Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.20 @ 14:56:30

Player: nowtakenusername

Result: Destroyed by Y-54 Guardian with Flak Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (3)        600
Robots Destroyed (18)      90
Value Destroyed (359)      359
Prototype IDs (11)         220
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1269

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     279/300
Energy                     250/250
System Corruption          0%
Temperature                Cool (81)
Movement                   Treading (240) Ox1
Location                   -7/Recycling

 Parts 
-------
>               --- POWER (1) --------
                Ion Engine
>               --- PROPULSION (2) ---
          Light Treads
>               --- UTILITY (2) ------
          Large Storage Unit
          Light Armor Plating
>               --- WEAPON (2) -------
       Improved Light Cannon
       Improved Light Cannon
>               --- INVENTORY (15) ---
                Ion Engine
        Armored Wheel
         Medium Storage Unit
  High-capacity Storage Unit
         Medium Matter Pod (100)
                Sensor Array
                ECM Suite
          Light Armor Plating
      Makeshift Light Armor Plating
                Tractor Beam
       Improved Light Cannon
                Grenade Launcher

 Peak State 
------------
>               --- POWER ------------
                Ion Engine
>               --- PROPULSION -------
          Light Treads
          Light Treads
>               --- UTILITY ----------
          Large Storage Unit
          Light Armor Plating
>               --- WEAPON -----------
       Improved Light Cannon
       Improved Light Cannon
>               --- INVENTORY --------
                Ion Engine
        Armored Wheel
         Medium Storage Unit
  High-capacity Storage Unit
         Medium Matter Pod
                Sensor Array
                ECM Suite
          Light Armor Plating
          Light Armor Plating
      Makeshift Light Armor Plating
                Tractor Beam
       Improved Light Cannon
       Improved Light Cannon
                Grenade Launcher
[Rating: 11]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    Large Storage Unit
  Storage                  Large Storage Unit
  Protection               Light Armor Plating
Weapon                     Improved Light Cannon
  Energy Gun               Medium Laser
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Improved Light Cannon

 Build                          | -11 -10 -10 -7  
-------                    Run  | Yrd Mat Sub Rec 
Slots Evolved              .    | .   .   .   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             20   | 6   9   4   1   
  Power                    2    | 1   .   1   .   
    Engine                 2    | 1   .   1   .   
    Core                   .    | .   .   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               3    | 2   .   1   .   
    Treads                 3    | 2   .   1   .   
    Leg                    .    | .   .   .   .   
    Wheel                  .    | .   .   .   .   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  6    | 1   3   1   1   
    Device                 .    | .   .   .   .   
    Storage                3    | 1   2   .   .   
    Processor              .    | .   .   .   .   
    Hackware               .    | .   .   .   .   
    Protection             3    | .   1   1   1   
    Artifact               .    | .   .   .   .   
  Weapon                   9    | 2   6   1   .   
    Energy Gun             1    | 1   .   .   .   
    Energy Cannon          .    | .   .   .   .   
    Ballistic Gun          4    | 1   3   .   .   
    Ballistic Cannon       4    | .   3   1   .   
    Launcher               .    | .   .   .   .   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   
Parts Lost                 5    | .   .   3   2   
  Power                    .    | .   .   .   .   
  Propulsion               2    | .   .   1   1   
  Utility                  2    | .   .   1   1   
  Weapon                   1    | .   .   1   .   
  Highest Loss Streak      2    | .   .   1   2   
  To Critical Strikes      .    | .   .   .   .   
Average Slot Usage (%)     99   | .   97  99  100 
  Engine                   14   | .   14  14  14  
  Treads                   27   | .   28  27  28  
  Storage                  14   | .   19  14  14  
  Protection               12   | .   6   13  14  
  Ballistic Gun            2    | .   12  .   .   
  Ballistic Cannon         25   | .   14  28  28  
Peak Build Rating          11   | 6   10  11  10  
  Average Rating           9    | 4   7   10  9   
  On Entrance              6    | .   6   10  10  
Naked Turns                .    | .   .   .   .   
Heaviest Build             36   | 13  36  36  36  
  Greatest Support         40   | 40  40  40  40  
  Greatest Overweight (x)  1    | .   .   1   .   
  Average Overweight (x)   .    | .   .   .   .   
Largest Inventory Capacity 15   | 8   15  15  15  
  Average Capacity         14   | 6   11  15  15  
  Most Carried             15   | 6   15  15  13  
  Average Carried          13   | 4   11  14  12  
  Final Capacity           15   | 8   15  15  15  
  Final Carried            15   | 6   15  13  12  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves
 Mutant | -7/Recycling

