Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.10 @ 08:04:26 Player: tareth Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (235) 1175 Value Destroyed (11082) 11082 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1172) 1172 TOTAL SCORE: 20389 Bonus ------- High Alert Combat Kills 1147 Follower Combat Kills 25 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 99/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ Advanced Target Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Light Quantum Reactor Advanced Heat Sink Advanced Heat Sink Peak State ------------ > --- POWER ------------ Reinforced Fission Core Particle Reactor > --- PROPULSION ------- Medium Treads Advanced Medium Treads Biometal Heavy Treads Biometal Heavy Treads Myomer Leg Myomer Leg > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Large Storage Unit Advanced Energy Well Advanced Target Analyzer > --- WEAPON ----------- Gamma Rifle Gamma Rifle Long-range Proton Cannon KE Penetrator Heavy Gauss Cannon > --- INVENTORY -------- Antimatter Reactor Particle Reactor Light Quantum Reactor Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Heavy Laser Phase Gun Phase Gun Precision Grenade Launcher [Rating: 158] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Reinforced Fission Core Reactor Particle Reactor Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Target Analyzer Protection Improved Light Armor Plating Weapon Autogun Energy Gun Gamma Rifle Energy Cannon Disruptor Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Precision Grenade Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Res Tes Res Slots Evolved 16 | . . . 2 . 2 2 2 . . 2 2 2 . 2 Power 1 | . . . . . . . . . . 1 . . . . Propulsion 6 | . . . 1 . 1 . 1 . . 1 . 1 . 1 Utility 6 | . . . 1 . . 1 1 . . . 2 1 . . Weapon 3 | . . . . . 1 1 . . . . . . . 1 Parts Attached 296 | 6 7 18 7 2 14 32 60 5 2 14 22 35 11 61 Power 25 | 1 1 1 . . 2 1 4 1 . 1 3 4 1 5 Engine 11 | 1 1 1 . . 2 1 3 1 . . 1 . . . Core 6 | . . . . . . . 1 . . 1 2 1 . 1 Reactor 8 | . . . . . . . . . . . . 3 1 4 Propulsion 99 | 2 2 5 2 1 7 16 23 1 . 5 7 9 1 18 Treads 28 | . . 4 . . 1 3 3 . . . 2 7 1 7 Leg 69 | 2 2 1 2 1 6 13 20 1 . 3 5 2 . 11 Wheel 2 | . . . . . . . . . . 2 . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 51 | 1 1 5 1 . 1 7 3 1 . 1 5 11 5 9 Device 27 | . 1 . . . . 2 1 1 . 1 3 8 2 8 Storage 15 | 1 . 5 1 . . . 2 . . . . 2 3 1 Processor 2 | . . . . . 1 . . . . . . 1 . . Hackware . | . . . . . . . . . . . . . . . Protection 7 | . . . . . . 5 . . . . 2 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 121 | 2 3 7 4 1 4 8 30 2 2 7 7 11 4 29 Energy Gun 30 | . . . 1 . . . 6 . . 4 1 2 . 16 Energy Cannon 12 | . . . 1 . . . 2 . . 2 1 4 . 2 Ballistic Gun 49 | 2 3 5 2 1 4 7 12 . . . 2 5 3 3 Ballistic Cannon 15 | . . . . . . . 4 2 1 . 2 . . 6 Launcher 12 | . . 2 . . . 1 4 . 1 . 1 . 1 2 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 2 . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 1 1 . . . 1 1 1 3 . Parts Lost 132 | . . 8 . . 4 1 21 2 . 6 11 17 2 60 Power 15 | . . 1 . . 1 . 2 1 . 1 2 1 . 6 Propulsion 38 | . . 3 . . 2 1 8 . . 4 . 3 . 17 Utility 27 | . . 1 . . . . 1 1 . . 4 6 1 13 Weapon 52 | . . 3 . . 1 . 10 . . 1 5 7 1 24 Highest Loss Streak 14 | . . 7 . . 2 1 5 1 . 3 3 5 1 14 Average Slot Usage (%) 88 | . 