Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.08 @ 14:33:52 Player: koltepri Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (57) 285 Value Destroyed (1933) 1933 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5298 Bonus ------- None Cogmind --------- Core Integrity 119/850 Matter 162/450 Energy 160/160 System Corruption 1% Temperature Cool (0) Movement Core (450) Ox8 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Matter Pod Advanced Visual Processing Unit Advanced Terrain Scanner Core Analyzer System Restoration Module > --- WEAPON (3) ------- Heavy Machine Gun Heavy Flak Cannon > --- INVENTORY (5) ---- Recoil Stabilizer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Large Matter Pod Advanced Visual Processing Unit Targeting Computer Hardened Light Armor Plating Improved Light Armor Plating Improved Field Recycling Unit > --- WEAPON ----------- Flak Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Core Analyzer Recoil Stabilizer Matter Filter Hardened Light Armor Plating System Restoration Module High-powered Tractor Beam Missile Launcher [Rating: 48] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Utility Advanced Visual Processing Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Gatling Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 5 | . . 2 1 1 1 Weapon 1 | . . . . . 1 Parts Attached 54 | 8 3 9 9 13 12 Power 7 | 1 1 1 1 2 1 Engine 5 | 1 . 1 1 2 . Core 2 | . 1 . . . 1 Reactor . | . . . . . . Propulsion 12 | 2 . 3 1 6 . Treads . | . . . . . . Leg 10 | 2 . 3 1 4 . Wheel 2 | . . . . 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 20 | 3 . 4 4 1 8 Device 7 | 2 . . . . 5 Storage 3 | 1 . 2 . . . Processor 3 | . . 1 1 . 1 Hackware . | . . . . . . Protection 7 | . . 1 3 1 2 Artifact . | . . . . . . Weapon 15 | 2 2 1 3 4 3 Energy Gun 2 | . . . . 1 1 Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 . . . 1 1 Ballistic Cannon 7 | . 1 1 2 2 1 Launcher 2 | . 1 . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 25 | . . . 3 4 18 Power 2 | . . . . . 2 Propulsion 5 | . . . . 3 2 Utility 13 | . . . 3 1 9 Weapon 5 | . . . . . 5 Highest Loss Streak 12 | . . . 2 1 12 To Critical Strikes . | . . . . . . Average Backups 7 | . 7 8 8 9 5 Power . | . . . 1 1 . Propulsion . | . 1 1 1 . . Utility 5 | . 4 5 5 7 4 Weapon 1 | . 1 1 1 1 . Tool/Special . | . . . . . . Unused Backups 10 | . 2 1 . 6 1 Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 7 | . . . . 6 1 Weapon 2 | . 2 . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 89 | . 99 98 98 96 56 Engine 6 | . 7 7 9 6 3 Core 1 | . 6 3 . . . Leg 20 | . 28 21 27 25 . Wheel 2 | . . . . 1 7 Device 4 | . 14 11 2 . 6 Storage 12 | . 14 11 9 14 8 Processor 11 | . . 10 11 15 10 Protection 11 | . . 10 21 14 6 Ballistic Gun 1 | . 12 . . . . Ballistic Cannon 13 | . 7 18 16 13 8 Launcher 1 | . 7 3 . 1 . Peak Build Rating 48 | 9 14 22 28 42 48 Average Rating 26 | 6 11 19 25 33 31 On Entrance 19 | . 9 14 22 27 42 Avg Prop Armor Cover (%) 8 | . . . . 8 . Naked Turns . | . . . . . . Heaviest Build 61 | 13 19 30 38 43 61 Greatest Support 59 | 20 20 26 39 59 56 Greatest Overweight (x) 10 | . . 9 . 1 10 Average Overweight (x) . | . . 1 . . 1 Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 5 8 9 10 10 9 Most Carried 10 | 2 8 9 10 10 10 Average Carried 7 | . 7 8 8 9 5 Final Capacity 10 | 8 8 10 10 10 5 Final Carried 10 | 2 8 9 10 10 1 Class Distribution -------------------- 95% | Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1767 | 263 86 217 283 629 289 Remotely 225 | . . . . . 225 Salvage Created 1358 | 54 107 123 335 557 182 Parts 88 | 5 6 8 26 33 10 Haulers Intercepted 4 | . 1 2 . 1 . Recyclers Shooed 6 | . . . 2 4 . Parts Field Recycled 11 | . . . . . 11 Retrieved Matter 184 | . . . . . 184 Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 38 | . 2 3 14 13 6 Guns 1 | . . . . . 1 Cannons 27 | . 