Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.04 @ 18:01:25 // AFD2018/Launchers Player: sideriver81 Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (137) 685 Value Destroyed (5605) 5605 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (3159) 3159 TOTAL SCORE: 16709 Bonus ------- High Alert Combat Kills 1492 Follower Combat Kills 1366 Met Imprinter 300 Was Imprinted 300 Friendly Fire -299 Cogmind --------- Core Integrity 1411/1450 Matter 203/300 Energy 600/600 System Corruption 1% Temperature Cool (355) Movement Walking (116) Location -2/Research Parts ------- > --- POWER (3) -------- Zionite Heavy DM Reactor > --- PROPULSION (6) --- Flexi-carbon Leg Zionite Composite Leg I Zionite Composite Leg I Myomer Leg Myomer Leg Myomer Leg > --- UTILITY (10) ----- Advanced Cooling System Medium Storage Unit Energy Well Visual Processing Unit Improved Signal Interpreter Launcher Guidance Computer Precision Energy Filter EM Dispersion Field > --- WEAPON (4) ------- Gamma Bomb Array Gamma Bomb Array Gamma Bomb Array Micro-nuke Launcher > --- INVENTORY (8) ---- Reinforced Antimatter Reactor Particle Reactor EM Dispersion Field Heavy Shock Bomb Launcher Micro-nuke Launcher Fusion Bomb Launcher Fusion Bomb Launcher Hellfire Missile Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor Zionite Heavy DM Reactor > --- PROPULSION ------- Flexi-carbon Leg Zionite Composite Leg I Zionite Composite Leg I Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Medium Storage Unit Energy Well Zionite Biocell Visual Processing Unit Improved Signal Interpreter Launcher Guidance Computer Precision Energy Filter EM Dispersion Field > --- WEAPON ----------- Gamma Bomb Array Gamma Bomb Array Gamma Bomb Array Micro-nuke Launcher > --- INVENTORY -------- Reinforced Antimatter Reactor Particle Reactor EM Dispersion Field Heavy Shock Bomb Launcher Micro-nuke Launcher Fusion Bomb Launcher Fusion Bomb Launcher Hellfire Missile Launcher [Rating: 144] Favorites ----------- Power Light Antimatter Reactor Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Launcher Guidance Computer Hackware Improved Hacking Suite Protection Improved Heavy Armor Plating Weapon Improved Proton Missile Launcher Launcher Improved Proton Missile Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Res Slots Evolved 16 | . . 2 . 2 2 . . . . 2 2 2 2 . 2 Power 2 | . . 1 . . 1 . . . . . . . . . . Propulsion 4 | . . 1 . 1 1 . . . . . . . . . 1 Utility 8 | . . . . 1 . . . . . 2 1 2 1 . 1 Weapon 2 | . . . . . . . . . . . 1 . 1 . . Parts Attached 146 | . 3 6 1 4 5 6 . 1 18 20 28 8 26 14 6 Power 22 | . 1 . 1 1 2 2 . . 3 2 4 1 4 1 . Engine 10 | . 1 . 1 1 1 2 . . 2 1 1 . . . . Core 4 | . . . . . 1 . . . . 1 2 . . . . Reactor 8 | . . . . . . . . . 1 . 1 1 4 1 . Propulsion 48 | . 2 3 . 1 1 . . 1 10 8 6 5 6 4 1 Treads 3 | . . . . . . . . . 3 . . . . . . Leg 37 | . . . . . . . . . 7 8 6 5 6 4 1 Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 8 | . 2 3 . 1 1 . . 1 . . . . . . . Utility 27 | . . 1 . 1 1 1 . . 2 1 6 2 8 3 1 Device 13 | . . . . . 1 1 . . . 1 1 1 5 3 . Storage 5 | . . 1 . . . . . . 2 . 1 . . . 1 Processor 3 | . . . . . . . . . . . 3 . . . . Hackware 2 | . . . . . . . . . . . . 1 1 . . Protection 4 | . . . . 1 . . . . . . 1 . 2 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 49 | . . 2 . 1 1 3 . . 3 9 12 . 8 6 4 Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 49 | . . 2 . 1 1 3 . . 3 9 12 . 8 6 4 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 1 . . 1 . . . . . 7 . 2 1 1 Parts Lost 38 | . . 1 . 