85 89 93 100 96 97 96 93 100 97 71 79 89 76 Engine 3 | . 13 13 11 11 8 6 3 2 6 4 1 . . . Core 2 | . . . . . . . 2 . . 5 2 4 4 3 Reactor 1 | . . . . . . . . . . . . 3 4 3 Treads 8 | . . 19 8 . . 4 5 . . . 7 13 22 14 Leg 17 | . 27 3 23 33 32 25 24 33 33 30 3 6 . 5 Device 8 | . 2 2 . . . 2 6 3 6 5 8 17 25 14 Storage 18 | . 14 23 27 33 25 15 23 26 26 23 19 10 6 9 Processor 1 | . . . . . 1 1 . . . . . 2 4 4 Protection 1 | . . . . . . 9 2 . . . 5 . . . Energy Gun 2 | . . . 7 . . . 2 . . 1 3 . 4 5 Energy Cannon 2 | . . . 6 . . . . . . 4 5 6 4 2 Ballistic Gun 12 | . 27 24 7 22 26 27 18 6 6 2 2 8 8 3 Ballistic Cannon 5 | . . . . . . . 4 19 19 12 6 . . 6 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 108 | 13 13 20 28 27 34 52 56 53 53 71 71 85 65 108 Greatest Support 280 | 20 20 40 33 38 53 58 85 90 90 110 145 233 228 280 Greatest Overweight (x) 8 | 1 . 5 1 1 . 2 3 . . 2 1 2 . 8 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 14 | 6 6 12 14 14 14 12 12 12 12 12 12 12 8 14 Average Capacity 11 | 5 6 6 13 14 13 12 12 12 12 12 12 9 8 10 Most Carried 14 | 4 6 6 13 13 14 12 12 12 12 12 12 12 8 14 Average Carried 9 | 2 5 5 7 12 12 11 11 12 12 10 8 8 7 7 Final Capacity 14 | 6 6 12 14 14 12 12 12 12 12 12 12 8 8 4 Final Carried 13 | 4 6 4 13 13 11 12 12 12 12 9 11 8 7 3 Class Distribution -------------------- 61% | Scavenger-Gunner 21% | Scavenger-Tank 12% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Testing Scavenger-Gunner | -2/Research Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Res Tes Res Matter Collected 10065 | 92 184 378 238 32 360 1069 2374 556 281 491 355 924 584 2147 Remotely . | . . . . . . . . . . . . . . . Salvage Created 11439 | . 135 53 281 48 648 1007 2127 139 17 528 354 1455 744 3903 Parts 524 | . 11 8 15 2 34 60 87 5 6 15 12 65 36 168 Haulers Intercepted 2 | . . . . . 1 . . . . . . 1 . . Recyclers Shooed 9 | . . . 3 . . . . . . 1 . 1 . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . 10 3 . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Res Tes Res Combat Hostiles Destroyed 191 | . 5 5 4 1 16 22 41 3 3 8 12 15 10 46 Guns 117 | . 5 5 2 1 16 22 29 . . . 2 8 5 22 Cannons 57 | . . . 1 . . . 8 3 . 8 8 7 3 19 AOE 14 | . . . . . . . 4 . 3 . 2 . 2 3 Classes Destroyed 16 | . 2 2 2 1 2 1 4 . . . . . . 2 Worker 15 | . . . . . . . 4 . . 1 . 5 1 4 Builder 11 | . . 1 . . . . 1 . . . . 2 . 7 Tunneler 1 | . . . . . . . 1 . . . . . . . Hauler 2 | . . . . . 1 . . . . . . 1 . . Recycler 10 | . . . 1 . . . 2 . . 1 . 1 . 5 Mechanic 1 | . . . . . . . . . . . . . . 1 Watcher 4 | . . . . . . . 2 . . . . . 1 1 Swarmer 36 | . 3 3 . . 6 7 10 . 3 . 4 . . . Grunt 78 | . 2 . 2 . 5 10 26 2 . 3 . 2 3 23 Brawler 3 | . . . . . 1 . 1 . . . . . . 1 Duelist 3 | . . . . 1 1 . . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . 1 Sentry 23 | . . . 2 . 3 3 1 1 . 3 3 4 . 3 Demolisher 2 | . . 2 . . . . . . . . . . . . Hunter 16 | . . . . . . . 1 . . . 1 4 4 6 Programmer 29 | . . . . . . 2 2 . . 2 4 5 3 11 Best Kill Streak 10 | . 3 2 2 1 4 5 6 1 3 4 4 4 3 10 Combat Bots Only 7 | . 3 2 1 1 4 5 4 1 3 3 4 2 3 7 Max Kills in Single Turn 2 | . 1 2 1 1 1 2 2 1 1 1 1 1 1 2 Gunslinging 1 | . . . . . . 1 . . . . . . . . Exploded 1 | . . . . . . . 1 . 1 . 1 . 1 1 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Res Tes Res Damage Taken 26419 | . 