Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.09.27 @ 05:56:38 Player: Alexis Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (377) 377 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (208) 208 TOTAL SCORE: 2305 Bonus ------- Pacifist 200 High Alert Combat Kills 8 Cogmind --------- Core Integrity 534/550 Matter 23/300 Energy 305/305 System Corruption 0% Temperature Cool (0) Movement Flying (114) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Light Deuterium Engine > --- PROPULSION (4) --- VTOL Module VTOL Module VTOL Module > --- UTILITY (2) ------ Improved Heat Sink Visual Processing Unit > --- WEAPON (3) ------- Light EM Pulse Cannon Mini Grenade Launcher > --- INVENTORY (4) ---- Ion Engine Cooled Ion Engine ECM Suite Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine Cooled Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Improved Heat Sink Visual Processing Unit > --- WEAPON ----------- Light EM Pulse Cannon Light EM Pulse Cannon Mini Grenade Launcher > --- INVENTORY -------- VTOL Module ECM Suite [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion VTOL Module Leg Aluminum Leg Flight Unit VTOL Module Utility Visual Processing Unit Device Improved Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Weapon Mini Grenade Launcher Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 26 | 6 4 10 6 Power 6 | 1 . 1 4 Engine 6 | 1 . 1 4 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 2 4 1 Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight 7 | . 2 4 1 Utility 5 | 1 2 2 . Device 3 | . 2 1 . Storage 1 | 1 . . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 . 3 1 Energy Gun 1 | 1 . . . Energy Cannon 2 | . . 1 1 Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 2 | . . . 2 Average Slot Usage (%) 79 | . 81 78 84 Engine 12 | . 14 11 18 Flight 28 | . 24 29 25 Device 7 | . 7 7 9 Processor 6 | . . 8 9 Energy Gun 3 | . 14 1 . Energy Cannon 4 | . . 3 13 Ballistic Gun 7 | . 14 7 . Launcher 7 | . . 9 9 Naked Turns . | . . . . Heaviest Build 23 | 13 13 14 23 Greatest Support 20 | 20 20 20 15 Greatest Overweight (x) 2 | . 2 . 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 6 | 6 6 4 4 Average Capacity 4 | 5 4 4 4 Most Carried 5 | 3 5 4 4 Average Carried 3 | 1 3 3 2 Final Capacity 6 | 6 4 4 4 Final Carried 4 | 3 4 4 4 Class Distribution -------------------- 82% | Mutant 10% | Sprinter 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 476 | 103 177 144 52 Remotely . | . . . . Salvage Created 364 | . . 312 52 Parts 28 | . . 26 2 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 14 | . . 13 1 Guns 1 | . . 1 . Cannons 5 | . . 4 1 AOE 8 | . . 8 . Classes Destroyed 6 | . . 6 . Worker 2 | . . 2 . Hauler 1 | . . 1 . Watcher 3 | . . 3 . Swarmer 9 | . . 9 . Grunt 3 | . . 3 . Sentry 2 | . . 1 1 Best Kill Streak 11 | . . 11 1 Combat Bots Only 7 | . . 7 1 Max Kills in Single Turn 2 | . . 2 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 421 | . . 298 123 Core 81 | . . 65 16 Absorbed by Shields . | . . . . Core Remaining (%) 94 | 100 100 83 . Volleys Fired 37 | . . 32 5 Largest 2 | . . 2 2 Hottest 86 | . . 86 86 Shots Fired 66 | . . 60 6 Gun 26 | . . 26 . Cannon 16 | . . 11 5 Launcher 24 | . . 23 1 Special . | . . . . Kinetic 21 | . . 21 . Thermal 5 | . . 5 . Explosive 24 | . . 23 1 Electromagnetic 16 | . . 11 5 Robot Hit Streak 11 | . . 7 11 Robot Miss Streak 2 | . . 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 34 | . . 30 4 Core Hits 31 | . . 29 2 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1446 | . . 1328 118 Guns 208 | . . 208 . Cannons 259 | . . 168 91 Explosions 979 | . . 952 27 Melee . | . . . . Ramming . | . . . . Kinetic 158 | . . 158 . Thermal 50 | . . 50 . Explosive 979 | . . 952 27 Electromagnetic 259 | . . 168 91 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Effects 6 | . . 6 . Message Errors 3 | . . 3 . Data Loss (minor) 1 | . . 1 . Targeting Errors 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 47 | . . 