Cogmind - Beta 16 --- EXPLORER MODE // 2026.01.01 @ 12:41:19 Player: K.K.Y. Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (167) 835 Value Destroyed (7055) 7055 Prototype IDs (32) 640 Alien Tech Used (1) 200 Bonus (2221) 2221 TOTAL SCORE: 15451 Bonus ------- Follower Combat Kills 206 Delivered SUBCON Basin 2000 Met Data Miner 300 Friendly Fire -285 Cogmind --------- Core Integrity 0/1000 Matter 2/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (1400) Ox27 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Huge Storage Unit Improved Launcher Guidance Computer Hacking Suite System Shield Tech Extrapolator > --- WEAPON (3) ------- Mini Assault Cannon (fused) > --- INVENTORY (25) --- Improved Ion Engine Neutrino Core Power Amplifier Gravity Neutralizer Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Improved Target Analyzer Advanced ECM Suite EM Shield Improved Shield Generator Hacking Suite Authchip [R/Combat] Authchip [R/Combat] Authchip [Power] Relay Coupler [Behemoth] (13) Variable Charge Gun Improved Remote Datajack Improved Remote Datajack Multitool Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Medium Treads Improved Medium Treads Improved Medium Treads Heavy Treads > --- UTILITY ---------- Humpback Improved Launcher Guidance Computer Force Field Hacking Suite System Shield Tech Extrapolator Improved Recalibrator > --- WEAPON ----------- Plasma Rifle Wave Gun Variable Charge Gun > --- INVENTORY -------- Cold Fusion Reactor Neutrino Core Power Amplifier Advanced Heat Sink Large Storage Unit Huge Storage Unit Gravity Neutralizer IFF Parser Advanced Terrain Scan Processor Advanced Targeting Computer Advanced ECM Suite Improved Thermal Shield EM Shield Improved Shield Generator Hacking Suite Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [Power] Authchip [Storage] Authchip [Armor] Relay Coupler [Demolisher] Relay Coupler [Behemoth] Heavy Laser High-powered Field Laser Heavy Plasma Cannon Heavy Machine Gun Heavy Machine Gun KE Penetrator KE Penetrator Mini Assault Cannon Mass Driver Improved Remote Datajack Improved Remote Datajack Multitool [Rating: 102] Favorites ----------- Power Light Nuclear Core Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Utility Tech Extrapolator Device Structural Scanner Storage Humpback Processor Tech Extrapolator Hackware System Shield Protection Hardened Medium Armor Plating Weapon Powered Cannon Energy Gun Improved Spread Laser Energy Cannon Powered Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Mini Assault Cannon Special Weapon Improved Plasma Cutter Slashing Weapon Axe Build | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Dat Pro Fac Slots Evolved 11 | . 1 . . . . 8 . . . 2 Power 1 | . . . . . . 1 . . . . Propulsion 3 | . . . . . . 3 . . . . Utility 6 | . 1 . . . . 3 . . . 2 Weapon 1 | . . . . . . 1 . . . . Parts Attached 99 | 7 9 . 8 1 5 42 4 . 3 20 Power 16 | 1 1 . 2 1 1 7 . . . 3 Engine 8 | 1 . . . 1 1 5 . . . . Core 7 | . 1 . 2 . . 2 . . . 2 Reactor 1 | . . . . . . . . . . 1 Propulsion 18 | 2 1 . 2 . 1 9 1 . . 2 Treads 17 | 2 1 . 2 . 1 9 . . . 2 Leg 1 | . . . . . . . 1 . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 35 | 2 4 . 3 . 3 12 . . 1 10 Device 22 | . 3 . 2 . 1 8 . . 1 7 Storage 4 | . 1 . 1 . 1 . . . . 1 Processor 3 | . . . . . 1 . . . . 2 Hackware 3 | . . . . . . 3 . . . . Protection 3 | 2 . . . . . 1 . . . . Artifact . | . . . . . . . . . . . Weapon 30 | 2 3 . 1 . . 14 3 . 2 5 Energy Gun 13 | . 2 . . . . 6 2 . 1 2 Energy Cannon 2 | . . . 1 . . . . . . 1 Ballistic Gun 8 | 2 . . . . . 6 . . . . Ballistic Cannon 3 | . 1 . . . . 1 . . . 1 Launcher . | . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . 1 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . 5 . . 1 . Parts Lost 23 | . . . 2 . . 1 . . 1 19 Power 4 | . . . 1 . . . . . . 3 Propulsion 4 | . . . . . . . . . . 4 Utility 7 | . . . 1 . . . . . . 6 Weapon 8 | . . . . . . 1 . . 1 6 Highest Loss Streak 7 | . . . 2 . . 1 . . 1 7 To Critical Strikes . | . . . . . . . . . . . Average Backups 24 | 1 4 10 14 13 24 34 35 35 34 26 Power 1 | . . 1 . . . 1 2 2 2 1 Propulsion . | . . . 1 . . . . . . . Utility 14 | . 