2 3 9 8 5 AOE 10 | . . . 5 5 . Classes Destroyed 14 | 1 2 2 2 5 2 Worker 3 | . . . . 3 . Builder 1 | . . . . 1 . Tunneler 5 | 2 . . 1 1 1 Hauler 4 | . 1 2 . 1 . Recycler 2 | . . . . 2 . Operator 1 | . . . 1 . . Watcher 3 | . . 1 . 2 . Swarmer 6 | . . . 3 3 . Grunt 18 | . 2 1 8 5 2 Duelist 1 | . . . . 1 . Sentry 7 | . . 2 3 1 1 Hunter 2 | . . . . . 2 Programmer 3 | . . . . 3 . Behemoth 1 | . . . . . 1 Best Kill Streak 8 | 1 2 3 8 4 3 Combat Bots Only 7 | . 2 1 7 3 3 Max Kills in Single Turn 4 | 1 1 2 3 4 1 Gunslinging . | . . . . . . Exploded 2 | . . . 2 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 439 | . 5 24 75 76 259 Missed 141 | . 3 6 24 37 71 Hits 298 | . 2 18 51 39 188 Melee 1 | . . . . 1 . Projectile 297 | . 2 18 51 38 188 Critical Strikes 12 | . . 1 4 2 5 Actively Blocked 3 | . . . 3 . . Damage Taken 4712 | . 33 258 798 780 2843 Core 876 | . 18 14 89 24 731 Absorbed by Shields . | . . . . . . Redirected to Shielding 53 | . . . 53 . . Regen/Repaired (Parts) 135 | . . . . . 135 Core Remaining (%) 93 | 100 92 96 83 96 . Volleys Fired 164 | 12 19 18 33 48 34 Largest 3 | 2 2 2 2 2 3 Hottest 120 | 40 40 66 74 80 120 Shots Fired 282 | 24 21 31 62 91 53 Gun 39 | 24 4 . . 4 7 Cannon 229 | . 16 29 56 82 46 Launcher 14 | . 1 2 6 5 . Special . | . . . . . . Kinetic 263 | 24 20 29 56 86 48 Thermal 5 | . . . . . 5 Explosive 14 | . 1 2 6 5 . Electromagnetic . | . . . . . . Robot Hit Streak 12 | 4 3 12 6 6 8 Robot Miss Streak 9 | 3 3 2 8 9 7 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 167 | 12 9 21 40 52 33 Core Hits 135 | 4 4 8 48 44 27 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . 2 . Blast 2 | . . . . 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5607 | 105 192 581 1462 2264 1003 Guns 257 | 102 . . . 20 135 Cannons 3437 | . 192 431 692 1257 865 Explosions 1807 | . . 150 768 889 . Melee . | . . . . . . Ramming 106 | 3 . . 2 98 3 Kinetic 3574 | 102 192 431 692 1277 880 Thermal 120 | . . . . . 120 Explosive 1807 | . . 150 768 889 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . . 6 2 Average Corruption 4 | . . . . 4 1 Corruption Purged 1 | . . . . . 1 Corruption Blocked . | . . . . . . Effects 31 | . . . . 30 1 Message Errors 9 | . . . . 8 1 Matter Fused 10 | . . . . 10 . Heat Flow Errors 2 | . . . . 2 . Energy Discharges 2 | . . . . 2 . Data Loss (minor) 4 | . . . . 4 . Data Loss (major) 1 | . . . . 1 . Misfires 2 | . . . . 2 . Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 185 | . . . 17 168 . Projectiles 14 | . . . . 14 . Explosions 171 | . . . 17 154 . Melee . | . . . . . . Knockbacks 35 | . 1 . 15 15 4 Impact . | . . . . . . Kinetic 34 | . 1 . 15 14 4 Secondary 1 | . . . . 1 . Self-Inflicted Damage 256 | . . . 47 209 . Shots 4 | . . . 1 3 . Rammed 8 | . . . . 4 4 Targets Rammed 20 | 2 . . 2 12 4 Kicked 12 | 2 . . 2 8 . Crushed . | . . . . . . Highest Temperature 380 | . 6 144 207 240 380 Average Temperature 78 | . 4 46 46 38 175 Received Heat Transfer 993 | . 18 99 396 138 342 Effects 2 | . . . . . 2 Energy Bleed 1 | . . . . . 1 Interference 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 275 | . . . . . 275 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 1 | . . . 1 . . Low Security (%) 97 | 100 100 100 74 100 100 Level 1 2 | . . . 25 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 248 | 5 50 73 248 188 75 Initial 97 | . . . . 97 75 Average 57 | . 7 20 147 80 17 Influence Increases 1424 | 10 69 143 423 558 221 Destroy 0b10 Robot/C 760 | . 40 60 280 260 120 Destroy 0b10 Robot/NC 95 | 10 5 15 10 50 5 Destroy Leader 234 | . 12 36 70 76 40 Successful Hack 19 | . . . . . 19 Disable Machine 105 | . . 15 . 90 . Destroy Structure 136 | . 12 17 33 67 7 Partial Spotted 30 | . . . . 15 15 Lose Combat Pursuer 45 | . . . 30 . 15 Influence Decreases 1417 | 10 69 143 209 617 369 Entered New Map 197 | . . . . 