 5 14 14 14 Energy Cannon 3 | . . . . 12 7 Ballistic Gun 13 | . 27 23 14 14 5 Ballistic Cannon 1 | . . . . . 3 Launcher 3 | . . 4 14 1 . Peak Build Rating 27 | 7 8 8 9 11 27 Average Rating 13 | 5 7 8 8 9 20 On Entrance 7 | . 7 8 8 9 11 Naked Turns . | . . . . . . Heaviest Build 56 | 14 21 23 33 36 56 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 Average Capacity 12 | 7 9 10 13 15 15 Most Carried 15 | 6 10 10 11 14 15 Average Carried 11 | 3 9 9 10 11 13 Final Capacity 15 | 8 10 10 15 15 15 Final Carried 14 | 6 10 10 11 14 12 Class Distribution -------------------- 68% | Mutant 27% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1324 | 326 302 78 . 19 599 Remotely . | . . . . . . Salvage Created 1340 | 175 490 76 . 19 580 Parts 76 | 15 24 3 . 1 33 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 4 | 1 . . . 1 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 26 | . 6 3 . . 17 Guns 6 | . 4 1 . . 1 Cannons 6 | . . . . . 6 AOE 11 | . 2 2 . . 7 Classes Destroyed 11 | 2 5 1 . . 3 Worker 2 | . 1 . . 1 . Builder 5 | . 1 . . . 4 Tunneler 6 | 4 2 . . . . Hauler 2 | . 2 . . . . Recycler 4 | 1 1 . . . 2 Operator 2 | . . . . . 2 Watcher 2 | . 2 . . . . Swarmer 8 | . . 1 . . 7 Grunt 13 | . 6 2 . . 5 Sentry 4 | . . . . . 4 Hunter 1 | . . . . . 1 Best Kill Streak 6 | 2 6 2 . 1 5 Combat Bots Only 4 | . 2 2 . . 4 Max Kills in Single Turn 3 | 1 2 2 . 1 3 Gunslinging . | . . . . . . Exploded 2 | . 1 2 . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 172 | . 27 10 . . 135 Missed 43 | . 10 2 . . 31 Damage Taken 2040 | . 203 90 . . 1747 Core 274 | . 21 19 . . 234 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 55 | . . . . . 55 Core Remaining (%) 92 | 100 . . . 84 . Volleys Fired 132 | 14 37 4 . 3 74 Largest 2 | 2 2 2 . 2 2 Hottest 125 | 40 40 40 . 80 125 Shots Fired 231 | 28 69 6 . 6 122 Gun 135 | 28 64 4 . 3 36 Cannon 75 | . . . . 3 72 Launcher 21 | . 5 2 . . 14 Special . | . . . . . . Kinetic 157 | 28 64 4 . 3 58 Thermal 53 | . . . . 3 50 Explosive 21 | . 5 2 . . 14 Electromagnetic . | . . . . . . Robot Hit Streak 12 | 7 12 4 . 2 12 Robot Miss Streak 6 | 1 2 2 . 3 6 Penetration Max 1 | . . . . . 1 Secondary Targets . | . . . . . . Shots Hit Robots 150 | 18 49 4 . 2 77 Core Hits 91 | 9 25 5 . 2 50 Critical Kills 3 | . . . . . 3 Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . . . 3 Meltdown 3 | . . . . . 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3265 | 177 851 125 . 28 2084 Guns 1316 | 177 656 21 . 11 451 Cannons 997 | . . . . 17 980 Explosions 937 | . 195 104 . . 638 Melee . | . . . . . . Ramming 15 | . . . . . 15 Kinetic 1671 | 177 656 21 . 11 806 Thermal 642 | . . . . 17 625 Explosive 906 | . 195 104 . . 607 Electromagnetic 31 | . . . . . 31 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 1 | . . . . . 1 Projectiles . | . . . . . . Explosions 1 | . . . . . 1 Melee . | . . . . . . Knockbacks 9 | . . . . . 9 Impact . | . . . . . . Kinetic 8 | . . . . . 8 Secondary 1 | . . . . . 1 Self-Inflicted Damage 35 | . . . . . 35 Shots 2 | . . . . . 2 Rammed 5 | . . . . . 5 Targets Rammed 5 | . . . . . 5 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 261 | . 4 11 . 54 261 Average Temperature 40 | . 4 7 . 30 45 Received Heat Transfer 690 | . 111 39 . . 540 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 3 | . . . . . 3 Combat Hostiles 3 | . . . . . 3 Parts Melted 10 | . . . . . 10 Heat Transferred 1369 | . . . . 37 1332 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 269 | 25 269 213 . 5 263 Initial 33 | . 16 33 . . 1 Average 91 | 11 107 139 . 1 93 Maximum Alert Level 1 | . 1 1 . . 1 Low Security (%) 90 | 100 85 70 . 100 93 Level 1 9 | . 14 29 . . 6 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 2 . . . 5 Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 5 | . . . . . 5 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 42 | . 8 6 . . 28 Peak Tracking Total 5 | . 4 3 . . 5 Tactical Retreats 2 | . . 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 3 | . 1 . . . 2 Indirectly 2 | . . . . . 2 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 3 | . . . . 1 2 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 10 | . 4 . 2 . 4 Terminals 5 | . 3 . . . 2 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 2 | . 1 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 27 | . 11 . 2 . 14 Successful 14 | . 5 . 2 . 7 Failed 13 | . 6 . . . 7 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 21 | . 11 . 1 . 9 Terminals 20 | . 10 . . . 10 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units 3 | . 1 . . . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 1 . 2 . 3 Record 2 | . . . 1 . 1 Robot Analysis 2 | . 1 . . . 1 Unreport Threat 1 | . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 4 . . . 2 Terminals 5 | . 3 . . . 2 Skim 5 | . 