 Resources                      | -11 -10 -10 -7  
-----------                Run  | Yrd Mat Sub Rec 
Matter Collected           1117 | 191 347 464 115 
  Remotely                 .    | .   .   .   .   
Salvage Created            356  | .   282 74  .   
  Parts                    24   | .   14  10  .   
Haulers Intercepted        1    | .   1   .   .   
Recyclers Shooed           .    | .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      18   | .   .   18  .   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -7  
-------                    Run  | Yrd Mat Sub Rec 
Combat Hostiles Destroyed  13   | .   6   7   .   
  Cannons                  13   | .   6   7   .   
Classes Destroyed          7    | .   5   2   .   
  Hauler                   1    | .   1   .   .   
  Recycler                 1    | .   1   .   .   
  Turret                   2    | .   .   2   .   
  Watcher                  1    | .   1   .   .   
  Swarmer                  8    | .   3   5   .   
  Grunt                    3    | .   3   .   .   
  Subdweller               2    | .   .   2   .   
Best Kill Streak           6    | .   6   3   .   
  Combat Bots Only         5    | .   5   3   .   
Max Kills in Single Turn   1    | .   1   1   .   
  Gunslinging              .    | .   .   .   .   
  Exploded                 .    | .   .   .   .   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11 -10 -10 -7  
--------                   Run  | Yrd Mat Sub Rec 
Hostile Shots Fired        178  | .   34  113 31  
  Missed                   68   | .   12  41  15  
Damage Taken               1311 | .   223 957 131 
  Core                     250  | .   42  165 43  
  Absorbed by Shields      .    | .   .   .   .   
Core Remaining (%)         100  | 100 .   .   .   
Volleys Fired              85   | .   23  60  2   
  Largest                  2    | .   2   2   2   
  Hottest                  78   | .   78  78  78  
Shots Fired                170  | .   46  120 4   
  Gun                      18   | .   18  .   .   
  Cannon                   152  | .   28  120 4   
  Launcher                 .    | .   .   .   .   
  Special                  .    | .   .   .   .   
  Kinetic                  170  | .   46  120 4   
  Thermal                  .    | .   .   .   .   
  Explosive                .    | .   .   .   .   
  Electromagnetic          .    | .   .   .   .   
  Robot Hit Streak         7    | .   5   6   7   
  Robot Miss Streak        3    | .   2   3   1   
  Penetration Max          .    | .   .   .   .   
  Secondary Targets        .    | .   .   .   .   
Shots Hit Robots           65   | .   25  37  3   
  Core Hits                24   | .   11  13  .   
  Critical Kills           .    | .   .   .   .   
  Critical Parts Destroyed .    | .   .   .   .   
  Critical Strikes         1    | .   .   1   .   
    Blast                  1    | .   .   1   .   
Melee Attacks              .    | .   .   .   .   
  Impact                   .    | .   .   .   .   
  Slashing                 .    | .   .   .   .   
  Piercing                 .    | .   .   .   .   
  Sneak Attacks            .    | .   .   .   .   
    Combat Hostiles        .    | .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   
Damage Inflicted           1279 | .   415 801 63  
  Guns                     115  | .   115 .   .   
  Cannons                  1162 | .   298 801 63  
  Explosions               .    | .   .   .   .   
  Melee                    .    | .   .   .   .   
  Ramming                  2    | .   2   .   .   
  Kinetic                  1277 | .   413 801 63  
  Thermal                  .    | .   .   .   .   
  Explosive                .    | .   .   .   .   
  Electromagnetic          .    | .   .   .   .   
  Impact                   .    | .   .   .   .   
  Slashing                 .    | .   .   .   .   
  Piercing                 .    | .   .   .   .   
Highest Corruption         .    | .   .   .   .   
  Average Corruption       .    | .   .   .   .   
  Corruption Purged        .    | .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   
Overload Shots             .    | .   .   .   .   
Overflow Damage            25   | .   6   11  8   
  Projectiles              25   | .   6   11  8   
  Explosions               .    | .   .   .   .   
  Melee                    .    | .   .   .   .   
Knockbacks                 12   | .   3   8   1   
  Impact                   .    | .   .   .   .   
  Kinetic                  12   | .   3   8   1   
  Secondary                .    | .   .   .   .   
Self-Inflicted Damage      .    | .   .   .   .   
  Shots                    .    | .   .   .   .   
  Rammed                   .    | .   .   .   .   
Targets Rammed             1    | .   1   .   .   
  Kicked                   .    | .   .   .   .   
  Crushed                  1    | .   1   .   .   
Highest Temperature        63   | .   54  13  63  
  Average Temperature      20   | .   21  4   36  
  Received Heat Transfer   456  | .   90  294 72  
Siege Activations          .    | .   .   .   .   
Robots Corrupted           .    | .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   
  Parts Fried              .    | .   .   .   .   
  Impact Corruptions       .    | .   .   .   .   
Robots Melted              .    | .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   
  Parts Melted             .    | .   .   .   .   
  Heat Transferred         .    | .   .   .   .   
Parts Sabotaged            .    | .   .   .   .   
Parts Stolen               .    | .   .   .   .   
Parts Stripped             .    | .   .   .   .   
Power Chain Reactions      .    | .   .   .   .   