117 80 Time Decay 1052 | 10 69 143 179 470 181 Lost Part 168 | . . . 30 30 108 Squads Dispatched 14 | . 2 2 2 6 2 Investigation 2 | . . . . 1 1 Extermination 5 | . . . . 5 . Reinforcement 6 | . 2 2 1 . 1 Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 5 | . 2 . 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 63 | . 8 5 19 22 9 Peak Tracking Total 8 | . 5 3 8 4 4 Tactical Retreats 2 | . . . 1 . 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 7 | . . 1 . 6 . Max in Single Turn 4 | . . 1 . 4 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 14 | . . 2 2 6 4 Terminals 8 | . . 1 1 3 3 Fabricators 1 | . . . . 1 . Repair Stations 1 | . . . . . 1 Recycling Units 3 | . . 1 . 2 . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 33 | . . 4 6 12 11 Successful 17 | . . 3 2 7 5 Failed 16 | . . 1 4 5 6 Catastrophic 5 | . . 1 . 2 2 Database Lockouts . | . . . . . . Manual 12 | . . 1 5 4 2 Terminals 17 | . . 1 5 5 6 Fabricators 1 | . . . . 1 . Repair Stations 5 | . . . . . 5 Recycling Units 9 | . . 3 . 6 . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . . 2 . 2 Record 2 | . . . 1 . 1 Prototype ID Bank 1 | . . . 1 . . Open DSF 1 | . . . . . 1 Fabricator Hacks 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks 3 | . . . . . 3 Scan Component 2 | . . . . . 2 Repair 1 | . . . . . 1 Recycling Unit Hacks 9 | . . 3 . 6 . Process 3 | . . 1 . 2 . Report Inventory 3 | . . 1 . 2 . Retrieve Matter 3 | . . 1 . 2 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 12 | . . 1 1 6 4 Full Trace Events 2 | . . . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 2 | . . . . 2 . Authchips . | . . . . . . Time 84 | . . . . 84 . Total Part Build Rating 8 | . . . . 8 . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 22 | . . . . . 22 Parts Recycled . | . . . . . . Recycled Matter 244 | . . 202 . 42 . Retrieved Matter 307 | . . 265 . 42 . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 3781 | 95 384 558 440 1591 713 Optics 3284 | . . 540 440 1591 713 Terrain 1200 | 92 384 558 108 . 58 Seismic 72 | 72 . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 3879 | 186 384 558 440 1591 720 Spaces Moved 2264 | 118 275 254 252 970 395 Core 107 | 3 . 1 . . 103 Treads . | . . . . . . Legs 1750 | 115 275 253 252 855 . Wheels 407 | . . . . 115 292 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 100 50 Average Speed 135 | 118 120 190 120 127 145 Slowest Speed 550 | 120 120 500 120 190 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 4 42 26 28 24 8 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 170 | . 11 15 64 74 6 Melee . | . . . . . . Projectile 16 | . 1 . 3 6 6 AOE 154 | . 10 15 61 68 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2776 | 142 310 298 325 1230 471 Wait 180 | . . 7 18 135 20 Move 2259 | 117 274 253 251 969 395 Hop . | . . . . . . Pick Up 32 | 2 9 4 7 10 . Fast Attach 37 | 7 2 4 3 14 7 Attach 21 | 1 1 2 5 3 9 Detach 3 | 1 . 2 . . . Swap 22 | . . 3 2 15 2 Drop 31 | . 5 5 4 17 . Fire 164 | 12 19 18 33 48 34 Melee . | . . . . . . Ram 8 | . . . . 4 4 Kick 12 | 2 . . 2 8 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 7 | . . . . 7 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 187 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 10) 571 | -10/Materials | Entered another Materials area 571 | -9/Materials | Evolved 2 slots: Utility x2 1028 | -9/Materials | Discovered new exit (range 10) 1129 | -9/Materials | Entered another Materials area 1129 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1148 | -8/Materials | Garrison activated, responded to threat 1275 | -8/Materials | Destroyed 7 combat bots 1544 | -8/Materials | Discovered new exit (range 4) 1569 | -8/Materials | Entered Factory 1569 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1855 | -7/Factory | Fabricated Imp. Field Recycling Unit? 3065 | -7/Factory | Discovered new exit (range 11) 3160 | -7/Factory | Entered another Factory area 3160 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3253 | -6/Factory | Spotted B-75 Beast 3438 | -6/Factory | Destroyed B-75 Beast 3465 | -6/Factory | Lost 4 parts (2u2w) 3496 | -6/Factory | Repaired Adv. Assault Cannon 3633 | -6/Factory | Lost 12 parts (2p2n5u3w) 3668 | -6/Factory | Core integrity fell below 50% 3767 | -6/Factory | Core integrity fell below 20% 3880 | -6/Factory | Self-destructed Last Messages --------------- 03754_ Slug penetrates Subcomponent Replicator. 