Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.31 @ 03:40:30 Player: Musaab Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (74) 370 Value Destroyed (2148) 2148 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4238 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 45/300 Energy 253/290 System Corruption 3% Temperature Critical (909) Movement Core (650) Ox12 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (5) --- Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (3) ------- Particle Gun Enhanced Autogun Enhanced Autogun > --- INVENTORY (15) --- Light Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Light Treads Advanced Treads Advanced Treads Advanced Targeting Computer Core Shielding Light Armor Plating Medium Laser Beam Rifle Beam Rifle High-powered Shotgun Gauss Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Beam Rifle Enhanced Autogun Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Nuclear Core Improved Deuterium Engine Light Treads Advanced Treads Advanced Treads Advanced Targeting Computer Core Shielding Light Armor Plating Medium Laser Beam Rifle Beam Rifle Light Assault Rifle Enhanced Autogun Grenade Launcher [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Gauss Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 3 | . . 2 1 Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 59 | 6 9 22 22 Power 11 | 1 1 5 4 Engine 10 | 1 1 5 3 Core 1 | . . . 1 Reactor . | . . . . Propulsion 19 | 2 3 8 6 Treads 3 | 2 1 . . Leg 16 | . 2 8 6 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 2 5 2 Device 3 | . 1 2 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 5 | . . 3 2 Artifact . | . . . . Weapon 19 | 2 3 4 10 Energy Gun 8 | 2 1 2 3 Energy Cannon . | . . . . Ballistic Gun 9 | . . 2 7 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 19 | . . 6 13 Power 4 | . . 3 1 Propulsion 11 | . . 3 8 Utility 2 | . . . 2 Weapon 2 | . . . 2 Highest Loss Streak 5 | . . 3 5 To Critical Strikes . | . . . . Average Backups 13 | 3 11 14 14 Power 1 | . 1 2 2 Propulsion 4 | 2 6 3 2 Utility 1 | . . 1 2 Weapon 6 | . 3 7 7 Tool/Special . | . . . . Unused Backups 25 | . 4 4 17 Power 6 | . . 2 4 Propulsion 5 | . 2 . 3 Utility 4 | . . . 4 Weapon 10 | . 2 2 6 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 98 98 95 Engine 10 | . 14 10 7 Treads 12 | . 23 10 . Leg 24 | . 4 33 41 Device 7 | . 12 7 . Storage 11 | . 14 11 9 Protection 3 | . . 4 8 Energy Gun 17 | . 27 12 8 Ballistic Gun 7 | . . 8 17 Peak Build Rating 26 | 6 9 12 26 Average Rating 12 | 4 8 10 21 On Entrance 6 | . 6 8 12 Avg Prop Armor Cover (%) 5 | . . 5 . Naked Turns . | . . . . Heaviest Build 48 | 14 31 34 48 Greatest Support 60 | 40 40 60 50 Greatest Overweight (x) 2 | . . 2 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 13 15 15 Most Carried 15 | 6 15 15 15 Average Carried 13 | 4 11 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 15 15 14 Class Distribution -------------------- 51% | Mutant 25% | Scavenger-Mutant 23% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1324 | 173 217 361 573 Remotely . | . . . . Salvage Created 2645 | . 601 693 1351 Parts 149 | . 34 52 63 Haulers Intercepted 2 | . . . 2 Recyclers Shooed 5 | . . 2 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 60 | . 19 19 22 Guns 54 | . 19 18 17 Cannons 1 | . . 1 . AOE 5 | . . . 5 Classes Destroyed 11 | . 3 2 6 Worker 1 | . . . 1 Builder 3 | . . . 3 Hauler 2 | . . . 2 Recycler 2 | . . 1 1 Watcher 6 | . 3 3 . Swarmer 18 | . 9 9 . Grunt 30 | . 10 7 13 Brawler 1 | . . . 1 Sentry 8 | . . 3 5 Specialist 2 | . . . 2 Hunter 1 | . . . 1 Best Kill Streak 10 | . 4 5 10 Combat Bots Only 6 | . 3 4 6 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . 1 . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 351 | . 72 125 154 Missed 80 | . 15 34 31 Hits 271 | . 