Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.02 @ 08:48:00 Player: Windjigo Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (219) 219 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1384 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 211/300 Energy 100/100 System Corruption 0% Temperature Cool (2) Movement Hovering (80) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Combat Airjet > --- UTILITY (4) ------ Small Storage Unit Medium Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Nuclear Core Wheel Faulty Experimental Sensor Array Medium Armor Plating Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Assault Rifle > --- INVENTORY -------- Light Nuclear Core Wheel Combat Airjet Experimental Sensor Array EM Pulse Gun Light Assault Rifle Mining Laser [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Hover Unit Combat Airjet Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 16 | 7 . 4 5 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 1 1 Treads . | . . . . Leg . | . . . . Wheel 3 | 2 . 1 . Hover 1 | . . . 1 Flight . | . . . . Utility 5 | 2 . 1 2 Device 2 | 1 . 1 . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 5 | 2 . 1 2 Energy Gun 2 | 1 . 1 . Energy Cannon . | . . . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | 1 . . . System Corruption 1 | 1 . . . Parts Lost 8 | . . 1 7 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 4 | . . 1 3 Highest Loss Streak 7 | . . 1 7 To Critical Strikes . | . . . . Average Backups 6 | 4 7 8 6 Power . | . 1 1 1 Propulsion 2 | 1 4 2 1 Utility 1 | . . 1 1 Weapon 2 | 1 2 2 2 Tool/Special . | . . . . Unused Backups 9 | . . 4 5 Power 2 | . . 1 1 Propulsion 3 | . . 2 1 Utility 3 | . . 1 2 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 81 | . 100 99 51 Engine 10 | . 14 14 4 Wheel 20 | . 28 28 8 Device 11 | . 14 14 6 Storage 12 | . 14 14 11 Protection 2 | . . . 7 Energy Gun 8 | . 14 13 1 Ballistic Gun 11 | . 14 14 7 Peak Build Rating 13 | 7 7 10 13 Average Rating 8 | 5 7 9 9 On Entrance 6 | . 7 7 10 Naked Turns . | . . . . Heaviest Build 16 | 13 13 15 16 Greatest Support 26 | 26 26 26 20 Greatest Overweight (x) 2 | 1 . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 8 8 8 8 Average Carried 6 | 4 7 7 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 8 8 8 6 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 532 | 297 . 223 12 Remotely . | . . . . Salvage Created 262 | 123 . 118 21 Parts 32 | 16 . 13 3 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 7 | . . 6 1 Guns 6 | . . 6 . AOE 1 | . . . 1 Classes Destroyed 5 | 1 . 2 2 Tunneler 5 | 5 . . . Watcher 1 | . . . 1 Swarmer 4 | . . 4 . Grunt 2 | . . 2 . Duelist 1 | . . . 1 Best Kill Streak 4 | 4 . 3 2 Combat Bots Only 3 | . . 3 1 Max Kills in Single Turn 1 | 1 . 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 101 | . . 29 72 Missed 29 | . . 7 22 Hits 72 | . . 22 50 Melee 6 | . . . 6 Projectile 66 | . . 22 44 AOE 3 | . . 3 . Critical Strikes 1 | . . . 1 Damage Taken 1367 | . . 342 1025 Core 492 | . . 90 402 Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 . 64 . Volleys Fired 36 | 9 . 13 14 Largest 2 | 2 . 2 2 Hottest 70 | 60 . 70 60 Shots Fired 60 | 18 . 25 17 Gun 55 | 18 . 25 12 Cannon . | . . . . Launcher 5 | . . . 5 Special . | . . . . Kinetic 31 | 9 . 13 9 Thermal 12 | . . 12 . Explosive 5 | . . . 5 Electromagnetic 12 | 9 . . 3 Robot Hit Streak 7 | 6 . 5 7 Robot Miss Streak 2 | 2 . 2 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 39 | 14 . 14 11 Core Hits 19 | 5 . 9 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Burn 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 744 | 177 . 177 390 Guns 468 | 177 . 177 114 Cannons . | . . . . Explosions 276 | . . . 276 Melee . | . . . . Ramming . | . . . . Kinetic 214 | 73 . 66 75 Thermal 111 | . . 111 . Explosive 276 | . . . 276 Electromagnetic 143 | 104 . . 39 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | 1 1 1 . Average Corruption 1 | 1 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | 2 . 1 . Matter Fused 2 | 1 . 1 . Heat Flow Errors 1 | 1 . . . Overload Shots . | . . . . Overflow Damage 49 | . . . 49 Projectiles . | . . . . Explosions 49 | . . . 49 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 239 | . . . 239 Shots 5 | . . . 5 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 147 | 129 . 147 3 Average Temperature 75 | 76 . 77 3 Received Heat Transfer 288 | . . 84 204 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | 1 . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 407 | . . 407 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 70 | 5 . 70 65 Initial 11 | . . . 11 Average 16 | 1 . 25 19 Influence Increases 307 | 25 . 140 142 Destroy 0b10 Robot/C 140 | . . 120 20 Destroy 0b10 Robot/NC 30 | 25 . . 5 Destroy Leader 32 | . . 