1 . 9 . . 7 5 1 1 5 4 4 Power 9 | . . . . 1 . 3 . . . 2 . . 1 . 2 Propulsion 11 | . . 1 . . . 3 . . 3 3 1 . . . . Utility 9 | . . . . . . . . . 3 . . . 2 2 2 Weapon 9 | . . . . . . 3 . . 1 . . 1 2 2 . Highest Loss Streak 6 | . . 1 . 1 . 4 . . 6 3 1 1 4 3 3 Average Slot Usage (%) 69 | . 28 58 78 75 79 46 38 38 81 66 88 91 95 90 93 Engine 3 | . 4 11 12 14 17 3 . . 7 7 2 . . . . Core 1 | . . . . . 1 . . . . . 6 5 1 . . Reactor 4 | . . . . . . . . . 6 6 6 10 12 14 12 Treads 1 | . . . . . . . . . 4 8 . . . . . Leg 14 | . . . . . . . . . 25 21 25 26 23 23 22 Flight 8 | . 9 25 33 31 37 17 15 15 1 . . . . . . Device 6 | . . . . . . 7 7 7 . 1 8 6 9 9 16 Storage 8 | . . 2 11 9 7 7 7 7 20 6 6 10 9 9 12 Processor 4 | . . . . . . . . . . . 10 15 14 14 13 Launcher 12 | . 14 20 22 18 14 8 7 7 13 13 15 13 17 14 15 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 115 | 3 6 13 16 19 24 26 16 16 62 62 74 76 112 107 115 Greatest Support 143 | 3 8 16 16 20 24 24 12 12 85 75 89 99 108 118 143 Greatest Overweight (x) 4 | . 1 . . . . 2 1 2 1 4 . . 1 . . Average Overweight (x) . | . . . . . . . 1 1 . . . . . . . Largest Inventory Capacity 8 | 4 4 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 4 4 4 8 8 8 8 8 8 8 8 8 8 8 8 8 Most Carried 8 | 4 4 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Carried 7 | 4 4 4 7 7 7 4 5 7 7 7 7 7 7 7 7 Final Capacity 8 | 4 4 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Final Carried 8 | 4 4 8 8 8 8 5 8 8 6 8 8 8 8 8 8 Class Distribution -------------------- 53% | Messiah-Mutant 27% | Mutant 10% | Messiah-Bomber 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Messiah-Mutant | -6/Proximity Caves Messiah-Mutant | -6/Factory Messiah-Mutant | -5/Factory Messiah-Mutant | -4/Factory Messiah-Mutant | -3/Research Messiah-Mutant | -3/Quarantine Messiah-Mutant | -2/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Res Matter Collected 3395 | . 16 74 2 175 331 125 34 . 327 489 672 114 309 469 258 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5137 | . 21 75 31 189 456 158 . . 147 557 1121 490 317 1142 433 Parts 181 | . 4 5 3 13 21 3 . . 8 29 33 14 11 29 8 Haulers Intercepted 5 | . . 1 . 1 1 . . . . . . . 1 1 . Recyclers Shooed 3 | . . . . . . . . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . 4 . . 5 . . . . . . Prevented 4 | . . . . . . . . . 4 . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Res Combat Hostiles Destroyed 106 | . 3 4 4 7 7 9 . . 6 14 18 6 6 17 5 AOE 84 | . 3 4 4 7 4 9 . . 6 14 14 3 6 9 1 Classes Destroyed 17 | . 1 3 . 1 3 . . . 2 1 4 . . 2 . Worker 10 | . . 1 . 1 1 . . . . 2 1 . . 4 . Builder 7 | . . . . . 1 . . . . 1 5 . . . . Tunneler 3 | . . . . . 1 . . . . . . . 2 . . Hauler 5 | . . 1 . 1 1 . . . . . . . 1 1 . Recycler 2 | . . . . . . . . . . . 2 . . . . Watcher 2 | . . . . . . . . . . . 2 . . . . Swarmer 39 | . 3 3 4 4 . 4 . . 4 3 4 . 5 5 . Grunt 43 | . . 1 . . 6 4 . . 1 8 9 5 1 8 . Brawler 2 | . . . . . 1 . . . . . . . . 1 . Duelist 1 | . . . . . . . . . 1 . . . . . . Protector 1 | . . . . . . . . . . . . . . 1 . Sentry 11 | . . . . 3 . 1 . . . 1 1 1 . . 4 Specialist 1 | . . . . . . . . . . . . . . 1 . Hunter 1 | . . . . . . . . . . . 1 . . . . Programmer 7 | . . . . . . . . . . 2 3 . . 1 1 Z-Heavy 1 | . . . . . . . . . . . 1 . . . . Tinkerer 1 | . . . . . . . . . 1 . . . . . . Best Kill Streak 7 | . 3 4 4 5 6 5 . . 4 4 6 6 6 7 3 Combat Bots Only 7 | . 3 3 4 4 6 5 . . 4 3 5 6 5 7 3 Max Kills in Single Turn 6 | . 3 3 4 4 3 2 . . 2 2 2 2 6 4 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 5 | . 