Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.07 @ 17:45:53 Player: anastasia Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (601) 601 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1611 Bonus ------- None Cogmind --------- Core Integrity 322/400 Matter 248/300 Energy 44/100 System Corruption 0% Temperature Critical (647) Movement Walking (260) Ox2 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Targeting Computer Light Armor Plating > --- WEAPON (2) ------- Shock Rifle Heavy Particle Cannon > --- INVENTORY (10) --- Ion Engine Shock Rifle Heavy Particle Cannon Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer Light Armor Plating > --- WEAPON ----------- Shock Rifle Heavy Particle Cannon > --- INVENTORY -------- Ion Engine Shock Rifle Heavy Particle Cannon Datajack [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 15 | 6 5 4 Power 2 | 1 . 1 Engine 1 | 1 . . Core 1 | . . 1 Reactor . | . . . Propulsion 4 | 2 2 . Treads 2 | 2 . . Leg 2 | . 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device . | . . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun 1 | . . 1 Energy Cannon 1 | . . 1 Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 2 4 Power 2 | . . 2 Propulsion 2 | . 1 1 Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 2 | . 2 2 To Critical Strikes . | . . . Average Slot Usage (%) 88 | . 90 86 Engine 12 | . 14 10 Core 3 | . . 11 Treads 7 | . 10 . Leg 15 | . 16 12 Storage 12 | . 14 11 Processor 7 | . 5 11 Protection 3 | . . 11 Energy Gun 2 | . . 6 Energy Cannon 2 | . . 6 Ballistic Gun 20 | . 28 5 Peak Build Rating 14 | 6 7 14 Average Rating 7 | 5 6 12 On Entrance 4 | . 6 7 Naked Turns . | . . . Heaviest Build 30 | 11 15 30 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 6 | 2 6 6 Average Carried 3 | 1 3 3 Final Capacity 10 | 8 10 10 Final Carried 4 | 2 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 504 | 253 199 52 Remotely . | . . . Salvage Created 676 | . 467 209 Parts 49 | . 33 16 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 19 | . 15 4 Guns 14 | . 13 1 Cannons 3 | . . 3 AOE 2 | . 2 . Classes Destroyed 7 | . 4 3 Worker 1 | . 1 . Operator 1 | . 1 . Watcher 1 | . . 1 Swarmer 6 | . 6 . Grunt 11 | . 9 2 Brawler 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 6 | . 6 2 Combat Bots Only 6 | . 6 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 110 | . 78 32 Missed 34 | . 25 9 Damage Taken 925 | . 583 342 Core 160 | . 82 78 Absorbed by Shields . | . . . Core Remaining (%) 83 | 100 67 . Volleys Fired 79 | . 55 24 Largest 2 | . 2 2 Hottest 125 | . 40 125 Shots Fired 146 | . 110 36 Gun 134 | . 110 24 Cannon 12 | . . 12 Launcher . | . . . Special . | . . . Kinetic 124 | . 110 14 Thermal 12 | . . 12 Explosive . | . . . Electromagnetic 10 | . . 10 Robot Hit Streak 8 | . 8 6 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 90 | . 64 26 Core Hits 43 | . 36 7 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1315 | . 872 443 Guns 807 | . 614 193 Cannons 250 | . . 250 Explosions 258 | . 258 . Melee . | . . . Ramming . | . . . Kinetic 700 | . 614 86 Thermal 250 | . . 250 Explosive 258 | . 258 . Electromagnetic 107 | . . 107 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 31 | . 31 . Projectiles . | . . . Explosions 31 | . 31 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 647 | . 25 647 Average Temperature 110 | . 8 178 Received Heat Transfer 393 | . 267 126 Effects 10 | . . 10 Shutdowns 1 | . . 1 Energy Bleed 1 | . . 1 Interference 1 | . . 1 Matter Decay 1 | . . 1 Short Circuit 2 | . . 2 Damage (major) 3 | . . 3 Damage (core) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 370 | . . 370 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 468 | . 468 226 Initial 113 | . . 113 Average 172 | . 238 146 Maximum Alert Level 2 | . 2 1 Low Security (%) 65 | 100 40 90 Level 1 30 | . 51 9 Level 2 4 | . 8 . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 19 7 Peak Tracking Total 4 | . 