20 12 Successful Hack 5 | . . . 5 Destroy Structure 25 | . . . 25 Partial Spotted 15 | . . . 15 Lose Combat Pursuer 60 | . . . 60 Influence Decreases 252 | 25 . 110 117 Entered New Map 19 | . . . 19 Time Decay 183 | 25 . 100 58 Lost Part 50 | . . 10 40 Squads Dispatched 1 | . . . 1 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 1 10 15 Peak Tracking Total 11 | . 1 5 11 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 2 | . 1 . 1 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 2 . 2 Successful 1 | . . . 1 Failed 3 | . 2 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 4 | . 2 . 2 Terminals 4 | . 2 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . . 1 Terminals 1 | . . . 1 Botnet 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 256 | 95 55 106 . Seismic 256 | 95 55 106 . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 671 | 131 55 290 195 Spaces Moved 569 | 99 60 236 174 Core 56 | 17 . . 39 Treads . | . . . . Legs . | . . . . Wheels 454 | 82 60 236 76 Hover 59 | . . . 59 Flight . | . . . . Fastest Speed 50 | 50 90 80 80 Average Speed 85 | 84 90 81 89 Slowest Speed 150 | 100 90 90 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 4 15 39 24 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 24 | . . . 24 Melee . | . . . . Projectile . | . . . . AOE 24 | . . . 24 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 696 | 126 61 311 198 Wait 47 | . . 47 . Move 566 | 98 59 235 174 Hop . | . . . . Pick Up 21 | 12 1 5 3 Fast Attach 4 | 3 . 1 . Attach 10 | 4 . . 6 Detach 1 | . . . 1 Swap 3 | . . 3 . Drop 8 | . 1 7 . Fire 36 | 9 . 13 14 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 132 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 13) 187 | -10/Materials | Entered Mines 238 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 240 | -10/Mines | Found Prototype Device 322 | -10/Mines | Build established: Mutant 459 | -10/Mines | Assembled infested the area 463 | -10/Mines | Discovered new exit (range 7) 464 | -10/Mines | Assisted by a Guerilla fighting off Assembled 477 | -10/Mines | Entered Materials 477 | -9/Materials | Evolved 2 slots: Utility x2 562 | -9/Materials | Core integrity fell below 50% 579 | -9/Materials | Core integrity fell below 20% 629 | -9/Materials | Lost 7 parts (1p1n2u3w) 672 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 00564_ U-05 Engineer lays Concrete. 00572_ The unstable cave ceiling collapses. 00572_ U-05 Engineer builds a Wall. 00574_ U-05 Engineer lays Concrete. 00575_ U-05 Engineer builds a Wall. 00576_ U-05 Engineer lays Concrete. 00580_ U-05 Engineer builds a Wall. 00580_ U-05 Engineer lays Concrete. 00582_ U-05 Engineer builds a Wall. 00583_ The unstable cave ceiling collapses. 00583_ U-05 Engineer lays Concrete. 00584_ U-05 Engineer builds a Wall. 00586_ U-05 Engineer lays Concrete. 00588_ EM Pulse Gun destroyed. 00590_ Triggered Alarm Trap. 00590_ An alarm sounds. 00590_ ALERT: Alarm triggered, dispatching investigation squad. 00598_ Imp. Heat Sink destroyed. 00621_ Acquired Med. Armor Plating. Map ----- +----------------------------------------------------+ | ?????????????????# #?????????? | | ?????????????????# #?????????? | | ?????????????????# ######?????????? | | ?????????????????## ###########?????? | | ??????????????????# # #?????? | | ??????????????????# " #?????? | | ??????????????????# # """"""" #?????? | | ?????????????????# # """"""" #?????? | | ""????????????????# # """"""" #?????? | | "" ???????????????# # """"""" #?????? | | "" #+#+############ # """"""" #?????? | | / # #?????? | | ???# ####g######?????? | | ???# ######## #### #??#g#?????? ??? | | ???# #??????# #??# g#??# #???? % ?? | | ???# #??????# #??# Y#### #??R ???? | | ##?# #??????# #??# Y! # """ ! #? | | ### ########+#### + #? | | # # # # #? | | # # # #?? #? | | + # # #???? #? | | # T + + #????#?####? | | # # "" # #### #?????? | | [# # S"" # """ ##????? | | ### ### "" # """ #????? | | ##?# #?# # """ @ #????? | | #### #?########### #????? | | #???????????# #### #????? | | #### #???????????#/! #????#????? | | ????/##???????????#[! #?????????? | | ??? ????????????#!! #?????????? | | ? ????????????# #?????????? | | ????????????# #?????????? | | ???????????# "T" #?????????? | | ??????????# """ #?????????? | | ######????????????# ?????????? | | ??????????????????/ ??? ?????????? | | ????????????????? #????### ?????????? | | ?????????????????????????? ?????????? | | ?????????????????????????? ?????????? | | ?????????????????????????? ?????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TacticalScrapSword Manual? 0 Play Time 00:11:04 Cumulative 83.1 hours Start 2025.06.02 @ 08:38:37 End 2025.06.02 @ 08:48:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 46 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 35eca08a-17c6-4f37-b778-d42f45c20b09