Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.08 @ 03:14:29 Player: Mombamambo Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (67) 335 Value Destroyed (1922) 1922 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (27) 27 TOTAL SCORE: 4944 Bonus ------- High Alert Combat Kills 27 Cogmind --------- Core Integrity 0/700 Matter 9/300 Energy 90/100 System Corruption 1% Temperature Cool (12) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Melee Analysis Suite > --- WEAPON (4) ------- Great Axe > --- INVENTORY (5) ---- Carbon-fiber Leg Energy Filter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Cooled Airjet Cooled Airjet Cooled Airjet Cooled Airjet > --- UTILITY ---------- Energy Filter Energy Filter Core Shielding > --- WEAPON ----------- Pulse Rifle Pulse Rifle Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Carbon-fiber Leg Ion Cannon Rocket Launcher Great Axe [Rating: 48] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Energy Filter Storage Medium Storage Unit Processor Signal Interpreter Protection Heavy Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 2 | . . . . 2 . Weapon 2 | . . . . . 2 Parts Attached 106 | 7 8 8 32 26 25 Power 11 | 1 1 3 2 1 3 Engine 9 | 1 1 3 2 1 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 35 | 2 2 3 8 12 8 Treads 3 | . . . 3 . . Leg 11 | . . . . 8 3 Wheel 3 | 2 . . 1 . . Hover 13 | . 2 3 . 4 4 Flight 5 | . . . 4 . 1 Utility 18 | 1 2 1 4 6 4 Device 10 | . 1 1 1 5 2 Storage 2 | 1 1 . . . . Processor 2 | . . . 1 . 1 Hackware . | . . . . . . Protection 4 | . . . 2 1 1 Artifact . | . . . . . . Weapon 42 | 3 3 1 18 7 10 Energy Gun 17 | 3 2 1 7 2 2 Energy Cannon 10 | . . . 9 . 1 Ballistic Gun . | . . . . . . Ballistic Cannon 6 | . 1 . . 4 1 Launcher 4 | . . . 2 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 5 | . . . . . 5 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 2 1 1 Parts Lost 27 | . 4 4 2 2 15 Power 6 | . 2 . 1 . 3 Propulsion 9 | . 1 4 . . 4 Utility 6 | . . . . 2 4 Weapon 6 | . 1 . 1 . 4 Highest Loss Streak 6 | . 3 3 1 1 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 83 | . 82 90 88 92 72 Engine 8 | . 10 9 10 9 4 Treads 2 | . . . 10 . . Leg 11 | . . . . 33 14 Wheel 5 | . 19 . 5 . . Hover 8 | . 8 37 2 . 10 Flight 4 | . . . 19 1 . Device 5 | . 1 11 2 12 3 Storage 8 | . 14 11 11 9 1 Processor 2 | . . . 4 3 3 Protection 2 | . . . 3 4 4 Energy Gun 14 | . 24 11 12 14 11 Energy Cannon 1 | . . . 5 . 2 Ballistic Cannon 5 | . 3 11 . 2 10 Naked Turns . | . . . . . . Heaviest Build 48 | 12 17 20 30 45 48 Greatest Support 80 | 32 32 24 20 80 78 Greatest Overweight (x) 5 | . 2 3 5 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 8 | 6 9 10 10 10 6 Most Carried 10 | 1 5 8 10 10 9 Average Carried 6 | . 2 6 9 9 5 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | 1 4 8 10 10 2 Class Distribution -------------------- 83% | Mutant 6% | Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Sto Mat Fac Matter Collected 1376 | 194 190 216 294 229 253 Remotely . | . . . . . . Salvage Created 2079 | . 420 195 619 353 492 Parts 138 | . 35 21 40 16 26 Haulers Intercepted 5 | . 1 . 3 1 . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Combat Hostiles Destroyed 51 | . 12 4 9 9 17 Melee 3 | . . . . . 3 Guns 26 | . 10 1 1 7 7 Cannons 14 | . 2 3 5 . 4 AOE 8 | . . . 3 2 3 Classes Destroyed 14 | . 5 3 3 1 2 Worker 1 | . . . . 1 . Builder 3 | . . . 3 . . Tunneler 1 | . . 1 . . . Hauler 5 | . 1 . 3 1 . Recycler 1 | . . . 1 . . Operator 1 | . 1 . . . . Watcher 4 | . 3 1 . . . Swarmer 13 | . 6 . . 3 4 Cutter 3 | . . . . . 3 Grunt 21 | . 6 . 3 4 8 Brawler 2 | . . 1 . 1 . Duelist 2 | . . . 1 . 1 Sentry 9 | . . 3 5 1 . Programmer 1 | . . . . . 1 Best Kill Streak 8 | . 8 3 7 5 3 Combat Bots Only 8 | . 8 2 4 4 3 Max Kills in Single Turn 3 | . 1 1 3 2 3 Gunslinging . | . . . . . . Exploded 3 | . . . 2 2 3 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Sto Mat Fac Damage Taken 4468 | . 541 299 1097 718 1813 Core 1251 | . 110 65 269 104 703 Absorbed by Shields 97 | . . . . . 97 Redirected to Shielding 28 | . . . . . 28 Core Remaining (%) 63 | 100 56 . 16 81 . Volleys Fired 164 | . 