4 4 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 4 | . 4 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 1 | . . 1 Terminals 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 1 | . . 1 Successful 1 | . . 1 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Locate Traps 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 804 | 128 432 244 Spaces Moved 358 | 77 207 74 Core 5 | 5 . . Treads 124 | 72 52 . Legs 229 | . 155 74 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 157 | 152 130 240 Slowest Speed 260 | 160 160 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 5 45 11 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 45 | . 43 2 Melee . | . . . Projectile 2 | . . 2 AOE 43 | . 43 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 468 | 84 277 107 Wait . | . . . Move 356 | 76 206 74 Hop . | . . . Pick Up 14 | 2 8 4 Fast Attach 6 | 6 . . Attach 7 | . 3 4 Detach . | . . . Swap 2 | . 2 . Drop 4 | . 3 1 Fire 79 | . 55 24 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 129 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 15) 561 | -10/Materials | Entered another Materials area 561 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 805 | -9/Materials | Self-destructed Last Messages --------------- shutdown. 00791_ Overheating: Matter decay (-57). 00793_ G-34 Mercenary IFF system glitched. 00796_ U-05 Engineer builds a Wall. 00797_ Overheating: Lgt. Nuclear Core damaged (-11). 00797_ Overheating: Lgt. Armor Plating damaged (-19). 00797_ Overheating: Shock Rifle damaged (-26). 00800_ Overheating: Core damaged (-52). 00801_ Shock Rifle broken. 00801_ Overheating: Short circuit. 00801_ Lgt. Nuclear Core destroyed. 00802_ Overheating: Energy bleed (-10). 00803_ Targeting Computer broken. 00803_ Overheating: Short circuit. 00804_ Overheating: System interference. 00804_ Hvy. Particle Cannon temporarily disabled. 00804_ U-05 Engineer works on Matter Filter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#####???????????? | | ???????????????????????????????? ???????????? | | ?????????????????????????????### ??????????? | | ???????????????????????????? ???????????? | | ???????????????????????????? ????????????? | | ???????????????????????????? ???????????? | | ???????????????????????????? ^ a ^ ^???????????? | | ??????????????????????????? ^ < <"""???????????? | | ??????????????????????????? <<< "< ??????????? | | ????????????????#?????????? ^ << ????????? | | ????????????????# ???###### < ???????? | | ????????????????# #### a % u< ???????? | | ???????????????## @ ???????? | | ????????????#####= u ?????? | | ????????? %g!u ########+####### #????? | | ????????? =%= %#??????????????? #????? | | ????????? ####### #??????????????? ????? | | ????????????#?#####??# #??????????????# ????? | | ??????????????# ?## ##?????????????# ????? | | ??????????????# """ # #?????????????# #????? | | ??????????????# """ # #?????????????# #????? | | ??????????????# """ + #?????????????# #????? | | ??????????????# # #?????????????# #????? | | ??????????????# """ # #?????????????# #????? | | ??????????????# """?### ###?############# #????? | | ??????????????# """???# #???# # #????? | | ??????????????# ??### ###?# # #????? | | ???????????????###### #?# """" """ + #????? | | ???????????????# # ### """" """ # #????? | | ???????????????# + T + """" """ # #????? | | ???????????????# # ### # #????? | | ???????????????# # #?# #####????? | | ???????????????# ## ##?#############????????? | | ???????????????# ## #######?????????????????? | | ???????????????# ## "??????????? | | ???????????????# ## #######?????????????????? | | ???????????????####### #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 185 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedAmuletPenetrator Manual? 0 Play Time 00:07:05 Cumulative 13.4 hours Start 2024.10.07 @ 16:02:20 End 2024.10.07 @ 17:45:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 17 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 842e2c8c-4420-4392-a4c3-7103eb3ef28f