1 2 5 8 16 20 22 23 22 16 Weapon 6 | . 1 3 5 3 5 8 6 6 6 4 Tool/Special . | . . . . . . . . . . . Unused Backups 56 | . 3 . 4 . 2 18 1 . 1 27 Power 6 | . 1 . . . . 2 1 . . 2 Propulsion . | . . . . . . . . . . . Utility 26 | . 2 . . . . 6 . . 1 17 Weapon 19 | . . . 4 . 2 9 . . . 4 Tool/Special 5 | . . . . . . 1 . . . 4 Average Slot Usage (%) 84 | . 97 100 86 84 79 84 92 93 92 67 Engine 5 | . 1 . . 7 11 7 12 12 12 . Core 9 | . 10 12 20 11 11 6 . . . 4 Treads 23 | . 24 25 22 22 22 26 30 31 31 8 Device 13 | . 19 25 21 22 8 9 . . 5 8 Storage 7 | . 4 12 11 11 11 5 6 6 6 4 Processor 4 | . . . . . 5 5 6 6 6 10 Hackware 3 | . . . . . . 1 18 18 12 11 Protection 1 | . 11 . . . . 4 . . . . Energy Gun 5 | . 20 12 . . . 2 17 18 17 7 Energy Cannon 5 | . . . 10 11 11 3 . . . 1 Ballistic Gun 1 | . 2 . . . . 4 . . . . Ballistic Cannon 1 | . 1 12 . . . . . . . 4 Peak Build Rating 102 | 7 15 16 45 48 43 86 78 78 80 102 Average Rating 56 | 4 13 14 28 38 38 78 77 78 79 71 On Entrance 43 | . 7 14 16 45 34 43 78 78 78 80 Avg Prop Armor Cover (%) 5 | . . . . . . . . . . 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 262 | 11 33 33 101 105 223 262 238 238 239 254 Greatest Support 158 | 40 40 40 40 40 42 136 136 136 136 158 Greatest Overweight (x) 40 | . 3 . 2 2 5 5 2 1 1 40 Average Overweight (x) 1 | . . . 1 2 3 1 1 1 1 6 Largest Inventory Capacity 35 | 5 15 15 25 25 35 35 35 35 35 35 Average Capacity 27 | 5 9 15 17 25 30 35 35 35 35 29 Most Carried 35 | 5 8 13 25 25 27 35 35 35 35 35 Average Carried 25 | 1 4 10 15 21 25 34 34 35 34 26 Final Capacity 35 | 5 15 15 25 25 35 35 35 35 35 25 Final Carried 35 | 2 7 13 25 24 27 35 35 35 35 20 Class Distribution -------------------- 28% | Hacker-Mutant 26% | Hauler-Tank 18% | Hacker-Gunner 12% | Commander-Mutant 6% | Hauler-Mutant 3% | Hacker-Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Commander-Mutant | -8/Recycling Hauler-Mutant | -8/Scraptown Hauler-Tank | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Data Miner Hacker-Gunner | -5/Proximity Caves Hacker-Gunner | -5/Factory Resources | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Low Dat Pro Fac Matter Collected 3191 | 284 275 44 192 129 47 1574 168 . 69 409 Remotely . | . . . . . . . . . . . Salvage Created 8031 | 89 527 164 660 372 . 4205 100 . 185 1729 Parts 352 | 8 39 8 48 10 . 187 3 . 9 40 Haulers Intercepted 5 | . 2 . . . . 3 . . . . Recyclers Shooed 4 | 1 . . . 1 . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored 3 | . . . . . . . . . . 3 Broken 3 | . . . . . . . . . . 3 Kills | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Dat Pro Fac Combat Hostiles Destroyed 130 | . 8 4 12 3 . 73 2 . 4 24 Guns 55 | . 8 4 . . . 26 2 . 4 11 Cannons 56 | . . . 9 2 . 40 . . . 5 Classes Destroyed 19 | 2 6 . 3 3 . 2 . . . 3 Worker 4 | . 1 3 . . . . . . . . Builder 3 | . 2 . . . . 1 . . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 5 | . 2 . . . . 3 . . . . Recycler 10 | 1 1 . . 2 . 3 . . . 3 Mechanic 1 | . . . . . . . . . . 1 Turret 2 | . . . 2 . . . . . . . Watcher 9 | . 3 . . . . 3 . . . 3 Swarmer 19 | . 2 2 . . . 14 . . . 1 Grunt 39 | . 6 2 . . . 21 2 . 2 6 Brawler 2 | . . . . . . . . . . 2 Duelist 1 | . . . . . . 1 . . . . Sentry 13 | . . . . 2 . 7 . . . 4 Demolisher 1 | . . . . 1 . . . . . . Hunter 11 | . . . . 1 . 7 . . 2 1 Programmer 32 | . . . . . . 23 . . . 9 Behemoth 1 | . . . . . . . . . . 1 Artisan 2 | . . . 2 . . . . . . . Subdweller 13 | . . . 13 . . . . . . . Best Kill Streak 7 | 2 4 2 2 2 . 7 2 . 2 3 Combat Bots Only 7 | . 4 2 2 2 . 7 2 . 2 3 Max Kills in Single Turn 2 | 1 2 1 1 1 . 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Dat Pro Fac Hostile Shots Fired 883 | . 44 9 44 6 . 412 6 . 34 328 Missed 239 | . 10 1 20 3 . 119 2 . 7 77 Hits 644 | . 34 8 24 3 . 293 4 . 27 251 Melee 3 | . . . . . . 2 . . . 1 Projectile 641 | . 34 8 24 3 . 291 4 . 27 250 AOE 3 | . . . . 2 . . . . . 1 Critical Strikes 30 | . 1 . . . . 12 1 . 1 15 Part Disruptions 1 | . . . . . . . . . . 1 Damage Taken 6133 | . 226 53 404 118 . 1373 45 . 520 3394 Core 1299 | . 16 23 80 9 . 52 . . 109 1010 Absorbed by Shields 1396 | . . . . . . 1264 . . . 