Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.03 @ 20:17:37 // AFD2020/Player2 Player: Terminus Result: Destroyed by Player 2 via exploding Nuclear Reactor Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (8) 40 Value Destroyed (171) 171 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (117) 117 TOTAL SCORE: 528 Bonus ------- Follower Combat Kills 159 Friendly Fire -42 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -10/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Medium Storage Unit > --- WEAPON (2) ------- EM Pulse Gun > --- INVENTORY (10) --- Ion Engine Light Ion Engine Aluminum Leg Hacking Suite Small Laser Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Medium Storage Unit > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun > --- INVENTORY -------- Light Ion Engine Aluminum Leg Hacking Suite Mini Grenade Launcher [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 7 | 6 1 Power 1 | 1 . Engine 1 | 1 . Core . | . . Reactor . | . . Propulsion 2 | 2 . Treads . | . . Leg 2 | 2 . Wheel . | . . Hover . | . . Flight . | . . Utility 2 | 1 1 Device . | . . Storage 2 | 1 1 Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 2 | 2 . Energy Gun 2 | 2 . Energy Cannon . | . . Ballistic Gun . | . . Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 1 | . 1 Power . | . . Propulsion . | . . Utility . | . . Weapon 1 | . 1 Highest Loss Streak 1 | . 1 Average Slot Usage (%) 91 | . 91 Engine 14 | . 14 Leg 28 | . 28 Storage 20 | . 20 Energy Gun 27 | . 27 Naked Turns . | . . Heaviest Build 21 | 13 21 Greatest Support 20 | 20 20 Greatest Overweight (x) 4 | 4 1 Average Overweight (x) . | 1 . Largest Inventory Capacity 10 | 6 10 Average Capacity 7 | 5 7 Most Carried 6 | 2 6 Average Carried 3 | 1 3 Final Capacity 10 | 6 10 Final Carried 6 | 2 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 270 | 260 10 Remotely . | . . Salvage Created 280 | 92 188 Parts 10 | 1 9 Haulers Intercepted 1 | . 1 Recyclers Shooed 1 | . 1 Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 4 | . 4 Guns 4 | . 4 Classes Destroyed 6 | 1 5 Builder 1 | . 1 Hauler 1 | . 1 Recycler 1 | 1 . Operator 1 | . 1 Swarmer 1 | . 1 Grunt 3 | . 3 Best Kill Streak 3 | 1 3 Combat Bots Only 3 | . 3 Max Kills in Single Turn 1 | 1 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 181 | . 181 Core 42 | . 42 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 22 | 3 19 Largest 2 | 2 2 Hottest 80 | 80 80 Shots Fired 44 | 6 38 Gun 44 | 6 38 Cannon . | . . Launcher . | . . Special . | . . Kinetic . | . . Thermal . | . . Explosive . | . . Electromagnetic 44 | 6 38 Robot Hit Streak 5 | 4 5 Robot Miss Streak 3 | 1 3 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 24 | 4 20 Core Hits 13 | 1 12 Critical Hits . | . . Critical Kills . | . . Critical Parts Destroyed . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 304 | 43 261 Guns 304 | 43 261 Cannons . | . . Explosions . | . . Melee . | . . Ramming . | . . Kinetic . | . . Thermal . | . . Explosive . | . . Electromagnetic 304 | 43 261 Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 129 | 36 129 Average Temperature 44 | 22 48 Received Heat Transfer 54 | . 54 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred . | . . Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 364 | 5 364 Initial 3 | . 3 Average 197 | 1 231 Maximum Alert Level 1 | . 1 Low Security (%) 47 | 100 38 Level 1 52 | . 61 Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 1 | . 1 Investigation 1 | . 1 Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals 2 | . 2 Communications Jammed . | . . Distress Signals . | . . Times Spotted 14 | . 14 Peak Tracking Total 3 | . 3 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Scr Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled 3 | . 3 Max in Single Turn 1 | . 1 Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 4 | . 4 Terminals 4 | . 4 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 11 | . 11 Successful 7 | . 7 Failed 4 | . 4 Catastrophic . | . . Database Lockouts . | . . Manual 11 | . 11 Terminals 11 | . 11 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 4 | . 4 Terminal Index 1 | . 1 Alert Level 1 | . 1 Zone Layout 2 | . 2 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks 3 | . 3 Terminals 3 | . 3 Botnet 3 | . 3 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered 2 | . 2 Used 1 | . 1 Hacking Detections 3 | . 3 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies 1 | . 