113 1025 161 44 788 1540 4005 354 57 1121 1894 3041 1774 10502 Core 2810 | . 24 130 61 10 56 204 347 37 . 87 95 134 158 1467 Absorbed by Shields . | . . . . . . . . . . . . . . . Reduced by Siege Mode 193 | . . . . . . . . . . . 88 54 51 . Core Remaining (%) 76 | 100 . 38 . 82 89 70 . . 54 91 91 . 77 . Volleys Fired 630 | . 15 21 19 3 49 63 139 11 3 31 40 63 42 131 Largest 5 | . 2 2 2 2 3 4 4 4 1 4 4 4 4 5 Hottest 413 | . 40 53 96 43 65 104 210 176 36 357 320 305 222 413 Shots Fired 2204 | . 30 40 38 6 147 251 509 44 3 100 100 227 158 551 Gun 1498 | . 30 35 30 6 147 251 386 11 . 23 24 127 114 314 Cannon 674 | . . . 8 . . . 114 33 . 77 73 100 40 229 Launcher 32 | . . 5 . . . . 9 . 3 . 3 . 4 8 Special . | . . . . . . . . . . . . . . . Kinetic 1580 | . 30 35 22 6 147 251 448 38 . 66 72 128 73 264 Thermal 286 | . . . 8 . . . 23 . . 34 12 56 . 153 Explosive 30 | . . 5 . . . . 7 . 3 . 3 . 4 8 Electromagnetic 308 | . . . 8 . . . 31 6 . . 13 43 81 126 Robot Hit Streak 33 | . 8 6 11 3 12 16 14 8 5 5 22 24 18 33 Robot Miss Streak 9 | . 2 4 2 2 3 8 9 5 1 5 4 3 3 5 Penetration Max 2 | . . . . . . . 1 . . 1 . 2 1 1 Secondary Targets 5 | . . . . . 1 3 1 . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 1 . . . . . . . Shots Hit Robots 1447 | . 19 22 25 3 96 160 327 29 2 75 67 155 115 352 Core Hits 587 | . 7 17 9 1 38 55 144 11 4 36 23 49 39 154 Critical Hits 77 | . . . . . 3 2 3 1 . 1 1 18 6 42 Critical Kills 23 | . . . . . 1 . 1 . . . . 4 2 15 Critical Parts Destroyed 51 | . . . . . 2 2 2 1 . 1 1 11 4 27 Melee Attacks 10 | . . . . . . . 8 . . 2 . . . . Impact . | . . . . . . . . . . . . . . . Slashing 10 | . . . . . . . 8 . . 2 . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 31302 | . 258 286 413 49 950 1918 5611 599 348 1607 2010 3989 1814 11450 Guns 16380 | . 258 208 254 49 950 1918 3565 171 . 324 224 2128 1174 5157 Cannons 11362 | . . . 159 . . . 1345 428 . 1283 1553 1813 180 4601 Explosions 3543 | . . 78 . . . . 701 . 348 . 233 48 460 1675 Melee . | . . . . . . . . . . . . . . . Ramming 17 | . . . . . . . . . . . . . . 17 Kinetic 19235 | . 258 208 198 49 950 1918 4477 534 . 761 1450 2280 935 5217 Thermal 4882 | . . . 56 . . . 123 . . 846 193 1167 . 2497 Explosive 3407 | . . 78 . . . . 613 . 348 . 233 . 460 1675 Electromagnetic 3761 | . . . 159 . . . 398 65 . . 134 542 419 2044 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 14 | . . 8 . . 1 2 3 3 3 . 7 7 12 14 Average Corruption 3 | . . 8 . . 1 1 1 3 3 . 4 3 7 6 Corruption Purged . | . . . . . . . . . . . . . . . Effects 182 | . . 3 . . . 13 21 14 6 . 20 19 32 54 Message Errors 28 | . . . . . . 4 5 5 1 . 3 1 5 4 Matter Fused 34 | . . 1 . . . . 3 4 3 . 4 3 8 8 Heat Flow Errors 12 | . . 1 . . . 1 1 2 1 . 2 1 . 3 Energy Discharges 13 | . . . . . . 1 4 1 . . 1 2 . 4 Parts Rejected 2 | . . . . . . . . . . . . . 1 1 Data Loss (minor) 14 | . . 1 . . . . 2 2 1 . 2 . 2 4 Data Loss (major) 6 | . . . . . . . . . . . 1 2 1 2 Misfires 3 | . . . . . . . . . . . 1 1 . 1 Misdirections 4 | . . . . . . . . . . . . . 1 3 Targeting Errors 51 | . . . . . . 6 5 . . . 6 9 7 18 Weapon Failures 15 | . . . . . . 1 1 . . . . . 7 6 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 797 | . . . . . . . 41 42 . 10 69 68 4 563 Projectiles 329 | . . . . . . . 20 42 . 