132 Ignored by Resistances 4623 | . 150 34 117 68 . 1908 27 . 305 2014 Regen/Repaired (Parts) 207 | . . . . . 161 46 . . . . Core Remaining (%) 76 | 100 . . . . 48 . . . 81 . Volleys Fired 454 | 7 44 10 75 10 . 179 3 . 12 114 Largest 3 | 2 2 2 2 1 . 3 3 . 3 3 Hottest 375 | 40 130 95 95 40 . 225 225 . 225 375 Shots Fired 862 | 14 81 20 92 12 . 362 9 . 27 245 Gun 525 | 14 80 10 15 . . 201 9 . 26 170 Cannon 336 | . 1 10 77 12 . 161 . . . 75 Launcher . | . . . . . . . . . . . Special 1 | . . . . . . . . . 1 . Kinetic 305 | 14 26 10 15 . . 180 . . . 60 Thermal 557 | . 55 10 77 12 . 182 9 . 27 185 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 44 | 12 13 10 41 9 . 37 21 . 32 44 Robot Miss Streak 5 | 1 3 4 1 1 . 3 1 . 5 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . 1 . . . . 1 . . 2 1 Max Gunslinging Chain 1 | . 1 . . . . 1 . . 1 1 Shots Hit Robots 607 | 12 57 10 31 11 . 261 6 . 22 197 Core Hits 325 | 4 27 8 13 1 . 144 17 . 31 80 Critical Kills 17 | . 1 . 3 4 . 9 . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . Critical Strikes 33 | . 4 1 3 4 . 11 . . . 10 Burn 13 | . 3 1 . . . . . . . 9 Meltdown 16 | . . . 3 4 . 9 . . . . Destroy 2 | . 1 . . . . 1 . . . . Blast 2 | . . . . . . 1 . . . 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 19007 | 86 757 175 1474 585 . 9586 178 . 581 5585 Guns 8565 | 86 757 119 . . . 3370 178 . 581 3474 Cannons 10420 | . . 56 1474 572 . 6209 . . . 2109 Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 22 | . . . . 13 . 7 . . . 2 Kinetic 4465 | 86 164 56 . . . 2594 . . . 1565 Thermal 14520 | . 593 119 1474 572 . 6985 178 . 581 4018 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . . 5 6 . 3 1 1 1 6 Average Corruption 2 | . . . 5 5 . 1 1 1 1 4 Corruption Purged 13 | . . . . . . 7 . . . 6 Corruption Blocked . | . . . . . . . . . . . Effects 196 | . . . 22 71 . 28 6 1 22 46 Message Errors 50 | . . . 3 16 . 8 3 . 7 13 Matter Fused 50 | . . . 8 17 . 8 2 1 5 9 Heat Flow Errors 23 | . . . 1 11 . 4 . . 3 4 Energy Discharges 21 | . . . 1 7 . 2 . . 2 9 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 6 | . . . 2 3 . . . . . 1 Data Loss (minor) 22 | . . . 4 8 . 4 1 . 1 4 Data Loss (major) 11 | . . . 1 7 . 2 . . 1 . Misfires 8 | . . . 2 2 . . . . 2 2 Alerts 3 | . . . . . . . . . 1 2 Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots 6 | . . . . . . . . . . 6 Overflow Damage 720 | . . . 25 123 . 545 . . . 27 Projectiles 720 | . . . 25 123 . 545 . . . 27 Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 16 | . . . . . . 5 . . . 11 Impact . | . . . . . . . . . . . Kinetic 15 | . . . . . . 5 . . . 10 Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 53 | . . . . . . 53 . . . . Shots 1 | . . . . . . 1 . . . . Rammed 4 | . . . . 1 . 1 . . . 2 Targets Rammed 4 | . . . . 1 . 1 . . . 2 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 880 | 12 295 15 221 282 . 527 324 . 388 880 Average Temperature 129 | 6 90 11 19 104 . 113 180 . 171 204 Received Heat Transfer 2142 | . 177 24 102 9 . 359 55 . 91 1325 Effects 79 | . . . . 2 . 19 1 . 1 56 Shutdowns 26 | . . . . . . 6 . . . 20 Energy Bleed 13 | . . . . 1 . 4 . . 1 7 Interference 17 | . . . . 1 . 9 1 . . 6 Matter Decay 2 | . . . . . . . . . . 2 Short Circuit 6 | . . . . . . . . . . 6 Damage (minor) 4 | . . . . . . . . . . 4 Damage (major) 9 | . . . . . . . . . . 9 Damage (core) 2 | . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 24 | . . . 3 4 . 9 . . . 8 Combat Hostiles 19 | . . . 3 1 . 7 . . . 8 Parts Melted 41 | . 2 . 6 5 . 10 . . . 18 Heat Transferred 11148 | . 1665 370 . . . 1205 145 . 570 7193 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Dat Pro Fac Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 . 100 . . . 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 174 | 5 90 50 . 71 . 174 . . . 55 Initial 1 | . . 1 . . . . . . . . Average 7 | 1 7 3 . 2 . 10 . . . 4 Influence Increases 3992 | 10 260 115 85 203 . 2392 50 . 100 777 Destroy 0b10 Robot/C 2520 | . 160 80 40 120 . 1500 40 . 80 500 Destroy 0b10 Robot/NC 175 | 10 45 15 . 10 . 60 . . . 35 Destroy Leader 712 | . 50 20 . . . 476 10 . 20 136 Allied During Kill 5 | . . . . 