Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.13 @ 16:18:36 Player: Manastyl Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (81) 405 Value Destroyed (2072) 2072 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (15) 15 TOTAL SCORE: 5172 Bonus ------- High Alert Combat Kills 15 Cogmind --------- Core Integrity 654/700 Matter 290/300 Energy 280/280 System Corruption 5% Temperature Cool (0) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Medium Treads > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Structural Scanner Seismic Detector Improved Light Armor Plating > --- WEAPON (3) ------- Advanced Beam Cannon Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY (20) --- Cooled Ion Engine Light Treads Light Treads Improved Treads Compact Wheel Compact Wheel Improved Heat Sink Large Matter Pod (150) Hardened Light Armor Plating Improved Shield Generator Heavy Ion Cannon Heavy Ion Cannon Cooled Plasma Cannon Improved Assault Rifle Improved Assault Rifle Rocket Launcher Mini Grenade Launcher Datajack Plasma Cutter Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Structural Scanner Seismic Detector Improved Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Light Treads Light Treads Improved Treads Compact Wheel Compact Wheel Improved Heat Sink Large Matter Pod Hardened Light Armor Plating Improved Shield Generator Heavy Ion Cannon Heavy Ion Cannon Cooled Plasma Cannon Improved Assault Rifle Improved Assault Rifle Rocket Launcher Mini Grenade Launcher Datajack Plasma Cutter Katana [Rating: 32] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Slots Evolved 6 | . . 2 . . 4 Power . | . . . . . . Propulsion 2 | . . 1 . . 1 Utility 3 | . . 1 . . 2 Weapon 1 | . . . . . 1 Parts Attached 70 | 1 6 18 34 2 9 Power 7 | . . 3 3 . 1 Engine 7 | . . 3 3 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 25 | . 3 6 12 2 2 Treads 24 | . 2 6 12 2 2 Leg . | . . . . . . Wheel 1 | . 1 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 1 3 3 . 6 Device 9 | 1 . 1 3 . 4 Storage 1 | . 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | . . 2 . . 2 Artifact . | . . . . . . Weapon 24 | . 2 6 16 . . Energy Gun 6 | . 1 2 3 . . Energy Cannon 6 | . . . 6 . . Ballistic Gun 5 | . . 2 3 . . Ballistic Cannon 1 | . . . 1 . . Launcher 2 | . . 1 1 . . Special Weapon 3 | . 1 1 1 . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 7 | . . 1 6 . . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 3 | . . 1 2 . . Weapon 2 | . . . 2 . . Highest Loss Streak 2 | . . 1 2 . . To Critical Strikes . | . . . . . . Average Backups 17 | 6 8 17 18 20 19 Power 1 | 1 1 1 1 1 1 Propulsion 4 | 4 3 4 4 5 4 Utility 3 | . 1 4 3 4 3 Weapon 6 | 1 2 6 7 8 8 Tool/Special . | . . . . . . Unused Backups 34 | . 1 4 11 1 17 Power 4 | . . 2 1 . 1 Propulsion 10 | . . 1 2 1 6 Utility 7 | . . 1 2 . 4 Weapon 11 | . . . 6 . 5 Tool/Special 2 | . 1 . . . 1 Average Slot Usage (%) 99 | . 100 99 98 100 99 Engine 10 | . 14 11 10 11 6 Treads 28 | . 7 31 32 33 30 Leg 2 | . 16 . . . . Device 17 | . 14 11 18 22 22 Storage 10 | . 14 11 10 11 7 Protection 3 | . . 10 2 . 6 Energy Gun 5 | . 13 10 5 . . Energy Cannon 6 | . . . 7 11 14 Ballistic Gun 9 | . 14 10 7 11 7 Peak Build Rating 32 | 7 8 15 20 19 32 Average Rating 16 | 6 7 13 17 19 26 On Entrance 12 | 6 7 8 15 19 19 Avg Prop Armor Cover (%) 13 | . 12 16 . . . Naked Turns . | . . . . . . Heaviest Build 65 | 13 48 61 59 57 65 Greatest Support 88 | 20 40 63 66 60 88 Greatest Overweight (x) 5 | . 4 5 1 . . Average Overweight (x) . | . 1 . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 8 13 20 19 20 20 Most Carried 20 | 8 11 20 20 20 20 Average Carried 17 | 6 8 17 18 20 19 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 7 11 20 20 20 20 Class Distribution -------------------- 76% | Mutant 11% | Scavenger-Tank 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -9 -9 -7 ----------- Run | Yrd Mat Mat Sto Rec Fac Matter Collected 1839 | 234 134 477 531 265 198 Remotely . | . . . . . . Salvage Created 3023 | 57 203 777 1287 251 448 Parts 187 | 9 11 44 87 10 26 Haulers Intercepted 9 | . 1 2 5 . 1 Recyclers Shooed 5 | . . . 3 . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Combat Hostiles Destroyed 54 | . 3 17 24 3 7 Guns 29 | . 3 10 15 . 1 Cannons 13 | . . . 5 3 5 AOE 11 | . . 7 4 . . Classes Destroyed 11 | 1 3 4 2 . 1 Worker 4 | . . . 4 . . Tunneler 4 | 3 1 . . . . Hauler 9 | . 1 2 5 . 1 Recycler 5 | . . 1 2 1 1 Watcher 5 | . 1 3 1 . . Swarmer 16 | . . 7 7 . 2 Grunt 17 | . 3 3 9 . 2 Brawler 2 | . . 1 1 . . Duelist 1 | . . . 1 . . Sentry 16 | . . 6 6 3 1 Programmer 2 | . . . . . 2 Best Kill Streak 8 | 2 2 5 8 2 2 Combat Bots Only 6 | . 2 4 6 2 2 Max Kills in Single Turn 3 | 1 1 2 3 1 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Hostile Shots Fired 249 | . 21 60 95 30 43 Missed 64 | . 4 15 30 5 10 Hits 185 | . 17 45 65 25 33 Melee 4 | . . . 4 . . Projectile 181 | . 17 45 61 25 33 Critical Strikes 8 | . . 1 4 1 2 Damage Taken 2780 | . 234 585 1079 373 509 Core 278 | . 39 75 45 73 46 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 587 | . . 90 390 . 107 Core Remaining (%) 78 | 100 84 . . 51 . Volleys Fired 173 | 8 20 48 60 17 20 Largest 3 | 2 2 2 2 2 3 Hottest 159 | 70 100 100 136 91 159 Shots Fired 353 | 16 38 88 117 34 60 Gun 264 | 16 36 80 95 17 20 Cannon 76 | . . . 19 17 40 Launcher 8 | . . 5 3 . . Special 5 | . 2 3 . . . Kinetic 149 | 8 18 40 46 17 20 Thermal 196 | 8 20 43 68 17 40 Explosive 8 | . . 5 3 . . Electromagnetic . | . . . . . . Robot Hit Streak 24 | 6 14 11 24 18 7 Robot Miss Streak 6 | 1 2 6 3 1 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 236 | 11 28 50 82 29 36 Core Hits 106 | 3 11 32 44 6 10 Critical Kills 2 | . . 1 . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | 1 . 2 3 . 1 Burn 5 | 1 . 1 3 . . Meltdown 1 | . . . . . 1 Destroy 1 | . . 1 . . . Melee Attacks 6 | . . . 2 . 4 Impact . | . . . . . . Slashing 6 | . . . 2 . 4 Piercing . | . . . . . . Sneak Attacks 2 | . . . . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4988 | 150 378 1148 1947 534 831 Guns 2755 | 150 364 708 1144 188 201 Cannons 1142 | . . . 309 343 490 Explosions 856 | . . 429 427 . . Melee 140 | . . . . . 140 Ramming 95 | . 14 11 67 3 . Kinetic 1522 | 62 186 356 529 188 201 Thermal 2434 | 88 178 411 924 343 490 Explosive 797 | . . 370 427 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 140 | . . . . . 140 Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . . 4 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 137 | . . 47 37 . 53 Projectiles 26 | . . . 3 . 23 Explosions 81 | . . 47 34 . . Melee 30 | . . . . . 30 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 72 | . . 18 54 . . Shots 2 | . . 1 1 . . Rammed 12 | . . 2 9 1 . Targets Rammed 15 | . 2 2 10 1 . Kicked 2 | . 2 . . . . Crushed 1 | . . . 1 . . Highest Temperature 252 | 27 187 252 151 45 219 Average Temperature 47 | 13 59 52 35 23 68 Received Heat Transfer 834 | . 126 174 342 126 66 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 11 | . . 4 2 . 5 Heat Transferred 5461 | 333 518 1049 2146 601 814 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Maximum Alert Level 2 | . . 1 2 . . Low Security (%) 77 | 100 100 92 26 100 100 Level 1 13 | . . 7 43 . . Level 2 8 | . . . 30 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 453 | 5 50 228 453 187 180 Initial 150 | . 3 17 78 147 150 Average 122 | 2 3 108 274 43 96 Influence Increases 2270 | 15 144 649 884 192 386 Destroy 0b10 Robot/C 1080 | . 60 340 480 60 140 Destroy 0b10 Robot/NC 135 | 15 15 30 60 5 10 Destroy Leader 328 | . 