 Alert                          | -11 -10 -10 -7  
-------                    Run  | Yrd Mat Sub Rec 
Peak Influence             189  | .   189 .   16  
  Initial                  .    | .   .   .   .   
  Average                  35   | .   53  .   13  
Maximum Alert Level        .    | .   .   .   .   
  Low Security (%)         100  | 100 100 .   100 
  Level 1                  .    | .   .   .   .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          .    | .   .   .   .   
  Investigation            .    | .   .   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            .    | .   .   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -7  
---------                  Run  | Yrd Mat Sub Rec 
Distress Signals           2    | .   1   .   1   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              30   | .   13  15  2   
  Peak Tracking Total      7    | .   7   4   2   
  Tactical Retreats        2    | .   .   2   .   

 Traps                          | -11 -10 -10 -7  
-------                    Run  | Yrd Mat Sub Rec 
Traps Triggered            2    | .   .   2   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -10 -7  
----------                 Run  | Yrd Mat Sub Rec 
Machines Disabled          1    | .   .   1   .   
  Max in Single Turn       1    | .   .   1   .   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -7  
---------                  Run  | Yrd Mat Sub Rec 
Machines Accessed          5    | .   2   1   2   
  Terminals                4    | .   2   .   2   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                15   | .   3   9   3   
  Successful               11   | .   1   9   1   
  Failed                   4    | .   2   .   2   
    Catastrophic           .    | .   .   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   .    | .   .   .   .   
  Terminals                6    | .   3   .   3   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             11   | .   1   9   1   
  Record                   8    | .   .   8   .   
  Recycling Unit Index     1    | .   .   .   1   
  Transport Status         1    | .   1   .   .   
  Derelict Proto ID Bank   1    | .   .   1   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         4    | .   2   .   2   
  Full Trace Events        .    | .   .   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -7  
------------               Run  | Yrd Mat Sub Rec 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -7  
--------                   Run  | Yrd Mat Sub Rec 
Total Allies               .    | .   .   .   .   
  Largest Group            .    | .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   
Total Orders               .    | .   .   .   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -10 -7  
-------                    Run  | Yrd Mat Sub Rec 
Robot Analysis Total       .    | .   .   .   .   
Derelict Logs Recovered    1    | .   .   1   .   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11  -10  -10  -7   
-------------              Run  | Yrd  Mat  Sub  Rec  
Turns Passed               4086 | 91   778  2762 455  
Spaces Moved               2326 | 63   378  1604 281  
  Core                     22   | 22   .    .    .    
  Treads                   2304 | 41   378  1604 281  
  Legs                     .    | .    .    .    .    
  Wheels                   .    | .    .    .    .    
  Hover                    .    | .    .    .    .    
  Flight                   .    | .    .    .    .    
  Fastest Speed            50   | 50   160  160  160  
  Average Speed            158  | 121  160  160  160  
  Slowest Speed            240  | 160  160  240  160  
  Overloaded Moves         .    | .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    
  Robots Hopped            .    | .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    
Exploration Rate (%)       36   | 4    49   39   53   
  Regions Visited          3
    Branch Regions         2
  Pre-discovered Areas     .    | .    .    .    .    
  Known Exits Taken        .    | .    .    .    .    
  Unknown Exits Taken      3    | 1    1    1    .    
Scrap Searched             3    | .    .    3    .    
Spaces Dug                 4    | .    4    .    .    
Terrain Destroyed          6    | .    5    .    1    
  Melee                    .    | .    .    .    .    
  Projectile               6    | .    5    .    1    
  AOE                      .    | .    .    .    .    
Terrain Rammed             .    | .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    
  Machines Disabled        .    | .    .    .    .    