10 45 68 . 144 Explosions 468 | . . . . . . . 21 . . . 24 . 4 419 Melee . | . . . . . . . . . . . . . . . Knockbacks 95 | . . . . . . . 32 4 . 8 13 . . 38 Impact 1 | . . . . . . . . . . . . . . 1 Kinetic 87 | . . . . . . . 29 4 . 8 12 . . 34 Secondary 7 | . . . . . . . 3 . . . 1 . . 3 Self-Inflicted Damage 612 | . . 25 . . . . 43 . . . 128 11 . 405 Shots 14 | . . 1 . . . . 1 . . . 4 1 . 7 Rammed 8 | . . . . . . . . . . . . . . 8 Targets Rammed 8 | . . . . . . . . . . . . . . 8 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 1081 | . . 115 162 . 58 475 225 226 212 1081 332 425 . 632 Average Temperature 128 | . . 36 58 . 13 158 36 83 115 316 116 127 . 132 Received Heat Transfer 3918 | . 48 9 63 . 189 354 1071 156 . 405 114 276 126 1107 Effects 63 | . . . . . . 6 . . . 27 6 5 . 19 Shutdowns 17 | . . . . . . 1 . . . 6 . 4 . 6 Energy Bleed 7 | . . . . . . 3 . . . 1 . . . 3 Interference 18 | . . . . . . . . . . 7 6 1 . 4 Matter Decay 4 | . . . . . . 1 . . . 2 . . . 1 Short Circuit 8 | . . . . . . 1 . . . 4 . . . 3 Damage (minor) 5 | . . . . . . . . . . 3 . . . 2 Damage (major) 4 | . . . . . . . . . . 4 . . . . Siege Activations 7 | . . . . . . . . . . . 5 1 1 . Total Turns 256 | . . . . . . . . . . . 175 43 38 . Longest Duration 109 | . . . . . . . . . . . 109 43 38 . Robots Corrupted 4 | . . . 1 . . . . . . . . 1 . 2 Combat Hostiles 3 | . . . 1 . . . . . . . . . . 2 Parts Fried 18 | . . . 1 . . . . . . . . 1 4 12 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 9 | . . . . . . . . . . 2 . 2 . 5 Heat Transferred 5751 | . . . 125 . . . 187 . . 1182 273 1000 . 2984 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Res Tes Res Peak Influence 961 | . 125 163 160 42 423 394 590 . . 207 188 216 395 961 Initial 170 | . . 48 . 11 16 107 108 . . 74 60 15 58 170 Average 234 | . 49 119 47 25 233 229 261 . . 111 108 86 200 535 Maximum Alert Level 3 | . . . . . 2 1 2 . . 1 . 1 1 3 Low Security (%) 60 | 100 100 100 100 100 29 42 42 . . 85 100 88 43 29 Level 1 23 | . . . . . 64 57 40 . . 14 . 11 56 1 Level 2 10 | . . . . . 6 . 17 . . . . . . 35 Level 3 6 | . . . . . . . . . . . . . . 34 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 47 | . 1 . 1 . 3 4 9 . . 2 7 4 5 11 Investigation 4 | . 1 . . . . . . . . 1 . . 1 1 Extermination 13 | . . . . . . 1 2 . . 1 2 2 1 4 Reinforcement 14 | . . . 1 . . . 4 . . . . 2 3 4 Assault 3 | . . . . . . . . . . . 1 . . 2 Garrison 13 | . . . . . 3 3 3 . . . 4 . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . 2 . . . . 1 1 3 Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Res Tes Res Distress Signals 10 | . . . 3 . 1 . 2 . . 1 . 1 1 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 298 | . 7 12 9 5 19 27 65 5 3 9 20 20 21 76 Peak Tracking Total 10 | . 3 5 3 2 4 9 5 3 3 3 5 4 6 10 Tactical Retreats 23 | . 1 . . . . 5 7 2 . . 1 1 . 6 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Res Tes Res Traps Triggered 10 | . 3 . 1 . 1 1 2 . . . . . 1 1 Indirectly 1 | . . . . . . . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Res Tes Res Machines Disabled 18 | . . . . . . . 4 . . 1 4 1 4 4 Max in Single Turn 4 | . . . . . . . 1 . . 1 4 1 2 1 Garrison Access 1 | . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Res Tes Res Machines Accessed 5 | . . . . . 1 1 . . . 1 2 . . . Terminals 5 | . . . . . 