1 Largest Group 1 | . 1 Highest-Rated Group 58 | . 58 Highest-Rated Ally 58 | . 58 Total Orders . | . . Ally Attacks 37 | . 37 Total Damage 1236 | . 1236 Kills 13 | . 13 Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 534 | 78 456 Spaces Moved 326 | 44 282 Core 28 | 28 . Treads . | . . Legs 298 | 16 282 Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 120 Average Speed 133 | 127 134 Slowest Speed 250 | 250 150 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 31 | 3 60 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Scr Mat Total 379 | 57 322 Wait 17 | 3 14 Move 325 | 43 282 Hop . | . . Pick Up 7 | 2 5 Fast Attach 7 | 6 1 Attach . | . . Detach . | . . Swap . | . . Drop 1 | . 1 Fire 22 | 3 19 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 16) 248 | -10/Materials | Discovered new exit (range 9) 303 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 20) 523 | -10/Materials | Core integrity fell below 50% 530 | -10/Materials | Core integrity fell below 20% 535 | -10/Materials | Destroyed by Player 2 via exploding Nuclear Reactor Last Messages --------------- Player 2: "I felt that." 00522_ U-05 Engineer lays Concrete. 00525_ Player 2 drops Lgt. Ion Engine. 00525_ U-05 Engineer lays Concrete. 00526_ Player 2 attaches Imp. Hover Unit. 00526_ U-05 Engineer lays Concrete. 00527_ W-16 Scout destroyed. 00527_ G-47 Trooper destroyed. 00527_ U-05 Engineer lays Concrete. 00528_ U-05 Engineer builds a Wall. 00529_ Nuclear Reactor explodes. 00529_ U-05 Engineer destroyed. 00529_ Player 2 attaches Lgt. Ion Engine. 00529_ U-05 Engineer builds a Door. 00530_ K-01 Serf collects debris. 00532_ U-05 Engineer lays Concrete. 00533_ U-05 Engineer builds a Wall. 00533_ U-05 Engineer lays Concrete. 00534_ K-01 Serf collects debris. 00535_ Nuclear Reactor explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????????###?????????? | | ??????????????????????????????### ##??????### | | ????????????????????????????### ##?????#== | | ????????????????#+###+####### #?????# = | | ????????????????? ## # = #?????#!! | | ?????????????????? + # < #?????#!! | | ??????????????????? ## # % [ #?????# | | ?????????#?######### ## # # % #?????# ] | | ?????????# ## ## =# # ########## | | ?????????# """ ## ## # # # | | ?????????# """ ## ## ### ## "" | | ?????????+ """ #! k ###+### # """ T" | | ?????????# =# ![ # """ "" | | ?????????# """ @% + """ | | ?????????# """ #!% = # | | ?????????# """ != ####### # [ | | ?????????# ########## | | ?????????####### #??????########## | | ??????????? #???????? # | | ????????????"" #???????? # | | ???????????""" #???????? # | | ????????? """ #????????" "" # | | ????????? ####?????" Y" # | | ??????????? " " #?????" "" # | | ??????????? "R" #???????? + | | ????????????????# @ =% #????########### | | ????????????????##### +####???? [ ## | | ?????????########### u !u=###### # | | ?????????# # = + """ """ # | | ?????????# + ###### """ """ + | | ?# ## # # ##????? """ """ # | | ?######### # ### #???????""" """ # | | ?????????########### #?# #?????# """ """ ### | | ?????????# """"""" # #?# #?????# # | | ?????????# """"""" # ###+##############+## | | ?????????# """"""" # # #??????# ##"" | | ?????????# """"""" # # #??????# ##"Y | | ?????????# """"""" # # #??????# ##"" | | ?????????# # + #??????# ## | | ?????????# ! + # """ """ #????### #### | | ?????????# ! # # """ """ #????# #? | | ??################## # """ """ #????# #? | | ??# # # #????# #? | | ??# =# #########??????# #? | | ??#= "" + #??????????????# #? | | ??# T"/# ##+###??????????????## ##? | | ??# "" # # ????????????????# #?? | | ??# # # " #??????????????# #?? | | ??######## # """ #??????????????# #?? | | ?????????# # """ #?????????###### #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 ---------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 13 | . 13 Parts Lost 6 | . 6 Damage Taken 482 | . 482 Core 214 | . 214 Player 2/Cogmind (%) 83 | . 83 Absorbed by Shields . | . . Damage Inflicted 1236 | . 1236 Player 2/Cogmind (%) 80 | . 82 Combat Hostiles Destroyed 7 | . 7 Player 2/Cogmind (%) 63 | . 63 Game ------ Seed CoilDeuteriumGun Manual? 0 Play Time 00:09:15 Cumulative 1112.5 hours Start 2020.11.03 @ 20:12:34 End 2020.11.03 @ 20:17:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 364 Rogue 364 Adventurer 0 Explorer 0 Win Type - Total 80 Types 14/9/36/5/1/2/12/0/1 Lore% 96 Gallery% 95 Achievement% 85 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4578b203-a729-44ae-a5d2-30971c8ef6e1