24 110 142 . 52 Successful Hack 87 | . 27 9 27 22 2 Select Force Hacks 90 | . . . . 90 . Disable Machine 180 | . . 75 105 . . Destroy Structure 115 | . 3 55 55 . 2 Advance Influence 150 | . . . . . 150 Lose Combat Pursuer 105 | . 15 30 15 15 30 Influence Decreases 2210 | 10 107 504 693 570 326 Entered New Map 367 | . 2 25 109 231 . Time Decay 1773 | 10 105 469 524 339 326 Lost Part 70 | . . 10 60 . . Squads Dispatched 10 | . 1 2 5 . 2 Investigation 1 | . . . . . 1 Extermination 1 | . . . . . 1 Reinforcement 5 | . 1 2 2 . . Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Distress Signals 6 | . 1 1 3 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 90 | . 8 25 39 8 10 Peak Tracking Total 8 | . 4 7 8 4 4 Tactical Retreats 5 | . 1 1 1 1 1 Traps | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Traps Triggered 5 | . . . 3 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -7 ---------- Run | Yrd Mat Mat Sto Rec Fac Machines Disabled 12 | . . 5 7 . . Max in Single Turn 2 | . . 2 2 . . Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled 2 | . . . 2 . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Machines Accessed 31 | . 5 5 10 9 2 Terminals 20 | . 4 2 7 6 1 Fabricators . | . . . . . . Repair Stations 3 | . . 1 1 . 1 Recycling Units 6 | . 1 1 1 3 . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . 1 . . Total Hacks 78 | . 15 11 27 19 6 Successful 39 | . 8 3 13 13 2 Failed 39 | . 7 8 14 6 4 Catastrophic 9 | . . 3 3 1 2 Database Lockouts . | . . . . . . Manual 21 | . 6 2 4 9 . Terminals 44 | . 12 4 17 9 2 Fabricators . | . . . . . . Repair Stations 11 | . . 3 4 . 4 Recycling Units 19 | . 3 2 4 10 . Scanalyzers 2 | . . 2 . . . Garrison Access 2 | . . . 2 . . Terminal Hacks 19 | . 6 1 7 5 . Part Schematic 2 | . . . 1 1 . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 4 | . 3 . 1 . . Open Door 1 | . . . 1 . . Branch Access Points 1 | . . 1 . . . Emergency Access Points 1 | . 1 . . . . Locate Traps 2 | . 1 . 1 . . Hauler Manifests 1 | . . . 1 . . Registered Components 1 | . . . . 1 . Zone Layout 5 | . . . 2 3 . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . 2 2 . 2 Scan Component 3 | . . 1 1 . 1 Repair 3 | . . 1 1 . 1 Recycling Unit Hacks 5 | . 1 . 1 3 . Retrieve Components 5 | . 1 . 1 3 . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks 8 | . 1 . 2 5 . Terminals 2 | . 1 . . 1 . Botnet 2 | . 1 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . . . 2 4 . Reject 1 | . . . 1 . . Recyclers 2 | . . . 1 1 . Tunnel 3 | . . . . 3 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 21 | . 4 5 4 6 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 1 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 3 | . . 1 1 . 1 Time 103 | . . 26 26 . 51 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 22 | . 3 . 9 10 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 ------------ Run | Yrd Mat Mat Sto Rec Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Active Infowar (turns) 5653 | 9 794 1253 1606 1269 722 Structural 496 | . . . . . 496 Seismic 5653 | 9 794 1253 1606 1269 722 Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -7 ------------- Run | Yrd Mat Mat Sto Rec Fac Turns Passed 5742 | 98 794 1253 1606 1269 722 Spaces Moved 2853 | 33 435 578 716 727 364 Core . | . . . . . . Treads 2324 | . 23 494 716 727 364 Legs 289 | 33 256 . . . . Wheels 240 | . 156 84 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 140 160 160 160 Average Speed 157 | 120 133 168 160 160 160 Slowest Speed 240 | 120 240 240 240 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 4 63 43 90 91 10 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 3 | . . . . 3 . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched . | . . . . . . Spaces Dug 7 | . 