1 1 . . . 1 2 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 9 | . . . . . 2 1 . . . 3 3 . . . Successful 7 | . . . . . 1 1 . . . 3 2 . . . Failed 2 | . . . . . 1 . . . . . 1 . . . Catastrophic . | . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 9 | . . . . . 2 1 . . . 3 3 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 7 | . . . . . 1 1 . . . 3 2 . . . Record 3 | . . . . . . . . . . 3 . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . Zone Layout 3 | . . . . . 1 . . . . . 2 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 4 | . . . . . 1 1 . . . 1 1 . . . Full Trace Events 1 | . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . . . . 1 . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Res Tes Res Total Allies 1 | . . . . 1 . . . . . . . . . . Largest Group 1 | . . . . 1 . . . . . . . . . . Highest-Rated Group 31 | . . . . 31 . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 6 | . . . . 6 . . . . . . . . . . Total Damage 103 | . . . . 103 . . . . . . . . . . Kills 1 | . . . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Res Tes Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Res Tes Res Turns Passed 12189 | 63 291 427 474 85 512 1312 2295 850 388 549 1206 1201 575 1961 Spaces Moved 6132 | 45 193 193 255 49 246 715 1206 550 314 334 451 506 223 852 Core 61 | 8 . 30 . . . . . . . . . . . 23 Treads 2332 | . . 156 19 . . 222 75 . . . 418 506 223 713 Legs 3739 | 37 193 7 236 49 246 493 1131 550 314 334 33 . . 116 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 120 150 163 163 50 Average Speed 138 | 110 120 157 141 120 120 140 123 120 120 121 164 171 163 150 Slowest Speed 450 | 120 120 300 180 150 120 200 210 120 120 180 170 210 163 450 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . . . . . . . Exploration Rate (%) 21 | 3 28 33 15 6 29 14 25 64 41 8 8 12 24 19 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 1 . . . 1 . . . . Unknown Exits Taken 11 | 1 1 1 1 1 . . 1 1 1 . 1 1 1 . Scrap Searched 5 | . . 2 . . . . . 2 1 . . . . . Spaces Dug 10 | . . . . . . . 8 . . 2 . . . . Terrain Destroyed 445 | . . 32 . . . . 51 3 29 13 69 24 66 158 Melee 10 | . . . . . . . 8 . . 2 . . . . Projectile 149 | . . . . . . . 10 3 . 11 13 20 3 89 AOE 286 | . . 32 . . . . 33 . 29 . 56 4 63 69 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Res Tes Res Total 8418 | 55 221 274 329 70 378 920 1675 711 322 405 846 686 331 1195 Wait 1089 | . 3 34 38 13 46 68 227 142 . 11 311 50 44 102 Move 6118 | 44 192 192 254 48 245 714 1205 549 313 333 450 505 222 852 Hop . | . . . . . . . . . . . . . . . Pick Up 129 | 5 2 6 10 1 10 14 17 . 2 7 12 18 3 22 Fast Attach 105 | 5 5 2 2 2 5 7 13 3 . 1 10 18 4 28 Attach 84 | 1 . 6 2 . 5 1 14 . . 8 11 9 1 26 Detach 3 | . . . 1 . . . . . . . . 1 . 1 Swap 108 | . 2 10 3 . 5 24 33 2 2 5 1 8 6 7 Drop 132 | . 2 3 . 3 13 29 19 2 2 7 11 14 9 18 Fire 630 | . 15 21 19 3 49 63 139 11 3 31 40 63 42 131 Melee 10 | . . . . . . . 8 . . 2 . . . . Ram 8 | . . . . . . . . . . . . . . 8 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . 2 . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 64 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Discovered new exit (range 10) 337 | -10/Materials | Discovered new exit (range 16) 351 | -10/Materials | Build established: Mutant 355 | -10/Materials | Entered Mines 452 | -10/Mines | Learned location of Zion (-7) 485 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 642 | -10/Mines | Assembled infested the area 647 | -10/Mines | Assisted by a Guerilla fighting off Assembled 681 | -10/Mines | Core integrity fell below 50% 691 | -10/Mines | Crushed by falling debris 716 | -10/Mines | Discovered new exit (range 12) 722 | -10/Mines | Lost 7 parts (1p2n1u3w) 782 | -10/Mines | Entered Materials 782 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1250 | -9/Materials | Discovered new exit (range 5) 1256 | -9/Materials | Entered Mines 1263 | -9/Mines | Escorted by a lone wolf Derelict 1282 | -9/Mines | Discovered new exit (range 8) 1283 | -9/Mines | Learned location of Storage (-9) 1341 | -9/Mines | Entered Materials 1341 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1414 | -8/Materials | Garrison activated, responded to threat 1664 | -8/Materials | Build established: Scavenger-Gunner 1746 | -8/Materials | Discovered new exit (range 16) 1802 | -8/Materials | Identified exit to Factory 1853 | -8/Materials | Entered Factory 1853 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2007 | -7/Factory | Identified exit to Factory 2334 | -7/Factory | Build established: Scavenger-Tank 2431 | -7/Factory | Garrison activated, responded to threat 3165 | -7/Factory | Entered another Factory area 3165 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4007 | -6/Factory | Lost 5 parts (1p2n1u1w) 4101 | -6/Factory | Lost 3 parts (2n1w) 4208 | -6/Factory | Build established: Scavenger-Gunner 5207 | -6/Factory | Garrison activated, responded to threat 5234 | -6/Factory | Lost 4 parts (1p1n2w) 5439 | -6/Factory | Discovered new exit (range 7) 5460 | -6/Factory | Entered Lower Caves 5462 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5899 | -6/Lower Caves | Encountered a Warlord checkpoint 6055 | -6/Lower Caves | Learned location of 1 exit from Factory 6250 | -6/Lower Caves | Discovered new exit (range 15) 6310 | -6/Lower Caves | Entered another Lower Caves area 6447 | -6/Lower Caves | Learned Factory emergency access door positions 6469 | -6/Lower Caves | Spotted B-75 Beast 6618 | -6/Lower Caves | Discovered new exit (range 7) 6698 | -6/Lower Caves | Entered Factory 6698 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6699 | -5/Factory | Identified exit to Factory 7032 | -5/Factory | Lost 3 parts (2n1w) 7247 | -5/Factory | Entered another Factory area 7247 | -4/Factory | Evolved 2 slots: Utility x2 7775 | -4/Factory | Garrison activated, responded to threat 8168 | -4/Factory | Lost 3 parts (2u1w) 8329 | -4/Factory | Discovered new exit (range 12) 8365 | -4/Factory | Garrison activated, responded to threat 8453 | -4/Factory | Entered Research 8453 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8784 | -3/Research | Lost 5 parts (2u3w) 9081 | -3/Research | Lost 3 parts (2u1w) 9577 | -3/Research | Discovered new exit (range 7) 9654 | -3/Research | Entered Testing 10172 | -3/Testing | System corruption reached 10% 10205 | -3/Testing | Discovered new exit (range 15) 10229 | -3/Testing | Entered Research 10229 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 10861 | -2/Research | Destroyed 7 combat bots 10866 | -2/Research | Lost 3 parts (1n1u1w) 11019 | -2/Research | First assault squad dispatched 11038 | -2/Research | Lost 14 parts (2p4n3u5w) 11313 | -2/Research | Lost 3 parts (2n1w) 11881 | -2/Research | System corruption reached 10% 11926 | -2/Research | Lost 5 parts (1n4w) 12054 | -2/Research | Lost 14 parts (2p4n1u7w) 12144 | -2/Research | Core integrity fell below 50% 12176 | -2/Research | Core integrity fell below 20% 12190 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 12144_ System corrupted: Energy discharge (-35). 12146_ Penetrated by Slug. 12156_ Acquired Hvy. Gauss Cannon. 12158_ Penetrated by Slug. 12158_ Slug penetrates Wall. 12162_ System corrupted: Energy discharge (-24). 12164_ Penetrated by Slug. 12164_ Slug penetrates W-44 Eye. 12167_ Slug penetrates Wall. 12170_ Hvy. Gauss Cannon destroyed. 12170_ Penetrated by Slug. 12172_ Lrg. Storage Unit destroyed. 12174_ Slammed into W-44 Eye. 12174_ Destabilizing: System corrupted (+2). 12179_ System corrupted: Heat flow error (+242). 12179_ Slammed into W-44 Eye. 12183_ Slammed into G-73 Enforcer. 12184_ G-73 Enforcer knocked back. 12185_ Slammed into G-73 Enforcer. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???? ???????????????????????????????????????????? | | ??# ???????????????????????????????????????????? | | ??# #??????????????????????????????????????????? | | ### #??????????????????????????????????????????? | | #??????????? ??????????????????????????? | | #?????????? ????????????????????????? | | #?????????? ???? ???????????????????? | | #????????? ??? ?????????????????? | | #????????? ??? ?????????????????? | | #???????? """ """ ""????????????????? | | ######### "Y" """ "?????????????????? | | "R" """ "?????????????????? | | ??????????????????? | | ???????????????????? | | ???????????????????? | | ! ????????????????????? | | #####/######+#######??# #????????????????????? | | ## # #????# #????????????????????? | | ## # #????# #????????????????????? | | ## # #????# ##???????????????????? | | / # #????+ @ +???????????????????? | | ## #""" #????# g##???????????????????? | | ## #""" #????# g%#????????????????????? | | ## #""" #????#####%#????????????????????? | | ?# # #????????#%#????????????????????? | | ?# # #????????#%#????????????????????? | | ?# ########/##???????# #????????????????????? | | ?# #?????# ######### #????????????????????? | | ?# #?????# #????????????????????? | | ?# #?????# ######/#####???????????????????? | | ?########?????###### #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????###########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Energy Generation 47 Energy Capacity 1365 Matter Stores 622 Matter Capacity 650 Sight Range 16 Terrain Scan Density 10 Power Amplification 40 Armor Coverage 600 Thermal Conversion 180 Evasion (%) 43 Target Analysis 8 Recoil Reduction 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 20k Club Dangerous Findings I Survived The Infestation Let's See Who's Tougher Part-time Excavator Respectable Loadout Rockin' Loadout Significant Disruption Unlikely Earthworm Challenges ------------ None Game ------ Seed TerrabombAccelerationNegator Manual? 0 Play Time 04:14:31 Cumulative 15.8 hours Start 2020.10.08 @ 19:36:06 End 2020.10.10 @ 08:04:26 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c6254fa-abbb-44c3-b3d7-25f514a014a6