4 . 1 . . . . Successful Hack 191 | . . . . 51 . 102 . . . 38 Disable Machine 32 | . 4 . . . . 12 . . . 16 Destroy Structure 132 | . 1 . . 18 . 91 . . . 22 Lose Combat Pursuer 225 | . . . 45 . . 150 . . . 30 Influence Decreases 3992 | 10 253 122 85 203 . 2292 150 . 100 777 Entered New Map 58 | . . 6 . . . . 52 . . . Time Decay 3785 | 10 253 116 85 203 . 2212 98 . 90 718 Lost Part 62 | . . . . . . 10 . . 10 42 Lost Ally 87 | . . . . . . 70 . . . 17 Squads Dispatched 41 | . . . . . . 33 . . . 8 Investigation 3 | . . . . . . 3 . . . . Extermination 26 | . . . . . . 21 . . . 5 Reinforcement 7 | . . . . . . 5 . . . 2 Assault 1 | . . . . . . . . . . 1 Garrison 4 | . . . . . . 4 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 3 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Dat Pro Fac Distress Signals 9 | . . . . . . 1 . . . 8 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 181 | . 14 4 19 5 . 85 2 . 4 48 Peak Tracking Total 5 | . 2 2 2 2 . 4 2 . 2 5 Tactical Retreats 11 | . . . 1 . . 8 . . . 2 Traps | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Dat Pro Fac Traps Triggered 17 | . 8 . 1 . . 8 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Low Dat Pro Fac Machines Disabled 10 | . 1 . 1 . . 3 . . 1 4 Max in Single Turn 2 | . 1 . 1 . . 2 . . 1 1 Garrison Access 2 | . . . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Dat Pro Fac Machines Accessed 38 | . . . 3 6 . 16 2 4 1 6 Terminals 18 | . . . . 6 . 8 . . . 4 Fabricators 3 | . . . . . . 2 . . . 1 Repair Stations 1 | . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 4 | . . . . . . 3 . . . 1 Garrison Access 2 | . . . . . . 2 . . . . Total Hacks 134 | . . . 4 21 . 54 7 29 1 18 Successful 107 | . . . 4 13 . 37 7 29 1 16 Failed 27 | . . . . 8 . 17 . . . 2 Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 28 | . . . . 6 . 17 . . . 5 Terminals 45 | . . . . 21 . 14 . . . 10 Fabricators 5 | . . . . . . 3 . . . 2 Repair Stations 2 | . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 36 | . . . . . . 30 . . . 6 Garrison Access 5 | . . . . . . 5 . . . . Terminal Hacks 55 | . . . 4 8 . 1 7 29 1 5 Record 19 | . . . 1 . . . 6 11 1 . Part Schematic 21 | . . . . 7 . 1 . 11 . 2 Robot Schematic 5 | . . . . 1 . . . 4 . . Prototype ID Bank 3 | . . . . . . . . 3 . . Open Door 2 | . . . 1 . . . 1 . . . Recall Investigation 1 | . . . . . . . . . . 1 Recall Extermination 2 | . . . . . . . . . . 2 Proto ID Catalog 1 | . . . 1 . . . . . . . Release Object 1 | . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . 1 Build 1 | . . . . . . . . . . 1 Repair Station Hacks 2 | . . . . . . 2 . . . . Scan Component 1 | . . . . . . 1 . . . . Repair 1 | . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 28 | . . . . . . 23 . . . 5 Insert Component 14 | . . . . . . 11 . . . 3 Analyze 14 | . . . . . . 12 . . . 2 Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 19 | . . . . 5 . 10 . . . 4 Terminals 17 | . . . . 5 . 8 . . . 4 Botnet 17 | . . . . 5 . 8 . . . 4 Fabricators 2 | . . . . . . 2 . . . . Fabnet 2 | . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 18 | . . . . 3 . 11 . . . 4 Full Trace Events 4 | . . . . 1 . 3 . . . . Feedback Events 1 | . . . . 1 . . . . . . Corruption 1 | . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . 1 . . . 4 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 60 | . . . . 7 4 25 3 11 3 7 Parts Built 2 | . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . Time 84 | . . . . . . . . . . 84 Total Part Build Rating 8 | . . . . . . . . . . 8 Part Studies Acquired . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . Time 50 | . . . . . . 50 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 14 | . . . . . . 11 . . . 3 Part Schematics Acquired 13 | . . . . . . 11 . . . 2 Parts Damaged 1 | . . . . . . . . . . 1 Bothacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . 2 Non-combat . | . . . . . . . . . . . Combat 2 | . . . . . . . . . . 2 Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . 3 . . . 2 Machine Destruction 2 | . . . . . . . . . . 2 Programmers 3 | . . . . . . 3 . . . . Fabnet Peak Effective % 6 | . . . . . . . . . 