36 17 44 27 40 Largest 3 | . 2 2 2 2 3 Hottest 186 | . 80 98 136 126 186 Shots Fired 295 | . 72 27 71 52 73 Gun 195 | . 63 10 25 45 52 Cannon 91 | . 9 17 43 6 16 Launcher 9 | . . . 3 1 5 Special . | . . . . . . Kinetic 38 | . 9 17 . 6 6 Thermal 235 | . 61 10 57 45 62 Explosive 9 | . . . 3 1 5 Electromagnetic 13 | . 2 . 11 . . Robot Hit Streak 16 | . 16 11 12 13 8 Robot Miss Streak 5 | . 5 4 4 3 4 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 203 | . 52 15 45 37 54 Core Hits 108 | . 24 9 23 17 35 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . . . 1 4 3 Burn 6 | . . . 1 4 1 Blast 1 | . . . . . 1 Sever 1 | . . . . . 1 Melee Attacks 19 | . . . . . 19 Impact . | . . . . . . Slashing 19 | . . . . . 19 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4554 | . 621 288 1131 718 1796 Guns 2117 | . 478 66 345 581 647 Cannons 1030 | . 68 212 466 50 234 Explosions 968 | . 75 . 320 87 486 Melee 429 | . . . . . 429 Ramming 10 | . . 10 . . . Kinetic 449 | . 68 212 . 50 119 Thermal 2602 | . 453 66 740 581 762 Explosive 897 | . 75 . 249 87 486 Electromagnetic 167 | . 25 . 142 . . Impact . | . . . . . . Slashing 429 | . . . . . 429 Piercing . | . . . . . . Highest Corruption 2 | . 1 . . 2 1 Average Corruption 1 | . 1 . . 2 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . . 4 3 Message Errors 2 | . . . . 2 . Matter Fused 1 | . . . . 1 . Heat Flow Errors 2 | . . . . . 2 Data Loss (minor) 1 | . . . . . 1 Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 91 | . 50 . . . 41 Projectiles . | . . . . . . Explosions 53 | . 50 . . . 3 Melee 38 | . . . . . 38 Knockbacks 7 | . 2 1 . 2 2 Impact . | . . . . . . Kinetic 6 | . 1 1 . 2 2 Secondary 1 | . 1 . . . . Self-Inflicted Damage 211 | . 86 3 78 . 44 Shots 5 | . 1 . 3 . 1 Rammed 6 | . . 6 . . . Targets Rammed 6 | . . 6 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 880 | . 241 216 880 576 632 Average Temperature 207 | . 74 107 252 204 272 Received Heat Transfer 1305 | . 156 75 414 360 300 Effects 76 | . . 1 29 19 27 Shutdowns 16 | . . . 4 5 7 Energy Bleed 8 | . . . 6 . 2 Interference 20 | . . 1 5 7 7 Matter Decay 10 | . . . 4 3 3 Short Circuit 1 | . . . . 1 . Damage (minor) 8 | . . . 5 2 1 Damage (major) 11 | . . . 4 1 6 Damage (core) 2 | . . . 1 . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . 2 . 2 2 . Heat Transferred 5738 | . 1025 136 1432 1554 1591 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Peak Influence 448 | . 260 302 448 311 381 Initial 117 | . . 105 114 117 74 Average 163 | . 103 211 222 211 129 Maximum Alert Level 2 | . 1 1 2 1 1 Low Security (%) 60 | 100 75 36 39 40 82 Level 1 38 | . 24 63 53 59 17 Level 2 1 | . . . 7 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 3 . 1 1 8 Investigation 6 | . 2 . 1 1 2 Extermination 1 | . . . . . 1 Reinforcement 5 | . 1 . . . 4 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Distress Signals 9 | . 2 1 1 5 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 86 | . 18 12 12 16 28 Peak Tracking Total 8 | . 6 6 5 8 6 Tactical Retreats 4 | . . . . 1 3 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Traps Triggered 5 | . 1 . . 1 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Sto Mat Fac Machines Disabled 5 | . 1 . 4 . . Max in Single Turn 1 | . 1 . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Machines Accessed 14 | . 5 . 7 . 2 Terminals 12 | . 4 . 7 . 1 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 33 | . 14 . 15 . 4 Successful 19 | . 9 . 7 . 3 Failed 14 | . 5 . 8 . 1 Catastrophic 3 | . . . 3 . . Database Lockouts . | . . . . . . Manual 10 | . 3 . 7 . . Terminals 30 | . 13 . 15 . 2 Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 7 . 7 . 1 Part Schematic 2 | . . . 2 . . Robot Analysis 2 | . 1 . 1 . . Prototype ID Bank 3 | . 3 . . . . Open Door 2 | . . . 2 . . Open DSF 1 | . . . . . 1 Alert Level 2 | . . . 2 . . Hauler Manifests 1 | . 1 . . . . Zone Layout 2 | . 2 . . . . Fabricator Hacks 2 | . . . . . 2 Load Schematic 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 2 . . . . Terminals 1 | . 1 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 4 . 7 . 