57 91 123 Projectile 271 | . 57 91 123 Critical Strikes 6 | . . 3 3 Part Disruptions 1 | . . . 1 Damage Taken 3873 | . 550 1032 2291 Core 809 | . 114 115 580 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 106 | . 106 . . Core Remaining (%) 75 | 100 54 71 . Volleys Fired 217 | . 57 84 76 Largest 3 | . 2 2 3 Hottest 150 | . 115 150 118 Shots Fired 480 | . 113 160 207 Gun 468 | . 112 158 198 Cannon . | . . . . Launcher 10 | . 1 . 9 Special 2 | . . 2 . Kinetic 203 | . . 69 134 Thermal 257 | . 102 91 64 Explosive 10 | . 1 . 9 Electromagnetic 10 | . 10 . . Robot Hit Streak 18 | . 16 18 12 Robot Miss Streak 7 | . 7 5 5 Penetration Max 1 | . . . 1 Secondary Targets 9 | . 1 4 4 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 310 | . 65 112 133 Core Hits 133 | . 29 41 63 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . . 2 Critical Strikes 14 | . 3 3 8 Burn 12 | . 3 3 6 Destroy 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4664 | . 902 1196 2566 Guns 4083 | . 902 1148 2033 Cannons . | . . . . Explosions 533 | . . . 533 Melee . | . . . . Ramming . | . . . . Kinetic 1909 | . . 446 1463 Thermal 2101 | . 781 750 570 Explosive 403 | . . . 403 Electromagnetic 251 | . 121 . 130 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 11 | . . . 11 Message Errors 1 | . . . 1 Matter Fused 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Energy Discharges 1 | . . . 1 Parts Rejected 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Alerts 1 | . . . 1 Weapon Failures 4 | . . . 4 Overload Shots . | . . . . Overflow Damage 4 | . . 4 . Projectiles 4 | . . 4 . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 78 | . . . 78 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed 1 | . . . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 909 | . 218 60 909 Average Temperature 130 | . 60 13 210 Received Heat Transfer 1416 | . 168 366 882 Effects 30 | . . . 30 Shutdowns 7 | . . . 7 Energy Bleed 3 | . . . 3 Interference 5 | . . . 5 Short Circuit 3 | . . . 3 Damage (minor) 3 | . . . 3 Damage (major) 5 | . . . 5 Damage (core) 4 | . . . 4 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 15 | . 5 5 5 Heat Transferred 6327 | . 2331 2146 1850 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 96 | 100 100 100 86 Level 1 3 | . . . 13 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 318 | . 173 111 318 Initial 35 | . . 35 26 Average 64 | . 82 47 68 Influence Increases 1756 | . 534 500 722 Destroy 0b10 Robot/C 1200 | . 380 380 440 Destroy 0b10 Robot/NC 70 | . 15 20 35 Destroy Leader 286 | . 76 96 114 Successful Hack 9 | . 7 . 2 Disable Machine 105 | . 30 . 75 Destroy Structure 56 | . 11 4 41 Lose Combat Pursuer 30 | . 15 . 15 Influence Decreases 1458 | . 448 524 486 Entered New Map 87 | . . 51 36 Time Decay 1161 | . 448 413 300 Lost Part 190 | . . 60 130 Purge Threat 20 | . . . 20 Squads Dispatched 10 | . 4 3 3 Investigation 4 | . 3 . 1 Extermination . | . . . . Reinforcement 6 | . 1 3 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . . 2 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 92 | . 26 37 29 Peak Tracking Total 7 | . 3 7 7 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 4 | . 4 . . Reprogrammed 6 | . . 6 . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 7 | . 2 . 5 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 18 | . 9 3 6 Terminals 14 | . 7 2 5 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 1 1 . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 42 | . 24 5 13 Successful 23 | . 12 4 7 Failed 19 | . 12 1 6 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 30 | . 17 3 10 Fabricators . | . . . . Repair Stations 5 | . 5 . . Recycling Units 4 | . 2 2 . Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks 12 | . 6 2 4 Record 1 | . 1 . . Robot Analysis 1 | . 