6 6 Autooverrided 2 | . . . . . . . . . . 2 Robots Rewired 7 | . . . . 7 . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Dat Pro Fac Total Allies 14 | . . . 5 7 . . . . . 2 Largest Group 7 | . . . 5 7 7 6 . . . 1 Highest-Rated Group 120 | . . . 95 120 120 110 . . . 29 Highest-Rated Ally 34 | . . . 19 34 34 34 . . . 29 Total Orders 4 | . . . . 4 . . . . . . STAY 2 | . . . . 2 . . . . . . FOLLOW 2 | . . . . 2 . . . . . . Ally Attacks 49 | . . . 7 18 . 13 . . . 11 Total Damage 1157 | . . . 76 402 . 489 . . . 190 Kills 9 | . . . 1 3 . 4 . . . 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Dat Pro Fac Active Infowar (turns) 13560 | . 1047 1216 5883 3036 1279 2 . . . 1097 Sensors 6093 | . . . 4997 . . . . . . 1096 IFF 402 | . . . . . 402 . . . . . Structural 11737 | . 1047 1216 5159 3036 1279 . . . . . Traps 2 | . . . . . . 2 . . . . Machine Analysis 754 | . . . . . . . . . . 754 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 1 . 3 . 1 . 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Low Dat Pro Fac Turns Passed 33054 | 112 1474 1216 6002 3036 2620 10577 938 189 2845 4045 Spaces Moved 9643 | 52 806 682 1480 925 618 2807 364 79 1144 686 Core 127 | 17 2 . . . . . . . . 108 Treads 9516 | 35 804 682 1480 925 618 2807 364 79 1144 578 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 160 160 320 312 234 242 242 242 160 Average Speed 286 | 124 160 160 258 320 403 309 242 242 242 492 Slowest Speed 2050 | 160 240 160 320 320 552 552 322 242 242 2050 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . . Exploration Rate (%) 66 | 6 92 99 86 99 54 63 40 70 97 24 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 6 | . . 1 1 . 2 . . 1 1 . Known Exits Taken 9 | 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 1 | . . . . . . . 1 . . . Scrap Searched 16 | . . . 9 . 3 . 3 . 1 . Spaces Dug 6 | . . . 1 . . 3 . . . 2 Terrain Destroyed 71 | . . . 4 . . 58 . . . 9 Melee . | . . . . . . . . . . . Projectile 39 | . . . 4 . . 26 . . . 9 AOE 32 | . . . . . . 32 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Dat Pro Fac Total 14361 | 88 907 787 3573 993 751 4442 415 78 1190 1137 Wait 3798 | 15 8 90 1992 9 93 1299 31 . 16 245 Move 9633 | 51 805 681 1479 924 617 2806 363 78 1143 686 Hop . | . . . . . . . . . . . Pick Up 161 | 8 14 6 7 14 29 43 1 . 3 36 Fast Attach 52 | 1 14 . 2 1 2 18 7 . 1 6 Attach 51 | 6 4 . 2 . 3 18 . . 2 16 Detach 16 | . . . 1 . 3 8 . . 1 3 Swap 39 | . 7 . 5 . . 19 1 . 2 5 Drop 106 | . 11 . 10 1 4 51 9 . 1 19 Fire 454 | 7 44 10 75 10 . 179 3 . 12 114 Melee . | . . . . . . . . . . . Ram 2 | . . . . . . . . . . 2 Kick . | . . . . . . . . . . . Crush 2 | . . . . 1 . 1 . . . . Escape Stasis . | . . . . . . . . . . . Rewire 40 | . . . . 33 . . . . 2 5 Trap . | . . . . . . . . . . . Miscellaneous 7 | . . . . . . . . . 7 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 16) 113 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Evolved 1 slot: Utility x1 304 | -10/Materials | Build established: Hacker-Mutant 796 | -10/Materials | Identified exit to Mines 796 | -10/Materials | Discovered exit to Mines (range 16) 840 | -10/Materials | Build established: Scavenger-Mutant 955 | -10/Materials | Identified exit to Materials 955 | -10/Materials | Discovered exit to Materials (range 15) 1342 | -10/Materials | Discovered exit to Materials (range 16) 1587 | -10/Materials | Entered Mines 1700 | -10/Mines | Build established: Hacker-Mutant 1700 | -10/Mines | Discovered exit to Materials (range 6) 1737 | -10/Mines | Discovered exit to Materials (range 11) 1799 | -10/Mines | Identified exit to Subcaves 1799 | -10/Mines | Discovered exit to Subcaves (range 9) 2173 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2181 | -10/Mines | Learned Materials stockpile data 2441 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2444 | -10/Mines | Found Prototype Device 2526 | -10/Mines | Found a hidden stash of uninstalled traps 2687 | -10/Mines | Learned location of Storage (-8) 2803 | -10/Mines | Entered Subcaves 2901 | -10/Subcaves | Visited 4L-MR0's lab 2934 | -10/Subcaves | Found Powered Cannon 2935 | -10/Subcaves | Attached Powered