47 . Projectiles . | . . . . Explosions 47 | . . 47 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 77 | . . 73 4 Shots 5 | . . 4 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 97 | . . 97 3 Average Temperature 42 | . . 49 2 Received Heat Transfer 90 | . . 45 45 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 148 | . . 148 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 457 | . 34 457 205 Initial 164 | . . 12 164 Average 136 | . 14 189 182 Maximum Alert Level 2 | . . 2 1 Low Security (%) 68 | 100 100 53 61 Level 1 23 | . . 32 38 Level 2 8 | . . 14 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 20 | . 1 18 1 Peak Tracking Total 5 | . 1 5 1 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 4 | . 4 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . . 3 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 5 | . 2 3 . Terminals 4 | . 2 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 7 7 . Successful 10 | . 5 5 . Failed 4 | . 2 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 11 | . 7 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 5 3 . Record 1 | . . 1 . Locate Traps 1 | . . 1 . Disarm Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Registered Components 1 | . 1 . . Zone Layout 3 | . 2 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . 2 . Report Inventory 1 | . . 1 . Retrieve Matter 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 567 | 58 108 320 81 Spaces Moved 898 | 39 226 581 52 Core 5 | 5 . . . Treads . | . . . . Legs 39 | 34 5 . . Wheels . | . . . . Hover . | . . . . Flight 854 | . 221 581 52 Fastest Speed 31 | 50 37 31 114 Average Speed 44 | 111 39 35 114 Slowest Speed 210 | 120 210 37 117 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 6 | . 1 5 . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 4 53 38 9 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 199 | . . 184 15 Melee . | . . . . Projectile . | . . . . AOE 199 | . . 184 15 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 996 | 53 245 632 66 Wait 1 | . . 1 . Move 883 | 38 223 570 52 Hop 6 | . 1 5 . Pick Up 25 | 9 7 6 3 Fast Attach 6 | . 2 4 . Attach 13 | 6 . 4 3 Detach 2 | . 1 1 . Swap 7 | . 2 2 3 Drop 16 | . 9 7 . Fire 37 | . . 32 5 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Discovered new exit (range 7) 161 | -10/Materials | Discovered new exit (range 15) 167 | -10/Materials | Entered another Materials area 167 | -9/Materials | Evolved 2 slots: Propulsion x2 282 | -9/Materials | Discovered new exit (range 17) 461 | -9/Materials | Destroyed 7 combat bots 487 | -9/Materials | Entered another Materials area 487 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 568 | -8/Materials | Self-destructed Last Messages --------------- K-01 Serf destroyed. K-01 Serf collects debris. The unstable cave ceiling collapses. Destroyed Lgt. Ion Engine. W-16 Scout destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. PARAMETERS=POWER_1,WEAPON_1 LOCATION=UNKNOWN GOAL=ESCAPE Lgt. EM Pulse Cannon destroyed. VTOL Module destroyed. Y-45 Defender destroyed. K-01 Serf collects debris. Acquired 52 matter. K-01 Serf collects debris. Acquired Hvy. Assault Rifle. Acquired Imp. Ion Engine. K-01 Serf collects debris. Acquired Lgt. Deuterium Engine. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????#########?????????????????????????? | | ?????????????# ??????????????????????????? | | ?????????????# ???????????????????????????? | | ?????????????# ????????????????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ??############ ##????????????????????????????? | | ??# """ """ ##???????????????????????????? | | ??# """ """ #???????????????????????????? | | ??# """ """ # #???????????????????????????? | | ??# #???????????????????????????? | | ??# #???????????????????????????? | | ??# #???????????????????????????? | | ??# #########???????????????????? | | ??# ## #! 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