1 . . Prototype ID Bank 3 | . 2 . 1 Emergency Access Points 1 | . . 1 . Alert Level 1 | . . . 1 Unreport Threat 1 | . . . 1 Disarm Traps 1 | . 1 . . Reprogram Traps 1 | . . 1 . Maintenance Status 1 | . 1 . . Hauler Manifests 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks 4 | . 2 2 . Report Inventory 2 | . 1 1 . Retrieve Components 2 | . 1 1 . Scanalyzer 3 | . . . 3 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Retrieve Study 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 6 . 5 Full Trace Events 3 | . 2 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . . 1 Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 5 | . 1 4 . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3528 | 95 1334 1202 897 Spaces Moved 1873 | 54 676 628 515 Core 5 | 5 . . . Treads 789 | 49 564 176 . Legs 1079 | . 112 452 515 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 105 Average Speed 135 | 149 153 131 115 Slowest Speed 260 | 160 160 260 245 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 48 | 4 93 58 39 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 51 | . 6 . 45 Melee . | . . . . Projectile 1 | . . . 1 AOE 50 | . 6 . 44 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2476 | 65 860 863 688 Wait 218 | . 93 86 39 Move 1870 | 53 675 627 515 Hop . | . . . . Pick Up 52 | 6 15 16 15 Fast Attach 16 | 6 3 3 4 Attach 16 | . 1 6 9 Detach . | . . . . Swap 39 | . 9 18 12 Drop 47 | . 7 23 17 Fire 217 | . 57 84 76 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Met a group of wandering Federalists 306 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 10) 687 | -10/Materials | Repaired Heat Sink 733 | -10/Materials | Discovered new exit (range 15) 859 | -10/Materials | Discovered new exit (range 16) 963 | -10/Materials | Repaired Lgt. Treads 1425 | -10/Materials | Discovered new exit (range 4) 1430 | -10/Materials | Entered another Materials area 1430 | -9/Materials | Evolved 2 slots: Propulsion x2 2117 | -9/Materials | Build established: Scavenger-Mutant 2191 | -9/Materials | Lost 3 parts (1p2n) 2453 | -9/Materials | Discovered new exit (range 16) 2632 | -9/Materials | Entered another Materials area 2632 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2933 | -8/Materials | Build established: Scavenger-Tank 3121 | -8/Materials | Lost 4 parts (3n1u) 3518 | -8/Materials | Core integrity fell below 50% 3526 | -8/Materials | Core integrity fell below 20% 3530 | -8/Materials | Core destroyed Last Messages --------------- 03518_ System corrupted: Enh. Autogun jammed. 03520_ Overheating: Hrd. Medium Armor Plating damaged (-8). 03520_ K-01 Serf collects debris. 03522_ Power failure, Imp. Deuterium Engine shutdown. 03522_ Overheating: Energy bleed (-52). 03523_ K-01 Serf collects debris. 03523_ G-47 Trooper destroyed. 03523_ Hrd. Medium Armor Plating destroyed. 03524_ Overheating: Core damaged (-66). 03524_ U-05 Engineer lays Concrete. 03525_ Aluminum Leg+ broken. 03525_ Overheating: Short circuit. 03525_ Broken Aluminum Leg+ destroyed. 03526_ Overheating: Core damaged (-104). 03528_ K-01 Serf collects debris. 03529_ Power failure, Imp. Deuterium Engine shutdown. 03529_ Critical hit (Burn: +37). 03529_ Aluminum Leg+ destroyed. 03530_ Overheating: Core damaged (-93). 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Treads | 32% | -10/Materials Studied --------- Aluminum Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion Well Done Challenges ------------ None Game ------ Seed HybridTacticalCompanion Manual? 0 Play Time 01:01:30 Cumulative 20.6 hours Start 2026.01.29 @ 04:12:37 End 2026.01.31 @ 03:40:30 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 18 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 56x45 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 678edc2f-086b-4c54-bdcf-0fea581eb364