Cannon, gained temporary slot: Power 3244 | -10/Subcaves | Shifting Twisted Machinery released Humpback 3264 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 3450 | -10/Subcaves | Identified exit to Materials 3450 | -10/Subcaves | Discovered exit to Materials (range 5) 3672 | -10/Subcaves | Learned location of Zion (-7) 3790 | -10/Subcaves | Identified exit to Recycling 3790 | -10/Subcaves | Discovered exit to Recycling (range 12) 6565 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 7266 | -10/Subcaves | Visited triangular shrine 7281 | -10/Subcaves | Found Prototype Device 7281 | -10/Subcaves | Identified V3-11A's Pendant 7286 | -10/Subcaves | Befriended Subdweller 7382 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 7456 | -10/Subcaves | Befriended Subdweller 7661 | -10/Subcaves | Befriended Subdweller 7836 | -10/Subcaves | Befriended Subdweller 7836 | -10/Subcaves | Befriended Subdweller 7998 | -10/Subcaves | Discovered exit to Materials (range 8) 8005 | -10/Subcaves | Crushed by falling debris 8712 | -10/Subcaves | Found SUBCON Basin 8805 | -10/Subcaves | Entered Recycling 8805 | -8/Recycling | Accompanied by 4 allies 8865 | -8/Recycling | Lost 3 allies 9129 | -8/Recycling | Core integrity fell below 50% 9188 | -8/Recycling | Build established: Commander-Mutant 9475 | -8/Recycling | Identified exit to Factory 9475 | -8/Recycling | Discovered exit to Factory (range 16) 9988 | -8/Recycling | Scanned before Scraplab entrance 10026 | -8/Recycling | Identified exit to Scraptown 10026 | -8/Recycling | Discovered exit to Scraptown (range 11) 10036 | -8/Recycling | Entered Scraplab 11841 | -8/Recycling | Entered Scraptown 11841 | -8/Scraptown | Accompanied by 7 allies 11841 | -8/Scraptown | System corruption cleaned by C-Scrubber 11999 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 12073 | -8/Scraptown | Delivered V3-11A's Pendant to T0-NE2 in exchange for information 12114 | -8/Scraptown | Learned location of Extension (-4) 12346 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 12360 | -8/Scraptown | Learned location of 2 exits from Research 12514 | -8/Scraptown | Discovered exit to Factory (range 13) 13402 | -8/Scraptown | Build established: Hauler-Mutant 13573 | -8/Scraptown | Visited Symbiants 13655 | -8/Scraptown | Visited Assassins FH 13733 | -8/Scraptown | Visited IN-MT5's Study 13754 | -8/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 13810 | -8/Scraptown | Visited Fellowship of the Rings 13920 | -8/Scraptown | Visited Awakened 13953 | -8/Scraptown | Visited Spacefarers 14014 | -8/Scraptown | Visited CR-KLE's Repair Center 14053 | -8/Scraptown | CR-KLE repaired 3 parts 14461 | -8/Scraptown | Entered Factory 14461 | -6/Factory | Accompanied by 6 allies 14461 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x3, Weapon x1 14708 | -6/Factory | Lost 5 allies 14726 | -6/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 15665 | -6/Factory | Build established: Hauler-Tank 15792 | -6/Factory | Identified exit to Factory 15792 | -6/Factory | Discovered exit to Factory (range 16) 17179 | -6/Factory | Garrison activated, responded to threat 17208 | -6/Factory | Destroyed 7 combat bots 17910 | -6/Factory | Identified exit to Lower Caves 17910 | -6/Factory | Discovered exit to Lower Caves (range 15) 18759 | -6/Factory | Discovered exit to Factory (range 15) 19465 | -6/Factory | Discovered exit to Factory (range 15) 19654 | -6/Factory | Repaired Force Field 19818 | -6/Factory | Garrison activated, responded to threat 22716 | -6/Factory | Discovered exit to Factory (range 8) 23265 | -6/Factory | Identified Exp. Sensor Array 24458 | -6/Factory | Build established: Hacker-Gunner 24969 | -6/Factory | Discovered exit to Lower Caves (range 3) 25038 | -6/Factory | Entered Lower Caves 25106 | -6/Lower Caves | Entered an active Warlord outpost 25130 | -6/Lower Caves | Learned Extension stockpile data 25130 | -6/Lower Caves | Learned Research stockpile data 25130 | -6/Lower Caves | Learned Armory security intel 25318 | -6/Lower Caves | Learned Factory stockpile data 25974 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 