2 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 62 | . . . . . 62 Total Part Build Rating 4 | . . . . . 4 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Sto Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 2 | . . . 2 . . EXPLORE 2 | . . . 2 . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Robot Analysis Total 2 | . 1 . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches 16 | . . . 15 1 . Drone Recoveries 3 | . . . 3 . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Sto Mat Fac Turns Passed 2365 | 58 493 180 452 527 655 Spaces Moved 1755 | 47 335 174 292 307 600 Core 9 | 1 . . . . 8 Treads . | . . . . . . Legs 477 | . . . . 275 202 Wheels 402 | 46 244 . 112 . . Hover 648 | . 91 174 . . 383 Flight 219 | . . . 180 32 7 Fastest Speed 31 | 50 56 48 31 31 35 Average Speed 84 | 98 103 50 73 119 70 Slowest Speed 390 | 100 180 240 390 200 186 Overloaded Moves 6 | . . . . . 6 Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . 1 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 3 57 16 69 19 15 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 84 | . 24 . 28 11 21 Melee . | . . . . . . Projectile 5 | . . . . 4 1 AOE 79 | . 24 . 28 7 20 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Total 2299 | 54 410 229 459 416 731 Wait 130 | . 22 17 51 21 19 Move 1748 | 46 334 173 289 306 600 Hop 1 | . . . 1 . . Pick Up 37 | 1 5 6 10 11 4 Fast Attach 56 | 6 5 3 11 16 15 Attach 29 | . 3 3 10 5 8 Detach 15 | . 2 . 10 2 1 Swap 21 | 1 . 2 11 5 2 Drop 54 | . 3 2 16 23 10 Fire 164 | . 36 17 44 27 40 Melee 19 | . . . . . 19 Ram 6 | . . 6 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 13 | . . . . . 13 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 6 | . . . 6 . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 424 | -10/Materials | Destroyed 8 combat bots 426 | -10/Materials | Lost 3 parts (1p1n1w) 471 | -10/Materials | Discovered new exit (range 12) 552 | -10/Materials | Entered another Materials area 552 | -9/Materials | Evolved 2 slots: Propulsion x2 710 | -9/Materials | Discovered new exit (range 15) 710 | -9/Materials | Discovered new exit (range 6) 732 | -9/Materials | Entered Storage 760 | -9/Storage | Lost 3 parts (3n) 1066 | -9/Storage | Core integrity fell below 50% 1124 | -9/Storage | Core integrity fell below 20% 1174 | -9/Storage | Discovered new exit (range 16) 1183 | -9/Storage | Identified exit to Materials 1184 | -9/Storage | Entered Materials 1184 | -8/Materials | Evolved 2 slots: Utility x2 1604 | -8/Materials | Discovered new exit (range 5) 1711 | -8/Materials | Entered Factory 1711 | -7/Factory | Evolved 2 slots: Weapon x2 1903 | -7/Factory | Lost 3 parts (1n2u) 2174 | -7/Factory | Lost 6 parts (1p1n2u2w) 2227 | -7/Factory | Garrison activated, responded to threat 2304 | -7/Factory | Fabricated Imp. Hover Unit? 2323 | -7/Factory | Core integrity fell below 50% 2346 | -7/Factory | Lost 6 parts (2p2n2w) 2359 | -7/Factory | Core integrity fell below 20% 2366 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 02310_ Destroyed Surge Thruster. 02311_ Lgt. Nuclear Core destroyed. 02314_ Ion Cannon severed. 02315_ Cld. Airjet destroyed. 02316_ C-17 Slicer destroyed. 02316_ U-05 Engineer builds a Wall. 02324_ C-17 Slicer destroyed. 02325_ Great Axe severed. 02329_ Acquired Surge Thruster. 02333_ Acquired Great Axe. 02334_ Destroyed Reaction Control System. 02336_ Surge Thruster severed. 02352_ Great Axe severed. 02352_ Acquired Great Axe. 02355_ Great Axe severed. 02356_ Acquired Great Axe. 02357_ System corrupted: Heat flow error (+226). 02358_ Great Axe severed. 02360_ Acquired Great Axe. 02365_ C-17 Slicer destroyed. 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Hover Unit | -9/Storage | Hacked Med. Storage Unit | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Hover Unit | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupExperimentalBuckler Manual? 0 Play Time 00:50:11 Cumulative 33.6 hours Start 2022.07.07 @ 17:42:43 End 2022.07.08 @ 03:14:29 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 40 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac134ba6-6122-4995-b776-ef960c8730ba