3 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 . . . 3 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 26 | . . . . . 26 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 . . Highest-Rated Group 48 | . . 48 48 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 8 | . . 8 . . . Total Damage 62 | . . 62 . . . Kills 2 | . . 2 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total 2 | . 1 . . . 1 Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2817 | 143 584 177 601 92 1220 Spaces Moved 1222 | 57 284 95 375 40 371 Core 3 | 3 . . . . . Treads 1219 | 54 284 95 375 40 371 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 183 | 154 160 160 160 160 238 Slowest Speed 240 | 160 160 160 160 160 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 5 57 29 77 8 33 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . 1 . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 8 | . 8 . . . . Terrain Destroyed 126 | . 42 20 . . 64 Melee . | . . . . . . Projectile . | . . . . . . AOE 126 | . 42 20 . . 64 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1556 | 84 346 113 377 62 574 Wait 96 | . 3 9 . 10 74 Move 1217 | 56 283 94 374 39 371 Hop . | . . . . . . Pick Up 34 | 7 9 1 1 5 11 Fast Attach 14 | 6 . . . . 8 Attach 14 | 1 2 . . . 11 Detach 1 | . . . . . 1 Swap 22 | . 5 4 1 3 9 Drop 21 | . 7 1 1 2 10 Fire 132 | 14 37 4 . 3 74 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 5 | . . . . . 5 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 144 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 536 | -10/Materials | Discovered new exit (range 11) 720 | -10/Materials | Discovered new exit (range 6) 728 | -10/Materials | Entered Mines 752 | -10/Mines | Found a hidden stash of uninstalled traps 840 | -10/Mines | Learned Materials stockpile data 890 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 890 | -10/Mines | Discovered new exit (range 5) 905 | -10/Mines | Entered Exiles 905 | -10/Exiles | Accompanied by 2 allies 935 | -10/Exiles | Led the pair of lost Derelicts to a safe place 947 | -10/Exiles | Met 8R-AWN 971 | -10/Exiles | Met EX-HEX 1035 | -10/Exiles | Met EX-DEC 1051 | -10/Exiles | Learned location of Zion (-7) 1170 | -10/Exiles | Visited The Gauntlet 1262 | -10/Exiles | Met EX-BIN 1285 | -10/Exiles | Aligned with FarCom system 1286 | -10/Exiles | Given EX-Vault access code 1325 | -10/Exiles | Opened EX-Vault 1333 | -10/Exiles | Found Superbattery 1367 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1484 | -10/Exiles | Discovered new exit (range 12) 1506 | -10/Exiles | Left Exiles lab with Superbattery 1506 | -10/Exiles | Entered Mines 1516 | -9/Mines | Discovered new exit (range 11) 1542 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1598 | -9/Mines | Entered Materials 1598 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 1676 | -8/Materials | Repaired Lgt. Armor Plating 2655 | -8/Materials | Build established: Scavenger-Skirmisher 2818 | -8/Materials | Self-destructed Last Messages --------------- 02766_ Heat Sink melted. 02785_ Acquired Lgt. Armor Plating. 02786_ Slug penetrates Wall. 02791_ Lgt. Treads destroyed. 02791_ Heat Sink destroyed. 02791_ Critical hit (Blast). 02792_ U-05 Engineer builds a Wall. 02793_ Terminal disabled. 02794_ Slug penetrates H-61 Shepherd. 02800_ Heat Sink destroyed. 02803_ Slug penetrates H-61 Shepherd. 02808_ U-05 Engineer builds a Wall. 02809_ Lgt. Treads destroyed. 02809_ Slug penetrates Wall. 02812_ U-05 Engineer builds a Wall. 02812_ Slug penetrates G-47 Trooper. 02813_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 02815_ Slug penetrates Wall. 02817_ Lgt. Armor Plating destroyed. 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"????????????????? | | ??#?#??????? + ?????#??? ???? Y"#??????????????? | | ?????? ??? ??# ???? ????????? ""???????????????? | | ????????????## ??????????????? ???????????????? | | ??????#??????# ???????????????? ???????????????? | | ?????????????##/#????????????????? ??????????????? | | ?????????????? ?? ???????????"??????????????????? | | ?????????????? "????#????#???????????????????????? | | ?????????????? "?"?????????#?????????????????????? | | ?????????????? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??#??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????? ???????????????????????????????????????????? | | ###? ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 27 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConstructBombDesublimator Manual? 0 Play Time 00:20:54 Cumulative 406.0 hours Start 2024.10.25 @ 00:03:32 End 2024.10.25 @ 00:20:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 281 Rogue 276 Adventurer 5 Explorer 0 Win Type - Total 9 Types 4/0/5/0/0/0/0/0/0 Lore% 75 Gallery% 88 Achievement% 73 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 38548fe7-5097-4821-a319-96c26edb58dc