25976 | -6/Lower Caves | Entered Data Miner 25976 | -6/Data Miner | Identified exit to Proximity Caves 25976 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 26022 | -6/Data Miner | Met Data Miner 26068 | -6/Data Miner | Learned location of Section 7 (-2) 26068 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 26110 | -6/Data Miner | Received God Mode back door access code from Data Miner 26165 | -6/Data Miner | Entered Proximity Caves 26238 | -5/Proximity Caves | Found Alien Artifact 26238 | -5/Proximity Caves | Identified Dimensional Node Initializer 26238 | -5/Proximity Caves | Initialized slip node 26576 | -5/Proximity Caves | Build established: Hacker-Mutant 26921 | -5/Proximity Caves | Build established: Hacker-Gunner 27142 | -5/Proximity Caves | Tech Extrapolator generated special schematic: Energy Deflector 27145 | -5/Proximity Caves | Learned Factory trap positions 27289 | -5/Proximity Caves | Discovered exit to Factory (range 7) 29010 | -5/Proximity Caves | Entered Factory 29010 | -5/Factory | Evolved 2 slots: Utility x2 29011 | -5/Factory | Loaded intel: 75 trap records 29438 | -5/Factory | Build established: Hacker-Tank 30263 | -5/Factory | Build established: Hacker-Mutant 30356 | -5/Factory | Spotted B-75 Beast 30638 | -5/Factory | Fabricated Mak. System Restoration Module (x2) 30710 | -5/Factory | Build established: Hacker-Tank 30823 | -5/Factory | Destroyed B-75 Beast 30836 | -5/Factory | Lost 7 parts (2p2n1u2w) 31090 | -5/Factory | Build established: Hacker-Gunner 31513 | -5/Factory | Core integrity fell below 50% 31726 | -5/Factory | Cargo convoy interrupted 32045 | -5/Factory | Build established: Hacker-Mutant 32604 | -5/Factory | Build established: Hacker-Gunner 33023 | -5/Factory | Core integrity fell below 20% 33051 | -5/Factory | Lost 3 parts (1u2w) 33055 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 32892_ System corrupted: FCS attempts to trigger Hpw. Field Laser. 32892_ System corrupted: Hpw. Field Laser misfires. 32892_ Repair Station disabled. 32892_ Backup Laser I tumbles out of repair station. 32958_ K-01 Serf collects debris. 32970_ Critical hit (Burn: +37). 32987_ System corrupted: Energy discharge (-36). 32996_ Destroyed Lgt. Angular Momentum Engine. 33006_ BTK/XKWJ1MKNNC NWQ8NW7IKGT 33009_ Hvy. Machine Gun destroyed. 33009_ Critical hit (Burn: +37). 33013_ Hpw. Field Laser destroyed. 33014_ Slammed into G-50 Soldier. 33020_ Adv. Heat Sink destroyed. 33028_ System corrupted: Component data lost. 33028_ G-50 Soldier knocked back. 33051_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????? #??""""???????????????????????????????? | | ????????? #?""S""???????????????????????????????? | | ???????? #?""?""???????????????????????????????? | | ???????? #?????????????????????????????????????? | | ??????? #?????????????????????????????????????? | | ??????? ???????????????????????????^^?????????? | | ?????? ????????????????????????????^^?????????? | | ?????? ????????????????????????????????????????? | | ????? ?????????????????????????????????????????? | | #####+#####?????""""?????????????????????????????? | | # #?????""""?????????????????????????????? | | # #?????""""?????????????????????????????? | | / #?????""""?????????????????????????????? | | #?????""""?????????????????????????????? | | #?????""""?????????????????????????????? | | #??????????????????????????????????????? | | % #????????????????????????????????!?????? | | # % #??????????????????????????????????????? | | #% %% #??????????????????????????????????????? | | ## ##############??????????????????????????? | | # % # [ #??????????????????????????? | | # # "" #??????????????????????????? | | # # "R" #????#?????????????????????? | | + + " " #??? #?????????????????????? | | # # #### ## #??????????????? | | # # g @g u " #??????????????? | | # # """""" ####/## #??????????????? | | # # """""" #??? #????????????????????? | | # # """""" #??!?*#????????????????????? | | # # """""" #????*#????????????????????? | | # + #?????#????????????????????? | | # # #??????????????????????????? | | # ##############??????????????????????????^ | | # ?????????????