03766_ Slug penetrates Nuclear Reactor. 03778_ Penetrated by Slug. 03781_ Connecting with DSF Access... 03784_ Slug penetrates Nuclear Reactor. 03784_ Med. Storage Unit destroyed. 03787_ Acquired Hvy. Machine Gun. 03793_ H-66 Slayer destroyed. 03802_ Acquired Lgt. Fission Core. 03804_ Acquired 42 matter. 03819_ K-01 Serf collects debris. 03822_ Acquired Adv. Terrain Scanner. 03825_ K-01 Serf collects debris. 03831_ K-01 Serf cleans the Nuclear Reactor. 03835_ K-01 Serf collects debris. 03854_ FQ>X P2UWZ NXEX,YXMQ/BIFXP 03862_ Acquired Hvy. Flak Cannon. 03874_ K-01 Serf collects debris. 03876_ Penetrated by Slug. 03880_ System Restoration Module purges 1% system corruption (1%). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#??????????????????????????? | | ???????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ???????????????? | | ??????????????????????? ?"????? ??????????????? | | ?????????????????? ???? ??"???# ??????????????? | | ??????????????????????????????# ??????????????? | | ?????? ???????????????????????+ ??????????????? | | ?????????????????????# ???????# ?? ??????????? | | ???????? ? ???????????????????# #?????#?#??????? | | ????????????????????#?????? ??# #??????????????? | | ?????????????????????#????????# #??????????#???? | | ??????????????????############# #??????????????? | | ????????????????#?# !"""""] # #??????????????? | | ??????????????#???# """"" # #??????????????? | | ??????????????????# """ # #??????????????? | | ?????????????#????# @ k# #??????????????? | | ?????????????#??#?# /h +? ????????????? | | ??????????????????# # #??????????????? | | ??????????????????# # #??????????#???? | | ?????????????#??#?########+##+# #?? ??????????? | | ??????????????????? ?#???# ########### | | ??????? ?????????????????# | | ?????????????????????????# | | ???????? ???????????????# """ #####? | | ?????? ??????????????#???# """ ###+#### ###### | | ?????????????????????????# """ # #? ? ^ !! | | ???????????#??????????#?## # ##?? !! | | ????????????????????????# """ # """ #? !! | | ????????????????????#???#T """ # """ #? | | ????????????????????????## """ # """ ### | | ???????????????????"?????# # "" # | | ???????????# ##### """ # "" # """ | | ???????????# + """ # ### " " | | ???????????# ##### """ # ### """ | | ?????????????????????????# # + | | ?????????????????????#???# # ## | | ?????????????????????????####### # ## ### | | ???????????????????????????????# ##+##### ??# | | ??????????????????????????#????# #???# ### | | ???????????????????????????????# #???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 450 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 300 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Core Analysis 6 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Field Recycling Unit | x2 | -7/Factory | Preloaded Repaired ---------- Adv. Assault Cannon | 15% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Hey, That's Mine! More Dakka Please Challenges ------------ None Game ------ Seed CommInertialAirjet Manual? 0 Play Time 01:22:47 Cumulative 21.3 hours Start 2026.11.08 @ 11:28:34 End 2026.11.08 @ 14:33:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 12 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 19% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28b5ee12-22e2-4b26-bff0-d473e958916d