3 2 4 4 2 2 . . 2 2 2 2 5 4 1 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Res Damage Taken 7078 | . 8 71 . 101 166 733 . . 1165 921 547 296 983 1113 974 Core 853 | . 8 8 . 15 49 281 . . 122 151 70 . 39 71 39 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 88 | 100 96 . 98 97 . . . . 35 82 93 100 . 91 . Volleys Fired 152 | . 1 3 1 10 21 15 . . 9 24 30 3 4 17 14 Largest 4 | . 1 2 2 1 1 1 . . 2 2 2 2 2 3 4 Hottest 289 | . 30 60 60 33 36 39 . . 78 86 89 89 95 169 289 Shots Fired 215 | . 1 6 2 10 21 15 . . 10 36 41 6 8 30 29 Gun . | . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher 215 | . 1 6 2 10 21 15 . . 10 36 41 6 8 30 29 Special . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 72 | . 1 6 2 5 2 14 . . 4 11 15 . 2 5 5 Electromagnetic 143 | . . . . 5 19 1 . . 6 25 26 6 6 25 24 Robot Hit Streak 22 | . 1 2 . 2 5 6 . . 9 10 22 9 10 11 12 Robot Miss Streak 4 | . . 2 . 1 4 2 . . 2 2 1 . 1 2 3 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 149 | . 1 2 . 4 11 11 . . 7 26 28 6 6 24 23 Core Hits 248 | . 3 9 4 13 19 16 . . 13 34 43 9 17 47 21 Critical Hits . | . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 15659 | . 157 507 177 676 1011 1071 . . 818 2058 3349 815 1162 2872 986 Guns . | . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 15582 | . 157 507 177 676 1011 1071 . . 795 2058 3328 815 1150 2851 986 Melee . | . . . . . . . . . . . . . . . . Ramming 77 | . . . . . . . . . 23 . 21 . 12 21 . Kinetic . | . . . . . . . . . . . . . . . . Thermal 690 | . . . . 77 218 . . . . 266 59 . . 70 . Explosive 7472 | . 157 507 177 427 73 1045 . . 535 767 1790 . 633 1007 354 Electromagnetic 7420 | . . . . 172 720 26 . . 260 1025 1479 815 517 1774 632 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . 1 . . . . . 2 1 . . 4 1 Average Corruption 2 | . . . . 1 . . . . . 1 1 . . 3 1 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 9 | . . . . . . . . . . 2 1 . . 6 . Message Errors 2 | . . . . . . . . . . . . . . 2 . Matter Fused 1 | . . . . . . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . . . . 1 . . . . Data Loss (minor) 2 | . . . . . . . . . . 1 . . . 1 . Targeting Errors 2 | . . . . . . . . . . 1 . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 686 | . 11 28 . 10 . 111 . . 35 97 264 . 47 43 40 Projectiles . | . . . . . . . . . . . . . . . . Explosions 686 | . 11 28 . 10 . 111 . . 35 97 264 . 47 43 40 Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 681 | . . . . 10 3 103 . . 103 64 29 . . 314 55 Shots 44 | . . . . 2 1 5 . . 5 9 2 . . 19 1 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 10 | . . . . . . . . . 6 . 1 . 1 2 . Kicked 10 | . . . . . . . . . 6 . 1 . 1 2 . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 422 | . . 1 . 4 220 5 . . 72 127 162 147 5 241 422 Average Temperature 100 | . . 1 . 3 93 3 . . 32 46 69 103 5 124 219 Received Heat Transfer 1482 | . . 9 . 27 84 78 . . 408 318 108 81 180 108 81 Effects 5 | . . . . . . . . . . . . . . . 5 Shutdowns 1 | . . . . . . . . . . . . . . . 1 Interference 2 | . . . . . . . . . . . . . . . 2 Damage (minor) 2 | . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 26 | . . . . . 3 . . . 1 . 6 3 1 8 4 Combat Hostiles 22 | . . . . . 3 . . . . . 4 3 . 8 4 Parts Fried 63 | . . . . . 5 . . . 1 3 12 4 2 27 9 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 750 | . . . . 150 250 . . . . 150 100 . . 100 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . 2 1 . . . 1 3 1 . . 3 . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Res Peak Influence 1208 | . 