2 3 . . 2 Terrain Destroyed 115 | . 2 61 50 . 2 Melee 2 | . . . . . 2 Projectile 5 | . 2 3 . . . AOE 108 | . . 58 50 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Total 3741 | 75 604 768 1034 801 459 Wait 422 | 31 130 73 105 49 34 Move 2848 | 32 434 577 715 726 364 Hop . | . . . . . . Pick Up 78 | 2 7 20 36 2 11 Fast Attach 18 | 1 . 1 15 . 1 Attach 14 | . 2 3 4 . 5 Detach 6 | . . . 6 . . Swap 69 | . 6 28 25 2 8 Drop 76 | 1 3 16 40 4 12 Fire 173 | 8 20 48 60 17 20 Melee 6 | . . . 2 . 4 Ram . | . . . . . . Kick 2 | . 2 . . . . Crush 13 | . . 2 10 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 16 | . . . 16 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: [*Mat] / Min x2 / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: *Fac / [*Scr]) -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 99 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 7) 245 | -10/Materials | Discovered new exit (range 8) 308 | -10/Materials | Build established: Mutant 667 | -10/Materials | Discovered new exit (range 10) 893 | -10/Materials | Entered another Materials area 893 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1222 | -9/Materials | Repaired Lgt. Treads 1398 | -9/Materials | Discovered new exit (range 3) 1797 | -9/Materials | Discovered new exit (range 10) 2049 | -9/Materials | Identified exit to Mines 2049 | -9/Materials | Identified exit to Storage 2146 | -9/Materials | Entered Storage 2214 | -9/Storage | Repaired Hcp. Storage Unit 2252 | -9/Storage | Build established: Scavenger-Mutant 2308 | -9/Storage | Garrison activated, responded to threat 2802 | -9/Storage | Used back door to open Recycling access 2802 | -9/Storage | Discovered new exit (range 4) 2817 | -9/Storage | Build established: Mutant 3398 | -9/Storage | Met 01-MTF 3459 | -9/Storage | Discovered new exit (range 16) 3752 | -9/Storage | Entered Recycling 3752 | -9/Recycling | Accompanied by 1 ally (01-MTF) 3912 | -9/Recycling | Discovered new exit (range 9) 4494 | -9/Recycling | Scanned before Scraplab entrance 4544 | -9/Recycling | Entered Scraplab 4560 | -9/Recycling | Discovered new exit (range 3) 5021 | -9/Recycling | Entered Factory 5021 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5351 | -7/Factory | Build established: Scavenger-Tank 5624 | -7/Factory | Repaired Hvy. Ion Engine 5743 | -7/Factory | Self-destructed Last Messages --------------- 05656_ Dropped Lgt. Treads. 05657_ Acquired Med. Treads. 05684_ Triggered Proton Bomb Trap. 05684_ A bubble of electromagnetic force engulfs the area. 05684_ Assembly Bed disabled. 05684_ Proton Bomb Trap short circuited. 05684_ A bubble of electromagnetic force engulfs the area. 05684_ Proton Bomb Trap short circuited. 05684_ Door malfunctions. 05684_ A bubble of electromagnetic force engulfs the area. 05684_ Proton Bomb Trap short circuited. 05684_ A bubble of electromagnetic force engulfs the area. 05699_ System corrupted: Component data lost. 05719_ System corrupted: Substantial component data lost. 05743_ Connecting with Terminal... 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Particle Cannon | -9/Storage | Hacked VTOL Module | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 35% | -9/Materials Hcp. Storage Unit | 22% | -9/Storage Hvy. Ion Engine | 2% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Frienemies Challenges ------------ None Game ------ Seed ZhirovAntimissileMinigun Manual? 0 Play Time 00:48:07 Cumulative 43.2 hours Start 2026.10.13 @ 14:53:40 End 2026.10.13 @ 16:18:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 33 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 22 Achievement% 25 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 681f6bdc-4875-4791-b789-6a8e178e524c