 Actions                        | -11  -10  -10  -7   
---------                  Run  | Yrd  Mat  Sub  Rec  
Total                      2549 | 76   512  1677 284  
  Wait                     61   | .    59   2    .    
  Move                     2323 | 62   377  1603 281  
  Hop                      .    | .    .    .    .    
  Pick Up                  33   | 8    23   2    .    
  Fast Attach              8    | 4    4    .    .    
  Attach                   7    | 2    1    3    1    
  Detach                   1    | .    1    .    .    
  Swap                     5    | .    4    1    .    
  Drop                     20   | .    19   1    .    
  Fire                     85   | .    23   60   2    
  Melee                    .    | .    .    .    .    
  Ram                      .    | .    .    .    .    
  Kick                     .    | .    .    .    .    
  Crush                    1    | .    1    .    .    
  Escape Stasis            .    | .    .    .    .    
  Rewire                   5    | .    .    5    .    
  Trap                     .    | .    .    .    .    
  Miscellaneous            .    | .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Mat] / *Sub)
-10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec)
-7/Recycling (discovered 1 exit: [*Fac])

 History 
---------
 Turn | Location      | Event
    8 | -11/Scrapyard | Discovered new exit (range 16)
   92 | -11/Scrapyard | Entered Materials
  316 | -10/Materials | Build established: Mutant
  573 | -10/Materials | Discovered new exit (range 4)
  866 | -10/Materials | Discovered new exit (range 3)
  870 | -10/Materials | Entered Subcaves
  877 | -10/Subcaves  | Discovered new exit (range 12)
 1038 | -10/Subcaves  | Visited 4L-MR0's lab
 1476 | -10/Subcaves  | Learned 2 Materials zone layouts
 1660 | -10/Subcaves  | Discovered new exit (range 8)
 1687 | -10/Subcaves  | Core integrity fell below 50%
 1997 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Power Source
 1998 | -10/Subcaves  | Shifting Twisted Machinery released Mak. Light Armor Plating
 2108 | -10/Subcaves  | Discovered new exit (range 10)
 2168 | -10/Subcaves  | Core integrity fell below 20%
 3632 | -10/Subcaves  | Entered Recycling
 3633 | -7/Recycling  | Met a Zionite searching for Scraptown
 4061 | -7/Recycling  | Discovered new exit (range 15)
 4087 | -7/Recycling  | Destroyed by Y-54 Guardian with Flak Gun

 Last Messages 
---------------
  searching too long already, time to slink back
  to the caves before I'm caught. You'd best do
  the same."
03639_ Connecting with Recycling Unit...
03639_ Current location identified: Recycling
03653_ Connecting with Terminal...
>>Index(Recycling Units)
Found 5 recycling units.
  Downloaded coordinate data.
03674_ Connecting with Terminal... <x2>
03908_ Acquired 90 matter.
03909_ Acquired 25 matter.
04061_ EXIT=FOUND
04063_ Y-54 Guardian springs to life.
04081_ Lgt. Armor Plating destroyed.
04083_ G-47 Trooper knocked back.
04085_ Critical hit (Burn: +37).
04086_ Destroyed Imp. Heat Sink.
04086_ Destroyed Particle Gun.
04087_ Lgt. Treads destroyed.

 Map 
-----
+----------------------------------------------------+
|          ??########/###/#??#       #????#        + |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              400
Matter Capacity            400
Sight Range                16
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                50
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              DecoderArcRecalibrator
  Manual?         0
Play Time         00:38:07
  Cumulative      25.9 hours
  Start           2024.08.20 @ 14:15:54
  End             2024.08.20 @ 14:56:30
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          17
  Rogue           17
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             17
Gallery%          26
Achievement%      26
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          1
Movement          Vi
Keybinds          0
Fullscreen        0
Font              20/SmallcapsGlow
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 7dc77601-cdb2-4c84-a57e-7cb276a58222