85 230 200 354 643 . . . . 459 1208 971 1178 1195 1136 Average Influence 589 | . 35 151 125 199 412 . . . . 173 701 737 918 933 822 Maximum Alert Level 4 | . . 1 1 1 2 . . . . 2 4 3 4 4 4 Low Security (%) 21 | 100 100 61 70 40 22 . . . . 74 . . . . . Level 1 15 | . . 38 29 59 23 . . . . 22 19 . . . . Level 2 27 | . . . . . 53 . . . . 3 36 58 18 24 42 Level 3 27 | . . . . . . . . . . . 36 41 48 48 55 Level 4 8 | . . . . . . . . . . . 6 . 32 27 1 Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 28 | . . 1 . . 2 . . . . 4 9 3 4 2 3 Investigation 9 | . . . . . 1 . . . . 2 4 . . 1 1 Extermination 3 | . . . . . . . . . . 1 2 . . . . Reinforcement 11 | . . 1 . . 1 . . . . 1 2 2 4 . . Assault 3 | . . . . . . . . . . . 1 . . 1 1 Garrison 2 | . . . . . . . . . . . . 1 . . 1 Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . . . 1 1 . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . 1 1 . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Res Distress Signals 9 | . . . . . . . . . . 1 3 1 3 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 197 | . 3 9 . 9 15 10 1 . 14 20 39 10 27 24 16 Peak Tracking Total 13 | . 3 5 . 4 6 5 1 . 4 3 5 7 8 6 13 Tactical Retreats 11 | . . . . . 2 1 1 . 2 3 2 . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Res Traps Triggered 6 | . . . . . 1 . . . . 1 2 . . 1 1 Indirectly 2 | . . . . . . . . . . . . . . 1 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Res Machines Disabled 49 | . . 1 1 . 12 . . . . 9 18 2 2 2 2 Max in Single Turn 12 | . . 1 1 . 12 . . . . 6 2 . . 1 1 Garrison Access 3 | . . . . . 1 . . . . . 1 . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Res Machines Accessed 17 | . 2 2 . 1 7 . . . . . 3 . 1 . 1 Terminals 8 | . 1 2 . . 5 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . 1 1 . . . . . 1 . 1 . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . Garrison Access 3 | . . . . . 1 . . . . . 1 . . . 1 Total Hacks 28 | . 3 3 . 2 13 . . . . . 5 . 1 . 1 Successful 15 | . 1 3 . 2 8 . . . . . 1 . . . . Failed 13 | . 2 . . . 5 . . . . . 4 . 1 . 1 Catastrophic 7 | . . . . . 4 . . . . . 2 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 40 | . 1 2 . . 4 . . . . 3 10 3 8 9 . Terminals 12 | . 1 3 . . 8 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . . 2 3 . . . . . 2 . 1 . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . Garrison Access 5 | . . . . . 2 . . . . . 2 . . . 1 Terminal Hacks 7 | . 1 2 . . 4 . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . Locate Traps 6 | . 1 2 . . 3 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . 2 3 . . . . . . . . . . Process 2 | . . . . 1 1 . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . Retrieve Matter 2 | . . . . 1 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . 1 . . . . Seal Access 2 | . . . . . 1 . . . . . 1 . . . . Unauthorized Hacks 2 | . . 2 . . . . . . . . . . . . . Terminals 1 | . . 1 . . . . . . . . . . . . . Botnet 1 | . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 10 | . 2 . . 1 3 . . . . . 2 . 1 . 1 Full Trace Events 1 | . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 24 | . . . . 11 13 . . . . . . . . . . Retrieved Matter 24 | . . . . 11 13 . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . 1 Robots Rewired 1 | . . . . . . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Res Total Allies 22 | . . . . . . 1 . 4 . 2 8 5 2 . . Largest Group 10 | . . . . . . 1 1 4 4 2 5 10 5 . . Highest-Rated Group 505 | . . . . . . 16 16 153 153 70 302 505 417 . . Highest-Rated Ally 103 | . . . . . . 