^?????????????????????????? | | # ??????????????????????????????????????? | | # ??????????????^??????????????????????? | | ## ??????????????????????????????????????? | | ?####+#####??????????????????????????????????????? | | ????????????????????^^????^???????"""""??????????^ | | ??????????????????????????????????""?F"???"""????? | | ?????????????????????????^????????""?""?"""""????? | | ????????????????????????????????????????"""""????? | | ?????????????????????????????????????????????????? | | ????????????????????[???????????????"""???"""????? | | ??????????????????????????????????"""""?"""""????? | | ??????????????????????????????????"""""?"""""????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 40 Energy Capacity 570 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 55 Resistance: TH 60 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 50 Launcher Accuracy 30 Recoil Reduction 5 Offensive Hacking 30 Defensive Hacking 20 Authchip Count 6 Item Schematics ----------------- Hyp. Gauss Rifle | -8/Recycling | Hacked Great Maul | -8/Recycling | Hacked Hvy. Plasma Cannon | -8/Recycling | Hacked Lyr. Light Armor Plating | -8/Recycling | Hacked Hpw. Shotgun | -8/Recycling | Hacked Imp. Medium Treads | -8/Recycling | Hacked Imp. Reaction Control System | -8/Recycling | Hacked Lgt. Humpback | -8/Scraptown | Extrapolated Spk. Treads | -8/Scraptown | Extrapolated Mak. Coolant Network | -8/Scraptown | Extrapolated Machine Rigger | -8/Scraptown | Extrapolated Spk. Medium Treads | -6/Factory | Extrapolated Deep Structural Scanner | -6/Factory | Extrapolated Mak. Medium Armor Plating | -6/Factory | Extrapolated Mak. Ablative Armor | -6/Factory | Extrapolated Mak. Light Armor Plating | -6/Factory | Extrapolated 0b10 Decoder Chip [Generic] | -6/Factory | Extrapolated Mak. Trap Scanner | -6/Factory | Extrapolated 0b10 Decoder Chip [Scout] | -6/Factory | Extrapolated Mak. Terrain Scanner | -6/Factory | Extrapolated 0b10 Decoder Chip [Skirmisher] | -6/Factory | Extrapolated Beamcaster | -6/Factory | Extrapolated Bore Cannon | -6/Factory | Extrapolated Mak. System Restoration Module | -6/Factory | Scanalyzed Cold Fusion Reactor | -6/Factory | Hacked Mak. Terrain Scan Processor | -6/Factory | Extrapolated Exp. Sensor Array | -6/Factory | Scanalyzed System Shield | -6/Factory | Scanalyzed Hacking Suite | -6/Factory | Scanalyzed Multitool | -6/Factory | Scanalyzed Machine Analyzer | -6/Factory | Scanalyzed Plasma Cutter | -6/Factory | Scanalyzed IFF Parser | -6/Factory | Scanalyzed Imp. Datajack | -6/Factory | Scanalyzed EM Shield | -6/Factory | Scanalyzed Huge Storage Unit | -6/Factory | Scanalyzed Hvy. Beamcaster | -6/Lower Caves | Extrapolated Mak. Spear | -6/Lower Caves | Extrapolated Mak. Laser | -6/Lower Caves | Extrapolated Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Remote Force Field | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Adv. Weapon Cycler | -6/Data Miner | Free Energy Deflector | -5/Proximity Caves | Extrapolated Mak. Heavy Armor Plating | -5/Proximity Caves | Extrapolated Plasma Flamer | -5/Proximity Caves | Extrapolated Spk. Heavy Treads | -5/Factory | Extrapolated Mak. Thermal Plating | -5/Factory | Extrapolated Imp. Shield Generator | -5/Factory | Scanalyzed Remote Datajack | -5/Factory | Scanalyzed Adv. Cooling System | -5/Factory | Hacked Adv. Actuator Array | -5/Factory | Hacked Mak. System Shield | -5/Factory | Extrapolated Robot Schematics ------------------ A-02 Transporter | -8/Recycling | Hacked M-22 Extractor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free Fabricated ------------ Mak. System Restoration Module | x2 | -5/Factory Repaired ---------- Force Field | 8% | -6/Factory Studied --------- None Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed ZhirovShadeJammer Manual? 0 Play Time 01:35:36 Cumulative 237.8 hours Start 2026.01.01 @ 11:06:58 End 2026.01.01 @ 12:41:19 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 377 Rogue 0 Adventurer 0 Explorer 377 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 68 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9577427-4cba-49c3-8e85-da31a578b113