16 16 40 40 35 85 85 103 . . Zionite Dispatches 6 | . . . . . . . . . . 1 3 1 1 . . Heavy 3 | . . . . . . . . . . . 2 . 1 . . Fire 1 | . . . . . . . . . . . . 1 . . . Hacker 1 | . . . . . . . . . . . 1 . . . . Demo 1 | . . . . . . . . . . 1 . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 175 | . . . . . . . 1 . 31 10 35 31 67 . . Total Damage 8151 | . . . . . . . 18 . 1033 512 1768 1057 3763 . . Kills 44 | . . . . . . . . . 6 3 13 5 17 . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Zionite Intel Received 3 | . . . . . . . . . . . . . 1 2 . Emergency Access 1 | . . . . . . . . . . . . . . 1 . Guard Positions 1 | . . . . . . . . . . . . . . 1 . Trap Installations 1 | . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Res Turns Passed 5870 | 1 67 102 62 131 282 428 387 946 623 593 1029 219 362 399 239 Spaces Moved 5256 | 1 131 216 158 291 600 341 339 842 420 346 725 163 247 277 159 Core 72 | 1 71 . . . . . . . . . . . . . . Treads 7 | . . . . . . . . . 6 1 . . . . . Legs 2288 | . . . . . . . . . 372 345 725 163 247 277 159 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 2889 | . 60 216 158 291 600 341 339 842 42 . . . . . . Fastest Speed 26 | 50 37 30 30 28 26 26 102 102 102 120 118 118 116 116 116 Average Speed 91 | 50 45 34 30 29 26 100 102 102 120 141 119 118 118 116 116 Slowest Speed 240 | 50 120 37 30 30 28 172 102 175 190 240 120 118 158 116 116 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 8 | . 2 2 1 1 2 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 2 33 31 42 30 22 54 55 88 60 10 24 9 6 43 6 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . . . 3 . . . . . . . Known Exits Taken 5 | . . . . . 1 . . . . . 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 . 1 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 3 | . . . . 3 . . . . . . . . . . . Terrain Destroyed 658 | . 4 20 17 39 28 122 . . 39 114 115 . 35 64 61 Melee . | . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . AOE 658 | . 4 20 17 39 28 122 . . 39 114 115 . 35 64 61 Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Res Total 6063 | 1 133 236 169 327 702 409 380 929 518 404 842 186 310 326 191 Wait 331 | . 1 . 5 14 61 36 39 82 58 . 22 3 6 4 . Move 5225 | . 126 211 155 288 595 340 338 841 419 345 724 162 246 276 159 Hop 8 | . 2 2 1 1 2 . . . . . . . . . . Pick Up 65 | . . 9 3 5 6 2 3 2 2 5 8 2 7 5 6 Fast Attach 68 | . 3 4 1 2 4 . . . 14 6 14 2 12 4 2 Attach 28 | . . 2 . 1 1 5 . 1 2 2 4 . 2 4 4 Detach 6 | . . . . . 2 . . 1 . . 2 . . 1 . Swap 50 | . . . . 1 . 1 . . 2 12 10 6 12 6 . Drop 105 | 1 . 5 3 5 10 . . 2 6 10 22 8 20 7 6 Fire 152 | . 1 3 1 10 21 15 . . 9 24 30 3 4 17 14 Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick 10 | . . . . . . . . . 6 . 1 . 1 2 . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . 5 . . . . Rewire 10 | . . . . . . 10 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -5/Factory -4/Factory -3/Research -3/Quarantine -2/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Discovered new exit (range 16) 69 | -10/Materials | Entered another Materials area 69 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 141 | -9/Materials | Discovered new exit (range 13) 171 | -9/Materials | Entered Mines 207 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 231 | -9/Mines | Discovered new exit (range 5) 233 | -9/Mines | Entered Materials 233 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 363 | -8/Materials | Discovered new exit (range 8) 364 | -8/Materials | Entered Factory 364 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 494 | -7/Factory | Identified exit to Storage 494 | -7/Factory | Identified exit to Lower Caves 646 | -7/Factory | Entered Lower Caves 656 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 702 | -7/Lower Caves | Lost 4 parts (2p2n) 749 | -7/Lower Caves | Encountered a Warlord checkpoint 891 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 946 | -7/Lower Caves | Lost 3 parts (1p2w) 956 | -7/Lower Caves | Build established: Mutant 1049 | -7/Lower Caves | Discovered new exit (range 13) 1074 | -7/Lower Caves | Entered another Lower Caves area 1074 | -7/Lower Caves | Accompanied by 1 ally 1074 | -7/Lower Caves | Discovered new exit (range 9) 1075 | -7/Lower Caves | Encountered a Warlord checkpoint 1105 | -7/Lower Caves | Spotted B-75 Beast 1418 | -7/Lower Caves | Discovered new exit (range 13) 1461 | -7/Lower Caves | Entered Zion 1553 | -7/Zion | Discovered new exit (range 10) 1648 | -7/Zion | Learned location of Warlord (-4) 1716 | -7/Zion | Learned location of Recycling (-7) 1841 | -7/Zion | Learned location of Armory (-3) 1880 | -7/Zion | Given A8's code to call for help 1918 | -7/Zion | Learned Factory emergency access door positions 2053 | -7/Zion | Received a hallucinogenic algorithm 2152 | -7/Zion | Imprinted 2154 | -7/Zion | Declared Zion's savior 2407 | -7/Zion | Entered Proximity Caves 2407 | -6/Proximity Caves | Accompanied by 4 allies 2448 | -6/Proximity Caves | Build established: Messiah-Mutant 2455 | -6/Proximity Caves | Core integrity fell below 50% 2932 | -6/Proximity Caves | Discovered new exit (range 10) 2997 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 3030 | -6/Proximity Caves | Entered Factory 3030 | -6/Factory | Evolved 2 slots: Utility x2 3037 | -6/Factory | Lost 6 parts (3n2u1w) 3322 | -6/Factory | Lost 3 parts (1p2n) 3566 | -6/Factory | Zion Demo squad teleported in 3597 | -6/Factory | Discovered new exit (range 12) 3623 | -6/Factory | Entered another Factory area 3623 | -5/Factory | Accompanied by 2 allies 3623 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3997 | -5/Factory | Zion Heavy squad teleported in 4140 | -5/Factory | Found Prototype Launcher 4147 | -5/Factory | Identified Mni. Smartbomb Launcher 4265 | -5/Factory | Spotted B-75 Beast 4346 | -5/Factory | Found Prototype Protection 4346 | -5/Factory | Identified Zio. Weapon Casing 4355 | -5/Factory | Zion Hacker squad teleported in 4456 | -5/Factory | Zion Heavy squad teleported in 4523 | -5/Factory | First assault squad dispatched 4633 | -5/Factory | Discovered new exit (range 7) 4639 | -5/Factory | Identified exit to Factory 4652 | -5/Factory | Entered another Factory area 4652 | -4/Factory | Accompanied by 5 allies 4652 | -4/Factory | Evolved 2 slots: Utility x2 4725 | -4/Factory | Zion Fire squad teleported in 4749 | -4/Factory | Garrison activated, responded to threat 4772 | -4/Factory | Discovered new exit (range 13) 4823 | -4/Factory | Spotted B-86 Titan 4864 | -4/Factory | Identified exit to Research 4871 | -4/Factory | Entered Research 4871 | -3/Research | Accompanied by 5 allies 4871 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 4893 | -3/Research | Found Gamma Bomb Array 4901 | -3/Research | Found Fusion Bomb Launcher 4919 | -3/Research | Found Prototype Launcher 4919 | -3/Research | Identified Hellfire Missile Launcher 5037 | -3/Research | Found Gamma Bomb Array 5039 | -3/Research | Found Gamma Bomb Array 5121 | -3/Research | Discovered new exit (range 13) 5121 | -3/Research | Spotted B-90 Cyclops 5139 | -3/Research | Allies destroyed B-90 Cyclops 5162 | -3/Research | Retrieved Zion intel report: Trap Installations 5163 | -3/Research | Zion Heavy squad teleported in 5170 | -3/Research | Lost 4 parts (1p1u2w) 5232 | -3/Research | Identified exit to Quarantine 5233 | -3/Research | Entered Quarantine 5373 | -3/Quarantine | Cryocooling Duct disabled 5388 | -3/Quarantine | Ambient heat levels rising (+20) 5388 | -3/Quarantine | Non-combat units ordered to evacuate 5412 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 5423 | -3/Quarantine | Retrieved Zion intel report: Guard Positions 5483 | -3/Quarantine | First assault squad dispatched 5544 | -3/Quarantine | Destroyed 7 combat bots 5547 | -3/Quarantine | Lost 3 parts (2u1w) 5553 | -3/Quarantine | Found Fusion Bomb Launcher 5584 | -3/Quarantine | Found Prototype Device 5584 | -3/Quarantine | Identified EM Dispersion Field 5588 | -3/Quarantine | Found EM Dispersion Field 5608 | -3/Quarantine | Discovered new exit (range 18) 5616 | -3/Quarantine | Found Gamma Bomb Array 5631 | -3/Quarantine | Identified exit to Research 5632 | -3/Quarantine | Entered Research 5632 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5664 | -2/Research | Found Fusion Bomb Launcher 5708 | -2/Research | Found Prototype Launcher 5708 | -2/Research | Identified Adv. Micro-nuke Launcher 5788 | -2/Research | Found Gamma Bomb Array 5800 | -2/Research | Found Fusion Bomb Launcher 5853 | -2/Research | Spotted B-90 Cyclops 5871 | -2/Research | Self-destructed Last Messages --------------- 05862_ Destroyed Lgt. Antimatter Reactor. 05864_ Research Mainframe disabled. 05864_ Destroyed Sml. Battery. 05864_ U-05 Engineer lays Concrete. 05865_ Slug penetrates Wall. 05865_ U-05 Engineer lays Concrete. 05866_ P-80 Master resets B-74 Champion, system corruption cleaned. 05866_ U-05 Engineer lays Concrete. 05867_ Destroyed Prototype Energy Gun. 05867_ P-80 Master destroyed. 05867_ Slug penetrates Wall. 05867_ Zio. Biocell destroyed. 05867_ Slug penetrates Wall. 05868_ U-05 Engineer repairs door. 05869_ The unstable cave ceiling collapses. 05869_ Slug penetrates G-73 Enforcer. 05869_ U-05 Engineer lays Concrete. 05869_ Penetrated by Slug. 05870_ U-05 Engineer lays Concrete. 05871_ Overheating: Gamma Bomb Array damaged (-7). Map ----- +----------------------------------------------------+ | ????????????????????????????? ???????????????? | | ????????????????????????????? ?????????????? | | ???????????????????????? 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""#????????????????? | | ### # #?## ] ""#????????????????? | | ##########??# ? ?????????????????? | | #???????????? ?? ?????????????????? | | #???????????? ???? ?????????????????? | | #????????????######????##?????????????????? | | ########?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Energy Generation 67 Energy Capacity 1740 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 600 Resistance: EM 75 Weapon Shielding 100 Evasion (%) 64 Launcher Accuracy 20 Recoil Reduction 1 Energy Filtering 50 Offensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ColdCentriumReconfigurator Manual? 0 Play Time 01:18:56 Cumulative 302.0 hours Start 2020.02.04 @ 16:43:20 End 2020.02.04 @ 18:01:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2018/Launchers Game No. 124 Rogue 46 Adventurer 48 Explorer 30 Win Type - Total 46 Types 30/5/4/2/2/1/2 Lore% 98 Gallery% 100 Achievement% 88 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 0 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: afc250c2-23da-4a6c-b245-98564a45d54c